2D primitives. Bug Fixes.
commit9bd2815e624104ca3b7ff0e073fab9bea3aaccd8
authorBrett Lajzer <brett@brettlajzer.com>
Fri, 20 Apr 2007 22:28:12 +0000 (20 18:28 -0400)
committerBrett Lajzer <brett@brettlajzer.com>
Fri, 20 Apr 2007 22:28:12 +0000 (20 18:28 -0400)
treeda07940fa0bac280a2f8afa6c44aa810fa986a7a
parent7806d662d6d555486cdf5789059490bd64ab22b7
2D primitives. Bug Fixes.

Added functions to draw 2D primitives using SDL_gfx.
These functions are currently untested.

Also fixed a bug involving specifying a directory on the command line.
17 files changed:
base/Label.lua [new file with mode: 0644]
base/init.lua
compile
dcompile [copied from compile with 100% similarity]
funcs.cpp
funcs.h
funcs_draw.h [new file with mode: 0644]
funcs_font.h
globals.h
luagame
main.cpp
pcompile [new file with mode: 0755]
scripts/enemies/soup_can.lua
scripts/enemies/swooper.lua
scripts/enemy.lua
scripts/levels/level1.lua
scripts/main.lua