1 /*************************************************************************
2 * Copyright (C) 2011-2013 by Ilari Liusvaara *
4 * This program is free software: you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation, either version 3 of the License, or *
7 * (at your option) any later version. *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program. If not, see <http://www.gnu.org/licenses/>. *
16 *************************************************************************/
25 #include "core/audioapi.hpp"
26 #include "core/misc.hpp"
27 #include "core/command.hpp"
28 #include "core/controllerframe.hpp"
29 #include "core/dispatch.hpp"
30 #include "core/framebuffer.hpp"
31 #include "core/instance.hpp"
32 #include "core/settings.hpp"
33 #include "core/messages.hpp"
34 #include "interface/cover.hpp"
35 #include "interface/romtype.hpp"
36 #include "interface/setting.hpp"
37 #include "interface/callbacks.hpp"
38 #include "library/framebuffer-pixfmt-lrgb.hpp"
39 #include "library/hex.hpp"
40 #include "library/string.hpp"
41 #include "library/portctrl-data.hpp"
42 #include "library/memoryspace.hpp"
43 #include "library/framebuffer.hpp"
44 #include "library/lua-base.hpp"
45 #include "lua/internal.hpp"
46 #ifdef BSNES_HAS_DEBUGGER
49 #include <snes/snes.hpp>
50 #include <gameboy/gameboy.hpp>
51 #include LIBSNES_INCLUDE_FILE
53 #define DURATION_NTSC_FRAME 357366
54 #define DURATION_NTSC_FIELD 357368
55 #define DURATION_PAL_FRAME 425568
56 #define DURATION_PAL_FIELD 425568
57 #define ROM_TYPE_NONE 0
58 #define ROM_TYPE_SNES 1
59 #define ROM_TYPE_BSX 2
60 #define ROM_TYPE_BSXSLOTTED 3
61 #define ROM_TYPE_SUFAMITURBO 4
62 #define ROM_TYPE_SGB 5
64 #define ADDR_KIND_ALL -1
65 #define ADDR_KIND_NONE -2
69 bool p1disable
= false;
70 bool do_hreset_flag
= false;
71 long do_reset_flag
= -1;
72 bool support_hreset
= false;
73 bool support_dreset
= false;
74 bool save_every_frame
= false;
75 bool have_saved_this_frame
= false;
76 int16_t blanksound
[1070] = {0};
77 int16_t soundbuf
[8192] = {0};
78 size_t soundbuf_fill
= 0;
79 bool last_hires
= false;
80 bool last_interlace
= false;
81 bool last_PAL
= false;
82 bool disable_breakpoints
= false;
83 uint64_t trace_counter
;
84 bool trace_cpu_enable
;
85 bool trace_smp_enable
;
86 bool trace_sa1_enable
;
88 bool stepping_into_save
;
89 bool video_refresh_done
;
90 bool forced_hook
= false;
91 std::map
<int16_t, std::pair
<uint64_t, uint64_t>> ptrmap
;
92 uint32_t cover_fbmem
[512 * 448];
94 unsigned long long delayreset_cycles_run
;
95 unsigned long long delayreset_cycles_target
;
98 struct framebuffer::info cover_fbinfo
= {
99 &framebuffer::pixfmt_lrgb
, //Format.
100 (char*)cover_fbmem
, //Memory.
101 512, 448, 2048, //Physical size.
102 512, 448, 2048, //Logical size.
106 struct interface_device_reg snes_registers
[] = {
107 {"pbpc", []() -> uint64_t { return SNES::cpu
.regs
.pc
; }, [](uint64_t v
) { SNES::cpu
.regs
.pc
= v
; }},
108 {"pb", []() -> uint64_t { return SNES::cpu
.regs
.pc
>> 16; },
109 [](uint64_t v
) { SNES::cpu
.regs
.pc
= (v
<< 16) | (SNES::cpu
.regs
.pc
& 0xFFFF); }},
110 {"pc", []() -> uint64_t { return SNES::cpu
.regs
.pc
& 0xFFFF; },
111 [](uint64_t v
) { SNES::cpu
.regs
.pc
= (v
& 0xFFFF) | (SNES::cpu
.regs
.pc
& ~0xFFFF); }},
112 {"r0", []() -> uint64_t { return SNES::cpu
.regs
.r
[0]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[0] = v
; }},
113 {"r1", []() -> uint64_t { return SNES::cpu
.regs
.r
[1]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[1] = v
; }},
114 {"r2", []() -> uint64_t { return SNES::cpu
.regs
.r
[2]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[2] = v
; }},
115 {"r3", []() -> uint64_t { return SNES::cpu
.regs
.r
[3]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[3] = v
; }},
116 {"r4", []() -> uint64_t { return SNES::cpu
.regs
.r
[4]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[4] = v
; }},
117 {"r5", []() -> uint64_t { return SNES::cpu
.regs
.r
[5]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[5] = v
; }},
118 {"a", []() -> uint64_t { return SNES::cpu
.regs
.a
; }, [](uint64_t v
) { SNES::cpu
.regs
.a
= v
; }},
119 {"x", []() -> uint64_t { return SNES::cpu
.regs
.x
; }, [](uint64_t v
) { SNES::cpu
.regs
.x
= v
; }},
120 {"y", []() -> uint64_t { return SNES::cpu
.regs
.y
; }, [](uint64_t v
) { SNES::cpu
.regs
.y
= v
; }},
121 {"z", []() -> uint64_t { return SNES::cpu
.regs
.z
; }, [](uint64_t v
) { SNES::cpu
.regs
.z
= v
; }},
122 {"s", []() -> uint64_t { return SNES::cpu
.regs
.s
; }, [](uint64_t v
) { SNES::cpu
.regs
.s
= v
; }},
123 {"d", []() -> uint64_t { return SNES::cpu
.regs
.d
; }, [](uint64_t v
) { SNES::cpu
.regs
.d
= v
; }},
124 {"db", []() -> uint64_t { return SNES::cpu
.regs
.db
; }, [](uint64_t v
) { SNES::cpu
.regs
.db
= v
; }},
125 {"p", []() -> uint64_t { return SNES::cpu
.regs
.p
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
= v
; }},
126 {"e", []() -> uint64_t { return SNES::cpu
.regs
.e
; }, [](uint64_t v
) { SNES::cpu
.regs
.e
= v
; }},
127 {"irq", []() -> uint64_t { return SNES::cpu
.regs
.irq
; }, [](uint64_t v
) { SNES::cpu
.regs
.irq
= v
; }},
128 {"wai", []() -> uint64_t { return SNES::cpu
.regs
.wai
; }, [](uint64_t v
) { SNES::cpu
.regs
.wai
= v
; }},
129 {"mdr", []() -> uint64_t { return SNES::cpu
.regs
.mdr
; }, [](uint64_t v
) { SNES::cpu
.regs
.mdr
= v
; }},
130 {"vector", []() -> uint64_t { return SNES::cpu
.regs
.vector
; },
131 [](uint64_t v
) { SNES::cpu
.regs
.vector
= v
; }},
132 {"aa", []() -> uint64_t { return SNES::cpu
.aa
; }, [](uint64_t v
) { SNES::cpu
.aa
= v
; }},
133 {"rd", []() -> uint64_t { return SNES::cpu
.rd
; }, [](uint64_t v
) { SNES::cpu
.rd
= v
; }},
134 {"sp", []() -> uint64_t { return SNES::cpu
.sp
; }, [](uint64_t v
) { SNES::cpu
.sp
= v
; }},
135 {"dp", []() -> uint64_t { return SNES::cpu
.dp
; }, [](uint64_t v
) { SNES::cpu
.dp
= v
; }},
136 {"p_n", []() -> uint64_t { return SNES::cpu
.regs
.p
.n
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.n
= v
; },
138 {"p_v", []() -> uint64_t { return SNES::cpu
.regs
.p
.v
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.v
= v
; },
140 {"p_m", []() -> uint64_t { return SNES::cpu
.regs
.p
.m
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.m
= v
; },
142 {"p_x", []() -> uint64_t { return SNES::cpu
.regs
.p
.x
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.x
= v
; },
144 {"p_d", []() -> uint64_t { return SNES::cpu
.regs
.p
.d
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.d
= v
; },
146 {"p_i", []() -> uint64_t { return SNES::cpu
.regs
.p
.i
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.i
= v
; },
148 {"p_z", []() -> uint64_t { return SNES::cpu
.regs
.p
.z
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.z
= v
; },
150 {"p_c", []() -> uint64_t { return SNES::cpu
.regs
.p
.c
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.c
= v
; },
152 {"hcounter", []() -> uint64_t { return SNES::cpu
.hcounter(); }, [](uint64_t v
) {}, false},
153 {"vcounter", []() -> uint64_t { return SNES::cpu
.vcounter(); }, [](uint64_t v
) {}, false},
154 {"sa1_pbpc", []() -> uint64_t { return SNES::sa1
.regs
.pc
; },
155 [](uint64_t v
) { SNES::sa1
.regs
.pc
= v
; }},
156 {"sa1_pb", []() -> uint64_t { return SNES::sa1
.regs
.pc
>> 16; },
157 [](uint64_t v
) { SNES::sa1
.regs
.pc
= (v
<< 16) | (SNES::sa1
.regs
.pc
& 0xFFFF); }},
158 {"sa1_pc", []() -> uint64_t { return SNES::sa1
.regs
.pc
& 0xFFFF; },
159 [](uint64_t v
) { SNES::sa1
.regs
.pc
= (v
& 0xFFFF) | (SNES::sa1
.regs
.pc
& ~0xFFFF); }},
160 {"sa1_r0", []() -> uint64_t { return SNES::sa1
.regs
.r
[0]; },
161 [](uint64_t v
) { SNES::sa1
.regs
.r
[0] = v
; }},
162 {"sa1_r1", []() -> uint64_t { return SNES::sa1
.regs
.r
[1]; },
163 [](uint64_t v
) { SNES::sa1
.regs
.r
[1] = v
; }},
164 {"sa1_r2", []() -> uint64_t { return SNES::sa1
.regs
.r
[2]; },
165 [](uint64_t v
) { SNES::sa1
.regs
.r
[2] = v
; }},
166 {"sa1_r3", []() -> uint64_t { return SNES::sa1
.regs
.r
[3]; },
167 [](uint64_t v
) { SNES::sa1
.regs
.r
[3] = v
; }},
168 {"sa1_r4", []() -> uint64_t { return SNES::sa1
.regs
.r
[4]; },
169 [](uint64_t v
) { SNES::sa1
.regs
.r
[4] = v
; }},
170 {"sa1_r5", []() -> uint64_t { return SNES::sa1
.regs
.r
[5]; },
171 [](uint64_t v
) { SNES::sa1
.regs
.r
[5] = v
; }},
172 {"sa1_a", []() -> uint64_t { return SNES::sa1
.regs
.a
; }, [](uint64_t v
) { SNES::sa1
.regs
.a
= v
; }},
173 {"sa1_x", []() -> uint64_t { return SNES::sa1
.regs
.x
; }, [](uint64_t v
) { SNES::sa1
.regs
.x
= v
; }},
174 {"sa1_y", []() -> uint64_t { return SNES::sa1
.regs
.y
; }, [](uint64_t v
) { SNES::sa1
.regs
.y
= v
; }},
175 {"sa1_z", []() -> uint64_t { return SNES::sa1
.regs
.z
; }, [](uint64_t v
) { SNES::sa1
.regs
.z
= v
; }},
176 {"sa1_s", []() -> uint64_t { return SNES::sa1
.regs
.s
; }, [](uint64_t v
) { SNES::sa1
.regs
.s
= v
; }},
177 {"sa1_d", []() -> uint64_t { return SNES::sa1
.regs
.d
; }, [](uint64_t v
) { SNES::sa1
.regs
.d
= v
; }},
178 {"sa1_db", []() -> uint64_t { return SNES::sa1
.regs
.db
; }, [](uint64_t v
) { SNES::sa1
.regs
.db
= v
; }},
179 {"sa1_p", []() -> uint64_t { return SNES::sa1
.regs
.p
; }, [](uint64_t v
) { SNES::sa1
.regs
.p
= v
; }},
180 {"sa1_e", []() -> uint64_t { return SNES::sa1
.regs
.e
; }, [](uint64_t v
) { SNES::sa1
.regs
.e
= v
; }},
181 {"sa1_irq", []() -> uint64_t { return SNES::sa1
.regs
.irq
; },
182 [](uint64_t v
) { SNES::sa1
.regs
.irq
= v
; }},
183 {"sa1_wai", []() -> uint64_t { return SNES::sa1
.regs
.wai
; },
184 [](uint64_t v
) { SNES::sa1
.regs
.wai
= v
; }},
185 {"sa1_mdr", []() -> uint64_t { return SNES::sa1
.regs
.mdr
; },
186 [](uint64_t v
) { SNES::sa1
.regs
.mdr
= v
; }},
187 {"sa1_vector", []() -> uint64_t { return SNES::sa1
.regs
.vector
; },
188 [](uint64_t v
) { SNES::sa1
.regs
.vector
= v
; }},
189 {"sa1_aa", []() -> uint64_t { return SNES::sa1
.aa
; }, [](uint64_t v
) { SNES::sa1
.aa
= v
; }},
190 {"sa1_rd", []() -> uint64_t { return SNES::sa1
.rd
; }, [](uint64_t v
) { SNES::sa1
.rd
= v
; }},
191 {"sa1_sp", []() -> uint64_t { return SNES::sa1
.sp
; }, [](uint64_t v
) { SNES::sa1
.sp
= v
; }},
192 {"sa1_dp", []() -> uint64_t { return SNES::sa1
.dp
; }, [](uint64_t v
) { SNES::sa1
.dp
= v
; }},
193 {"sa1_p_n", []() -> uint64_t { return SNES::sa1
.regs
.p
.n
; },
194 [](uint64_t v
) { SNES::sa1
.regs
.p
.n
= v
; }, true},
195 {"sa1_p_v", []() -> uint64_t { return SNES::sa1
.regs
.p
.v
; },
196 [](uint64_t v
) { SNES::sa1
.regs
.p
.v
= v
; }, true},
197 {"sa1_p_m", []() -> uint64_t { return SNES::sa1
.regs
.p
.m
; },
198 [](uint64_t v
) { SNES::sa1
.regs
.p
.m
= v
; }, true},
199 {"sa1_p_x", []() -> uint64_t { return SNES::sa1
.regs
.p
.x
; },
200 [](uint64_t v
) { SNES::sa1
.regs
.p
.x
= v
; }, true},
201 {"sa1_p_d", []() -> uint64_t { return SNES::sa1
.regs
.p
.d
; },
202 [](uint64_t v
) { SNES::sa1
.regs
.p
.d
= v
; }, true},
203 {"sa1_p_i", []() -> uint64_t { return SNES::sa1
.regs
.p
.i
; },
204 [](uint64_t v
) { SNES::sa1
.regs
.p
.i
= v
; }, true},
205 {"sa1_p_z", []() -> uint64_t { return SNES::sa1
.regs
.p
.z
; },
206 [](uint64_t v
) { SNES::sa1
.regs
.p
.z
= v
; }, true},
207 {"sa1_p_c", []() -> uint64_t { return SNES::sa1
.regs
.p
.c
; },
208 [](uint64_t v
) { SNES::sa1
.regs
.p
.c
= v
; }, true},
209 {"hcounter", []() -> uint64_t { return SNES::cpu
.hcounter(); }, [](uint64_t v
) {}},
210 {"vcounter", []() -> uint64_t { return SNES::cpu
.vcounter(); }, [](uint64_t v
) {}},
211 #ifdef BSNES_IS_COMPAT
212 {"ppu_display_disabled", []() -> uint64_t { return SNES::ppu
.regs
.display_disabled
; },
213 [](uint64_t v
) { SNES::ppu
.regs
.display_disabled
= v
; }, true},
214 {"ppu_oam_priority", []() -> uint64_t { return SNES::ppu
.regs
.oam_priority
; },
