Refactor some generic reading/writing routines out of moviefile.cpp
[lsnes.git] / src / util / Makefile
blob11ad6e5d448ffa550736e00f2f17a8609d341eb0
1 OBJECTS=$(patsubst %.cpp,%.$(OBJECT_SUFFIX),$(wildcard *.cpp))
3 .PRECIOUS: %.$(OBJECT_SUFFIX) %.files
5 __all_files__: $(OBJECTS)
6 @true
8 %.$(OBJECT_SUFFIX): %.cpp %.cpp.dep
9 $(REALCC) -c -o $@ $< -I../../include $(CFLAGS)
11 precheck:
12 ../../buildaux/mkdeps.exe ../../include -- *.cpp
13 @true
15 forcelook:
16 @true
18 clean:
19 rm -f $(OBJECTS) *.ldflags