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Special-case render object allocation
[lsnes.git]
/
bsnes-patches
/
v086
/
tree
e591a9b78e578802ff84cff743da5b463cfabfea
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3249
0001-Don-t-use-time-in-emulating-chips.patch
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11320
0002-Save-controller-state-when-savestating.patch
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1535
0003-Allow-frontend-to-control-random-number-seed.patch
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