215 [](uint64_t v
) { SNES::ppu
.regs
.oam_priority
= v
; }, true},
216 {"ppu_bg_tilesize[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tilesize
[0]; },
217 [](uint64_t v
) { SNES::ppu
.regs
.bg_tilesize
[0] = v
; }, true},
218 {"ppu_bg_tilesize[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tilesize
[1]; },
219 [](uint64_t v
) { SNES::ppu
.regs
.bg_tilesize
[1] = v
; }, true},
220 {"ppu_bg_tilesize[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tilesize
[2]; },
221 [](uint64_t v
) { SNES::ppu
.regs
.bg_tilesize
[2] = v
; }, true},
222 {"ppu_bg_tilesize[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tilesize
[3]; },
223 [](uint64_t v
) { SNES::ppu
.regs
.bg_tilesize
[3] = v
; }, true},
224 {"ppu_bg3_priority", []() -> uint64_t { return SNES::ppu
.regs
.bg3_priority
; },
225 [](uint64_t v
) { SNES::ppu
.regs
.bg3_priority
= v
; }, true},
226 {"ppu_mosaic_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_enabled
[0]; },
227 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_enabled
[0] = v
; }, true},
228 {"ppu_mosaic_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_enabled
[1]; },
229 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_enabled
[1] = v
; }, true},
230 {"ppu_mosaic_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_enabled
[2]; },
231 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_enabled
[2] = v
; }, true},
232 {"ppu_mosaic_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_enabled
[3]; },
233 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_enabled
[3] = v
; }, true},
234 {"ppu_vram_incmode", []() -> uint64_t { return SNES::ppu
.regs
.vram_incmode
; },
235 [](uint64_t v
) { SNES::ppu
.regs
.vram_incmode
= v
; }, true},
236 {"ppu_mode7_vflip", []() -> uint64_t { return SNES::ppu
.regs
.mode7_vflip
; },
237 [](uint64_t v
) { SNES::ppu
.regs
.mode7_vflip
= v
; }, true},
238 {"ppu_mode7_hflip", []() -> uint64_t { return SNES::ppu
.regs
.mode7_hflip
; },
239 [](uint64_t v
) { SNES::ppu
.regs
.mode7_hflip
= v
; }, true},
240 {"ppu_window1_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[0]; },
241 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[0] = v
; }, true},
242 {"ppu_window1_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[1]; },
243 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[1] = v
; }, true},
244 {"ppu_window1_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[2]; },
245 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[2] = v
; }, true},
246 {"ppu_window1_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[3]; },
247 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[3] = v
; }, true},
248 {"ppu_window1_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[4]; },
249 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[4] = v
; }, true},
250 {"ppu_window1_enabled[5]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[5]; },
251 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[5] = v
; }, true},
252 {"ppu_window1_invert[0]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[0]; },
253 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[0] = v
; }, true},
254 {"ppu_window1_invert[1]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[1]; },
255 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[1] = v
; }, true},
256 {"ppu_window1_invert[2]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[2]; },
257 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[2] = v
; }, true},
258 {"ppu_window1_invert[3]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[3]; },
259 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[3] = v
; }, true},
260 {"ppu_window1_invert[4]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[4]; },
261 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[4] = v
; }, true},
262 {"ppu_window1_invert[5]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[5]; },
263 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[5] = v
; }, true},
264 {"ppu_window2_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[0]; },
265 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[0] = v
; }, true},
266 {"ppu_window2_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[1]; },
267 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[1] = v
; }, true},
268 {"ppu_window2_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[2]; },
269 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[2] = v
; }, true},
270 {"ppu_window2_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[3]; },
271 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[3] = v
; }, true},
272 {"ppu_window2_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[4]; },
273 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[4] = v
; }, true},
274 {"ppu_window2_enabled[5]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[5]; },
275 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[5] = v
; }, true},
276 {"ppu_window2_invert[0]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[0]; },
277 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[0] = v
; }, true},
278 {"ppu_window2_invert[1]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[1]; },
279 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[1] = v
; }, true},
280 {"ppu_window2_invert[2]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[2]; },
281 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[2] = v
; }, true},
282 {"ppu_window2_invert[3]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[3]; },
283 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[3] = v
; }, true},
284 {"ppu_window2_invert[4]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[4]; },
285 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[4] = v
; }, true},
286 {"ppu_window2_invert[5]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[5]; },
287 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[5] = v
; }, true},
288 {"ppu_bg_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[0]; },
289 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[0] = v
; }, true},
290 {"ppu_bg_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[1]; },
291 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[1] = v
; }, true},
292 {"ppu_bg_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[2]; },
293 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[2] = v
; }, true},
294 {"ppu_bg_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[3]; },
295 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[3] = v
; }, true},
296 {"ppu_bg_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[4]; },
297 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[4] = v
; }, true},
298 {"ppu_bgsub_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[0]; },
299 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[0] = v
; }, true},
300 {"ppu_bgsub_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[1]; },
301 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[1] = v
; }, true},
302 {"ppu_bgsub_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[2]; },
303 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[2] = v
; }, true},
304 {"ppu_bgsub_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[3]; },
305 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[3] = v
; }, true},
306 {"ppu_bgsub_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[4]; },
307 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[4] = v
; }, true},
308 {"ppu_window_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[0]; },
309 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[0] = v
; }, true},
310 {"ppu_window_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[1]; },
311 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[1] = v
; }, true},
312 {"ppu_window_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[2]; },
313 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[2] = v
; }, true},
314 {"ppu_window_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[3]; },
315 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[3] = v
; }, true},
316 {"ppu_window_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[4]; },
317 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[4] = v
; }, true},
318 {"ppu_sub_window_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[0]; },
319 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[0] = v
; }, true},
320 {"ppu_sub_window_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[1]; },
321 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[1] = v
; }, true},
322 {"ppu_sub_window_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[2]; },
323 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[2] = v
; }, true},
324 {"ppu_sub_window_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[3]; },
325 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[3] = v
; }, true},
326 {"ppu_sub_window_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[4]; },
327 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[4] = v
; }, true},
328 {"ppu_addsub_mode", []() -> uint64_t { return SNES::ppu
.regs
.addsub_mode
; },
329 [](uint64_t v
) { SNES::ppu
.regs
.addsub_mode
= v
; }, true},
330 {"ppu_direct_color", []() -> uint64_t { return SNES::ppu
.regs
.direct_color
; },
331 [](uint64_t v
) { SNES::ppu
.regs
.direct_color
= v
; }, true},
332 {"ppu_color_mode", []() -> uint64_t { return SNES::ppu
.regs
.color_mode
; },
333 [](uint64_t v
) { SNES::ppu
.regs
.color_mode
= v
; }, true},
334 {"ppu_color_halve", []() -> uint64_t { return SNES::ppu
.regs
.color_halve
; },
335 [](uint64_t v
) { SNES::ppu
.regs
.color_halve
= v
; }, true},
336 {"ppu_color_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[0]; },
337 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[0] = v
; }, true},
338 {"ppu_color_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[1]; },
339 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[1] = v
; }, true},
340 {"ppu_color_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[2]; },
341 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[2] = v
; }, true},
342 {"ppu_color_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[3]; },
343 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[3] = v
; }, true},
344 {"ppu_color_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[4]; },
345 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[4] = v
; }, true},
346 {"ppu_color_enabled[5]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[5]; },
347 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[5] = v
; }, true},
348 {"ppu_mode7_extbg", []() -> uint64_t { return SNES::ppu
.regs
.mode7_extbg
; },
349 [](uint64_t v
) { SNES::ppu
.regs
.mode7_extbg
= v
; }, true},
350 {"ppu_pseudo_hires", []() -> uint64_t { return SNES::ppu
.regs
.pseudo_hires
; },
351 [](uint64_t v
) { SNES::ppu
.regs
.pseudo_hires
= v
; }, true},
352 {"ppu_overscan", []() -> uint64_t { return SNES::ppu
.regs
.overscan
; },
353 [](uint64_t v
) { SNES::ppu
.regs
.overscan
= v
; }, true},
354 {"ppu_oam_interlace", []() -> uint64_t { return SNES::ppu
.regs
.oam_interlace
; },
355 [](uint64_t v
) { SNES::ppu
.regs
.oam_interlace
= v
; }, true},
356 {"ppu_interlace", []() -> uint64_t { return SNES::ppu
.regs
.interlace
; },
357 [](uint64_t v
) { SNES::ppu
.regs
.interlace
= v
; }, true},
358 {"ppu_latch_hcounter", []() -> uint64_t { return SNES::ppu
.regs
.latch_hcounter
; },
359 [](uint64_t v
) { SNES::ppu
.regs
.latch_hcounter
= v
; }, true},
360 {"ppu_latch_vcounter", []() -> uint64_t { return SNES::ppu
.regs
.latch_vcounter
; },
361 [](uint64_t v
) { SNES::ppu
.regs
.latch_vcounter
= v
; }, true},
