1 /*************************************************************************
2 * Copyright (C) 2011-2013 by Ilari Liusvaara *
4 * This program is free software: you can redistribute it and/or modify *
5 * it under the terms of the GNU General Public License as published by *
6 * the Free Software Foundation, either version 3 of the License, or *
7 * (at your option) any later version. *
9 * This program is distributed in the hope that it will be useful, *
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
12 * GNU General Public License for more details. *
14 * You should have received a copy of the GNU General Public License *
15 * along with this program. If not, see <http://www.gnu.org/licenses/>. *
16 *************************************************************************/
25 #include "core/audioapi.hpp"
26 #include "core/misc.hpp"
27 #include "core/command.hpp"
28 #include "core/controllerframe.hpp"
29 #include "core/dispatch.hpp"
30 #include "core/framebuffer.hpp"
31 #include "core/settings.hpp"
32 #include "core/window.hpp"
33 #include "interface/cover.hpp"
34 #include "interface/romtype.hpp"
35 #include "interface/setting.hpp"
36 #include "interface/callbacks.hpp"
37 #include "library/framebuffer-pixfmt-lrgb.hpp"
38 #include "library/hex.hpp"
39 #include "library/string.hpp"
40 #include "library/controller-data.hpp"
41 #include "library/framebuffer.hpp"
42 #include "library/lua-base.hpp"
43 #include "lua/internal.hpp"
44 #ifdef BSNES_HAS_DEBUGGER
47 #include <snes/snes.hpp>
48 #include <gameboy/gameboy.hpp>
49 #include LIBSNES_INCLUDE_FILE
51 #define DURATION_NTSC_FRAME 357366
52 #define DURATION_NTSC_FIELD 357368
53 #define DURATION_PAL_FRAME 425568
54 #define DURATION_PAL_FIELD 425568
55 #define ROM_TYPE_NONE 0
56 #define ROM_TYPE_SNES 1
57 #define ROM_TYPE_BSX 2
58 #define ROM_TYPE_BSXSLOTTED 3
59 #define ROM_TYPE_SUFAMITURBO 4
60 #define ROM_TYPE_SGB 5
62 #define ADDR_KIND_ALL -1
63 #define ADDR_KIND_NONE -2
67 bool p1disable
= false;
68 bool do_hreset_flag
= false;
69 long do_reset_flag
= -1;
70 bool support_hreset
= false;
71 bool support_dreset
= false;
72 bool save_every_frame
= false;
73 bool have_saved_this_frame
= false;
74 int16_t blanksound
[1070] = {0};
75 int16_t soundbuf
[8192] = {0};
76 size_t soundbuf_fill
= 0;
77 bool last_hires
= false;
78 bool last_interlace
= false;
79 bool last_PAL
= false;
80 bool disable_breakpoints
= false;
81 uint64_t trace_counter
;
82 bool trace_cpu_enable
;
83 bool trace_smp_enable
;
85 bool stepping_into_save
;
86 bool video_refresh_done
;
87 bool forced_hook
= false;
88 std::map
<int16_t, std::pair
<uint64_t, uint64_t>> ptrmap
;
89 uint32_t cover_fbmem
[512 * 448];
91 unsigned long long delayreset_cycles_run
;
92 unsigned long long delayreset_cycles_target
;
95 struct framebuffer::info cover_fbinfo
= {
96 &framebuffer::pixfmt_lrgb
, //Format.
97 (char*)cover_fbmem
, //Memory.
98 512, 448, 2048, //Physical size.
99 512, 448, 2048, //Logical size.
103 struct interface_device_reg snes_registers
[] = {
104 {"pbpc", []() -> uint64_t { return SNES::cpu
.regs
.pc
; }, [](uint64_t v
) { SNES::cpu
.regs
.pc
= v
; }},
105 {"pb", []() -> uint64_t { return SNES::cpu
.regs
.pc
>> 16; },
106 [](uint64_t v
) { SNES::cpu
.regs
.pc
= (v
<< 16) | (SNES::cpu
.regs
.pc
& 0xFFFF); }},
107 {"pc", []() -> uint64_t { return SNES::cpu
.regs
.pc
& 0xFFFF; },
108 [](uint64_t v
) { SNES::cpu
.regs
.pc
= (v
& 0xFFFF) | (SNES::cpu
.regs
.pc
& ~0xFFFF); }},
109 {"r0", []() -> uint64_t { return SNES::cpu
.regs
.r
[0]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[0] = v
; }},
110 {"r1", []() -> uint64_t { return SNES::cpu
.regs
.r
[1]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[1] = v
; }},
111 {"r2", []() -> uint64_t { return SNES::cpu
.regs
.r
[2]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[2] = v
; }},
112 {"r3", []() -> uint64_t { return SNES::cpu
.regs
.r
[3]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[3] = v
; }},
113 {"r4", []() -> uint64_t { return SNES::cpu
.regs
.r
[4]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[4] = v
; }},
114 {"r5", []() -> uint64_t { return SNES::cpu
.regs
.r
[5]; }, [](uint64_t v
) { SNES::cpu
.regs
.r
[5] = v
; }},
115 {"a", []() -> uint64_t { return SNES::cpu
.regs
.a
; }, [](uint64_t v
) { SNES::cpu
.regs
.a
= v
; }},
116 {"x", []() -> uint64_t { return SNES::cpu
.regs
.x
; }, [](uint64_t v
) { SNES::cpu
.regs
.x
= v
; }},
117 {"y", []() -> uint64_t { return SNES::cpu
.regs
.y
; }, [](uint64_t v
) { SNES::cpu
.regs
.y
= v
; }},
118 {"z", []() -> uint64_t { return SNES::cpu
.regs
.z
; }, [](uint64_t v
) { SNES::cpu
.regs
.z
= v
; }},
119 {"s", []() -> uint64_t { return SNES::cpu
.regs
.s
; }, [](uint64_t v
) { SNES::cpu
.regs
.s
= v
; }},
120 {"d", []() -> uint64_t { return SNES::cpu
.regs
.d
; }, [](uint64_t v
) { SNES::cpu
.regs
.d
= v
; }},
121 {"db", []() -> uint64_t { return SNES::cpu
.regs
.db
; }, [](uint64_t v
) { SNES::cpu
.regs
.db
= v
; }},
122 {"p", []() -> uint64_t { return SNES::cpu
.regs
.p
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
= v
; }},
123 {"e", []() -> uint64_t { return SNES::cpu
.regs
.e
; }, [](uint64_t v
) { SNES::cpu
.regs
.e
= v
; }},
124 {"irq", []() -> uint64_t { return SNES::cpu
.regs
.irq
; }, [](uint64_t v
) { SNES::cpu
.regs
.irq
= v
; }},
125 {"wai", []() -> uint64_t { return SNES::cpu
.regs
.wai
; }, [](uint64_t v
) { SNES::cpu
.regs
.wai
= v
; }},
126 {"mdr", []() -> uint64_t { return SNES::cpu
.regs
.mdr
; }, [](uint64_t v
) { SNES::cpu
.regs
.mdr
= v
; }},
127 {"vector", []() -> uint64_t { return SNES::cpu
.regs
.vector
; },
128 [](uint64_t v
) { SNES::cpu
.regs
.vector
= v
; }},
129 {"aa", []() -> uint64_t { return SNES::cpu
.aa
; }, [](uint64_t v
) { SNES::cpu
.aa
= v
; }},
130 {"rd", []() -> uint64_t { return SNES::cpu
.rd
; }, [](uint64_t v
) { SNES::cpu
.rd
= v
; }},
131 {"sp", []() -> uint64_t { return SNES::cpu
.sp
; }, [](uint64_t v
) { SNES::cpu
.sp
= v
; }},
132 {"dp", []() -> uint64_t { return SNES::cpu
.dp
; }, [](uint64_t v
) { SNES::cpu
.dp
= v
; }},
133 {"p_n", []() -> uint64_t { return SNES::cpu
.regs
.p
.n
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.n
= v
; },
135 {"p_v", []() -> uint64_t { return SNES::cpu
.regs
.p
.v
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.v
= v
; },
137 {"p_m", []() -> uint64_t { return SNES::cpu
.regs
.p
.m
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.m
= v
; },
139 {"p_x", []() -> uint64_t { return SNES::cpu
.regs
.p
.x
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.x
= v
; },
141 {"p_d", []() -> uint64_t { return SNES::cpu
.regs
.p
.d
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.d
= v
; },
143 {"p_i", []() -> uint64_t { return SNES::cpu
.regs
.p
.i
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.i
= v
; },
145 {"p_z", []() -> uint64_t { return SNES::cpu
.regs
.p
.z
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.z
= v
; },
147 {"p_c", []() -> uint64_t { return SNES::cpu
.regs
.p
.c
; }, [](uint64_t v
) { SNES::cpu
.regs
.p
.c
= v
; },
149 #ifdef BSNES_IS_COMPAT
150 {"ppu_display_disabled", []() -> uint64_t { return SNES::ppu
.regs
.display_disabled
; },
151 [](uint64_t v
) { SNES::ppu
.regs
.display_disabled
= v
; }, true},
152 {"ppu_oam_priority", []() -> uint64_t { return SNES::ppu
.regs
.oam_priority
; },
153 [](uint64_t v
) { SNES::ppu
.regs
.oam_priority
= v
; }, true},
154 {"ppu_bg_tilesize[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tilesize
[0]; },
155 [](uint64_t v
) { SNES::ppu
.regs
.bg_tilesize
[0] = v
; }, true},
156 {"ppu_bg_tilesize[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tilesize
[1]; },
157 [](uint64_t v
) { SNES::ppu
.regs
