1 @rem Script to build LuaJIT with MSVC.
\r
2 @rem Copyright (C) 2005-2011 Mike Pall. See Copyright Notice in luajit.h
\r
4 @rem Either open a "Visual Studio .NET Command Prompt"
\r
5 @rem (Note that the Express Edition does not contain an x64 compiler)
\r
7 @rem Open a "Windows SDK Command Shell" and set the compiler environment:
\r
8 @rem setenv /release /x86
\r
10 @rem setenv /release /x64
\r
12 @rem Then cd to this directory and run this script.
\r
14 @if not defined INCLUDE goto :FAIL
\r
17 @set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE
\r
18 @set LJLINK=link /nologo
\r
19 @set LJMT=mt /nologo
\r
20 @set LJLIB=lib /nologo
\r
21 @set DASMDIR=..\dynasm
\r
22 @set DASM=lua %DASMDIR%\dynasm.lua
\r
23 @set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c
\r
25 if not exist buildvm_x86.h^
\r
26 %DASM% -LN -o buildvm_x86.h buildvm_x86.dasc
\r
27 @if errorlevel 1 goto :BAD
\r
28 if not exist buildvm_x64win.h^
\r
29 %DASM% -LN -D X64 -D X64WIN -o buildvm_x64win.h buildvm_x86.dasc
\r
30 @if errorlevel 1 goto :BAD
\r
32 %LJCOMPILE% /I "." /I %DASMDIR% buildvm*.c
\r
33 @if errorlevel 1 goto :BAD
\r
34 %LJLINK% /out:buildvm.exe buildvm*.obj
\r
35 @if errorlevel 1 goto :BAD
\r
36 if exist buildvm.exe.manifest^
\r
37 %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe
\r
39 buildvm -m peobj -o lj_vm.obj
\r
40 @if errorlevel 1 goto :BAD
\r
41 buildvm -m bcdef -o lj_bcdef.h %ALL_LIB%
\r
42 @if errorlevel 1 goto :BAD
\r
43 buildvm -m ffdef -o lj_ffdef.h %ALL_LIB%
\r
44 @if errorlevel 1 goto :BAD
\r
45 buildvm -m libdef -o lj_libdef.h %ALL_LIB%
\r
46 @if errorlevel 1 goto :BAD
\r
47 buildvm -m recdef -o lj_recdef.h %ALL_LIB%
\r
48 @if errorlevel 1 goto :BAD
\r
49 buildvm -m vmdef -o ..\lib\vmdef.lua %ALL_LIB%
\r
50 @if errorlevel 1 goto :BAD
\r
51 buildvm -m folddef -o lj_folddef.h lj_opt_fold.c
\r
52 @if errorlevel 1 goto :BAD
\r
54 @if "%1" neq "debug" goto :NODEBUG
\r
56 @set LJCOMPILE=%LJCOMPILE% /Zi /Fdluajit.pdb
\r
57 @set LJLINK=%LJLINK% /debug /PDB:luajit.pdb
\r
59 @if "%1"=="amalg" goto :AMALGDLL
\r
60 @if "%1"=="static" goto :STATIC
\r
61 %LJCOMPILE% /DLUA_BUILD_AS_DLL lj_*.c lib_*.c
\r
62 @if errorlevel 1 goto :BAD
\r
63 %LJLINK% /DLL /out:lua51.dll lj_*.obj lib_*.obj
\r
64 @if errorlevel 1 goto :BAD
\r
67 %LJCOMPILE% /DLUA_BUILD_AS_DLL lj_*.c lib_*.c
\r
68 @if errorlevel 1 goto :BAD
\r
69 %LJLIB% /OUT:lua51.lib lj_*.obj lib_*.obj
\r
70 @if errorlevel 1 goto :BAD
\r
73 %LJCOMPILE% /DLUA_BUILD_AS_DLL ljamalg.c
\r
74 @if errorlevel 1 goto :BAD
\r
75 %LJLINK% /DLL /out:lua51.dll ljamalg.obj lj_vm.obj
\r
76 @if errorlevel 1 goto :BAD
\r
78 if exist lua51.dll.manifest^
\r
79 %LJMT% -manifest lua51.dll.manifest -outputresource:lua51.dll;2
\r
81 %LJCOMPILE% luajit.c
\r
82 @if errorlevel 1 goto :BAD
\r
83 %LJLINK% /out:luajit.exe luajit.obj lua51.lib
\r
84 @if errorlevel 1 goto :BAD
\r
85 if exist luajit.exe.manifest^
\r
86 %LJMT% -manifest luajit.exe.manifest -outputresource:luajit.exe
\r
88 @del *.obj *.manifest buildvm.exe
\r
90 @echo === Successfully built LuaJIT ===
\r
95 @echo *******************************************************
\r
96 @echo *** Build FAILED -- Please check the error messages ***
\r
97 @echo *******************************************************
\a\r
100 @echo You must open a "Visual Studio .NET Command Prompt" to run this script
\r