3 #include "core/command.hpp"
4 #include "core/controller.hpp"
5 #include "core/dispatch.hpp"
6 #include "core/framebuffer.hpp"
7 #include "core/framerate.hpp"
8 #include "core/misc.hpp"
9 #include "core/mainloop.hpp"
10 #include "core/instance.hpp"
11 #include "core/moviedata.hpp"
12 #include "core/project.hpp"
13 #include "core/romguess.hpp"
14 #include "core/rrdata.hpp"
15 #include "core/settings.hpp"
16 #include "lua/lua.hpp"
17 #include "library/directory.hpp"
18 #include "library/string.hpp"
19 #include "library/minmax.hpp"
20 #include "library/temporary_handle.hpp"
21 #include "interface/romtype.hpp"
26 struct loaded_rom our_rom
;
28 std::string last_save
;
29 void update_movie_state();
33 settingvar::variable
<settingvar::model_int
<0, 9>> savecompression(lsnes_vset
, "savecompression",
34 "Movie‣Saving‣Compression", 7);
35 settingvar::variable
<settingvar::model_bool
<settingvar::yes_no
>> readonly_load_preserves(lsnes_vset
,
36 "preserve_on_readonly_load", "Movie‣Loading‣Preserve on readonly load", true);
37 threads::lock mprefix_lock
;
41 std::string
get_mprefix()
43 threads::alock
h(mprefix_lock
);
50 command::fnptr
<const std::string
&> dump_coresave(lsnes_cmd
, "dump-coresave", "Dump bsnes core state",
51 "Syntax: dump-coresave <name>\nDumps core save to <name>\n",
52 [](const std::string
& name
) throw(std::bad_alloc
, std::runtime_error
) {
53 auto x
= our_rom
.save_core_state();
54 x
.resize(x
.size() - 32);
55 std::ofstream
y(name
.c_str(), std::ios::out
| std::ios::binary
);
56 y
.write(&x
[0], x
.size());
58 messages
<< "Saved core state to " << name
<< std::endl
;
61 bool warn_hash_mismatch(const std::string
& mhash
, const fileimage::image
& slot
,
62 const std::string
& name
, bool fatal
)
64 if(mhash
== slot
.sha_256
.read())
67 messages
<< "WARNING: " << name
<< " hash mismatch!" << std::endl
68 << "\tMovie: " << mhash
<< std::endl
69 << "\tOur ROM: " << slot
.sha_256
.read() << std::endl
;
72 platform::error_message("Can't load state because hashes mismatch");
73 messages
<< "ERROR: " << name
<< " hash mismatch!" << std::endl
74 << "\tMovie: " << mhash
<< std::endl
75 << "\tOur ROM: " << slot
.sha_256
.read() << std::endl
;
80 void set_mprefix(const std::string
& pfx
)
83 threads::alock
h(mprefix_lock
);
84 mprefix_valid
= (pfx
!= "");
90 std::string
get_mprefix_for_project(const std::string
& prjid
)
92 std::string filename
= get_config_path() + "/" + safe_filename(prjid
) + ".pfx";
93 std::ifstream
strm(filename
);
97 std::getline(strm
, pfx
);
101 class _lsnes_pflag_handler
: public movie::poll_flag
104 ~_lsnes_pflag_handler()
109 return our_rom
.rtype
->get_pflag();
111 void set_pflag(int flag
)
113 our_rom
.rtype
->set_pflag(flag
);
115 } lsnes_pflag_handler
;
118 std::string
get_mprefix_for_project()
120 return get_mprefix_for_project(lsnes_instance
.mlogic
? lsnes_instance
.mlogic
.get_mfile().projectid
: "");
123 void set_mprefix_for_project(const std::string
& prjid
, const std::string
& pfx
)
125 std::string filename
= get_config_path() + "/" + safe_filename(prjid
) + ".pfx";
126 std::ofstream
strm(filename
);
127 strm
<< pfx
<< std::endl
;
130 void set_mprefix_for_project(const std::string
& pfx
)
132 set_mprefix_for_project(lsnes_instance
.mlogic
? lsnes_instance
.mlogic
.get_mfile().projectid
: "", pfx
);
136 std::string
translate_name_mprefix(std::string original
, int& binary
, int save
)
138 auto p
= project_get();
139 regex_results r
= regex("\\$SLOT:(.*)", original
);
142 binary
= jukebox_dflt_binary
? 1 : 0;
144 uint64_t branch
= p
->get_current_branch();
145 std::string branch_str
;
146 std::string filename
;
147 if(branch
) branch_str
= (stringfmt() << "--" << branch
).str();
148 filename
= p
->directory
+ "/" + p
->prefix
+ "-" + r
[1] + branch_str
+ ".lss";
149 while(save
< 0 && branch
) {
150 if(zip::file_exists(filename
))
152 branch
= p
->get_parent_branch(branch
);
153 branch_str
= branch
? ((stringfmt() << "--" << branch
).str()) : "";
154 filename
= p
->directory
+ "/" + p
->prefix
+ "-" + r
[1] + branch_str
+ ".lss";
158 std::string pprf
= lsnes_vset
["slotpath"].str() + "/";
159 return pprf
+ get_mprefix() + r
[1] + ".lsmv";
163 binary
= (save
? save_dflt_binary
: movie_dflt_binary
) ? 1 : 0;
168 std::pair
<std::string
, std::string
> split_author(const std::string
& author
) throw(std::bad_alloc
,
171 std::string _author
= author
;
172 std::string fullname
;
173 std::string nickname
;
174 size_t split
= _author
.find_first_of("|");
175 if(split
>= _author
.length()) {
178 fullname
= _author
.substr(0, split
);
179 nickname
= _author
.substr(split
+ 1);
181 if(fullname
== "" && nickname
== "")
182 throw std::runtime_error("Bad author name");
183 return std::make_pair(fullname
, nickname
);
186 //Resolve relative path.