.bg_tilesize
[1] = v
; }, true},
158 {"ppu_bg_tilesize[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tilesize
[2]; },
159 [](uint64_t v
) { SNES::ppu
.regs
.bg_tilesize
[2] = v
; }, true},
160 {"ppu_bg_tilesize[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tilesize
[3]; },
161 [](uint64_t v
) { SNES::ppu
.regs
.bg_tilesize
[3] = v
; }, true},
162 {"ppu_bg3_priority", []() -> uint64_t { return SNES::ppu
.regs
.bg3_priority
; },
163 [](uint64_t v
) { SNES::ppu
.regs
.bg3_priority
= v
; }, true},
164 {"ppu_mosaic_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_enabled
[0]; },
165 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_enabled
[0] = v
; }, true},
166 {"ppu_mosaic_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_enabled
[1]; },
167 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_enabled
[1] = v
; }, true},
168 {"ppu_mosaic_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_enabled
[2]; },
169 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_enabled
[2] = v
; }, true},
170 {"ppu_mosaic_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_enabled
[3]; },
171 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_enabled
[3] = v
; }, true},
172 {"ppu_vram_incmode", []() -> uint64_t { return SNES::ppu
.regs
.vram_incmode
; },
173 [](uint64_t v
) { SNES::ppu
.regs
.vram_incmode
= v
; }, true},
174 {"ppu_mode7_vflip", []() -> uint64_t { return SNES::ppu
.regs
.mode7_vflip
; },
175 [](uint64_t v
) { SNES::ppu
.regs
.mode7_vflip
= v
; }, true},
176 {"ppu_mode7_hflip", []() -> uint64_t { return SNES::ppu
.regs
.mode7_hflip
; },
177 [](uint64_t v
) { SNES::ppu
.regs
.mode7_hflip
= v
; }, true},
178 {"ppu_window1_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[0]; },
179 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[0] = v
; }, true},
180 {"ppu_window1_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[1]; },
181 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[1] = v
; }, true},
182 {"ppu_window1_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[2]; },
183 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[2] = v
; }, true},
184 {"ppu_window1_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[3]; },
185 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[3] = v
; }, true},
186 {"ppu_window1_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[4]; },
187 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[4] = v
; }, true},
188 {"ppu_window1_enabled[5]", []() -> uint64_t { return SNES::ppu
.regs
.window1_enabled
[5]; },
189 [](uint64_t v
) { SNES::ppu
.regs
.window1_enabled
[5] = v
; }, true},
190 {"ppu_window1_invert[0]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[0]; },
191 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[0] = v
; }, true},
192 {"ppu_window1_invert[1]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[1]; },
193 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[1] = v
; }, true},
194 {"ppu_window1_invert[2]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[2]; },
195 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[2] = v
; }, true},
196 {"ppu_window1_invert[3]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[3]; },
197 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[3] = v
; }, true},
198 {"ppu_window1_invert[4]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[4]; },
199 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[4] = v
; }, true},
200 {"ppu_window1_invert[5]", []() -> uint64_t { return SNES::ppu
.regs
.window1_invert
[5]; },
201 [](uint64_t v
) { SNES::ppu
.regs
.window1_invert
[5] = v
; }, true},
202 {"ppu_window2_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[0]; },
203 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[0] = v
; }, true},
204 {"ppu_window2_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[1]; },
205 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[1] = v
; }, true},
206 {"ppu_window2_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[2]; },
207 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[2] = v
; }, true},
208 {"ppu_window2_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[3]; },
209 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[3] = v
; }, true},
210 {"ppu_window2_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[4]; },
211 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[4] = v
; }, true},
212 {"ppu_window2_enabled[5]", []() -> uint64_t { return SNES::ppu
.regs
.window2_enabled
[5]; },
213 [](uint64_t v
) { SNES::ppu
.regs
.window2_enabled
[5] = v
; }, true},
214 {"ppu_window2_invert[0]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[0]; },
215 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[0] = v
; }, true},
216 {"ppu_window2_invert[1]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[1]; },
217 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[1] = v
; }, true},
218 {"ppu_window2_invert[2]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[2]; },
219 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[2] = v
; }, true},
220 {"ppu_window2_invert[3]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[3]; },
221 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[3] = v
; }, true},
222 {"ppu_window2_invert[4]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[4]; },
223 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[4] = v
; }, true},
224 {"ppu_window2_invert[5]", []() -> uint64_t { return SNES::ppu
.regs
.window2_invert
[5]; },
225 [](uint64_t v
) { SNES::ppu
.regs
.window2_invert
[5] = v
; }, true},
226 {"ppu_bg_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[0]; },
227 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[0] = v
; }, true},
228 {"ppu_bg_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[1]; },
229 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[1] = v
; }, true},
230 {"ppu_bg_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[2]; },
231 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[2] = v
; }, true},
232 {"ppu_bg_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[3]; },
233 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[3] = v
; }, true},
234 {"ppu_bg_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.bg_enabled
[4]; },
235 [](uint64_t v
) { SNES::ppu
.regs
.bg_enabled
[4] = v
; }, true},
236 {"ppu_bgsub_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[0]; },
237 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[0] = v
; }, true},
238 {"ppu_bgsub_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[1]; },
239 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[1] = v
; }, true},
240 {"ppu_bgsub_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[2]; },
241 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[2] = v
; }, true},
242 {"ppu_bgsub_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[3]; },
243 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[3] = v
; }, true},
244 {"ppu_bgsub_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.bgsub_enabled
[4]; },
245 [](uint64_t v
) { SNES::ppu
.regs
.bgsub_enabled
[4] = v
; }, true},
246 {"ppu_window_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[0]; },
247 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[0] = v
; }, true},
248 {"ppu_window_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[1]; },
249 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[1] = v
; }, true},
250 {"ppu_window_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[2]; },
251 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[2] = v
; }, true},
252 {"ppu_window_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[3]; },
