Allow specifying ROM type in file load dialog
[lsnes.git] / src / emulation / gambatte / ports.def
blobf581ee2fab61cfdaaacfb7f7201ab4e7c86bc510
1 ports = {
3 ["symbol"] = "psystem", ["iname"] = "system", ["hname"] = "system", ["controllers"] = {
5 ["name"] = "(system)", ["class"] = "(system)", ["buttons"] = {
6 {shadow, "F", "framesync"},
7 {shadow, "R", "reset"}
9 },{
10 ["name"] = "gamepad", ["class"] = "gb", ["buttons"] = {
11 {button, "A", "A"},
12 {button, "B", "B"},
13 {button, "s", "select"},
14 {button, "S", "start"},
15 {button, "\\u2192", "right", "r", ">"},
16 {button, "\\u2190", "left", "l", "<"},
17 {button, "\\u2191", "up", "u", "^"},
18 {button, "\\u2193", "down", "d", "v"},
21 }, ["legal"] = {0}