187 std::string
resolve_relative_path(const std::string
& path
)
190 return get_absolute_path(path
);
197 void do_save_state(const std::string
& filename
, int binary
) throw(std::bad_alloc
,
200 if(!lsnes_instance
.mlogic
|| !lsnes_instance
.mlogic
.get_mfile().gametype
) {
201 platform::error_message("Can't save movie without a ROM");
202 messages
<< "Can't save movie without a ROM" << std::endl
;
205 auto& target
= lsnes_instance
.mlogic
.get_mfile();
206 std::string filename2
= translate_name_mprefix(filename
, binary
, 1);
207 lua_callback_pre_save(filename2
, true);
209 uint64_t origtime
= get_utime();
210 target
.is_savestate
= true;
211 target
.sram
= our_rom
.rtype
->save_sram();
212 for(size_t i
= 0; i
< ROM_SLOT_COUNT
; i
++) {
213 target
.romimg_sha256
[i
] = our_rom
.romimg
[i
].sha_256
.read();
214 target
.romxml_sha256
[i
] = our_rom
.romxml
[i
].sha_256
.read();
215 target
.namehint
[i
] = our_rom
.romimg
[i
].namehint
;
217 target
.savestate
= our_rom
.save_core_state();
218 get_framebuffer().save(target
.screenshot
);
219 lsnes_instance
.mlogic
.get_movie().save_state(target
.projectid
, target
.save_frame
,
220 target
.lagged_frames
, target
.pollcounters
);
221 target
.poll_flag
= our_rom
.rtype
->get_pflag();
222 auto prj
= project_get();
224 target
.gamename
= prj
->gamename
;
225 target
.authors
= prj
->authors
;
227 target
.active_macros
= controls
.get_macro_frames();
228 target
.save(filename2
, savecompression
, binary
> 0, lsnes_instance
.mlogic
.get_rrdata());
229 uint64_t took
= get_utime() - origtime
;
230 std::string kind
= (binary
> 0) ? "(binary format)" : "(zip format)";
231 messages
<< "Saved state " << kind
<< " '" << filename2
<< "' in " << took
<< " microseconds."
233 lua_callback_post_save(filename2
, true);
234 } catch(std::bad_alloc
& e
) {
236 } catch(std::exception
& e
) {
237 platform::error_message(std::string("Save failed: ") + e
.what());
238 messages
<< "Save failed: " << e
.what() << std::endl
;
239 lua_callback_err_save(filename2
);
241 last_save
= resolve_relative_path(filename2
);
242 auto p
= project_get();
244 p
->last_save
= last_save
;
250 void do_save_movie(const std::string
& filename
, int binary
) throw(std::bad_alloc
, std::runtime_error
)
252 if(!lsnes_instance
.mlogic
|| !lsnes_instance
.mlogic
.get_mfile().gametype
) {
253 platform::error_message("Can't save movie without a ROM");
254 messages
<< "Can't save movie without a ROM" << std::endl
;
257 auto& target
= lsnes_instance
.mlogic
.get_mfile();
258 std::string filename2
= translate_name_mprefix(filename
, binary
, 0);
259 lua_callback_pre_save(filename2
, false);
261 uint64_t origtime
= get_utime();
262 target
.is_savestate
= false;
263 auto prj
= project_get();
265 target
.gamename
= prj
->gamename
;
266 target
.authors
= prj
->authors
;
268 target
.active_macros
.clear();
269 target
.save(filename2
, savecompression
, binary
> 0, lsnes_instance
.mlogic
.get_rrdata());
270 uint64_t took
= get_utime() - origtime
;
271 std::string kind
= (binary
> 0) ? "(binary format)" : "(zip format)";
272 messages
<< "Saved movie " << kind
<< " '" << filename2
<< "' in " << took
<< " microseconds."
