1 #include "core/keymapper.hpp"
2 #include "core/command.hpp"
3 #include "lua/internal.hpp"
8 lua::fnptr2
kbind(lua_func_misc
, "keyboard.bind", [](lua::state
& L
, lua::parameters
& P
) -> int {
9 auto mod
= P
.arg
<std::string
>();
10 auto mask
= P
.arg
<std::string
>();
11 auto key
= P
.arg
<std::string
>();
12 auto cmd
= P
.arg
<std::string
>();
13 lsnes_mapper
.bind(mod
, mask
, key
, cmd
);
17 lua::fnptr2
kunbind(lua_func_misc
, "keyboard.unbind", [](lua::state
& L
, lua::parameters
& P
)
19 auto mod
= P
.arg
<std::string
>();
20 auto mask
= P
.arg
<std::string
>();
21 auto key
= P
.arg
<std::string
>();
22 lsnes_mapper
.unbind(mod
, mask
, key
);
26 lua::fnptr2
kalias(lua_func_misc
, "keyboard.alias", [](lua::state
& L
, lua::parameters
& P
)
28 auto alias
= P
.arg
<std::string
>();
29 auto cmds
= P
.arg
<std::string
>();
30 lsnes_cmd
.set_alias_for(alias
, cmds
);
31 refresh_alias_binds();