253 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[3] = v
; }, true},
254 {"ppu_window_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.window_enabled
[4]; },
255 [](uint64_t v
) { SNES::ppu
.regs
.window_enabled
[4] = v
; }, true},
256 {"ppu_sub_window_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[0]; },
257 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[0] = v
; }, true},
258 {"ppu_sub_window_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[1]; },
259 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[1] = v
; }, true},
260 {"ppu_sub_window_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[2]; },
261 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[2] = v
; }, true},
262 {"ppu_sub_window_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[3]; },
263 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[3] = v
; }, true},
264 {"ppu_sub_window_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.sub_window_enabled
[4]; },
265 [](uint64_t v
) { SNES::ppu
.regs
.sub_window_enabled
[4] = v
; }, true},
266 {"ppu_addsub_mode", []() -> uint64_t { return SNES::ppu
.regs
.addsub_mode
; },
267 [](uint64_t v
) { SNES::ppu
.regs
.addsub_mode
= v
; }, true},
268 {"ppu_direct_color", []() -> uint64_t { return SNES::ppu
.regs
.direct_color
; },
269 [](uint64_t v
) { SNES::ppu
.regs
.direct_color
= v
; }, true},
270 {"ppu_color_mode", []() -> uint64_t { return SNES::ppu
.regs
.color_mode
; },
271 [](uint64_t v
) { SNES::ppu
.regs
.color_mode
= v
; }, true},
272 {"ppu_color_halve", []() -> uint64_t { return SNES::ppu
.regs
.color_halve
; },
273 [](uint64_t v
) { SNES::ppu
.regs
.color_halve
= v
; }, true},
274 {"ppu_color_enabled[0]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[0]; },
275 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[0] = v
; }, true},
276 {"ppu_color_enabled[1]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[1]; },
277 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[1] = v
; }, true},
278 {"ppu_color_enabled[2]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[2]; },
279 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[2] = v
; }, true},
280 {"ppu_color_enabled[3]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[3]; },
281 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[3] = v
; }, true},
282 {"ppu_color_enabled[4]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[4]; },
283 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[4] = v
; }, true},
284 {"ppu_color_enabled[5]", []() -> uint64_t { return SNES::ppu
.regs
.color_enabled
[5]; },
285 [](uint64_t v
) { SNES::ppu
.regs
.color_enabled
[5] = v
; }, true},
286 {"ppu_mode7_extbg", []() -> uint64_t { return SNES::ppu
.regs
.mode7_extbg
; },
287 [](uint64_t v
) { SNES::ppu
.regs
.mode7_extbg
= v
; }, true},
288 {"ppu_pseudo_hires", []() -> uint64_t { return SNES::ppu
.regs
.pseudo_hires
; },
289 [](uint64_t v
) { SNES::ppu
.regs
.pseudo_hires
= v
; }, true},
290 {"ppu_overscan", []() -> uint64_t { return SNES::ppu
.regs
.overscan
; },
291 [](uint64_t v
) { SNES::ppu
.regs
.overscan
= v
; }, true},
292 {"ppu_oam_interlace", []() -> uint64_t { return SNES::ppu
.regs
.oam_interlace
; },
293 [](uint64_t v
) { SNES::ppu
.regs
.oam_interlace
= v
; }, true},
294 {"ppu_interlace", []() -> uint64_t { return SNES::ppu
.regs
.interlace
; },
295 [](uint64_t v
) { SNES::ppu
.regs
.interlace
= v
; }, true},
296 {"ppu_latch_hcounter", []() -> uint64_t { return SNES::ppu
.regs
.latch_hcounter
; },
297 [](uint64_t v
) { SNES::ppu
.regs
.latch_hcounter
= v
; }, true},
298 {"ppu_latch_vcounter", []() -> uint64_t { return SNES::ppu
.regs
.latch_vcounter
; },
299 [](uint64_t v
) { SNES::ppu
.regs
.latch_vcounter
= v
; }, true},
300 {"ppu_counters_latched", []() -> uint64_t { return SNES::ppu
.regs
.counters_latched
; },
301 [](uint64_t v
) { SNES::ppu
.regs
.counters_latched
= v
; }, true},
302 {"ppu_time_over", []() -> uint64_t { return SNES::ppu
.regs
.time_over
; },
303 [](uint64_t v
) { SNES::ppu
.regs
.time_over
= v
; }, true},
304 {"ppu_range_over", []() -> uint64_t { return SNES::ppu
.regs
.range_over
; },
305 [](uint64_t v
) { SNES::ppu
.regs
.range_over
= v
; }, true},
306 {"ppu_ppu1_mdr", []() -> uint64_t { return SNES::ppu
.regs
.ppu1_mdr
; },
307 [](uint64_t v
) { SNES::ppu
.regs
.ppu1_mdr
= v
; }},
308 {"ppu_ppu2_mdr", []() -> uint64_t { return SNES::ppu
.regs
.ppu2_mdr
; },
309 [](uint64_t v
) { SNES::ppu
.regs
.ppu2_mdr
= v
; }},
310 {"ppu_bg_y[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_y
[0]; },
311 [](uint64_t v
) { SNES::ppu
.regs
.bg_y
[0] = v
; }},
312 {"ppu_bg_y[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_y
[1]; },
313 [](uint64_t v
) { SNES::ppu
.regs
.bg_y
[1] = v
; }},
314 {"ppu_bg_y[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_y
[2]; },
315 [](uint64_t v
) { SNES::ppu
.regs
.bg_y
[2] = v
; }},
316 {"ppu_bg_y[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_y
[3]; },
317 [](uint64_t v
) { SNES::ppu
.regs
.bg_y
[3] = v
; }},
318 {"ppu_ioamaddr", []() -> uint64_t { return SNES::ppu
.regs
.ioamaddr
; },
319 [](uint64_t v
) { SNES::ppu
.regs
.ioamaddr
= v
; }},
320 {"ppu_icgramaddr", []() -> uint64_t { return SNES::ppu
.regs
.icgramaddr
; },
321 [](uint64_t v
) { SNES::ppu
.regs
.icgramaddr
= v
; }},
322 {"ppu_display_brightness", []() -> uint64_t { return SNES::ppu
.regs
.display_brightness
; },
323 [](uint64_t v
) { SNES::ppu
.regs
.display_brightness
= v
; }},
324 {"ppu_oam_basesize", []() -> uint64_t { return SNES::ppu
.regs
.oam_basesize
; },
325 [](uint64_t v
) { SNES::ppu
.regs
.oam_basesize
= v
; }},
326 {"ppu_oam_nameselect", []() -> uint64_t { return SNES::ppu
.regs
.oam_nameselect
; },
327 [](uint64_t v
) { SNES::ppu
.regs
.oam_nameselect
= v
; }},
328 {"ppu_oam_tdaddr", []() -> uint64_t { return SNES::ppu
.regs
.oam_tdaddr
; },
329 [](uint64_t v
) { SNES::ppu
.regs
.oam_tdaddr
= v
; }},
330 {"ppu_oam_baseaddr", []() -> uint64_t { return SNES::ppu
.regs
.oam_baseaddr
; },
331 [](uint64_t v
) { SNES::ppu
.regs
.oam_baseaddr
= v
; }},
332 {"ppu_oam_addr", []() -> uint64_t { return SNES::ppu
.regs
.oam_addr
; },
333 [](uint64_t v
) { SNES::ppu
.regs
.oam_addr
= v
; }},
334 {"ppu_oam_firstsprite", []() -> uint64_t { return SNES::ppu
.regs
.oam_firstsprite
; },
335 [](uint64_t v
) { SNES::ppu
.regs
.oam_firstsprite
= v
; }},
336 {"ppu_oam_latchdata", []() -> uint64_t { return SNES::ppu
.regs
.oam_latchdata
; },
337 [](uint64_t v
) { SNES::ppu
.regs
.oam_latchdata
= v
; }},
338 {"ppu_bg_mode", []() -> uint64_t { return SNES::ppu
.regs
.bg_mode
; },
339 [](uint64_t v
) { SNES::ppu
.regs
.bg_mode
= v
; }},
340 {"ppu_mosaic_size", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_size
; },
341 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_size
= v
; }},
342 {"ppu_mosaic_countdown", []() -> uint64_t { return SNES::ppu
.regs
.mosaic_countdown
; },
343 [](uint64_t v
) { SNES::ppu
.regs
.mosaic_countdown
= v
; }},
344 {"ppu_bg_scaddr[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scaddr
[0]; },
345 [](uint64_t v
) { SNES::ppu
.regs
.bg_scaddr
[0] = v
; }},
346 {"ppu_bg_scaddr[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scaddr
[1]; },
347 [](uint64_t v
) { SNES::ppu
.regs
.bg_scaddr
[1] = v
; }},
348 {"ppu_bg_scaddr[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scaddr
[2]; },
349 [](uint64_t v
) { SNES::ppu
.regs
.bg_scaddr
[2] = v
; }},
350 {"ppu_bg_scaddr[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scaddr
[3]; },
351 [](uint64_t v
) { SNES::ppu
.regs
.bg_scaddr
[3] = v
; }},
352 {"ppu_bg_scsize[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scsize
[0]; },
353 [](uint64_t v
) { SNES::ppu
.regs
.bg_scsize
[0] = v
; }},