274 lua_callback_post_save(filename2
, false);
275 } catch(std::bad_alloc
& e
) {
277 } catch(std::exception
& e
) {
278 platform::error_message(std::string("Save failed: ") + e
.what());
279 messages
<< "Save failed: " << e
.what() << std::endl
;
280 lua_callback_err_save(filename2
);
282 last_save
= resolve_relative_path(filename2
);
283 auto p
= project_get();
285 p
->last_save
= last_save
;
290 extern time_t random_seed_value
;
294 void populate_volatile_ram(moviefile
& mf
, std::list
<core_vma_info
>& vmas
)
297 //Only regions that are marked as volatile, readwrite not special are initializable.
298 if(!i
.volatile_flag
|| i
.readonly
|| i
.special
)
300 if(!mf
.ramcontent
.count(i
.name
))
302 uint64_t csize
= min((uint64_t)mf
.ramcontent
[i
.name
].size(), i
.size
);
304 memcpy(i
.backing_ram
, &mf
.ramcontent
[i
.name
][0], csize
);
306 for(uint64_t o
= 0; o
< csize
; o
++)
307 i
.write(o
, mf
.ramcontent
[i
.name
][o
]);
311 std::string
format_length(uint64_t mlength
)
313 std::ostringstream x
;
314 if(mlength
>= 3600000ULL) {
315 x
<< mlength
/ 3600000ULL << ":";
316 mlength
%= 3600000ULL;
318 x
<< std::setfill('0') << std::setw(2) << mlength
/ 60000ULL << ":";
320 x
<< std::setfill('0') << std::setw(2) << mlength
/ 1000ULL << ".";
322 x
<< std::setfill('0') << std::setw(3) << mlength
;
326 void print_movie_info(moviefile
& mov
, loaded_rom
& rom
, rrdata_set
& rrd
)
329 messages
<< "ROM Type " << rom
.rtype
->get_hname() << " region " << rom
.region
->get_hname()
331 std::string len
, rerecs
;
332 len
= format_length(mov
.get_movie_length());
333 std::string rerecords
= mov
.is_savestate
? (stringfmt() << rrd
.count()).str() : mov
.rerecords
;
334 messages
<< "Rerecords " << rerecords
<< " length " << format_length(mov
.get_movie_length())
335 << " (" << mov
.get_frame_count() << " frames)" << std::endl
;
336 if(mov
.gamename
!= "")
337 messages
<< "Game name: " << mov
.gamename
<< std::endl
;
338 for(size_t i
= 0; i
< mov
.authors
.size(); i
++)
339 if(mov
.authors
[i
].second
== "")
340 messages
<< "Author: " << mov
.authors
[i
].first
<< std::endl
;
341 else if(mov
.authors
[i
].first
== "")
342 messages
<< "Author: (" << mov
.authors
[i
].second
<< ")" << std::endl
;
344 messages
<< "Author: " << mov
.authors
[i
].first
<< " ("
345 << mov
.authors
[i
].second
<< ")" << std::endl
;
348 void warn_coretype(const std::string
& mov_core
, loaded_rom
& against
, bool loadstate
)
352 std::string rom_core
= against
.rtype
->get_core_identifier();
353 if(mov_core
== rom_core
)
355 std::ostringstream x
;
356 x
<< (loadstate
? "Error: " : "Warning: ");
357 x
<< "Emulator core version mismatch!" << std::endl
358 << "\tCrurrent: " << rom_core
<< std::endl
359 << "\tMovie: " << mov_core
<< std::endl
;
361 throw std::runtime_error(x
.str());
366 void warn_roms(moviefile
& mov
, loaded_rom
& against
, bool loadstate
)
369 for(size_t i
= 0; i
< ROM_SLOT_COUNT
; i
++) {
370 if(mov
.namehint
[i
] == "")
371 mov
.namehint
[i
] = against
.romimg
[i
].namehint
;
372 if(mov
.romimg_sha256
[i
] == "")
373 mov
.romimg_sha256
[i
] = against
.romimg
[i
].sha_256
.read();
374 if(mov
.romxml_sha256
[i
] == "")
375 mov
.romxml_sha256
[i
] = against
.romxml
[i
].sha_256
.read();
376 rom_ok
= rom_ok
& warn_hash_mismatch(mov
.romimg_sha256
[i
], against
.romimg
[i
],
377 (stringfmt() << "ROM #" << (i
+ 1)).str(), loadstate
);
378 rom_ok
= rom_ok
& warn_hash_mismatch(mov
.romxml_sha256
[i
], against
.romxml
[i
],
379 (stringfmt() << "XML #" << (i
+ 1)).str(), loadstate
);
382 throw std::runtime_error("Incorrect ROM");
385 port_type_set
& construct_movie_portset(moviefile
& mov
, loaded_rom
& against
)
387 auto ctrldata
= against
.rtype
->controllerconfig(mov
.settings
);
388 return port_type_set::make(ctrldata
.ports
, ctrldata
.portindex());
391 void handle_load_core(moviefile
& _movie
, port_type_set
& portset
, bool will_load_state
)
393 random_seed_value
= _movie
.movie_rtc_second
;
394 if(will_load_state
) {
395 //If settings possibly change, reload the ROM.