362 {"ppu_counters_latched", []() -> uint64_t { return SNES::ppu
.regs
.counters_latched
; },
363 [](uint64_t v
) { SNES::ppu
.regs
.counters_latched
= v
; }, true},
364 {"ppu_time_over", []() -> uint64_t { return SNES::ppu
.regs
.time_over
; },
365 [](uint64_t v
) { SNES::ppu
.regs
.time_over
= v
; }, true},
366 {"ppu_range_over", []() -> uint64_t { return SNES::ppu
.regs
.range_over
; },
367 [](uint64_t v
) { SNES::ppu
.regs
.range_over
= v
; }, true},
368 {"ppu_ppu1_mdr", []() -> uint64_t { return SNES::ppu
.regs
.ppu1_mdr
; },
369 [](uint64_t v
) { SNES::ppu
.regs
.ppu1_mdr
= v
; }},
370 {"ppu_ppu2_mdr", []() -> uint64_t { return SNES::ppu
.regs
.ppu2_mdr
; },
371 [](uint64_t v
) { SNES::ppu
.regs
.ppu2_mdr
= v
; }},
372 {"ppu_bg_y[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_y
[0]; },
373 [](uint64_t v
) { SNES::ppu
.regs
.bg_y
[0] = v
; }},
374 {"ppu_bg_y[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_y
[1]; },
375 [](uint64_t v
) { SNES::ppu
.regs
.bg_y
[1] = v
; }},
376 {"ppu_bg_y[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_y
[2]; },
377 [](uint64_t v
) { SNES::ppu
.regs
.bg_y
[2] = v
; }},
378 {"ppu_bg_y[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_y
[3]; },
379 [](uint64_t v
) { SNES::ppu
.regs
.bg_y
[3] = v
; }},
380 {"ppu_ioamaddr", []() -> uint64_t { return SNES::ppu
.regs
.ioamaddr
; },
381 [](uint64_t v
) { SNES::ppu
.regs
.ioamaddr
= v
; }},
382 {"ppu_icgramaddr", []() -> uint64_t { return SNES::ppu
.regs
.icgramaddr
; },
383 [](uint64_t v
) { SNES::ppu
.regs
.icgramaddr
= v
; }},
384 {"ppu_display_brightness", []() -> uint64_t { return SNES::ppu
.regs
.display_brightness
; },
385 [](uint64_t v
) { SNES::ppu
.regs
.display_brightness
= v
; }},
386 {"ppu_oam_basesize", []() -> uint64_t { return SNES::ppu
.regs
.oam_basesize
; },
387 [](uint64_t v
) { SNES::ppu
.regs
.oam_basesize
= v
; }},
388 {"ppu_oam_nameselect", []() -> uint64_t { return SNES::ppu
.regs
.oam_nameselect
; },
389 [](uint64_t v
) { SNES::ppu
.regs
.oam_nameselect
= v
; }},
390 {"ppu_oam_tdaddr", []() -> uint64_t { return SNES::ppu
.regs
.oam_tdaddr
; },
391 [](uint64_t v
) { SNES::ppu
.regs
.oam_tdaddr
= v
; }},
392 {"ppu_oam_baseaddr", []() -> uint64_t { return SNES::ppu
.regs
.oam_baseaddr
; },
393 [](uint64_t v
) { SNES::ppu
.regs
.oam_baseaddr
= v
; }},
394 {"ppu_oam_addr", []() -> uint64_t { return SNES::ppu
.regs
.oam_addr
; },
395 [](uint64_t v
) { SNES::ppu
.regs
.oam_addr
= v
; }},
396 {"ppu_oam_firstsprite", []() -> uint64_t { return SNES::ppu
.regs
.oam_firstsprite
; },
397 [](uint64_t v
) { SNES::ppu
.regs
.oam_firstsprite
= v
; }},
398 {"ppu_oam_latchdata", []() -> uint64_t { return SNES::ppu
.regs
.oam_latchdata
; },
399 [](uint64_t v
) { SNES::ppu
.regs
.oam_latchdata
= v
; }},
400 {"ppu_bg_mode", []() -> uint64_t { return SNES::ppu
.regs
.bg_mode
; },
401 [](uint64_t v
) { SNES::ppu
.regs
.bg_mode
= v
; }},
402 {"ppu_mosaic_size", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_size
; },
403 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_size
= v
; }},
404 {"ppu_mosaic_countdown", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_countdown
; },
405 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_countdown
= v
; }},
406 {"ppu_bg_scaddr[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scaddr
[0]; },
407 [](uint64_t v
) { SNES::ppu
.regs
.bg_scaddr
[0] = v
; }},
408 {"ppu_bg_scaddr[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scaddr
[1]; },
409 [](uint64_t v
) { SNES::ppu
.regs
.bg_scaddr
[1] = v
; }},
410 {"ppu_bg_scaddr[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scaddr
[2]; },
411 [](uint64_t v
) { SNES::ppu
.regs
.bg_scaddr
[2] = v
; }},
412 {"ppu_bg_scaddr[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scaddr
[3]; },
413 [](uint64_t v
) { SNES::ppu
.regs
.bg_scaddr
[3] = v
; }},
414 {"ppu_bg_scsize[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scsize
[0]; },
415 [](uint64_t v
) { SNES::ppu
.regs
.bg_scsize
[0] = v
; }},
416 {"ppu_bg_scsize[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scsize
[1]; },
417 [](uint64_t v
) { SNES::ppu
.regs
.bg_scsize
[1] = v
; }},
418 {"ppu_bg_scsize[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scsize
[2]; },
419 [](uint64_t v
) { SNES::ppu
.regs
.bg_scsize
[2] = v
; }},
420 {"ppu_bg_scsize[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scsize
[3]; },
421 [](uint64_t v
) { SNES::ppu
.regs
.bg_scsize
[3] = v
; }},
422 {"ppu_bg_tdaddr[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tdaddr
[0]; },
423 [](uint64_t v
) { SNES::ppu
.regs
.bg_tdaddr
[0] = v
; }},
424 {"ppu_bg_tdaddr[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tdaddr
[1]; },
425 [](uint64_t v
) { SNES::ppu
.regs
.bg_tdaddr
[1] = v
; }},
426 {"ppu_bg_tdaddr[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tdaddr
[2]; },
427 [](uint64_t v
) { SNES::ppu
.regs
.bg_tdaddr
[2] = v
; }},
428 {"ppu_bg_tdaddr[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tdaddr
[3]; },
429 [](uint64_t v
) { SNES::ppu
.regs
.bg_tdaddr
[3] = v
; }},
430 {"ppu_bg_ofslatch", []() -> uint64_t { return SNES::ppu
.regs
.bg_ofslatch
; },
431 [](uint64_t v
) { SNES::ppu
.regs
.bg_ofslatch
= v
; }},
432 {"ppu_m7_hofs", []() -> uint64_t { return SNES::ppu
.regs
.m7_hofs
; },
433 [](uint64_t v
) { SNES::ppu
.regs
.m7_hofs
= v
; }},
434 {"ppu_m7_vofs", []() -> uint64_t { return SNES::ppu
.regs
.m7_vofs
; },
435 [](uint64_t v
) { SNES::ppu
.regs
.m7_vofs
= v
; }},
436 {"ppu_bg_hofs[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_hofs
[0]; },
437 [](uint64_t v
) { SNES::ppu
.regs
.bg_hofs
[0] = v
; }},
438 {"ppu_bg_hofs[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_hofs
[1]; },
439 [](uint64_t v
) { SNES::ppu
.regs
.bg_hofs
[1] = v
; }},
440 {"ppu_bg_hofs[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_hofs
[2]; },
441 [](uint64_t v
) { SNES::ppu
.regs
.bg_hofs
[2] = v
; }},
442 {"ppu_bg_hofs[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_hofs
[3]; },
443 [](uint64_t v
) { SNES::ppu
.regs
.bg_hofs
[3] = v
; }},
444 {"ppu_bg_vofs[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_vofs
[0]; },
445 [](uint64_t v
) { SNES::ppu
.regs
.bg_vofs
[0] = v
; }},
446 {"ppu_bg_vofs[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_vofs
[1]; },
447 [](uint64_t v
) { SNES::ppu
.regs
.bg_vofs
[1] = v
; }},
448 {"ppu_bg_vofs[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_vofs
[2]; },
449 [](uint64_t v
) { SNES::ppu
.regs
.bg_vofs
[2] = v
; }},
450 {"ppu_bg_vofs[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_vofs
[3]; },
451 [](uint64_t v
) { SNES::ppu
.regs
.bg_vofs
[3] = v
; }},
452 {"ppu_vram_mapping", []() -> uint64_t { return SNES::ppu
.regs
.vram_mapping
; },
453 [](uint64_t v
) { SNES::ppu
.regs
.vram_mapping
= v
; }},
454 {"ppu_vram_incsize", []() -> uint64_t { return SNES::ppu
.regs
.vram_incsize
; },
455 [](uint64_t v
) { SNES::ppu
.regs
.vram_incsize
= v
; }},
456 {"ppu_vram_addr", []() -> uint64_t { return SNES::ppu
.regs
.vram_addr
; },
457 [](uint64_t v
) { SNES::ppu
.regs
.vram_addr
= v
; }},
458 {"ppu_mode7_repeat", []() -> uint64_t { return SNES::ppu
.regs
.mode7_repeat
; },
459 [](uint64_t v
) { SNES::ppu
.regs
.mode7_repeat
= v
; }},
460 {"ppu_m7_latch", []() -> uint64_t { return SNES::ppu
.regs
.m7_latch
; },
461 [](uint64_t v
) { SNES::ppu
.regs
.m7_latch
= v
; }},
462 {"ppu_m7a", []() -> uint64_t { return SNES::ppu
.regs
.m7a
; },
463 [](uint64_t v
) { SNES::ppu
.regs
.m7a
= v
; }},
464 {"ppu_m7b", []() -> uint64_t { return SNES::ppu
.regs
.m7b
; },
465 [](uint64_t v
) { SNES::ppu
.regs
.m7b
= v
; }},
466 {"ppu_m7c", []() -> uint64_t { return SNES::ppu
.regs
.m7c
; },
467 [](uint64_t v
) { SNES::ppu
.regs
.m7c
= v
; }},
468 {"ppu_m7d", []() -> uint64_t { return SNES::ppu
.regs
.m7d
; },
469 [](uint64_t v
) { SNES::ppu
.regs
.m7d
= v
; }},
470 {"ppu_m7x", []() -> uint64_t { return SNES::ppu
.regs
.m7x
; },
471 [](uint64_t v
) { SNES::ppu
.regs
.m7x
= v
; }},
472 {"ppu_m7y", []() -> uint64_t { return SNES::ppu
.regs
.m7y
; },
473 [](uint64_t v
) { SNES::ppu
.regs
.m7y
= v
; }},
474 {"ppu_cgram_addr", []() -> uint64_t { return SNES::ppu
.regs
.cgram_addr
; },
475 [](uint64_t v
) { SNES::ppu
.regs
.cgram_addr
= v
; }},
476 {"ppu_cgram_latchdata", []() -> uint64_t { return SNES::ppu
.regs
.cgram_latchdata
; },
477 [](uint64_t v
) { SNES::ppu
.regs
.cgram_latchdata
= v
; }},
478 {"ppu_window1_left", []() -> uint64_t { return SNES::ppu
.regs
.window1_left
; },
479 [](uint64_t v
) { SNES::ppu
.regs
.window1_left
= v
; }},
480 {"ppu_window1_right", []() -> uint64_t { return SNES::ppu
.regs
.window1_right
; },
481 [](uint64_t v
) { SNES::ppu
.regs
.window1_right
= v
; }},
482 {"ppu_window2_left", []() -> uint64_t { return SNES::ppu
.regs
.window2_left
; },
483 [](uint64_t v
) { SNES::ppu
.regs
.window2_left
= v
; }},
484 {"ppu_window2_right", []() -> uint64_t { return SNES::ppu
.regs
.window2_right
; },
485 [](uint64_t v
) { SNES::ppu
.regs
.window2_right
= v
; }},
486 {"ppu_window_mask[0]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[0]; },
487 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[0] = v
; }},
488 {"ppu_window_mask[1]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[1]; },
489 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[1] = v
; }},
490 {"ppu_window_mask[2]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[2]; },
491 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[2] = v
; }},
492 {"ppu_window_mask[3]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[3]; },
493 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[3] = v
; }},
494 {"ppu_window_mask[4]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[4]; },
495 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[4] = v
; }},
496 {"ppu_window_mask[5]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[5]; },
497 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[5] = v
; }},
498 {"ppu_color_mask", []() -> uint64_t { return SNES::ppu
.regs
.color_mask
; },
499 [](uint64_t v
) { SNES::ppu
.regs
.color_mask
= v
; }},
500 {"ppu_colorsub_mask", []() -> uint64_t { return SNES::ppu
.regs
.colorsub_mask
; },
501 [](uint64_t v
) { SNES::ppu
.regs
.colorsub_mask
= v
; }},
502 {"ppu_color_r", []() -> uint64_t { return SNES::ppu
.regs
.color_r
; },
503 [](uint64_t v
) { SNES::ppu
.regs
.color_r
= v
; }},
504 {"ppu_color_g", []() -> uint64_t { return SNES::ppu
.regs
.color_g
; },
505 [](uint64_t v
) { SNES::ppu
.regs
.color_g
= v
; }},
506 {"ppu_color_b", []() -> uint64_t { return SNES::ppu
.regs
.color_b
; },
507 [](uint64_t v
) { SNES::ppu
.regs
.color_b
= v
; }},
508 {"ppu_color_rgb", []() -> uint64_t { return SNES::ppu
.regs
.color_rgb
; },
509 [](uint64_t v
) { SNES::ppu
.regs
.color_rgb
= v
; }},
510 {"ppu_scanlines", []() -> uint64_t { return SNES::ppu
.regs
.scanlines
; },
511 [](uint64_t v
) { SNES::ppu
.regs
.scanlines
= v
; }},
512 {"ppu_hcounter", []() -> uint64_t { return SNES::ppu
.regs
.hcounter
; },
513 [](uint64_t v
) { SNES::ppu
.regs
.hcounter
= v
; }},
514 {"ppu_vcounter", []() -> uint64_t { return SNES::ppu
.regs
.vcounter
; },
515 [](uint64_t v
) { SNES::ppu
.regs
.vcounter
= v
; }},
516 {"ppu_vram_readbuffer", []() -> uint64_t { return SNES::ppu
.regs
.vram_readbuffer
; },
517 [](uint64_t v
) { SNES::ppu
.regs
.vram_readbuffer
= v
; }},
518 {"ppu_oam_itemcount", []() -> uint64_t { return SNES::ppu
.regs
.oam_itemcount
; },
519 [](uint64_t v
) { SNES::ppu
.regs
.oam_itemcount
= v
; }},
520 {"ppu_oam_tilecount", []() -> uint64_t { return SNES::ppu
.regs
.oam_tilecount
; },
521 [](uint64_t v
) { SNES::ppu
.regs
.oam_tilecount
= v
; }},
523 //TODO: SMP registers, DSP registers, chip registers.