354 {"ppu_bg_scsize[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scsize
[1]; },
355 [](uint64_t v
) { SNES::ppu
.regs
.bg_scsize
[1] = v
; }},
356 {"ppu_bg_scsize[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scsize
[2]; },
357 [](uint64_t v
) { SNES::ppu
.regs
.bg_scsize
[2] = v
; }},
358 {"ppu_bg_scsize[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_scsize
[3]; },
359 [](uint64_t v
) { SNES::ppu
.regs
.bg_scsize
[3] = v
; }},
360 {"ppu_bg_tdaddr[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tdaddr
[0]; },
361 [](uint64_t v
) { SNES::ppu
.regs
.bg_tdaddr
[0] = v
; }},
362 {"ppu_bg_tdaddr[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tdaddr
[1]; },
363 [](uint64_t v
) { SNES::ppu
.regs
.bg_tdaddr
[1] = v
; }},
364 {"ppu_bg_tdaddr[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tdaddr
[2]; },
365 [](uint64_t v
) { SNES::ppu
.regs
.bg_tdaddr
[2] = v
; }},
366 {"ppu_bg_tdaddr[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_tdaddr
[3]; },
367 [](uint64_t v
) { SNES::ppu
.regs
.bg_tdaddr
[3] = v
; }},
368 {"ppu_bg_ofslatch", []() -> uint64_t { return SNES::ppu
.regs
.bg_ofslatch
; },
369 [](uint64_t v
) { SNES::ppu
.regs
.bg_ofslatch
= v
; }},
370 {"ppu_m7_hofs", []() -> uint64_t { return SNES::ppu
.regs
.m7_hofs
; },
371 [](uint64_t v
) { SNES::ppu
.regs
.m7_hofs
= v
; }},
372 {"ppu_m7_vofs", []() -> uint64_t { return SNES::ppu
.regs
.m7_vofs
; },
373 [](uint64_t v
) { SNES::ppu
.regs
.m7_vofs
= v
; }},
374 {"ppu_bg_hofs[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_hofs
[0]; },
375 [](uint64_t v
) { SNES::ppu
.regs
.bg_hofs
[0] = v
; }},
376 {"ppu_bg_hofs[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_hofs
[1]; },
377 [](uint64_t v
) { SNES::ppu
.regs
.bg_hofs
[1] = v
; }},
378 {"ppu_bg_hofs[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_hofs
[2]; },
379 [](uint64_t v
) { SNES::ppu
.regs
.bg_hofs
[2] = v
; }},
380 {"ppu_bg_hofs[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_hofs
[3]; },
381 [](uint64_t v
) { SNES::ppu
.regs
.bg_hofs
[3] = v
; }},
382 {"ppu_bg_vofs[0]", []() -> uint64_t { return SNES::ppu
.regs
.bg_vofs
[0]; },
383 [](uint64_t v
) { SNES::ppu
.regs
.bg_vofs
[0] = v
; }},
384 {"ppu_bg_vofs[1]", []() -> uint64_t { return SNES::ppu
.regs
.bg_vofs
[1]; },
385 [](uint64_t v
) { SNES::ppu
.regs
.bg_vofs
[1] = v
; }},
386 {"ppu_bg_vofs[2]", []() -> uint64_t { return SNES::ppu
.regs
.bg_vofs
[2]; },
387 [](uint64_t v
) { SNES::ppu
.regs
.bg_vofs
[2] = v
; }},
388 {"ppu_bg_vofs[3]", []() -> uint64_t { return SNES::ppu
.regs
.bg_vofs
[3]; },
389 [](uint64_t v
) { SNES::ppu
.regs
.bg_vofs
[3] = v
; }},
390 {"ppu_vram_mapping", []() -> uint64_t { return SNES::ppu
.regs
.vram_mapping
; },
391 [](uint64_t v
) { SNES::ppu
.regs
.vram_mapping
= v
; }},
392 {"ppu_vram_incsize", []() -> uint64_t { return SNES::ppu
.regs
.vram_incsize
; },
393 [](uint64_t v
) { SNES::ppu
.regs
.vram_incsize
= v
; }},
394 {"ppu_vram_addr", []() -> uint64_t { return SNES::ppu
.regs
.vram_addr
; },
395 [](uint64_t v
) { SNES::ppu
.regs
.vram_addr
= v
; }},
396 {"ppu_mode7_repeat", []() -> uint64_t { return SNES::ppu
.regs
.mode7_repeat
; },
397 [](uint64_t v
) { SNES::ppu
.regs
.mode7_repeat
= v
; }},
398 {"ppu_m7_latch", []() -> uint64_t { return SNES::ppu
.regs
.m7_latch
; },
399 [](uint64_t v
) { SNES::ppu
.regs
.m7_latch
= v
; }},
400 {"ppu_m7a", []() -> uint64_t { return SNES::ppu
.regs
.m7a
; },
401 [](uint64_t v
) { SNES::ppu
.regs
.m7a
= v
; }},
402 {"ppu_m7b", []() -> uint64_t { return SNES::ppu
.regs
.m7b
; },
403 [](uint64_t v
) { SNES::ppu
.regs
.m7b
= v
; }},
404 {"ppu_m7c", []() -> uint64_t { return SNES::ppu
.regs
.m7c
; },
405 [](uint64_t v
) { SNES::ppu
.regs
.m7c
= v
; }},
406 {"ppu_m7d", []() -> uint64_t { return SNES::ppu
.regs
.m7d
; },
407 [](uint64_t v
) { SNES::ppu
.regs
.m7d
= v
; }},
408 {"ppu_m7x", []() -> uint64_t { return SNES::ppu
.regs
.m7x
; },
409 [](uint64_t v
) { SNES::ppu
.regs
.m7x
= v
; }},
410 {"ppu_m7y", []() -> uint64_t { return SNES::ppu
.regs
.m7y
; },
411 [](uint64_t v
) { SNES::ppu
.regs
.m7y
= v
; }},
412 {"ppu_cgram_addr", []() -> uint64_t { return SNES::ppu
.regs
.cgram_addr
; },
413 [](uint64_t v
) { SNES::ppu
.regs
.cgram_addr
= v
; }},
414 {"ppu_cgram_latchdata", []() -> uint64_t { return SNES::ppu
.regs
.cgram_latchdata
; },
415 [](uint64_t v
) { SNES::ppu
.regs
.cgram_latchdata
= v
; }},
416 {"ppu_window1_left", []() -> uint64_t { return SNES::ppu
.regs
.window1_left
; },
417 [](uint64_t v
) { SNES::ppu
.regs
.window1_left
= v
; }},
418 {"ppu_window1_right", []() -> uint64_t { return SNES::ppu
.regs
.window1_right
; },
419 [](uint64_t v
) { SNES::ppu
.regs
.window1_right
= v
; }},
420 {"ppu_window2_left", []() -> uint64_t { return SNES::ppu
.regs
.window2_left
; },
421 [](uint64_t v
) { SNES::ppu
.regs
.window2_left
= v
; }},
422 {"ppu_window2_right", []() -> uint64_t { return SNES::ppu
.regs
.window2_right
; },
423 [](uint64_t v
) { SNES::ppu
.regs
.window2_right
= v
; }},
424 {"ppu_window_mask[0]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[0]; },
425 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[0] = v
; }},
426 {"ppu_window_mask[1]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[1]; },
427 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[1] = v
; }},
428 {"ppu_window_mask[2]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[2]; },
429 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[2] = v
; }},
430 {"ppu_window_mask[3]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[3]; },
431 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[3] = v
; }},
432 {"ppu_window_mask[4]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[4]; },
433 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[4] = v
; }},
434 {"ppu_window_mask[5]", []() -> uint64_t { return SNES::ppu
.regs
.window_mask
[5]; },
435 [](uint64_t v
) { SNES::ppu
.regs
.window_mask
[5] = v
; }},
436 {"ppu_color_mask", []() -> uint64_t { return SNES::ppu
.regs
.color_mask
; },
437 [](uint64_t v
) { SNES::ppu
.regs
.color_mask
= v
; }},
438 {"ppu_colorsub_mask", []() -> uint64_t { return SNES::ppu
.regs
.colorsub_mask
; },
439 [](uint64_t v
) { SNES::ppu
.regs
.colorsub_mask
= v
; }},
440 {"ppu_color_r", []() -> uint64_t { return SNES::ppu
.regs
.color_r
; },
441 [](uint64_t v
) { SNES::ppu
.regs
.color_r
= v
; }},
442 {"ppu_color_g", []() -> uint64_t { return SNES::ppu
.regs
.color_g
; },
443 [](uint64_t v
) { SNES::ppu
.regs
.color_g
= v
; }},
444 {"ppu_color_b", []() -> uint64_t { return SNES::ppu
.regs
.color_b
; },
445 [](uint64_t v
) { SNES::ppu
.regs
.color_b
= v
; }},
446 {"ppu_color_rgb", []() -> uint64_t { return SNES::ppu
.regs
.color_rgb
; },
447 [](uint64_t v
) { SNES::ppu
.regs
.color_rgb
= v
; }},
448 {"ppu_scanlines", []() -> uint64_t { return SNES::ppu
.regs
.scanlines
; },
449 [](uint64_t v
) { SNES::ppu
.regs
.scanlines
= v
; }},
450 {"ppu_hcounter", []() -> uint64_t { return SNES::ppu
.regs
.hcounter
; },
451 [](uint64_t v
) { SNES::ppu
.regs
.hcounter
= v
; }},
452 {"ppu_vcounter", []() -> uint64_t { return SNES::ppu
.regs
.vcounter
; },
453 [](uint64_t v
) { SNES::ppu
.regs
.vcounter
= v
; }},
454 {"ppu_vram_readbuffer", []() -> uint64_t { return SNES::ppu
.regs
.vram_readbuffer
; },
455 [](uint64_t v
) { SNES::ppu
.regs
.vram_readbuffer
= v
; }},
456 {"ppu_oam_itemcount", []() -> uint64_t { return SNES::ppu
.regs
.oam_itemcount
; },
457 [](uint64_t v
) { SNES::ppu
.regs
.oam_itemcount
= v
; }},
458 {"ppu_oam_tilecount", []() -> uint64_t { return SNES::ppu
.regs
.oam_tilecount
; },
459 [](uint64_t v
) { SNES::ppu
.regs
.oam_tilecount
= v
; }},
461 //TODO: SMP registers, DSP registers, chip registers.