396 if(!lsnes_instance
.mlogic
|| lsnes_instance
.mlogic
.get_mfile().projectid
!= _movie
.projectid
)
397 our_rom
.load(_movie
.settings
, _movie
.movie_rtc_second
, _movie
.movie_rtc_subsecond
);
398 //Load the savestate and movie state.
399 //Set the core ports in order to avoid port state being reinitialized when loading.
400 controls
.set_ports(portset
);
401 our_rom
.load_core_state(_movie
.savestate
);
402 our_rom
.rtype
->set_pflag(_movie
.poll_flag
);
403 controls
.set_macro_frames(_movie
.active_macros
);
405 //Reload the ROM in order to rewind to the beginning.
406 our_rom
.load(_movie
.settings
, _movie
.movie_rtc_second
, _movie
.movie_rtc_subsecond
);
407 //Load the SRAM and volatile RAM. Or anchor savestate if any.
408 controls
.set_ports(portset
);
409 _movie
.rtc_second
= _movie
.movie_rtc_second
;
410 _movie
.rtc_subsecond
= _movie
.movie_rtc_subsecond
;
411 if(!_movie
.anchor_savestate
.empty()) {
412 our_rom
.load_core_state(_movie
.anchor_savestate
);
414 our_rom
.rtype
->load_sram(_movie
.movie_sram
);
415 std::list
<core_vma_info
> vmas
= our_rom
.rtype
->vma_list();
416 populate_volatile_ram(_movie
, vmas
);
418 our_rom
.rtype
->set_pflag(0);
419 controls
.set_macro_frames(std::map
<std::string
, uint64_t>());
424 void do_load_rom() throw(std::bad_alloc
, std::runtime_error
)
426 bool load_readwrite
= !lsnes_instance
.mlogic
|| !lsnes_instance
.mlogic
.get_movie().readonly_mode();
427 if(lsnes_instance
.mlogic
) {
428 port_type_set
& portset
= construct_movie_portset(lsnes_instance
.mlogic
.get_mfile(), our_rom
);
429 //If portset or gametype changes, force readwrite with new movie.
430 if(lsnes_instance
.mlogic
.get_mfile().input
->get_types() != portset
) load_readwrite
= true;
431 if(our_rom
.rtype
!= &lsnes_instance
.mlogic
.get_mfile().gametype
->get_type()) load_readwrite
= true;
434 if(!load_readwrite
) {
435 //Read-only load. This is pretty simple.
436 //Force unlazying of rrdata and count a rerecord.
437 if(lsnes_instance
.mlogic
.get_rrdata().is_lazy())
438 lsnes_instance
.mlogic
.get_rrdata().read_base(rrdata_filename(
439 lsnes_instance
.mlogic
.get_mfile().projectid
), false);
440 lsnes_instance
.mlogic
.get_rrdata().add(next_rrdata());
442 port_type_set
& portset
= construct_movie_portset(lsnes_instance
.mlogic
.get_mfile(), our_rom
);
445 handle_load_core(lsnes_instance
.mlogic
.get_mfile(), portset
, false);
446 lsnes_instance
.mlogic
.get_mfile().gametype
= &our_rom
.rtype
->combine_region(*our_rom
.region
);
447 for(size_t i
= 0; i
< ROM_SLOT_COUNT
; i
++) {
448 lsnes_instance
.mlogic
.get_mfile().namehint
[i
] = our_rom
.romimg
[i
].namehint
;
449 lsnes_instance
.mlogic
.get_mfile().romimg_sha256
[i
] = our_rom
.romimg
[i
].sha_256
.read();
450 lsnes_instance
.mlogic
.get_mfile().romxml_sha256
[i
] = our_rom
.romxml
[i
].sha_256
.read();
452 lsnes_instance
.mlogic
.get_mfile().is_savestate
= false;
453 lsnes_instance
.mlogic
.get_mfile().host_memory
.clear();
454 lsnes_instance
.mlogic
.get_movie().reset_state();
455 redraw_framebuffer(our_rom
.rtype
->draw_cover());
456 lua_callback_do_rewind();
457 } catch(std::bad_alloc
& e
) {
459 } catch(std::exception
& e
) {
460 system_corrupt
= true;
461 redraw_framebuffer(screen_corrupt
, true);
465 //The more complicated Read-Write case.
