Clean up some header files
[lsnes.git] / mainloop.hpp
blob8b82bff55aa6d44b0a7cf051cde2e07915541f40
1 #ifndef _mainloop__hpp__included__
2 #define _mainloop__hpp__included__
4 #include "window.hpp"
5 #include "rom.hpp"
6 #include "moviefile.hpp"
7 #include "movie.hpp"
9 /**
10 * \brief Emulator main loop.
12 void main_loop(window* _win, struct loaded_rom& rom, struct moviefile& settings) throw(std::bad_alloc,
13 std::runtime_error);
15 std::vector<char>& get_host_memory();
16 movie& get_movie();
18 #endif