467 core_region region_auto
{{"autodetect", "Autodetect", 1, 0, true, {178683, 10738636}, {0,1,2}}};
468 core_region region_pal
{{"pal", "PAL", 0, 2, false, {6448, 322445}, {2}}};
469 core_region region_ntsc
{{"ntsc", "NTSC", 0, 1, false, {178683, 10738636}, {1}}};
471 std::vector
<core_setting_value_param
> boolean_values
= {{"0", "False", 0}, {"1", "True", 1}};
472 core_setting_group bsnes_settings
= {
473 {"port1", "Port 1 Type", "gamepad", {
475 {"gamepad", "Gamepad", 1},
476 {"gamepad16", "Gamepad (16-button)", 2},
477 {"ygamepad16", "Y-cabled gamepad (16-button)", 9},
478 {"multitap", "Multitap", 3},
479 {"multitap16", "Multitap (16-button)", 4},
480 {"mouse", "Mouse", 5}
482 {"port2", "Port 2 Type", "none", {
484 {"gamepad", "Gamepad", 1},
485 {"gamepad16", "Gamepad (16-button)", 2},
486 {"ygamepad16", "Y-cabled gamepad (16-button)", 9},
487 {"multitap", "Multitap", 3},
488 {"multitap16", "Multitap (16-button)", 4},
489 {"mouse", "Mouse", 5},
490 {"superscope", "Super Scope", 8},
491 {"justifier", "Justifier", 6},
492 {"justifiers", "2 Justifiers", 7}
494 {"hardreset", "Support hard resets", "0", boolean_values
},
495 {"saveevery", "Emulate saving each frame", "0", boolean_values
},
496 {"radominit", "Random initial state", "0", boolean_values
},
497 {"compact", "Don't support delayed resets", "0", boolean_values
},
498 #ifdef BSNES_SUPPORTS_ALT_TIMINGS
499 {"alttimings", "Alternate poll timings", "0", boolean_values
},
503 ////////////////// PORTS COMMON ///////////////////
504 port_type
* index_to_ptype
[] = {
505 &none
, &gamepad
, &gamepad16
, &multitap
, &multitap16
, &mouse
, &justifier
, &justifiers
, &superscope
,
508 unsigned index_to_bsnes_type
[] = {
509 SNES_DEVICE_NONE
, SNES_DEVICE_JOYPAD
, SNES_DEVICE_JOYPAD
, SNES_DEVICE_MULTITAP
, SNES_DEVICE_MULTITAP
,
510 SNES_DEVICE_MOUSE
, SNES_DEVICE_JUSTIFIER
, SNES_DEVICE_JUSTIFIERS
, SNES_DEVICE_SUPER_SCOPE
,
514 bool port_is_ycable
[2];
516 void snesdbg_on_break();
517 void snesdbg_on_trace();
518 std::pair
<int, uint64_t> recognize_address(uint64_t addr
);
520 class my_interfaced
: public SNES::Interface
522 string
path(SNES::Cartridge::Slot slot
, const string
&hint
)
530 static bool done
= false;
534 static my_interfaced i
;
535 SNES::interface
= &i
;
538 core_type
* internal_rom
= NULL
;
540 template<bool(*T
)(const char*,const unsigned char*, unsigned)>
541 bool load_rom_X1(core_romimage
* img
)
543 return T(img
[0].markup
, img
[0].data
, img
[0].size
);
546 template<bool(*T
)(const char*,const unsigned char*, unsigned, const char*,const unsigned char*, unsigned)>
547 bool load_rom_X2(core_romimage
* img
)
549 return T(img
[0].markup
, img
[0].data
, img
[0].size
,
550 img
[1].markup
, img
[1].data
, img
[1].size
);
553 template<bool(*T
)(const char*,const unsigned char*, unsigned, const char*,const unsigned char*, unsigned,
554 const char*,const unsigned char*, unsigned)>
555 bool load_rom_X3(core_romimage
* img
)
557 return T(img
[0].markup
, img
[0].data
, img
[0].size
,
558 img
[1].markup
, img
[1].data
, img
[1].size
,
559 img
[2].markup
, img
[2].data
, img
[2].size
);
563 int load_rom(core_type
* ctype
, core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
564 uint64_t secs
, uint64_t subsecs
, bool(*fun
)(core_romimage
*))
566 std::map
<std::string
, std::string
> _settings
= settings
;
567 bsnes_settings
.fill_defaults(_settings
);
568 signed type1
= bsnes_settings
.ivalue_to_index(_settings
, "port1");
569 signed type2
= bsnes_settings
.ivalue_to_index(_settings
, "port2");
570 signed hreset
= bsnes_settings
.ivalue_to_index(_settings
, "hardreset");
571 signed compact
= bsnes_settings
.ivalue_to_index(_settings
, "compact");
572 signed esave
= bsnes_settings
.ivalue_to_index(_settings
, "saveevery");
573 signed irandom
= bsnes_settings
.ivalue_to_index(_settings
, "radominit");
574 #ifdef BSNES_SUPPORTS_ALT_TIMINGS
575 signed ialttimings
= bsnes_settings
.ivalue_to_index(_settings
, "alttimings");
580 snes_unload_cartridge();
581 SNES::config
.random
= (irandom
!= 0);
582 save_every_frame
= (esave
!= 0);
583 support_hreset
= (hreset
!= 0 || compact
!= 0);
584 support_dreset
= (compact
== 0);
585 SNES::config
.expansion_port
= SNES::System::ExpansionPortDevice::None
;
586 #ifdef BSNES_SUPPORTS_ALT_TIMINGS
587 SNES::config
.cpu
.alt_poll_timings
= (ialttimings
!= 0);
591 internal_rom
= ctype
;
592 snes_set_controller_port_device(false, index_to_bsnes_type
[type1
]);
593 snes_set_controller_port_device(true, index_to_bsnes_type
[type2
]);
594 port_is_ycable
[0] = (type1
== 9);
595 port_is_ycable
[1] = (type2
== 9);
596 have_saved_this_frame
= false;
599 ecore_callbacks
->action_state_updated();
604 controller_set
bsnes_controllerconfig(std::map
<std::string
, std::string
>& settings
)
606 std::map
<std::string
, std::string
> _settings
= settings
;
607 bsnes_settings
.fill_defaults(_settings
);
608 signed type1
= bsnes_settings
.ivalue_to_index(_settings
, "port1");
609 signed type2
= bsnes_settings
.ivalue_to_index(_settings
, "port2");
610 signed hreset
= bsnes_settings
.ivalue_to_index(_settings
, "hardreset");
611 signed compact
= bsnes_settings
.ivalue_to_index(_settings
, "compact");
614 r
.ports
.push_back(&psystem_compact
);
616 r
.ports
.push_back(&psystem_hreset
);
618 r
.ports
.push_back(&psystem
);
619 r
.ports
.push_back(index_to_ptype
[type1
]);
620 r
.ports
.push_back(index_to_ptype
[type2
]);
621 unsigned p1controllers
= r
.ports
[1]->controller_info
->controllers
.size();
622 unsigned p2controllers
= r
.ports
[2]->controller_info
->controllers
.size();
623 r
.logical_map
.resize(p1controllers
+ p2controllers
);
624 if(p1controllers
== 4) {
625 r
.logical_map
[0] = std::make_pair(1, 0);
626 for(size_t j
= 0; j
< p2controllers
; j
++)
627 r
.logical_map
[j
+ 1] = std::make_pair(2U, j
);
628 for(size_t j
= 1; j
< p1controllers
; j
++)
629 r
.logical_map
[j
+ p2controllers
] = std::make_pair(1U, j
);
631 for(size_t j
= 0; j
< p1controllers
; j
++)
632 r
.logical_map
[j
] = std::make_pair(1, j
);
633 for(size_t j
= 0; j
< p2controllers
; j
++)
634 r
.logical_map
[j
+ p1controllers
] = std::make_pair(2U, j
);
639 class my_interface
: public SNES::Interface
641 string
path(SNES::Cartridge::Slot slot
, const string