529 core_region region_auto
{{"autodetect", "Autodetect", 1, 0, true, {178683, 10738636}, {0,1,2}}};
530 core_region region_pal
{{"pal", "PAL", 0, 2, false, {6448, 322445}, {2}}};
531 core_region region_ntsc
{{"ntsc", "NTSC", 0, 1, false, {178683, 10738636}, {1}}};
533 std::vector
<core_setting_value_param
> boolean_values
= {{"0", "False", 0}, {"1", "True", 1}};
534 core_setting_group bsnes_settings
= {
535 {"port1", "Port 1 Type", "gamepad", {
537 {"gamepad", "Gamepad", 1},
538 {"gamepad16", "Gamepad (16-button)", 2},
539 {"ygamepad16", "Y-cabled gamepad (16-button)", 9},
540 {"multitap", "Multitap", 3},
541 {"multitap16", "Multitap (16-button)", 4},
542 {"mouse", "Mouse", 5}
544 {"port2", "Port 2 Type", "none", {
546 {"gamepad", "Gamepad", 1},
547 {"gamepad16", "Gamepad (16-button)", 2},
548 {"ygamepad16", "Y-cabled gamepad (16-button)", 9},
549 {"multitap", "Multitap", 3},
550 {"multitap16", "Multitap (16-button)", 4},
551 {"mouse", "Mouse", 5},
552 {"superscope", "Super Scope", 8},
553 {"justifier", "Justifier", 6},
554 {"justifiers", "2 Justifiers", 7}
556 {"hardreset", "Support hard resets", "0", boolean_values
},
557 {"saveevery", "Emulate saving each frame", "0", boolean_values
},
558 {"radominit", "Random initial state", "0", boolean_values
},
559 {"compact", "Don't support delayed resets", "0", boolean_values
},
560 #ifdef BSNES_SUPPORTS_ALT_TIMINGS
561 {"alttimings", "Alternate poll timings", "0", boolean_values
},
563 #ifdef BSNES_SUPPORTS_MOUSE_SPEED_FIX
564 {"mousespeed", "Support mouse speeds", "0", boolean_values
},
568 ////////////////// PORTS COMMON ///////////////////
569 portctrl::type
* index_to_ptype
[] = {
570 &none
, &gamepad
, &gamepad16
, &multitap
, &multitap16
, &mouse
, &justifier
, &justifiers
, &superscope
,
573 unsigned index_to_bsnes_type
[] = {
574 SNES_DEVICE_NONE
, SNES_DEVICE_JOYPAD
, SNES_DEVICE_JOYPAD
, SNES_DEVICE_MULTITAP
, SNES_DEVICE_MULTITAP
,
575 SNES_DEVICE_MOUSE
, SNES_DEVICE_JUSTIFIER
, SNES_DEVICE_JUSTIFIERS
, SNES_DEVICE_SUPER_SCOPE
,
579 bool port_is_ycable
[2];
581 void snesdbg_on_break();
582 void snesdbg_on_trace();
583 std::pair
<int, uint64_t> recognize_address(uint64_t addr
);
585 class my_interfaced
: public SNES::Interface
587 string
path(SNES::Cartridge::Slot slot
, const string
&hint
)
595 static bool done
= false;
599 static my_interfaced i
;
600 SNES::interface
= &i
;
603 core_type
* internal_rom
= NULL
;
605 template<bool(*T
)(const char*,const unsigned char*, unsigned)>
606 bool load_rom_X1(core_romimage
* img
)
608 return T(img
[0].markup
, img
[0].data
, img
[0].size
);
611 template<bool(*T
)(const char*,const unsigned char*, unsigned, const char*,const unsigned char*, unsigned)>
612 bool load_rom_X2(core_romimage
* img
)
614 return T(img
[0].markup
, img
[0].data
, img
[0].size
,
615 img
[1].markup
, img
[1].data
, img
[1].size
);
618 template<bool(*T
)(const char*,const unsigned char*, unsigned, const char*,const unsigned char*, unsigned,
619 const char*,const unsigned char*, unsigned)>
620 bool load_rom_X3(core_romimage
* img
)
622 return T(img
[0].markup
, img
[0].data
, img
[0].size
,
623 img
[1].markup
, img
[1].data
, img
[1].size
,
624 img
[2].markup
, img
[2].data
, img
[2].size
);
628 int load_rom(core_type
* ctype
, core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
629 uint64_t secs
, uint64_t subsecs
, bool(*fun
)(core_romimage
*))
631 std::map
<std::string
, std::string
> _settings
= settings
;
632 bsnes_settings
.fill_defaults(_settings
);
633 signed type1
= bsnes_settings
.ivalue_to_index(_settings
, "port1");
634 signed type2
= bsnes_settings
.ivalue_to_index(_settings
, "port2");
635 signed hreset
= bsnes_settings
.ivalue_to_index(_settings
, "hardreset");
636 signed compact
= bsnes_settings
.ivalue_to_index(_settings
, "compact");
637 signed esave
= bsnes_settings
.ivalue_to_index(_settings
, "saveevery");
638 signed irandom
= bsnes_settings
.ivalue_to_index(_settings
, "radominit");
639 #ifdef BSNES_SUPPORTS_ALT_TIMINGS
640 signed ialttimings
= bsnes_settings
.ivalue_to_index(_settings
, "alttimings");
642 #ifdef BSNES_SUPPORTS_MOUSE_SPEED_FIX
643 signed ispeedfix
= bsnes_settings
.ivalue_to_index(_settings
, "mousespeed");
648 snes_unload_cartridge();
649 SNES::config
.random
= (irandom
!= 0);
650 save_every_frame
= (esave
!= 0);
651 support_hreset
= (hreset
!= 0 || compact
!= 0);
652 support_dreset
= (compact
== 0);
653 SNES::config
.expansion_port
= SNES::System::ExpansionPortDevice::None
;
654 #ifdef BSNES_SUPPORTS_ALT_TIMINGS
655 SNES::config
.cpu
.alt_poll_timings
= (ialttimings
!= 0);
657 #ifdef BSNES_SUPPORTS_MOUSE_SPEED_FIX
658 SNES::config
.mouse_speed_fix
= (ispeedfix
!= 0);
662 internal_rom
= ctype
;
663 snes_set_controller_port_device(false, index_to_bsnes_type
[type1
]);
664 snes_set_controller_port_device(true, index_to_bsnes_type
[type2
]);
665 port_is_ycable
[0] = (type1
== 9);
666 port_is_ycable
[1] = (type2
== 9);
667 have_saved_this_frame
= false;
670 ecore_callbacks
->action_state_updated();
675 controller_set
bsnes_controllerconfig(std::map
<std::string
, std::string
>& settings
)
677 std::map
<std::string
, std::string
> _settings
= settings
;
678 bsnes_settings
.fill_defaults(_settings
);
679 signed type1
= bsnes_settings
.ivalue_to_index(_settings
, "port1");
680 signed type2
= bsnes_settings
.ivalue_to_index(_settings
, "port2");
681 signed hreset
= bsnes_settings
.ivalue_to_index(_settings
, "hardreset");
682 signed compact
= bsnes_settings
.ivalue_to_index(_settings
, "compact");
685 r
.ports
.push_back(&psystem_compact
);
687 r
.ports
.push_back(&psystem_hreset
);
689 r
.ports
.push_back(&psystem
);
690 r
.ports
.push_back(index_to_ptype
[type1
]);
691 r
.ports
.push_back(index_to_ptype
[type2
]);
692 unsigned p1controllers
= r
.ports
[1]->controller_info
->controllers
.size();
693 unsigned p2controllers
= r
.ports
[2]->controller_info
->controllers
.size();
694 r
.logical_map
.resize(p1controllers
+ p2controllers
);
695 if(p1controllers
== 4) {
696 r
.logical_map
[0] = std::make_pair(1, 0);
697 for(size_t j
= 0; j
< p2controllers
; j
++)
698 r
.logical_map
[j
+ 1] = std::make_pair(2U, j
);
699 for(size_t j
= 1; j
< p1controllers
; j
++)
700 r
.logical_map
[j
+ p2controllers
] = std::make_pair(1U, j
);
702 for(size_t j
= 0; j
< p1controllers
; j
++)
703 r
.logical_map
[j
] = std::make_pair(1, j
);
704 for(size_t j
= 0; j
< p2controllers
; j
++)
705 r
.logical_map
[j
+ p1controllers
] = std::make_pair(2U, j
);
710 class my_interface
: public SNES::Interface
712 string
path(SNES::Cartridge::Slot slot
, const string
&hint
)
714 const char* _hint
= hint
;
715 std::string _hint2
= _hint
;
716 std::string fwp
= ecore_callbacks
->get_firmware_path();
718 std::string msubase
= ecore_callbacks
->get_base_path();
719 if(regex_match(".*\\.sfc", msubase
))
720 msubase
= msubase
.substr(0, msubase
.length() - 4);
722 if(_hint2
== "msu1.rom" || _hint2
== ".msu") {
724 std::string x
= msubase
+ ".msu";
725 messages
<< "MSU main data file: " << x
<< std::endl
;
728 if(r
= regex("(track)?(-([0-9]+)\\.pcm)", _hint2
)) {
730 std::string x
= msubase
+ r
[2];
731 messages
<< "MSU track " << r
[3] << "': " << x
<< std::endl
;
734 std::string finalpath
= fwp
+ "/" + _hint2
;
735 return finalpath
.c_str();
740 return ecore_callbacks
->get_time();
745 return ecore_callbacks
->get_randomseed();
750 std::list
<std::string
> dummy
;
751 ecore_callbacks
->notify_latch(dummy
);
754 void videoRefresh(const uint32_t* data
, bool hires
, bool interlace
, bool overscan
);
756 void audioSample(int16_t l_sample
, int16_t r_sample
)
758 uint16_t _l
= l_sample
;
759 uint16_t _r
= r_sample
;
760 soundbuf
[soundbuf_fill
++] = l_sample
;
761 soundbuf
[soundbuf_fill
++] = r_sample
;
762 //The SMP emits a sample every 768 ticks of its clock. Use this in order to keep track of
764 ecore_callbacks
->timer_tick(768, SNES::system
.apu_frequency());
767 int16_t inputPoll(bool port
, SNES::Input::Device device
, unsigned index
, unsigned id
)
769 if(port_is_ycable
[port
? 1 : 0]) {
770 int16_t bit0
= ecore_callbacks
->get_input(port
? 2 : 1, 0, id
);
771 int16_t bit1
= ecore_callbacks
->get_input(port
? 2 : 1, 1, id
);
772 return bit0
+ 2 * bit1
;
775 //The superscope/justifier handling is nuts.