466 //We need to create a new movie and movie file.
467 temporary_handle
<moviefile
> _movie
;
468 _movie
.get()->force_corrupt
= false;
469 _movie
.get()->gametype
= NULL
; //Not yet known.
470 _movie
.get()->coreversion
= our_rom
.rtype
->get_core_identifier();
471 _movie
.get()->projectid
= get_random_hexstring(40);
472 _movie
.get()->rerecords
= "0";
473 _movie
.get()->rerecords_mem
= 0;
474 for(size_t i
= 0; i
< ROM_SLOT_COUNT
; i
++) {
475 _movie
.get()->namehint
[i
] = our_rom
.romimg
[i
].namehint
;
476 _movie
.get()->romimg_sha256
[i
] = our_rom
.romimg
[i
].sha_256
.read();
477 _movie
.get()->romxml_sha256
[i
] = our_rom
.romxml
[i
].sha_256
.read();
479 _movie
.get()->is_savestate
= false;
480 _movie
.get()->save_frame
= 0;
481 _movie
.get()->lagged_frames
= 0;
482 _movie
.get()->poll_flag
= false;
483 _movie
.get()->movie_rtc_second
= _movie
.get()->rtc_second
= 1000000000ULL;
484 _movie
.get()->movie_rtc_subsecond
= _movie
.get()->rtc_subsecond
= 0;
485 _movie
.get()->start_paused
= false;
486 _movie
.get()->lazy_project_create
= true;
487 port_type_set
& portset2
= construct_movie_portset(*_movie
.get(), our_rom
);
488 _movie
.get()->input
= NULL
;
489 _movie
.get()->create_default_branch(portset2
);
491 //Wrap the input in movie.
492 temporary_handle
<movie
> newmovie
;
493 newmovie
.get()->set_movie_data(_movie
.get()->input
);
494 newmovie
.get()->load(_movie
.get()->rerecords
, _movie
.get()->projectid
, *(_movie
.get()->input
));
495 newmovie
.get()->set_pflag_handler(&lsnes_pflag_handler
);
496 newmovie
.get()->readonly_mode(false);
498 //Force new lazy rrdata and count a rerecord.
499 temporary_handle
<rrdata_set
> rrd
;
500 rrd
.get()->read_base(rrdata_filename(_movie
.get()->projectid
), true);
501 rrd
.get()->add(next_rrdata());
502 //Movie data is lost.
503 lua_callback_movie_lost("reload");
505 handle_load_core(*_movie
.get(), portset2
, false);
506 _movie
.get()->gametype
= &our_rom
.rtype
->combine_region(*our_rom
.region
);
507 redraw_framebuffer(our_rom
.rtype
->draw_cover());
508 lua_callback_do_rewind();
509 } catch(std::bad_alloc
& e
) {
511 } catch(std::exception
& e
) {
512 system_corrupt
= true;
513 redraw_framebuffer(screen_corrupt
, true);
518 lsnes_instance
.mlogic
.set_movie(*(newmovie()), true);
519 lsnes_instance
.mlogic
.set_mfile(*(_movie()), true);
520 lsnes_instance
.mlogic
.set_rrdata(*(rrd()), true);
521 set_mprefix(get_mprefix_for_project(lsnes_instance
.mlogic
.get_mfile().projectid
));
523 notify_mode_change(lsnes_instance
.mlogic
.get_movie().readonly_mode());
524 notify_mbranch_change();
525 messages
<< "ROM reloaded." << std::endl
;
528 void do_load_rewind() throw(std::bad_alloc
, std::runtime_error
)
530 if(!lsnes_instance
.mlogic
|| !lsnes_instance
.mlogic
.get_mfile().gametype
)
531 throw std::runtime_error("Can't rewind movie without existing movie");
533 port_type_set
& portset
= construct_movie_portset(lsnes_instance
.mlogic
.get_mfile(), our_rom
);
535 //Force unlazying of rrdata and count a rerecord.
536 if(lsnes_instance
.mlogic
.get_rrdata().is_lazy())
537 lsnes_instance
.mlogic
.get_rrdata().read_base(rrdata_filename(
538 lsnes_instance
.mlogic
.get_mfile().projectid
), false);
539 lsnes_instance
.mlogic
.get_rrdata().add(next_rrdata());
541 //Enter readonly mode.