&hint
)
643 const char* _hint
= hint
;
644 std::string _hint2
= _hint
;
645 std::string fwp
= ecore_callbacks
->get_firmware_path();
647 std::string msubase
= ecore_callbacks
->get_base_path();
648 if(regex_match(".*\\.sfc", msubase
))
649 msubase
= msubase
.substr(0, msubase
.length() - 4);
651 if(_hint2
== "msu1.rom" || _hint2
== ".msu") {
653 std::string x
= msubase
+ ".msu";
654 messages
<< "MSU main data file: " << x
<< std::endl
;
657 if(r
= regex("(track)?(-([0-9])+\\.pcm)", _hint2
)) {
659 std::string x
= msubase
+ r
[2];
660 messages
<< "MSU track " << r
[3] << "': " << x
<< std::endl
;
663 std::string finalpath
= fwp
+ "/" + _hint2
;
664 return finalpath
.c_str();
669 return ecore_callbacks
->get_time();
674 return ecore_callbacks
->get_randomseed();
679 std::list
<std::string
> dummy
;
680 ecore_callbacks
->notify_latch(dummy
);
683 void videoRefresh(const uint32_t* data
, bool hires
, bool interlace
, bool overscan
);
685 void audioSample(int16_t l_sample
, int16_t r_sample
)
687 uint16_t _l
= l_sample
;
688 uint16_t _r
= r_sample
;
689 soundbuf
[soundbuf_fill
++] = l_sample
;
690 soundbuf
[soundbuf_fill
++] = r_sample
;
691 //The SMP emits a sample every 768 ticks of its clock. Use this in order to keep track of
693 ecore_callbacks
->timer_tick(768, SNES::system
.apu_frequency());
696 int16_t inputPoll(bool port
, SNES::Input::Device device
, unsigned index
, unsigned id
)
698 if(port_is_ycable
[port
? 1 : 0]) {
699 int16_t bit0
= ecore_callbacks
->get_input(port
? 2 : 1, 0, id
);
700 int16_t bit1
= ecore_callbacks
->get_input(port
? 2 : 1, 1, id
);
701 return bit0
+ 2 * bit1
;
704 //The superscope/justifier handling is nuts.
705 if(port
&& SNES::input
.port2
) {
706 SNES::SuperScope
* ss
= dynamic_cast<SNES::SuperScope
*>(SNES::input
.port2
);
707 SNES::Justifier
* js
= dynamic_cast<SNES::Justifier
*>(SNES::input
.port2
);
708 if(ss
&& index
== 0) {
714 if(js
&& index
== 0) {
716 offset
= js
->player1
.x
;
718 offset
= js
->player1
.y
;
720 if(js
&& js
->chained
&& index
== 1) {
722 offset
= js
->player2
.x
;
724 offset
= js
->player2
.y
;
727 return ecore_callbacks
->get_input(port
? 2 : 1, index
, id
) - offset
;
733 #ifdef BSNES_HAS_DEBUGGER
734 if(trace_counter
&& !--trace_counter
) {
735 //Trace counter did transition 1->0. Call the hook.
738 if(trace_cpu_enable
) {
740 SNES::cpu
.disassemble_opcode(buffer
, SNES::cpu
.regs
.pc
);
741 ecore_callbacks
->memory_trace(0, buffer
);
748 #ifdef BSNES_HAS_DEBUGGER
749 if(trace_smp_enable
) {
750 nall::string _disasm
= SNES::smp
.disassemble_opcode(SNES::smp
.regs
.pc
);
751 std::string
disasm(_disasm
, _disasm
.length());
752 ecore_callbacks
->memory_trace(1, disasm
.c_str());
759 trace_fn(); //Call this also.
760 if(delayreset_cycles_run
== delayreset_cycles_target
|| video_refresh_done
)
762 delayreset_cycles_run
++;
769 return (trace_counter
|| !!trace_cpu_enable
);
772 void update_trace_hook_state()
776 #ifdef BSNES_HAS_DEBUGGER
778 SNES::cpu
.step_event
= nall::function
<bool()>();
780 SNES::cpu
.step_event
= trace_fn
;
781 if(!trace_smp_enable
)
782 SNES::smp
.step_event
= nall::function
<bool()>();
784 SNES::smp
.step_event
= smp_trace_fn
;
788 std::string
sram_name(const nall::string
& _id
, SNES::Cartridge::Slot slotname
)
790 std::string
id(_id
, _id
.length());
791 //Fixup name change by bsnes v087...
794 if(id
== "bsx.psram")
796 if(id
== "program.rtc")
798 if(id
== "upd96050.ram")
800 if(id
== "program.ram")
802 if(slotname
== SNES::Cartridge::Slot::SufamiTurboA
)
803 return "slota." + id
.substr(1);
804 if(slotname
== SNES::Cartridge::Slot::SufamiTurboB
)
805 return "slotb." + id
.substr(1);
809 uint8_t snes_bus_iospace_rw(uint64_t offset
, uint8_t data
, bool write
)
812 disable_breakpoints
= true;
814 SNES::bus
.write(offset
, data
);
816 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
817 val
= SNES::bus
.read(offset
, false);
819 val
= SNES::bus
.read(offset
);
821 disable_breakpoints
= false;
825 uint8_t ptrtable_iospace_rw(uint64_t offset
, uint8_t data
, bool write
)
827 uint16_t entry
= offset
>> 4;
828 if(!ptrmap
.count(entry
))
830 uint64_t val
= ((offset
& 15) < 8) ? ptrmap
[entry
].first
: ptrmap
[entry
].second
;
831 uint8_t byte
= offset
& 7;
832 //These things are always little-endian.
833 return (val
>> (8 * byte
));
836 void create_region(std::list
<core_vma_info
>& inf
, const std::string
& name
, uint64_t base
, uint64_t size
,
837 uint8_t (*iospace_rw
)(uint64_t offset
, uint8_t data
, bool write
)) throw(std::bad_alloc
)
846 i
.iospace_rw
= iospace_rw
;
850 void create_region(std::list
<core_vma_info
>& inf
, const std::string
& name
, uint64_t base
, uint8_t* memory
,
851 uint64_t size
, bool readonly
, bool native_endian
= false) throw(std::bad_alloc
)
859 i
.backing_ram
= memory
;
860 i
.readonly
= readonly
;
861 i
.endian
= native_endian
? 0 : -1;
862 i
.volatile_flag
= true;
863 //SRAMs aren't volatile.
864 for(unsigned j
= 0; j
< SNES::cartridge
.nvram
.size(); j
++) {
865 SNES::Cartridge::NonVolatileRAM
& r
= SNES::cartridge
.nvram
[j
];
867 i
.volatile_flag
= false;
872 void create_region(std::list
<core_vma_info
>& inf
, const std::string
& name
, uint64_t base
,
873 SNES::MappedRAM
& memory
, bool readonly
, bool native_endian
= false) throw(std::bad_alloc
)
875 create_region(inf
, name
, base
, memory
.data(), memory
.size(), readonly
, native_endian
);
878 void map_internal(std::list
<core_vma_info
>& inf
, const std::string
& name
, uint16_t index
, void* memory
,
881 ptrmap
[index
] = std::make_pair(reinterpret_cast<uint64_t>(memory
), static_cast<uint64_t>(memsize
));
882 create_region(inf
, name
, 0x101000000 + index
* 0x1000000, reinterpret_cast<uint8_t*>(memory
),
883 memsize
, true, true);
886 std::list
<core_vma_info
> get_VMAlist();
887 std::set
<std::string
> bsnes_srams()
889 std::set
<std::string
> r
;
892 for(unsigned i
= 0; i
< SNES::cartridge
.nvram
.size(); i
++) {
893 SNES::Cartridge::NonVolatileRAM
& s
= SNES::cartridge
.nvram
[i
];
894 r
.insert(sram_name(s
.id
, s
.slot
));
899 uint64_t translate_class_address(uint8_t clazz
, unsigned offset
)
903 return 0x80000000 + offset
;
905 return 0x10000000 + offset
;
907 return 0x007E0000 + offset
;
908 case 8: //SufamiTurboA ROM.