776 if(port
&& SNES::input
.port2
) {
777 SNES::SuperScope
* ss
= dynamic_cast<SNES::SuperScope
*>(SNES::input
.port2
);
778 SNES::Justifier
* js
= dynamic_cast<SNES::Justifier
*>(SNES::input
.port2
);
779 if(ss
&& index
== 0) {
785 if(js
&& index
== 0) {
787 offset
= js
->player1
.x
;
789 offset
= js
->player1
.y
;
791 if(js
&& js
->chained
&& index
== 1) {
793 offset
= js
->player2
.x
;
795 offset
= js
->player2
.y
;
798 return ecore_callbacks
->get_input(port
? 2 : 1, index
, id
) - offset
;
804 #ifdef BSNES_HAS_DEBUGGER
805 if(trace_counter
&& !--trace_counter
) {
806 //Trace counter did transition 1->0. Call the hook.
809 if(trace_cpu_enable
) {
811 SNES::cpu
.disassemble_opcode(buffer
, SNES::cpu
.regs
.pc
);
812 ecore_callbacks
->memory_trace(0, buffer
, true);
819 #ifdef BSNES_HAS_DEBUGGER
820 if(trace_smp_enable
) {
821 nall::string _disasm
= SNES::smp
.disassemble_opcode(SNES::smp
.regs
.pc
);
822 std::string
disasm(_disasm
, _disasm
.length());
823 ecore_callbacks
->memory_trace(1, disasm
.c_str(), true);
830 #ifdef BSNES_HAS_DEBUGGER
831 if(trace_sa1_enable
) {
833 SNES::sa1
.disassemble_opcode(buffer
, SNES::sa1
.regs
.pc
);
834 ecore_callbacks
->memory_trace(2, buffer
, true);
838 void cpu_dma_fn(const char* buf
)
840 if(trace_cpu_enable
) {
841 ecore_callbacks
->memory_trace(0, buf
, false);
846 trace_fn(); //Call this also.
847 if(delayreset_cycles_run
== delayreset_cycles_target
|| video_refresh_done
)
849 delayreset_cycles_run
++;
856 return (trace_counter
|| !!trace_cpu_enable
);
859 void update_trace_hook_state()
863 #ifdef BSNES_HAS_DEBUGGER
865 SNES::cpu
.step_event
= nall::function
<bool()>();
867 SNES::cpu
.step_event
= trace_fn
;
868 if(!trace_smp_enable
)
869 SNES::smp
.step_event
= nall::function
<bool()>();
871 SNES::smp
.step_event
= smp_trace_fn
;
872 #ifdef BSNES_SUPPORTS_TRACE_SA1
873 if(!trace_sa1_enable
)
874 SNES::sa1
.step_event
= nall::function
<void()>();
876 SNES::sa1
.step_event
= sa1_trace_fn
;
877 SNES::sa1
.trace_enabled
= trace_sa1_enable
;
879 #ifdef BSNES_SUPPORTS_DMA_TRACE
881 SNES::cpu
.dma_trace_fn
= nall::function
<void(const char*)>();
883 SNES::cpu
.dma_trace_fn
= cpu_dma_fn
;
888 std::string
sram_name(const nall::string
& _id
, SNES::Cartridge::Slot slotname
)
890 std::string
id(_id
, _id
.length());
891 //Fixup name change by bsnes v087...
894 if(id
== "bsx.psram")
896 if(id
== "program.rtc")
898 if(id
== "upd96050.ram")
900 if(id
== "program.ram")
902 if(slotname
== SNES::Cartridge::Slot::SufamiTurboA
)
903 return "slota." + id
.substr(1);
904 if(slotname
== SNES::Cartridge::Slot::SufamiTurboB
)
905 return "slotb." + id
.substr(1);
909 uint8_t snes_bus_iospace_read(uint64_t offset
)
911 disable_breakpoints
= true;
912 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
913 uint8_t val
= SNES::bus
.read(offset
, false);
915 uint8_t val
= SNES::bus
.read(offset
);
917 disable_breakpoints
= false;
921 void snes_bus_iospace_write(uint64_t offset
, uint8_t data
)
923 disable_breakpoints
= true;
924 SNES::bus
.write(offset
, data
);
925 disable_breakpoints
= false;
928 uint8_t ptrtable_iospace_read(uint64_t offset
)
930 uint16_t entry
= offset
>> 4;
931 if(!ptrmap
.count(entry
))
933 uint64_t val
= ((offset
& 15) < 8) ? ptrmap
[entry
].first
: ptrmap
[entry
].second
;
934 uint8_t byte
= offset
& 7;
935 //These things are always little-endian.
936 return (val
>> (8 * byte
));
939 void create_region(std::list
<core_vma_info
>& inf
, const std::string
& name
, uint64_t base
, uint64_t size
,
940 uint8_t (*readfn
)(uint64_t offset
), void (*writefn
)(uint64_t offset
, uint8_t data
))
941 throw(std::bad_alloc
)
951 i
.readonly
= (writefn
== NULL
);
957 void create_region(std::list
<core_vma_info
>& inf
, const std::string
& name
, uint64_t base
, uint8_t* memory
,
958 uint64_t size
, bool readonly
, bool native_endian
= false) throw(std::bad_alloc
)
966 i
.backing_ram
= memory
;
967 i
.readonly
= readonly
;
968 i
.endian
= native_endian
? 0 : -1;
969 i
.volatile_flag
= true;
970 //SRAMs aren't volatile.
971 for(unsigned j
= 0; j
< SNES::cartridge
.nvram
.size(); j
++) {
972 SNES::Cartridge::NonVolatileRAM
& r
= SNES::cartridge
.nvram
[j
];
974 i
.volatile_flag
= false;
979 void create_region(std::list
<core_vma_info
>& inf
, const std::string
& name
, uint64_t base
,
980 SNES::MappedRAM
& memory
, bool readonly
, bool native_endian
= false) throw(std::bad_alloc
)
982 create_region(inf
, name
, base
, memory
.data(), memory
.size(), readonly
, native_endian
);
985 void map_internal(std::list
<core_vma_info
>& inf
, const std::string
& name
, uint16_t index
, void* memory
,
988 ptrmap
[index
] = std::make_pair(reinterpret_cast<uint64_t>(memory
), static_cast<uint64_t>(memsize
));
989 create_region(inf
, name
, 0x101000000 + index
* 0x1000000, reinterpret_cast<uint8_t*>(memory
),
990 memsize
, true, true);
993 std::list
<core_vma_info
> get_VMAlist();
994 std::set
<std::string
> bsnes_srams()
996 std::set
<std::string
> r
;
999 for(unsigned i
= 0; i
< SNES::cartridge
.nvram
.size(); i
++) {
1000 SNES::Cartridge::NonVolatileRAM
& s
= SNES::cartridge
.nvram
[i
];
1001 r
.insert(sram_name(s
.id
, s
.slot
));
1006 uint64_t translate_class_address(uint8_t clazz
, unsigned offset
)
1010 return 0x80000000 + offset
;
1012 return 0x10000000 + offset
;
1014 return 0x007E0000 + offset
;
1016 return 0x00040000 + offset
;
1017 case 8: //SufamiTurboA ROM.
1018 return 0x90000000 + offset
;
1019 case 9: //SufamiTurboB ROM.
1020 return 0xA0000000 + offset
;
1021 case 10: //SufamiTurboA RAM.
1022 return 0x20000000 + offset
;
1023 case 11: //SufamiTurboB RAM.
1024 return 0x30000000 + offset
;
1025 case 12: //BSX flash.
1026 return 0x90000000 + offset
;
1027 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS_PPU
1028 #ifdef BSNES_IS_COMPAT
1030 return 0x00010000 + offset
;
1032 return 0x00020000 + offset
;
1034 return 0x00021000 + offset
;
1037 return 0x00000000 + offset
;
1039 default: //Other, including bus.
1040 return 0xFFFFFFFFFFFFFFFFULL
;
1044 void bsnes_debug_read(uint8_t clazz
, unsigned offset
, unsigned addr
, uint8_t val
, bool exec
)
1046 if(disable_breakpoints
) return;
1047 uint64_t _addr
= translate_class_address(clazz
, offset
);
1048 if(_addr
!= 0xFFFFFFFFFFFFFFFFULL
) {
1050 ecore_callbacks
->memory_execute(_addr
, 0);
1052 ecore_callbacks
->memory_read(_addr
, val
);
1055 ecore_callbacks
->memory_execute(0x1000000 + addr
, 0);
1057 ecore_callbacks
->memory_read(0x1000000 + addr
, val
);
1060 void bsnes_debug_read2(uint8_t clazz
, unsigned offset
, uint8_t val
, bool exec
)
1062 if(disable_breakpoints
) return;
1063 uint64_t _addr
= translate_class_address(clazz
, offset
);
1064 if(_addr
!= 0xFFFFFFFFFFFFFFFFULL
) {
1065 //SMP uses this, so CPU#1.
1067 ecore_callbacks
->memory_execute(_addr
, 1);
1069 ecore_callbacks
->memory_read(_addr
, val
);
1073 void bsnes_debug_read3(uint8_t clazz
, unsigned offset
, uint8_t val
)
1075 if(disable_breakpoints
) return;
1076 uint64_t _addr
= translate_class_address(clazz
, offset
);
1077 if(_addr
!= 0xFFFFFFFFFFFFFFFFULL
) {
1078 ecore_callbacks
->memory_read(_addr
, val
);
1082 void bsnes_debug_write(uint8_t clazz
, unsigned offset
, unsigned addr
, uint8_t val
)
1084 if(disable_breakpoints
) return;
1085 uint64_t _addr
= translate_class_address(clazz
, offset
);
1086 if(_addr
!= 0xFFFFFFFFFFFFFFFFULL
)
1087 ecore_callbacks
->memory_write(_addr
, val
);
1088 ecore_callbacks
->memory_write(0x1000000 + addr
, val
);
1091 void bsnes_debug_write2(uint8_t clazz
, unsigned offset
, uint8_t val
)
1093 if(disable_breakpoints
) return;
1094 uint64_t _addr
= translate_class_address(clazz
, offset
);
1095 if(_addr
!= 0xFFFFFFFFFFFFFFFFULL
)
1096 ecore_callbacks
->memory_write(_addr
, val
);
1099 void redraw_cover_fbinfo();
1101 struct _bsnes_core
: public core_core
1103 _bsnes_core() : core_core({&gamepad
, &gamepad16
, &justifier
, &justifiers
, &mouse
, &multitap
,
1104 &multitap16
, &none
, &superscope
, &psystem
, &psystem_hreset
, &psystem_compact
}, {
1105 {0, "Soft reset", "reset", {}},
1106 {1, "Hard reset", "hardreset", {}},
1107 #ifdef BSNES_HAS_DEBUGGER
1108 {2, "Delayed soft reset", "delayreset", {
1109 {"Delay","int:0,99999999"}
1111 {3, "Delayed hard reset", "delayhardreset", {
1112 {"Delay","int:0,99999999"}
1115 #ifdef BSNES_IS_COMPAT
1116 {4, "Layers‣BG1 Priority 0", "bg1pri0", {{"", "toggle"}}},
1117 {5, "Layers‣BG1 Priority 1", "bg1pri1", {{"", "toggle"}}},
1118 {8, "Layers‣BG2 Priority 0", "bg2pri0", {{"", "toggle"}}},
1119 {9, "Layers‣BG2 Priority 1", "bg2pri1", {{"", "toggle"}}},
1120 {12, "Layers‣BG3 Priority 0", "bg3pri0", {{"", "toggle"}}},
1121 {13, "Layers‣BG3 Priority 1", "bg3pri1", {{"", "toggle"}}},
1122 {16, "Layers‣BG4 Priority 0", "bg4pri0", {{"", "toggle"}}},
1123 {17, "Layers‣BG4 Priority 1", "bg4pri1", {{"", "toggle"}}},
1124 {20, "Layers‣Sprite Priority 0", "oampri0", {{"", "toggle"}}},
1125 {21, "Layers‣Sprite Priority 1", "oampri1", {{"", "toggle"}}},
1126 {22, "Layers‣Sprite Priority 2", "oampri2", {{"", "toggle"}}},
1127 {23, "Layers‣Sprite Priority 3", "oampri3", {{"", "toggle"}}},
1131 std::string
c_core_identifier() const {
1132 return (stringfmt() << snes_library_id() << " (" << SNES::Info::Profile
<< " core)").str();
1134 bool c_set_region(core_region
& region
) {
1135 if(®ion
== ®ion_auto
)
1136 SNES::config
.region
= SNES::System::Region::Autodetect
;
1137 else if(®ion
== ®ion_ntsc
)
1138 SNES::config
.region
= SNES::System::Region::NTSC
;
1139 else if(®ion
== ®ion_pal
)
1140 SNES::config
.region
= SNES::System::Region::PAL
;
1145 std::pair
<uint32_t, uint32_t> c_video_rate() {
1147 return std::make_pair(60, 1);
1149 if(SNES::system
.region() == SNES::System::Region::PAL
)
1150 div
= last_interlace
? DURATION_PAL_FIELD
: DURATION_PAL_FRAME
;
1152 div
= last_interlace
? DURATION_NTSC_FIELD
: DURATION_NTSC_FRAME
;
1153 return std::make_pair(SNES::system
.cpu_frequency(), div
);
1155 double c_get_PAR() {
1156 double base
= (SNES::system
.region() == SNES::System::Region::PAL
) ? 1.25 : 1.146;
1159 std::pair
<uint32_t, uint32_t> c_audio_rate() {
1161 return std::make_pair(64081, 2);
1162 return std::make_pair(SNES::system
.apu_frequency(), static_cast<uint32_t>(768));
1164 std::map
<std::string
, std::vector
<char>> c_save_sram() throw(std::bad_alloc
) {
1165 std::map
<std::string
, std::vector
<char>> out
;
1168 for(unsigned i
= 0; i
< SNES::cartridge
.nvram
.size(); i
++) {
1169 SNES::Cartridge::NonVolatileRAM
& r
= SNES::cartridge
.nvram
[i
];
1170 std::string savename
= sram_name(r
.id
, r
.slot
);
1171 std::vector
<char> x
;
1173 memcpy(&x
[0], r
.data
, r
.size
);
1178 void c_load_sram(std::map
<std::string
, std::vector
<char>>& sram
) throw(std::bad_alloc
) {
1179 std::set
<std::string
> used
;
1182 messages
<< "WARNING: SRAM '" << i
.first
<< ": Not found on cartridge."