542 lsnes_instance
.mlogic
.get_movie().readonly_mode(true);
543 notify_mode_change(true);
545 handle_load_core(lsnes_instance
.mlogic
.get_mfile(), portset
, false);
546 lsnes_instance
.mlogic
.get_mfile().is_savestate
= false;
547 lsnes_instance
.mlogic
.get_mfile().host_memory
.clear();
548 lsnes_instance
.mlogic
.get_movie().reset_state();
549 redraw_framebuffer(our_rom
.rtype
->draw_cover());
550 lua_callback_do_rewind();
551 } catch(std::bad_alloc
& e
) {
553 } catch(std::exception
& e
) {
554 system_corrupt
= true;
555 redraw_framebuffer(screen_corrupt
, true);
558 messages
<< "Movie rewound to beginning." << std::endl
;
561 //Load state preserving input. Does not do checks.
562 void do_load_state_preserve(struct moviefile
& _movie
)
564 if(!lsnes_instance
.mlogic
|| !lsnes_instance
.mlogic
.get_mfile().gametype
)
565 throw std::runtime_error("Can't load movie preserving input without previous movie");
566 if(lsnes_instance
.mlogic
.get_mfile().projectid
!= _movie
.projectid
)
567 throw std::runtime_error("Savestate is from different movie");
569 bool will_load_state
= _movie
.is_savestate
;
570 port_type_set
& portset
= construct_movie_portset(lsnes_instance
.mlogic
.get_mfile(), our_rom
);
572 //Construct a new movie sharing the input data.
573 temporary_handle
<movie
> newmovie
;
574 newmovie
.get()->set_movie_data(lsnes_instance
.mlogic
.get_mfile().input
);
575 newmovie
.get()->readonly_mode(true);
576 newmovie
.get()->set_pflag_handler(&lsnes_pflag_handler
);
578 newmovie
.get()->load(_movie
.rerecords
, _movie
.projectid
, *_movie
.input
);
580 newmovie
.get()->restore_state(_movie
.save_frame
, _movie
.lagged_frames
, _movie
.pollcounters
, true,
581 _movie
.input
, _movie
.projectid
);
584 if(lsnes_instance
.mlogic
.get_rrdata().is_lazy() && !_movie
.lazy_project_create
)
585 lsnes_instance
.mlogic
.get_rrdata().read_base(rrdata_filename(_movie
.projectid
), false);
586 lsnes_instance
.mlogic
.get_rrdata().add(next_rrdata());
590 handle_load_core(_movie
, portset
, will_load_state
);
591 } catch(std::bad_alloc
& e
) {
593 } catch(std::exception
& e
) {
594 system_corrupt
= true;
595 redraw_framebuffer(screen_corrupt
, true);
600 lsnes_instance
.mlogic
.set_movie(*(newmovie()), true);
602 //Some fields MUST be taken from movie or one gets desyncs.
603 lsnes_instance
.mlogic
.get_mfile().is_savestate
= _movie
.is_savestate
;
604 lsnes_instance
.mlogic
.get_mfile().rtc_second
= _movie
.rtc_second
;
605 lsnes_instance
.mlogic
.get_mfile().rtc_subsecond
= _movie
.rtc_subsecond
;
606 std::swap(lsnes_instance
.mlogic
.get_mfile().host_memory
, _movie
.host_memory
);
608 lsnes_instance
.mlogic
.get_mfile().host_memory
.clear();
612 framebuffer::raw tmp
;
613 if(will_load_state
) {
614 tmp
.load(_movie
.screenshot
);
615 redraw_framebuffer(tmp
);
617 redraw_framebuffer(our_rom
.rtype
->draw_cover());
621 notify_mode_change(lsnes_instance
.mlogic
.get_movie().readonly_mode());
622 messages
<< "Loadstated at earlier point of movie." << std::endl
;
625 //Load state from loaded movie file. _movie is consumed.
626 void do_load_state(struct moviefile
& _movie
, int lmode
, bool& used
)
628 //Some basic sanity checks.
629 bool current_mode
= lsnes_instance
.mlogic
? lsnes_instance
.mlogic
.get_movie().readonly_mode() : false;
630 bool will_load_state
= _movie
.is_savestate
&& lmode
!= LOAD_STATE_MOVIE
;
632 //Load state all branches and load state initial are the same.
633 if(lmode
== LOAD_STATE_ALLBRANCH
) lmode
= LOAD_STATE_INITIAL
;
636 if(_movie
.force_corrupt
)
637 throw std::runtime_error("Movie file invalid");
638 if(&(_movie
.gametype
->get_type()) != our_rom
.rtype
)
639 throw std::runtime_error("ROM types of movie and loaded ROM don't match");
640 if(our_rom
.orig_region
&& !our_rom
.orig_region
->compatible_with(_movie
.gametype
->get_region()))
641 throw std::runtime_error("NTSC/PAL select of movie and loaded ROM don't match");
642 warn_coretype(_movie
.coreversion
, our_rom
, will_load_state
);
643 warn_roms(_movie
, our_rom
, will_load_state
);
645 //In certain conditions, trun LOAD_STATE_CURRENT into LOAD_STATE_PRESERVE.