909 return 0x90000000 + offset
;
910 case 9: //SufamiTurboB ROM.
911 return 0xA0000000 + offset
;
912 case 10: //SufamiTurboA RAM.
913 return 0x20000000 + offset
;
914 case 11: //SufamiTurboB RAM.
915 return 0x30000000 + offset
;
916 case 12: //BSX flash.
917 return 0x90000000 + offset
;
918 default: //Other, including bus.
919 return 0xFFFFFFFFFFFFFFFFULL
;
923 void bsnes_debug_read(uint8_t clazz
, unsigned offset
, unsigned addr
, uint8_t val
, bool exec
)
925 if(disable_breakpoints
) return;
926 uint64_t _addr
= translate_class_address(clazz
, offset
);
927 if(_addr
!= 0xFFFFFFFFFFFFFFFFULL
) {
929 ecore_callbacks
->memory_execute(_addr
, 0);
931 ecore_callbacks
->memory_read(_addr
, val
);
934 ecore_callbacks
->memory_execute(0x1000000 + _addr
, 0);
936 ecore_callbacks
->memory_read(0x1000000 + _addr
, val
);
939 void bsnes_debug_write(uint8_t clazz
, unsigned offset
, unsigned addr
, uint8_t val
)
941 if(disable_breakpoints
) return;
942 uint64_t _addr
= translate_class_address(clazz
, offset
);
943 if(_addr
!= 0xFFFFFFFFFFFFFFFFULL
)
944 ecore_callbacks
->memory_write(_addr
, val
);
945 ecore_callbacks
->memory_write(0x1000000 + _addr
, val
);
948 void redraw_cover_fbinfo();
950 struct _bsnes_core
: public core_core
952 _bsnes_core() : core_core({&gamepad
, &gamepad16
, &justifier
, &justifiers
, &mouse
, &multitap
,
953 &multitap16
, &none
, &superscope
, &psystem
, &psystem_hreset
, &psystem_compact
}, {
954 {0, "Soft reset", "reset", {}},
955 {1, "Hard reset", "hardreset", {}},
956 #ifdef BSNES_HAS_DEBUGGER
957 {2, "Delayed soft reset", "delayreset", {
958 {"Delay","int:0,99999999"}
960 {3, "Delayed hard reset", "delayhardreset", {
961 {"Delay","int:0,99999999"}
964 #ifdef BSNES_IS_COMPAT
965 {4, "Layers‣BG1 Priority 0", "bg1pri0", {{"", "toggle"}}},
966 {5, "Layers‣BG1 Priority 1", "bg1pri1", {{"", "toggle"}}},
967 {8, "Layers‣BG2 Priority 0", "bg2pri0", {{"", "toggle"}}},
968 {9, "Layers‣BG2 Priority 1", "bg2pri1", {{"", "toggle"}}},
969 {12, "Layers‣BG3 Priority 0", "bg3pri0", {{"", "toggle"}}},
970 {13, "Layers‣BG3 Priority 1", "bg3pri1", {{"", "toggle"}}},
971 {16, "Layers‣BG4 Priority 0", "bg4pri0", {{"", "toggle"}}},
972 {17, "Layers‣BG4 Priority 1", "bg4pri1", {{"", "toggle"}}},
973 {20, "Layers‣Sprite Priority 0", "oampri0", {{"", "toggle"}}},
974 {21, "Layers‣Sprite Priority 1", "oampri1", {{"", "toggle"}}},
975 {22, "Layers‣Sprite Priority 2", "oampri2", {{"", "toggle"}}},
976 {23, "Layers‣Sprite Priority 3", "oampri3", {{"", "toggle"}}},
980 std::string
c_core_identifier() {
981 return (stringfmt() << snes_library_id() << " (" << SNES::Info::Profile
<< " core)").str();
983 bool c_set_region(core_region
& region
) {
984 if(®ion
== ®ion_auto
)
985 SNES::config
.region
= SNES::System::Region::Autodetect
;
986 else if(®ion
== ®ion_ntsc
)
987 SNES::config
.region
= SNES::System::Region::NTSC
;
988 else if(®ion
== ®ion_pal
)
989 SNES::config
.region
= SNES::System::Region::PAL
;
994 std::pair
<uint32_t, uint32_t> c_video_rate() {
996 return std::make_pair(60, 1);
998 if(SNES::system
.region() == SNES::System::Region::PAL
)
999 div
= last_interlace
? DURATION_PAL_FIELD
: DURATION_PAL_FRAME
;
1001 div
= last_interlace
? DURATION_NTSC_FIELD
: DURATION_NTSC_FRAME
;
1002 return std::make_pair(SNES::system
.cpu_frequency(), div
);
1004 double c_get_PAR() {
1005 double base
= (SNES::system
.region() == SNES::System::Region::PAL
) ? 1.25 : 1.146;
1008 std::pair
<uint32_t, uint32_t> c_audio_rate() {
1010 return std::make_pair(64081, 2);
1011 return std::make_pair(SNES::system
.apu_frequency(), static_cast<uint32_t>(768));
1013 std::map
<std::string
, std::vector
<char>> c_save_sram() throw(std::bad_alloc
) {
1014 std::map
<std::string
, std::vector
<char>> out
;
1017 for(unsigned i
= 0; i
< SNES::cartridge
.nvram
.size(); i
++) {
1018 SNES::Cartridge::NonVolatileRAM
& r
= SNES::cartridge
.nvram
[i
];
1019 std::string savename
= sram_name(r
.id
, r
.slot
);
1020 std::vector
<char> x
;
1022 memcpy(&x
[0], r
.data
, r
.size
);
1027 void c_load_sram(std::map
<std::string
, std::vector
<char>>& sram
) throw(std::bad_alloc
) {
1028 std::set
<std::string
> used
;
1031 messages
<< "WARNING: SRAM '" << i
.first
<< ": Not found on cartridge."
1037 for(unsigned i
= 0; i
< SNES::cartridge
.nvram
.size(); i
++) {
1038 SNES::Cartridge::NonVolatileRAM
& r
= SNES::cartridge
.nvram
[i
];
1039 std::string savename
= sram_name(r
.id
, r
.slot
);
1040 if(sram
.count(savename
)) {
1041 std::vector
<char>& x
= sram
[savename
];
1042 if(r
.size
!= x
.size())
1043 messages
<< "WARNING: SRAM '" << savename
<< "': Loaded " << x
.size()
1044 << " bytes, but the SRAM is " << r
.size
<< "." << std::endl
;
1045 memcpy(r
.data
, &x
[0], (r
.size
< x
.size()) ? r
.size
: x
.size());
1046 used
.insert(savename
);
1048 messages
<< "WARNING: SRAM '" << savename
<< ": No data." << std::endl
;
1051 if(!used
.count(i
.first
))
1052 messages
<< "WARNING: SRAM '" << i
.first
<< ": Not found on cartridge."
1055 void c_serialize(std::vector
<char>& out
) {
1057 throw std::runtime_error("No ROM loaded");
1058 serializer s
= SNES::system
.serialize();
1059 out
.resize(s
.size());
1060 memcpy(&out
[0], s
.data(), s
.size());
1062 void c_unserialize(const char* in
, size_t insize
) {
1064 throw std::runtime_error("No ROM loaded");
1065 serializer
s(reinterpret_cast<const uint8_t*>(in
), insize
);
1066 if(!SNES::system
.unserialize(s
))
1067 throw std::runtime_error("SNES core rejected savestate");
1068 have_saved_this_frame
= true;
1071 core_region
& c_get_region() {
1072 return (SNES::system
.region() == SNES::System::Region::PAL
) ? region_pal
: region_ntsc
;
1075 if(internal_rom
) snes_power();
1077 void c_unload_cartridge() {
1078 if(!internal_rom
) return;
1080 snes_unload_cartridge();
1081 internal_rom
= NULL
;
1083 std::pair
<uint32_t, uint32_t> c_get_scale_factors(uint32_t width
, uint32_t height
) {
1084 return std::make_pair((width
< 400) ? 2 : 1, (height
< 400) ? 2 : 1);
1086 void c_install_handler() {
1087 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1088 SNES::bus
.debug_read
= bsnes_debug_read
;
1089 SNES::bus
.debug_write
= bsnes_debug_write
;
1092 old
= SNES::interface
;
1093 SNES::interface
= &my_interface_obj
;
1094 SNES::system
.init();
1097 void c_uninstall_handler() { SNES::interface
= old
; }
1101 bool was_delay_reset
= false;
1102 int16_t reset
= ecore_callbacks
->get_input(0, 0, 1);
1105 hreset
= ecore_callbacks
->get_input(0, 0, 4);
1107 long hi
= ecore_callbacks
->get_input(0, 0, 2);
1108 long lo
= ecore_callbacks
->get_input(0, 0, 3);
1109 long delay
= 10000 * hi
+ lo
;
1111 was_delay_reset
= true;
1112 #ifdef BSNES_HAS_DEBUGGER
1113 messages
<< "Executing delayed reset... This can take some time!"