1188 for(unsigned i
= 0; i
< SNES::cartridge
.nvram
.size(); i
++) {
1189 SNES::Cartridge::NonVolatileRAM
& r
= SNES::cartridge
.nvram
[i
];
1190 std::string savename
= sram_name(r
.id
, r
.slot
);
1191 if(sram
.count(savename
)) {
1192 std::vector
<char>& x
= sram
[savename
];
1193 if(r
.size
!= x
.size())
1194 messages
<< "WARNING: SRAM '" << savename
<< "': Loaded " << x
.size()
1195 << " bytes, but the SRAM is " << r
.size
<< "." << std::endl
;
1196 memcpy(r
.data
, &x
[0], (r
.size
< x
.size()) ? r
.size
: x
.size());
1197 used
.insert(savename
);
1199 messages
<< "WARNING: SRAM '" << savename
<< ": No data." << std::endl
;
1202 if(!used
.count(i
.first
))
1203 messages
<< "WARNING: SRAM '" << i
.first
<< ": Not found on cartridge."
1206 void c_serialize(std::vector
<char>& out
) {
1208 throw std::runtime_error("No ROM loaded");
1209 serializer s
= SNES::system
.serialize();
1210 out
.resize(s
.size());
1211 memcpy(&out
[0], s
.data(), s
.size());
1213 void c_unserialize(const char* in
, size_t insize
) {
1215 throw std::runtime_error("No ROM loaded");
1216 serializer
s(reinterpret_cast<const uint8_t*>(in
), insize
);
1217 if(!SNES::system
.unserialize(s
))
1218 throw std::runtime_error("SNES core rejected savestate");
1219 have_saved_this_frame
= true;
1222 core_region
& c_get_region() {
1223 return (SNES::system
.region() == SNES::System::Region::PAL
) ? region_pal
: region_ntsc
;
1226 if(internal_rom
) snes_power();
1228 void c_unload_cartridge() {
1229 if(!internal_rom
) return;
1231 snes_unload_cartridge();
1232 internal_rom
= NULL
;
1234 std::pair
<uint32_t, uint32_t> c_get_scale_factors(uint32_t width
, uint32_t height
) {
1235 return std::make_pair((width
< 400) ? 2 : 1, (height
< 400) ? 2 : 1);
1237 void c_install_handler() {
1238 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1239 SNES::bus
.debug_read
= bsnes_debug_read
;
1240 SNES::bus
.debug_write
= bsnes_debug_write
;
1242 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS_PPU
1243 #ifdef BSNES_IS_COMPAT
1244 SNES::ppu
.debug_read
= bsnes_debug_read3
;
1245 SNES::ppu
.debug_write
= bsnes_debug_write2
;
1247 SNES::smp
.debug_read
= bsnes_debug_read2
;
1248 SNES::smp
.debug_write
= bsnes_debug_write2
;
1251 old
= SNES::interface
;
1252 SNES::interface
= &my_interface_obj
;
1253 SNES::system
.init();
1256 void c_uninstall_handler() { SNES::interface
= old
; }
1260 bool was_delay_reset
= false;
1261 int16_t reset
= ecore_callbacks
->get_input(0, 0, 1);
1264 hreset
= ecore_callbacks
->get_input(0, 0, 4);
1266 long hi
= ecore_callbacks
->get_input(0, 0, 2);
1267 long lo
= ecore_callbacks
->get_input(0, 0, 3);
1268 long delay
= 10000 * hi
+ lo
;
1270 was_delay_reset
= true;
1271 #ifdef BSNES_HAS_DEBUGGER
1272 messages
<< "Executing delayed reset... This can take some time!"
1274 video_refresh_done
= false;
1275 delayreset_cycles_run
= 0;
1276 delayreset_cycles_target
= delay
;
1278 SNES::cpu
.step_event
= delayreset_fn
;
1281 if(SNES::scheduler
.exit_reason() == SNES::Scheduler::ExitReason::DebuggerEvent
1282 && SNES::debugger
.break_event
==
1283 SNES::Debugger::BreakEvent::BreakpointHit
) {
1287 SNES::cpu
.step_event
= nall::function
<bool()>();
1288 forced_hook
= false;
1289 update_trace_hook_state();
1290 if(video_refresh_done
) {
1291 //Force the reset here.
1293 messages
<< "SNES reset (forced at " << delayreset_cycles_run
<< ")"
1296 SNES::system
.power();
1298 SNES::system
.reset();
1302 SNES::system
.power();
1304 SNES::system
.reset();
1305 messages
<< "SNES reset (delayed " << delayreset_cycles_run
<< ")"
1308 messages
<< "Delayresets not supported on this bsnes version "
1309 "(needs v084 or v085)" << std::endl
;
1311 SNES::system
.power();
1313 SNES::system
.reset();
1315 } else if(delay
== 0) {
1317 SNES::system
.power();
1319 SNES::system
.reset();
1320 messages
<< "SNES reset" << std::endl
;
1325 if(!have_saved_this_frame
&& save_every_frame
&& !was_delay_reset
)
1326 SNES::system
.runtosave();
1327 #ifdef BSNES_HAS_DEBUGGER
1329 SNES::cpu
.step_event
= trace_fn
;
1333 #ifdef BSNES_HAS_DEBUGGER
1334 if(SNES::scheduler
.exit_reason() == SNES::Scheduler::ExitReason::DebuggerEvent
&&
1335 SNES::debugger
.break_event
== SNES::Debugger::BreakEvent::BreakpointHit
) {
1339 SNES::cpu
.step_event
= nall::function
<bool()>();
1341 have_saved_this_frame
= false;
1343 void c_runtosave() {
1346 stepping_into_save
= true;
1347 SNES::system
.runtosave();
1348 have_saved_this_frame
= true;
1349 stepping_into_save
= false;
1351 bool c_get_pflag() { return SNES::cpu
.controller_flag
; }
1352 void c_set_pflag(bool pflag
) { SNES::cpu
.controller_flag
= pflag
; }
1353 framebuffer::raw
& c_draw_cover() {
1354 static framebuffer::raw
x(cover_fbinfo
);
1355 redraw_cover_fbinfo();
1358 std::string
c_get_core_shortname() const
1360 #ifdef BSNES_IS_COMPAT
1361 return (stringfmt() << "bsnes" << BSNES_VERSION
<< "c").str();
1363 return (stringfmt() << "bsnes" << BSNES_VERSION
<< "a").str();
1366 void c_pre_emulate_frame(portctrl::frame
& cf
)
1368 cf
.axis3(0, 0, 1, (do_reset_flag
>= 0) ? 1 : 0);
1370 cf
.axis3(0, 0, 4, do_hreset_flag
? 1 : 0);
1371 if(do_reset_flag
>= 0) {
1372 cf
.axis3(0, 0, 2, do_reset_flag
/ 10000);
1373 cf
.axis3(0, 0, 3, do_reset_flag
% 10000);
1375 cf
.axis3(0, 0, 2, 0);
1376 cf
.axis3(0, 0, 3, 0);
1379 void c_execute_action(unsigned id
, const std::vector
<interface_action_paramval
>& p
)
1382 case 0: //Soft reset.
1384 do_hreset_flag
= false;
1386 case 1: //Hard reset.
1388 do_hreset_flag
= true;
1390 case 2: //Delayed soft reset.
1391 do_reset_flag
= p
[0].i
;
1392 do_hreset_flag
= false;
1394 case 3: //Delayed hard reset.
1395 do_reset_flag
= p
[0].i
;
1396 do_hreset_flag
= true;
1399 #ifdef BSNES_IS_COMPAT
1400 if(id
>= 4 && id
<= 23) {
1401 unsigned y
= (id
- 4) / 4;
1402 SNES::ppu
.layer_enabled
[y
][id
% 4] = !SNES::ppu
.layer_enabled
[y
][id
% 4];
1403 ecore_callbacks
->action_state_updated();
1407 const interface_device_reg
* c_get_registers() { return snes_registers
; }
1408 unsigned c_action_flags(unsigned id
)
1410 if((id
== 2 || id
== 3) && !support_dreset
)
1412 if(id
== 0 || id
== 2)
1414 if(id
== 1 || id
== 3)
1415 return support_hreset
? 1 : 0;
1416 #ifdef BSNES_IS_COMPAT
1417 if(id
>= 4 && id
<= 23) {
1418 unsigned y
= (id
- 4) / 4;
1419 return SNES::ppu
.layer_enabled
[y
][id
% 4] ? 3 : 1;
1424 int c_reset_action(bool hard
)
1426 return hard
? (support_hreset
? 1 : -1) : 0;
1428 std::pair
<uint64_t, uint64_t> c_get_bus_map()
1430 return std::make_pair(0x1000000, 0x1000000);
1432 std::list
<core_vma_info
> c_vma_list() { return get_VMAlist(); }
1433 std::set
<std::string
> c_srams() { return bsnes_srams(); }
1434 std::pair
<unsigned, unsigned> c_lightgun_scale() {
1435 return std::make_pair(256, last_PAL
? 239 : 224);
1437 void c_set_debug_flags(uint64_t addr
, unsigned int sflags
, unsigned int cflags
)
1440 if(sflags
& 8) trace_cpu_enable
= true;
1441 if(cflags
& 8) trace_cpu_enable
= false;
1442 update_trace_hook_state();
1445 if(sflags
& 8) trace_smp_enable
= true;
1446 if(cflags
& 8) trace_smp_enable
= false;
1447 update_trace_hook_state();
1450 if(sflags
& 8) trace_sa1_enable
= true;
1451 if(cflags
& 8) trace_sa1_enable
= false;
1452 update_trace_hook_state();
1454 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1455 auto _addr
= recognize_address(addr
);
1456 if(_addr
.first
== ADDR_KIND_ALL
)
1457 SNES::bus
.debugFlags(sflags
& 7, cflags
& 7);
1458 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS_PPU
1459 #ifdef BSNES_IS_COMPAT
1460 else if(_addr
.first
== 13) //VRAM.
1461 SNES::ppu
.vram_debugflags
[_addr
.second
] =
1462 SNES::ppu
.vram_debugflags
[_addr
.second
] & ~(cflags
& 7) | (sflags
& 7);
1463 else if(_addr
.first
== 14) //OAM.
1464 SNES::ppu
.oam_debugflags
[_addr
.second
] =
1465 SNES::ppu
.oam_debugflags
[_addr
.second
] & ~(cflags
& 7) | (sflags
& 7);
1466 else if(_addr
.first
== 15) //CGRAM.
1467 SNES::ppu
.cgram_debugflags
[_addr
.second
] =
1468 SNES::ppu
.cgram_debugflags
[_addr
.second
] & ~(cflags
& 7) | (sflags
& 7);
1470 else if(_addr
.first
== 16) //APURAM.