646 if(lmode
== LOAD_STATE_CURRENT
&& current_mode
&& readonly_load_preserves
)
647 lmode
= LOAD_STATE_PRESERVE
;
648 //If movie file changes, turn LOAD_STATE_CURRENT into LOAD_STATE_RO
649 if(lmode
== LOAD_STATE_CURRENT
&& lsnes_instance
.mlogic
.get_mfile().projectid
!= _movie
.projectid
)
650 lmode
= LOAD_STATE_RO
;
652 //Handle preserving load specially.
653 if(lmode
== LOAD_STATE_PRESERVE
) {
654 do_load_state_preserve(_movie
);
659 //Create a new movie, and if needed, restore the movie state.
660 temporary_handle
<movie
> newmovie
;
661 newmovie
.get()->set_movie_data(_movie
.input
);
662 newmovie
.get()->load(_movie
.rerecords
, _movie
.projectid
, *_movie
.input
);
663 newmovie
.get()->set_pflag_handler(&lsnes_pflag_handler
);
665 newmovie
.get()->restore_state(_movie
.save_frame
, _movie
.lagged_frames
, _movie
.pollcounters
, true,
666 NULL
, _movie
.projectid
);
668 //Copy the other branches.
669 if(lmode
!= LOAD_STATE_INITIAL
&& lsnes_instance
.mlogic
.get_mfile().projectid
== _movie
.projectid
) {
670 newmovie
.get()->set_movie_data(NULL
);
671 auto& oldm
= lsnes_instance
.mlogic
.get_mfile().branches
;
672 auto& newm
= _movie
.branches
;
673 auto oldd
= lsnes_instance
.mlogic
.get_mfile().input
;
674 auto newd
= _movie
.input
;
675 std::string dflt_name
;
676 //What was the old default name?
678 if(&i
.second
== oldd
)
680 //Rename the default to match with old movie if the names differ.
681 if(!newm
.count(dflt_name
) || &newm
[dflt_name
] != newd
)
682 newm
[dflt_name
] = *newd
;
683 //Copy all other branches.
685 if(i
.first
!= dflt_name
)
686 newm
[i
.first
] = i
.second
;
687 //Delete branches that didn't exist.
688 for(auto i
= newm
.begin(); i
!= newm
.end();) {
689 if(oldm
.count(i
->first
))
694 _movie
.input
= &newm
[dflt_name
];
695 newmovie
.get()->set_movie_data(_movie
.input
);
698 port_type_set
& portset
= construct_movie_portset(_movie
, our_rom
);
700 temporary_handle
<rrdata_set
> rrd
;
701 bool new_rrdata
= false;
702 //Count a rerecord (against new or old movie).
703 if(!lsnes_instance
.mlogic
|| _movie
.projectid
!= lsnes_instance
.mlogic
.get_mfile().projectid
) {
704 rrd
.get()->read_base(rrdata_filename(_movie
.projectid
), _movie
.lazy_project_create
);
705 rrd
.get()->read(_movie
.c_rrdata
);
706 rrd
.get()->add(next_rrdata());
709 //Unlazy rrdata if needed.
710 if(lsnes_instance
.mlogic
.get_rrdata().is_lazy() && !_movie
.lazy_project_create
)
711 lsnes_instance
.mlogic
.get_rrdata().read_base(rrdata_filename(_movie
.projectid
), false);
712 lsnes_instance
.mlogic
.get_rrdata().add(next_rrdata());
716 our_rom
.region
= _movie
.gametype
? &(_movie
.gametype
->get_region()) : NULL
;
717 handle_load_core(_movie
, portset
, will_load_state
);
718 } catch(std::bad_alloc
& e
) {
720 } catch(std::exception
& e
) {
721 system_corrupt
= true;
722 redraw_framebuffer(screen_corrupt
, true);
726 //If loaded a movie, clear the is savestate and rrdata.
727 if(!will_load_state
) {
728 _movie
.is_savestate
= false;
729 _movie
.host_memory
.clear();
732 lua_callback_movie_lost("load");
735 if(new_rrdata
) lsnes_instance
.mlogic
.set_rrdata(*(rrd()), true);
736 lsnes_instance
.mlogic
.set_movie(*newmovie(), true);
737 lsnes_instance
.mlogic
.set_mfile(_movie
, true);
740 set_mprefix(get_mprefix_for_project(lsnes_instance
.mlogic
.get_mfile().projectid
));
742 //Activate RW mode if needed.
