Actually call on_reset callback
[lsnes.git] / include / library / memorywatch-null.hpp
blob04326384d0df8e3f5073f3ccaa78b96e05d13a74
1 #ifndef _library__memorywatch_null__hpp__included__
2 #define _library__memorywatch_null__hpp__included__
4 #include "memorywatch.hpp"
5 #include <string>
6 #include <functional>
8 namespace memorywatch
10 struct output_null : public item_printer
12 output_null();
13 ~output_null();
14 void show(const std::string& iname, const std::string& val);
15 void reset();
19 #endif