6 struct render_object_circle
: public render_object
8 render_object_circle(int32_t _x
, int32_t _y
, uint32_t _radius
,
9 premultiplied_color _outline
, premultiplied_color _fill
, uint32_t _thickness
) throw()
10 : x(_x
), y(_y
), outline(_outline
), fill(_fill
)
13 radius2
= static_cast<uint64_t>(_radius
) * _radius
;
14 if(_thickness
> _radius
)
17 iradius2
= static_cast<uint64_t>(_radius
- _thickness
) *
18 (_radius
- _thickness
);
20 ~render_object_circle() throw() {}
21 void operator()(struct screen
& scr
) throw()
23 int32_t xmin
= -radius
;
24 int32_t xmax
= radius
;
25 int32_t ymin
= -radius
;
26 int32_t ymax
= radius
;
27 clip_range(scr
.originx
, scr
.width
, x
, xmin
, xmax
);
28 clip_range(scr
.originy
, scr
.height
, y
, ymin
, ymax
);
29 for(int32_t r
= ymin
; r
< ymax
; r
++) {
30 uint64_t pd2
= static_cast<int64_t>(r
) * r
;
31 uint32_t* rptr
= scr
.rowptr(y
+ r
+ scr
.originy
);
32 size_t eptr
= x
+ xmin
+ scr
.originx
;
33 for(int32_t c
= xmin
; c
< xmax
; c
++, eptr
++) {
34 uint64_t fd2
= pd2
+ static_cast<int64_t>(c
) * c
;
37 else if(fd2
>= iradius2
)
38 outline
.apply(rptr
[eptr
]);
40 fill
.apply(rptr
[eptr
]);
50 premultiplied_color outline
;
51 premultiplied_color fill
;
54 function_ptr_luafun
gui_rectangle("gui.circle", [](lua_State
* LS
, const std::string
& fname
) -> int {
57 int64_t outline
= 0xFFFFFFU
;
59 uint32_t thickness
= 1;
60 int32_t x
= get_numeric_argument
<int32_t>(LS
, 1, fname
.c_str());
61 int32_t y
= get_numeric_argument
<int32_t>(LS
, 2, fname
.c_str());
62 uint32_t radius
= get_numeric_argument
<uint32_t>(LS
, 3, fname
.c_str());
63 get_numeric_argument
<uint32_t>(LS
, 4, thickness
, fname
.c_str());
64 get_numeric_argument
<int64_t>(LS
, 5, outline
, fname
.c_str());
65 get_numeric_argument
<int64_t>(LS
, 6, fill
, fname
.c_str());
66 premultiplied_color
poutline(outline
);
67 premultiplied_color
pfill(fill
);
68 lua_render_ctx
->queue
->add(*new render_object_circle(x
, y
, radius
, poutline
, pfill
, thickness
));