1471 SNES::smp
.debugflags
[_addr
.second
] =
1472 SNES::smp
.debugflags
[_addr
.second
] & ~(cflags
& 7) | (sflags
& 7);
1474 else if(_addr
.first
!= ADDR_KIND_NONE
&& ((sflags
| cflags
) & 7))
1475 SNES::bus
.debugFlags(sflags
& 7, cflags
& 7, _addr
.first
, _addr
.second
);
1478 void c_set_cheat(uint64_t addr
, uint64_t value
, bool set
)
1480 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1482 auto _addr
= recognize_address(addr
);
1483 //13-16 are VRAM, OAM, CGRAM and APURAM, can't cheat on those (yet).
1484 if(_addr
.first
== ADDR_KIND_NONE
|| _addr
.first
== ADDR_KIND_ALL
||
1485 (_addr
.first
>= 13 && _addr
.first
<= 16))
1488 while(x
< 0x1000000) {
1489 x
= SNES::bus
.enumerateMirrors(_addr
.first
, _addr
.second
, x
);
1492 for(size_t i
= 0; i
< SNES::cheat
.size(); i
++) {
1493 if(SNES::cheat
[i
].addr
== x
) {
1494 SNES::cheat
[i
].data
= value
;
1499 if(!s
) SNES::cheat
.append({x
, (uint8_t)value
, true});
1501 for(size_t i
= 0; i
< SNES::cheat
.size(); i
++) {
1502 if(SNES::cheat
[i
].addr
== x
) {
1503 SNES::cheat
.remove(i
);
1510 SNES::cheat
.synchronize();
1513 void c_debug_reset()
1515 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1516 SNES::bus
.clearDebugFlags();
1517 SNES::cheat
.reset();
1518 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS_PPU
1519 #ifdef BSNES_IS_COMPAT
1520 memset(SNES::ppu
.vram_debugflags
, 0, sizeof(SNES::ppu
.vram_debugflags
));
1521 memset(SNES::ppu
.oam_debugflags
, 0, sizeof(SNES::ppu
.oam_debugflags
));
1522 memset(SNES::ppu
.cgram_debugflags
, 0, sizeof(SNES::ppu
.cgram_debugflags
));
1524 memset(SNES::smp
.debugflags
, 0, sizeof(SNES::smp
.debugflags
));
1527 trace_cpu_enable
= false;
1528 trace_smp_enable
= false;
1529 update_trace_hook_state();
1531 std::vector
<std::string
> c_get_trace_cpus()
1533 std::vector
<std::string
> r
;
1536 #ifdef BSNES_SUPPORTS_TRACE_SA1
1539 //TODO: Trace various chips.
1544 struct _type_snes
: public core_type
1553 .regions
= {®ion_auto
, ®ion_ntsc
, ®ion_pal
},
1554 .images
= {{"rom", "Cartridge ROM", 1, 0, 512,
1555 "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"}},
1556 .settings
= bsnes_settings
,
1557 .core
= &bsnes_core
,
1560 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1561 uint64_t secs
, uint64_t subsecs
)
1563 return load_rom(this, img
, settings
, secs
, subsecs
,
1564 load_rom_X1
<snes_load_cartridge_normal
>);
1566 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1568 return bsnes_controllerconfig(settings
);
1571 core_sysregion
snes_pal("snes_pal", type_snes
, region_pal
);
1572 core_sysregion
snes_ntsc("snes_ntsc", type_snes
, region_ntsc
);
1574 struct _type_bsx
: public core_type
, public core_sysregion
1579 .hname
= "BS-X (non-slotted)",
1583 .regions
= {®ion_ntsc
},
1584 .images
= {{"rom", "BS-X BIOS", 1, 0, 512,
1585 "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"},
1586 {"bsx", "BS-X Flash", 2, 0, 512, "bs"}},
1587 .settings
= bsnes_settings
,
1588 .core
= &bsnes_core
,
1590 core_sysregion("bsx", *this, region_ntsc
) {}
1592 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1593 uint64_t secs
, uint64_t subsecs
)
1595 return load_rom(this, img
, settings
, secs
, subsecs
,
1596 load_rom_X2
<snes_load_cartridge_bsx
>);
1598 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1600 return bsnes_controllerconfig(settings
);
1604 struct _type_bsxslotted
: public core_type
, public core_sysregion
1608 .iname
= "bsxslotted",
1609 .hname
= "BS-X (slotted)",
1612 .bios
= "bsxslotted.sfc",
1613 .regions
= {®ion_ntsc
},
1614 .images
= {{"rom", "BS-X BIOS", 1, 0, 512,
1615 "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"},
1616 {"bsx", "BS-X Flash", 2, 0, 512, "bss"}},
1617 .settings
= bsnes_settings
,
1618 .core
= &bsnes_core
,
1620 core_sysregion("bsxslotted", *this, region_ntsc
) {}
1621 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1622 uint64_t secs
, uint64_t subsecs
)
1624 return load_rom(this, img
, settings
, secs
, subsecs
,
1625 load_rom_X2
<snes_load_cartridge_bsx_slotted
>);
1627 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1629 return bsnes_controllerconfig(settings
);
1633 struct _type_sufamiturbo
: public core_type
, public core_sysregion
1637 .iname
= "sufamiturbo",
1638 .hname
= "Sufami Turbo",
1640 .sysname
= "SufamiTurbo",
1641 .bios
= "sufamiturbo.sfc",
1642 .regions
= {®ion_ntsc
},
1644 {"rom", "ST BIOS", 1, 0, 512, "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"},
1645 {"slot-a", "ST SLOT A ROM", 2, 0, 512, "st"},
1646 {"slot-b", "ST SLOT B ROM", 2, 0, 512, "st"}
1648 .settings
= bsnes_settings
,
1649 .core
= &bsnes_core
,
1651 core_sysregion("sufamiturbo", *this, region_ntsc
) {}
1652 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1653 uint64_t secs
, uint64_t subsecs
)
1655 return load_rom(this, img
, settings
, secs
, subsecs
,
1656 load_rom_X3
<snes_load_cartridge_sufami_turbo
>);
1658 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1660 return bsnes_controllerconfig(settings
);
1664 struct _type_sgb
: public core_type
1669 .hname
= "Super Game Boy",
1673 .regions
= {®ion_auto
, ®ion_ntsc
, ®ion_pal
},
1674 .images
= {{"rom", "SGB BIOS", 1, 0, 512,
1675 "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"},
1676 {"dmg", "DMG ROM", 2, 0, 512, "gb;dmg;sgb"}},
1677 .settings
= bsnes_settings
,
1678 .core
= &bsnes_core
,
1680 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1681 uint64_t secs
, uint64_t subsecs
)
1683 return load_rom(this, img
, settings
, secs
, subsecs
,
1684 load_rom_X2
<snes_load_cartridge_super_game_boy
>);
1686 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1688 return bsnes_controllerconfig(settings
);
1691 core_sysregion
sgb_pal("sgb_pal", type_sgb
, region_pal
);
1692 core_sysregion
sgb_ntsc("sgb_ntsc", type_sgb
, region_ntsc
);
1694 void redraw_cover_fbinfo()
1696 for(size_t i
= 0; i
< sizeof(cover_fbmem
) / sizeof(cover_fbmem
[0]); i
++)
1698 std::string ident
= bsnes_core
.get_core_identifier();
1699 cover_render_string(cover_fbmem
, 0, 0, ident
, 0x7FFFF, 0x00000, 512, 448, 2048, 4);
1700 std::ostringstream name
;
1701 name
<< "Internal ROM name: ";
1702 disable_breakpoints
= true;
1703 for(unsigned i
= 0; i
< 21; i
++) {
1704 unsigned busaddr
= 0x00FFC0 + i
;
1705 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1706 unsigned char ch
= SNES::bus
.read(busaddr
, false);
1708 unsigned char ch
= SNES::bus
.read(busaddr
);
1710 if(ch
< 32 || ch
> 126)
1711 name
<< "<" << hex::to8(ch
) << ">";
1715 disable_breakpoints
= false;
1716 cover_render_string(cover_fbmem
, 0, 16, name
.str(), 0x7FFFF, 0x00000, 512, 448, 2048, 4);
1718 for(auto i
: cover_information()) {
1719 cover_render_string(cover_fbmem
, 0, y
, i
, 0x7FFFF, 0x00000, 512, 448, 2048, 4);
1722 #ifdef BSNES_SUPPORTS_ALT_TIMINGS
1723 if(SNES::config
.cpu
.alt_poll_timings
) {
1724 cover_render_string(cover_fbmem
, 0, y
, "Alternate timings enabled.", 0x7FFFF, 0x00000,
1729 #ifdef BSNES_SUPPORTS_MOUSE_SPEED_FIX
1730 if(SNES::config
.mouse_speed_fix
) {
1731 cover_render_string(cover_fbmem
, 0, y
, "Mouse speed support enabled.", 0x7FFFF, 0x00000,
1738 void my_interface::videoRefresh(const uint32_t* data
, bool hires
, bool interlace
, bool overscan
)
1741 last_interlace
= interlace
;
1742 bool region
= (SNES::system
.region() == SNES::System::Region::PAL
);
1744 if(stepping_into_save
)
1745 messages
<< "Got video refresh in runtosave, expect desyncs!" << std::endl
;
1746 video_refresh_done
= true;
1747 uint32_t fps_n
, fps_d
;
1748 auto fps
= bsnes_core
.get_video_rate();
1751 uint32_t g
= gcd(fps_n
, fps_d
);
1755 framebuffer::info inf
;
1756 inf
.type
= &framebuffer::pixfmt_lrgb
;
1757 inf
.mem
= const_cast<char*>(reinterpret_cast<const char*>(data
));
1758 inf
.physwidth
= 512;
1759 inf
.physheight
= 512;
1760 inf
.physstride
= 2048;
1761 inf
.width
= hires
? 512 : 256;
1762 inf
.height
= (region
? 239 : 224) * (interlace
? 2 : 1);
1763 inf
.stride
= interlace
? 2048 : 4096;
1765 inf
.offset_y
= (region
? (overscan
? 9 : 1) : (overscan
? 16 : 9)) * 2;
1766 framebuffer::raw
ls(inf
);
1768 ecore_callbacks
->output_frame(ls
, fps_n
, fps_d
);
1769 if(soundbuf_fill
> 0) {
1770 auto freq
= SNES::system
.apu_frequency();
1771 CORE().audio
->submit_buffer(soundbuf
, soundbuf_fill
/ 2, true, freq
/ 768.0);
1776 std::list
<core_vma_info
> get_VMAlist()
1778 std::list
<core_vma_info
> ret
;
1781 create_region(ret
, "WRAM", 0x007E0000, SNES::cpu
.wram
, 131072, false);
1782 create_region(ret
, "APURAM", 0x00000000, SNES::smp
.apuram
, 65536, false);
1783 create_region(ret
, "VRAM", 0x00010000, SNES::ppu
.vram
, 65536, false);
1784 create_region(ret
, "OAM", 0x00020000, SNES::ppu
.oam
, 544, false);
1785 create_region(ret
, "CGRAM", 0x00021000, SNES::ppu
.cgram
, 512, false);
1786 if(SNES::cartridge
.has_srtc()) create_region(ret
, "RTC", 0x00022000, SNES::srtc
.rtc
, 20, false);
1787 if(SNES::cartridge
.has_spc7110rtc()) create_region(ret
, "RTC", 0x00022000, SNES::spc7110
.rtc
, 20,
1789 if(SNES::cartridge
.has_necdsp()) {
1790 create_region(ret
, "DSPRAM", 0x00023000, reinterpret_cast<uint8_t*>(SNES::necdsp
.dataRAM
),
1792 create_region(ret
, "DSPPROM", 0xF0000000, reinterpret_cast<uint8_t*>(SNES::necdsp
.programROM
),
1794 create_region(ret
, "DSPDROM", 0xF0010000, reinterpret_cast<uint8_t*>(SNES::necdsp
.dataROM
),
1797 if(SNES::cartridge
.has_sa1())
1798 create_region(ret
, "SA1IRAM", 0x00040000, SNES::sa1
.iram
.data(), SNES::sa1
.iram
.size(),
1800 create_region(ret
, "SRAM", 0x10000000, SNES::cartridge
.ram
, false);
1801 create_region(ret
, "ROM", 0x80000000, SNES::cartridge
.rom
, true);
1802 create_region(ret
, "BUS", 0x1000000, 0x1000000, snes_bus_iospace_read
, snes_bus_iospace_write
);
1803 create_region(ret
, "PTRTABLE", 0x100000000, 0x100000, ptrtable_iospace_read
, NULL
);
1804 map_internal(ret
, "CPU_STATE", 0, &SNES::cpu
, sizeof(SNES::cpu
));
1805 map_internal(ret
, "PPU_STATE", 1, &SNES::ppu
, sizeof(SNES::ppu
));
1806 map_internal(ret
, "SMP_STATE", 2, &SNES::smp
, sizeof(SNES::smp
));
1807 map_internal(ret
, "DSP_STATE", 3, &SNES::dsp
, sizeof(SNES::dsp
));
1808 if(internal_rom
== &type_bsx
|| internal_rom
== &type_bsxslotted
) {
1809 create_region(ret
, "BSXFLASH", 0x90000000, SNES::bsxflash
.memory
, true);
1810 create_region(ret
, "BSX_RAM", 0x20000000, SNES::bsxcartridge
.sram
, false);
1811 create_region(ret
, "BSX_PRAM", 0x30000000, SNES::bsxcartridge
.psram
, false);
1813 if(internal_rom
== &type_sufamiturbo
) {
1814 create_region(ret
, "SLOTA_ROM", 0x90000000, SNES::sufamiturbo
.slotA
.rom
, true);
1815 create_region(ret
, "SLOTB_ROM", 0xA0000000, SNES::sufamiturbo
.slotB
.rom
, true);
1816 create_region(ret
, "SLOTA_RAM", 0x20000000, SNES::sufamiturbo
.slotA
.ram
, false);
1817 create_region(ret
, "SLOTB_RAM", 0x30000000, SNES::sufamiturbo
.slotB
.ram
, false);
1819 if(internal_rom
== &type_sgb
) {
1820 map_internal(ret
, "GBCPU_STATE", 4, &GameBoy::cpu
, sizeof(GameBoy::cpu
));
1821 create_region(ret
, "GBROM", 0x90000000, GameBoy::cartridge
.romdata
,
1822 GameBoy::cartridge
.romsize
, true);
1823 create_region(ret
, "GBRAM", 0x20000000, GameBoy::cartridge
.ramdata
,
1824 GameBoy::cartridge
.ramsize
, false);
1825 create_region(ret
, "GBWRAM", 0x00030000, GameBoy::cpu
.wram
, 32768, false);
1826 create_region(ret
, "GBHRAM", 0x00038000, GameBoy::cpu
.hram
, 128, true);
1831 std::pair
<int, uint64_t> recognize_address(uint64_t addr
)
1833 if(addr
== 0xFFFFFFFFFFFFFFFFULL
)
1834 return std::make_pair(ADDR_KIND_ALL
, 0);
1835 if(addr
>= 0x80000000 && addr
<= 0x8FFFFFFF) //Rom.
