1 #ifndef _library__lua_framebuffer__hpp__included__
2 #define _library__lua_framebuffer__hpp__included__
4 #include "lua-base.hpp"
5 #include "framebuffer.hpp"
15 struct framebuffer::queue
* queue
;
20 framebuffer::color
get_fb_color(lua::state
& L
, int index
, const std::string
& fname
)
21 throw(std::bad_alloc
, std::runtime_error
);
22 framebuffer::color
get_fb_color(lua::state
& L
, int index
, const std::string
& fname
, int64_t dflt
)
23 throw(std::bad_alloc
, std::runtime_error
);