743 auto& m
= lsnes_instance
.mlogic
.get_movie();
744 if(lmode
== LOAD_STATE_RW
)
745 m
.readonly_mode(false);
746 if(lmode
== LOAD_STATE_DEFAULT
&& !current_mode
&& m
.get_frame_count() <= m
.get_current_frame())
747 m
.readonly_mode(false);
748 if(lmode
== LOAD_STATE_INITIAL
&& m
.get_frame_count() <= m
.get_current_frame())
749 m
.readonly_mode(false);
750 if(lmode
== LOAD_STATE_CURRENT
&& !current_mode
)
751 m
.readonly_mode(false);
755 framebuffer::raw tmp
;
756 if(will_load_state
) {
757 tmp
.load(_movie
.screenshot
);
758 redraw_framebuffer(tmp
);
760 redraw_framebuffer(our_rom
.rtype
->draw_cover());
763 notify_mode_change(m
.readonly_mode());
764 print_movie_info(_movie
, our_rom
, lsnes_instance
.mlogic
.get_rrdata());
765 notify_mbranch_change();
769 void try_request_rom(const std::string
& moviefile
)
771 moviefile::brief_info
info(moviefile
);
772 auto sysregs
= core_sysregion::find_matching(info
.sysregion
);
776 req
.core_guessed
= false;
777 for(auto i
: sysregs
) {
778 //FIXME: Do something with this?
779 //if(i->get_type().get_biosname() != "" && info.hash[1] != "")
781 req
.cores
.push_back(&i
->get_type());
782 if(i
->get_type().get_core_identifier() == info
.corename
) {
784 req
.core_guessed
= true;
788 if(req
.cores
.empty())
789 throw std::runtime_error("No known core can load movie of type '" + info
.sysregion
+ "'");
790 for(unsigned i
= 0; i
< ROM_SLOT_COUNT
; i
++) {
791 req
.guessed
[i
] = false;
792 req
.has_slot
[i
] = (info
.hash
[i
] != "");
793 req
.filename
[i
] = info
.hint
[i
];
794 req
.hash
[i
] = info
.hash
[i
];
795 req
.hashxml
[i
] = info
.hashxml
[i
];
799 graphics_driver_request_rom(req
);
801 throw std::runtime_error("Canceled loading ROM");
802 //Try to load the ROM using specified core.
803 if(req
.selected
>= req
.cores
.size())
804 throw std::runtime_error("Invalid ROM type selected");
805 core_type
* selected_core
= req
.cores
[req
.selected
];
806 loaded_rom
newrom(req
.filename
, selected_core
->get_core_identifier(), selected_core
->get_iname(), "");
808 notify_core_change();
812 bool do_load_state(const std::string
& filename
, int lmode
)
815 std::string filename2
= translate_name_mprefix(filename
, tmp
, -1);
816 uint64_t origtime
= get_utime();
817 lua_callback_pre_load(filename2
);
818 struct moviefile
* mfile
= NULL
;
821 if(our_rom
.rtype
->isnull())
822 try_request_rom(filename2
);
823 mfile
= new moviefile(filename2
, *our_rom
.rtype
);
824 } catch(std::bad_alloc
& e
) {
826 } catch(std::exception
& e
) {
827 platform::error_message(std::string("Can't read movie/savestate: ") + e
.what());
828 messages
<< "Can't read movie/savestate '" << filename2
<< "': " << e
.what() << std::endl
;
829 lua_callback_err_load(filename2
);
833 do_load_state(*mfile
, lmode
, used
);
834 uint64_t took
= get_utime() - origtime
;
835 messages
<< "Loaded '" << filename2
<< "' in " << took
<< " microseconds." << std::endl
;
836 lua_callback_post_load(filename2
, lsnes_instance
.mlogic
.get_mfile().is_savestate
);
837 } catch(std::bad_alloc
& e
) {
839 } catch(std::exception
& e
) {
842 platform::error_message(std::string("Can't load movie/savestate: ") + e
.what());
843 messages
<< "Can't load movie/savestate '" << filename2
<< "': " << e
.what() << std::endl
;
844 lua_callback_err_load(filename2
);
850 void mainloop_restore_state(const std::vector
<char>& state
, uint64_t secs
, uint64_t ssecs
)
852 //Force unlazy rrdata.
853 lsnes_instance
.mlogic
.get_rrdata().read_base(rrdata_filename(lsnes_instance
.mlogic
.get_mfile().projectid
),
855 lsnes_instance
.mlogic
.get_rrdata().add(next_rrdata());
856 lsnes_instance
.mlogic
.get_mfile().rtc_second
= secs
;
857 lsnes_instance
.mlogic
.get_mfile().rtc_subsecond
= ssecs
;
858 our_rom
.load_core_state(state
, true);