1836 return std::make_pair(1, addr
- 0x80000000);
1837 if(addr
>= 0x10000000 && addr
<= 0x1FFFFFFF) //SRAM.
1838 return std::make_pair(2, addr
- 0x10000000);
1839 if(addr
>= 0x007E0000 && addr
<= 0x007FFFFF) //WRAM.
1840 return std::make_pair(3, addr
- 0x007E0000);
1841 if(addr
>= 0x00040000 && addr
<= 0x000407FF) //SA1IRAM.
1842 return std::make_pair(6, addr
- 0x00040000);
1843 if(addr
>= 0x00010000 && addr
<= 0x00020000) //VRAM.
1844 return std::make_pair(13, addr
- 0x00010000);
1845 if(addr
>= 0x00020000 && addr
<= 0x0002021F) //OAM.
1846 return std::make_pair(14, addr
- 0x00020000);
1847 if(addr
>= 0x00021000 && addr
<= 0x000211FF) //CGRAM.
1848 return std::make_pair(15, addr
- 0x00021000);
1849 if(addr
>= 0x00000000 && addr
<= 0x0000FFFF) //APURAM.
1850 return std::make_pair(16, addr
- 0x00000000);
1851 if(internal_rom
== &type_sufamiturbo
) {
1852 if(addr
>= 0x90000000 && addr
<= 0x9FFFFFFF) //SufamiTurboA Rom.
1853 return std::make_pair(8, addr
- 0x90000000);
1854 if(addr
>= 0xA0000000 && addr
<= 0xAFFFFFFF) //SufamiTurboB Rom.
1855 return std::make_pair(9, addr
- 0x90000000);
1856 if(addr
>= 0x20000000 && addr
<= 0x2FFFFFFF) //SufamiTurboA Ram.
1857 return std::make_pair(10, addr
- 0x20000000);
1858 if(addr
>= 0x20000000 && addr
<= 0x3FFFFFFF) //SufamiTurboB Ram.
1859 return std::make_pair(11, addr
- 0x30000000);
1861 if(internal_rom
== &type_bsx
|| internal_rom
== &type_bsxslotted
) {
1862 if(addr
>= 0x90000000 && addr
<= 0x9FFFFFFF) //BSX flash.
1863 return std::make_pair(12, addr
- 0x90000000);
1865 if(addr
>= 0x01000000 && addr
<= 0x01FFFFFF) //BUS.
1866 return std::make_pair(255, addr
- 0x01000000);
1867 return std::make_pair(ADDR_KIND_NONE
, 0);
1870 command::fnptr
<command::arg_filename
> dump_core(lsnes_cmds
, "dump-core", "No description available",
1871 "No description available\n",
1872 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
1873 std::vector
<char> out
;
1874 bsnes_core
.serialize(out
);
1875 std::ofstream
x(args
, std::ios_base::out
| std::ios_base::binary
);
1876 x
.write(&out
[0], out
.size());
1879 #ifdef BSNES_HAS_DEBUGGER
1880 lua::state
* snes_debug_cb_keys
[SNES::Debugger::Breakpoints
];
1881 lua::state
* snes_debug_cb_trace
;
1883 void snesdbg_execute_callback(lua::state
*& cb
, signed r
)
1885 auto& core
= CORE();
1888 cb
->pushlightuserdata(&cb
);
1889 cb
->gettable(LUA_REGISTRYINDEX
);
1891 if(cb
->type(-2) == LUA_TFUNCTION
) {
1892 int s
= cb
->pcall(1, 0, 0);
1896 messages
<< "Can't execute debug callback" << std::endl
;
1899 if(core
.lua2
->requests_repaint
) {
1900 core
.lua2
->requests_repaint
= false;
1901 core
.command
->invoke("repaint");
1905 void snesdbg_on_break()
1907 signed r
= SNES::debugger
.breakpoint_hit
;
1908 snesdbg_execute_callback(snes_debug_cb_keys
[r
], r
);
1911 void snesdbg_on_trace()
1913 snesdbg_execute_callback(snes_debug_cb_trace
, -1);
1916 void snesdbg_set_callback(lua::state
& L
, lua::state
*& cb
)
1918 cb
= &L
.get_master();
1919 L
.pushlightuserdata(&cb
);
1921 L
.settable(LUA_REGISTRYINDEX
);
1924 bool snesdbg_get_bp_enabled(lua::state
& L
)
1927 L
.getfield(-1, "addr");
1928 r
= (L
.type(-1) == LUA_TNUMBER
);
1933 uint32_t snesdbg_get_bp_addr(lua::state
& L
)
1936 L
.getfield(-1, "addr");
1937 if(L
.type(-1) == LUA_TNUMBER
)
1938 r
= static_cast<uint32_t>(L
.tointeger(-1));
1943 uint32_t snesdbg_get_bp_data(lua::state
& L
)
1946 L
.getfield(-1, "data");
1947 if(L
.type(-1) == LUA_TNUMBER
)
1948 r
= static_cast<signed>(L
.tointeger(-1));
1953 SNES::Debugger::Breakpoint::Mode
snesdbg_get_bp_mode(lua::state
& L
)
1955 SNES::Debugger::Breakpoint::Mode r
= SNES::Debugger::Breakpoint::Mode::Exec
;
1956 L
.getfield(-1, "mode");
1957 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "e"))
1958 r
= SNES::Debugger::Breakpoint::Mode::Exec
;
1959 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "x"))
1960 r
= SNES::Debugger::Breakpoint::Mode::Exec
;
1961 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "exec"))
1962 r
= SNES::Debugger::Breakpoint::Mode::Exec
;
1963 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "r"))
1964 r
= SNES::Debugger::Breakpoint::Mode::Read
;
1965 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "read"))
1966 r
= SNES::Debugger::Breakpoint::Mode::Read
;
1967 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "w"))
1968 r
= SNES::Debugger::Breakpoint::Mode::Write
;
1969 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "write"))
1970 r
= SNES::Debugger::Breakpoint::Mode::Write
;
1975 SNES::Debugger::Breakpoint::Source
snesdbg_get_bp_source(lua::state
& L
)
1977 SNES::Debugger::Breakpoint::Source r
= SNES::Debugger::Breakpoint::Source::CPUBus
;
1978 L
.getfield(-1, "source");
1979 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "cpubus"))
1980 r
= SNES::Debugger::Breakpoint::Source::CPUBus
;
1981 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "apuram"))
1982 r
= SNES::Debugger::Breakpoint::Source::APURAM
;
1983 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "vram"))
1984 r
= SNES::Debugger::Breakpoint::Source::VRAM
;
1985 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "oam"))
1986 r
= SNES::Debugger::Breakpoint::Source::OAM
;
1987 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "cgram"))
1988 r
= SNES::Debugger::Breakpoint::Source::CGRAM
;
1993 void snesdbg_get_bp_callback(lua::state
& L
)
1995 L
.getfield(-1, "callback");
1998 int setdebug(lua::state
& L
, lua::parameters
& P
)
2005 if(r
>= SNES::Debugger::Breakpoints
)
2006 throw std::runtime_error("Bad breakpoint number");
2007 if(P
.is_novalue()) {
2009 SNES::debugger
.breakpoint
[r
].enabled
= false;
2011 } else if(P
.is_table()) {
2014 auto& x
= SNES::debugger
.breakpoint
[r
];
2015 x
.enabled
= snesdbg_get_bp_enabled(L
);
2016 x
.addr
= snesdbg_get_bp_addr(L
);
2017 x
.data
= snesdbg_get_bp_data(L
);
2018 x
.mode
= snesdbg_get_bp_mode(L
);
2019 x
.source
= snesdbg_get_bp_source(L
);
2020 snesdbg_get_bp_callback(L
);
2021 snesdbg_set_callback(L
, snes_debug_cb_keys
[r
]);
2025 P
.expected("table or nil");
2026 return 0; //NOTREACHED.
2029 int setstep(lua::state
& L
, lua::parameters
& P
)
2035 if(P
.is_function() || P
.is_novalue()) lfn
= P
.skip();
2038 snesdbg_set_callback(L
, snes_debug_cb_trace
);
2040 update_trace_hook_state();
2045 int settrace(lua::state
& L
, lua::parameters
& P
)
2051 CORE().command
->invoke("tracelog cpu " + r
);
2055 command::fnptr
<const std::string
&> start_trace(lsnes_cmds
, "set-trace", "No description available",
2056 "No description available\n",
2057 [](const std::string
& r
) throw(std::bad_alloc
, std::runtime_error
) {
2058 CORE().command
->invoke("tracelog cpu " + r
);
2061 #ifdef BSNES_IS_COMPAT
2062 int enablelayer(lua::state
& L
, lua::parameters
& P
)
2064 unsigned layer
, priority
;
2067 P(layer
, priority
, enabled
);
2069 SNES::ppu
.layer_enable(layer
, priority
, enabled
);
2074 int smpdisasm(lua::state
& L
, lua::parameters
& P
)
2080 nall::string _disasm
= SNES::smp
.disassemble_opcode(addr
);
2081 std::string
disasm(_disasm
, _disasm
.length());
2082 L
.pushlstring(disasm
);
2086 lua::functions
debug_fns_snes(lua_func_misc
, "bsnes", {
2087 #ifdef BSNES_IS_COMPAT
2088 {"enablelayer", enablelayer
},
2090 {"smpdisasm", smpdisasm
},
2093 lua::functions
debug_fns_memory(lua_func_misc
, "memory", {
2094 {"setdebug", setdebug
},
2095 {"setstep", setstep
},
2096 {"settrace", settrace
},
2099 void snesdbg_on_break() {}
2100 void snesdbg_on_trace() {}
2106 register_sysregion_mapping("snes_pal", "SNES");
2107 register_sysregion_mapping("snes_ntsc", "SNES");
2108 register_sysregion_mapping("bsx", "SNES");
2109 register_sysregion_mapping("bsxslotted", "SNES");
2110 register_sysregion_mapping("sufamiturbo", "SNES");
2111 register_sysregion_mapping("sgb_ntsc", "SGB");
2112 register_sysregion_mapping("sgb_pal", "SGB");