1115 video_refresh_done
= false;
1116 delayreset_cycles_run
= 0;
1117 delayreset_cycles_target
= delay
;
1119 SNES::cpu
.step_event
= delayreset_fn
;
1122 if(SNES::scheduler
.exit_reason() == SNES::Scheduler::ExitReason::DebuggerEvent
1123 && SNES::debugger
.break_event
==
1124 SNES::Debugger::BreakEvent::BreakpointHit
) {
1128 SNES::cpu
.step_event
= nall::function
<bool()>();
1129 forced_hook
= false;
1130 update_trace_hook_state();
1131 if(video_refresh_done
) {
1132 //Force the reset here.
1134 messages
<< "SNES reset (forced at " << delayreset_cycles_run
<< ")"
1137 SNES::system
.power();
1139 SNES::system
.reset();
1143 SNES::system
.power();
1145 SNES::system
.reset();
1146 messages
<< "SNES reset (delayed " << delayreset_cycles_run
<< ")"
1149 messages
<< "Delayresets not supported on this bsnes version "
1150 "(needs v084 or v085)" << std::endl
;
1152 SNES::system
.power();
1154 SNES::system
.reset();
1156 } else if(delay
== 0) {
1158 SNES::system
.power();
1160 SNES::system
.reset();
1161 messages
<< "SNES reset" << std::endl
;
1166 if(!have_saved_this_frame
&& save_every_frame
&& !was_delay_reset
)
1167 SNES::system
.runtosave();
1168 #ifdef BSNES_HAS_DEBUGGER
1170 SNES::cpu
.step_event
= trace_fn
;
1174 if(SNES::scheduler
.exit_reason() == SNES::Scheduler::ExitReason::DebuggerEvent
&&
1175 SNES::debugger
.break_event
== SNES::Debugger::BreakEvent::BreakpointHit
) {
1179 #ifdef BSNES_HAS_DEBUGGER
1180 SNES::cpu
.step_event
= nall::function
<bool()>();
1182 have_saved_this_frame
= false;
1184 void c_runtosave() {
1187 stepping_into_save
= true;
1188 SNES::system
.runtosave();
1189 have_saved_this_frame
= true;
1190 stepping_into_save
= false;
1192 bool c_get_pflag() { return SNES::cpu
.controller_flag
; }
1193 void c_set_pflag(bool pflag
) { SNES::cpu
.controller_flag
= pflag
; }
1194 framebuffer::raw
& c_draw_cover() {
1195 static framebuffer::raw
x(cover_fbinfo
);
1196 redraw_cover_fbinfo();
1199 std::string
c_get_core_shortname()
1201 #ifdef BSNES_IS_COMPAT
1202 return (stringfmt() << "bsnes" << BSNES_VERSION
<< "c").str();
1204 return (stringfmt() << "bsnes" << BSNES_VERSION
<< "a").str();
1207 void c_pre_emulate_frame(controller_frame
& cf
)
1209 cf
.axis3(0, 0, 1, (do_reset_flag
>= 0) ? 1 : 0);
1211 cf
.axis3(0, 0, 4, do_hreset_flag
? 1 : 0);
1212 if(do_reset_flag
>= 0) {
1213 cf
.axis3(0, 0, 2, do_reset_flag
/ 10000);
1214 cf
.axis3(0, 0, 3, do_reset_flag
% 10000);
1216 cf
.axis3(0, 0, 2, 0);
1217 cf
.axis3(0, 0, 3, 0);
1220 void c_execute_action(unsigned id
, const std::vector
<interface_action_paramval
>& p
)
1223 case 0: //Soft reset.
1225 do_hreset_flag
= false;
1227 case 1: //Hard reset.
1229 do_hreset_flag
= true;
1231 case 2: //Delayed soft reset.
1232 do_reset_flag
= p
[0].i
;
1233 do_hreset_flag
= false;
1235 case 3: //Delayed hard reset.
1236 do_reset_flag
= p
[0].i
;
1237 do_hreset_flag
= true;
1240 #ifdef BSNES_IS_COMPAT
1241 if(id
>= 4 && id
<= 23) {
1242 unsigned y
= (id
- 4) / 4;
1243 SNES::ppu
.layer_enabled
[y
][id
% 4] = !SNES::ppu
.layer_enabled
[y
][id
% 4];
1244 ecore_callbacks
->action_state_updated();
1248 const interface_device_reg
* c_get_registers() { return snes_registers
; }
1249 unsigned c_action_flags(unsigned id
)
1251 if((id
== 2 || id
== 3) && !support_dreset
)
1253 if(id
== 0 || id
== 2)
1255 if(id
== 1 || id
== 3)
1256 return support_hreset
? 1 : 0;
1257 #ifdef BSNES_IS_COMPAT
1258 if(id
>= 4 && id
<= 23) {
1259 unsigned y
= (id
- 4) / 4;
1260 return SNES::ppu
.layer_enabled
[y
][id
% 4] ? 3 : 1;
1264 int c_reset_action(bool hard
)
1266 return hard
? (support_hreset
? 1 : -1) : 0;
1268 std::pair
<uint64_t, uint64_t> c_get_bus_map()
1270 return std::make_pair(0x1000000, 0x1000000);
1272 std::list
<core_vma_info
> c_vma_list() { return get_VMAlist(); }
1273 std::set
<std::string
> c_srams() { return bsnes_srams(); }
1274 std::pair
<unsigned, unsigned> c_lightgun_scale() {
1275 return std::make_pair(256, last_PAL
? 239 : 224);
1277 void c_set_debug_flags(uint64_t addr
, unsigned int sflags
, unsigned int cflags
)
1280 if(sflags
& 8) trace_cpu_enable
= true;
1281 if(cflags
& 8) trace_cpu_enable
= false;
1282 update_trace_hook_state();
1285 if(sflags
& 8) trace_smp_enable
= true;
1286 if(cflags
& 8) trace_smp_enable
= false;
1287 update_trace_hook_state();
1289 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1290 auto _addr
= recognize_address(addr
);
1291 if(_addr
.first
== ADDR_KIND_ALL
)
1292 SNES::bus
.debugFlags(sflags
& 7, cflags
& 7);
1293 else if(_addr
.first
!= ADDR_KIND_NONE
&& ((sflags
| cflags
) & 7))
1294 SNES::bus
.debugFlags(sflags
& 7, cflags
& 7, _addr
.first
, _addr
.second
);
1297 void c_set_cheat(uint64_t addr
, uint64_t value
, bool set
)
1299 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1301 auto _addr
= recognize_address(addr
);
1302 if(_addr
.first
== ADDR_KIND_NONE
|| _addr
.first
== ADDR_KIND_ALL
)
1305 while(x
< 0x1000000) {
1306 x
= SNES::bus
.enumerateMirrors(_addr
.first
, _addr
.second
, x
);
1309 for(size_t i
= 0; i
< SNES::cheat
.size(); i
++) {
1310 if(SNES::cheat
[i
].addr
== x
) {
1311 SNES::cheat
[i
].data
= value
;
1316 if(!s
) SNES::cheat
.append({x
, (uint8_t)value
, true});
1318 for(size_t i
= 0; i
< SNES::cheat
.size(); i
++) {
1319 if(SNES::cheat
[i
].addr
== x
) {
1320 SNES::cheat
.remove(i
);
1327 SNES::cheat
.synchronize();
1330 void c_debug_reset()
1332 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1333 SNES::bus
.clearDebugFlags();
1334 SNES::cheat
.reset();
1336 trace_cpu_enable
= false;
1337 trace_smp_enable
= false;
1338 update_trace_hook_state();
1340 std::vector
<std::string
> c_get_trace_cpus()
1342 std::vector
<std::string
> r
;
1345 //TODO: Trace various chips.
1350 struct _type_snes
: public core_type
1359 .regions
= {®ion_auto
, ®ion_ntsc
, ®ion_pal
},
1360 .images
= {{"rom", "Cartridge ROM", 1, 0, 512,
1361 "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"}},
1362 .settings
= bsnes_settings
,
1363 .core
= &bsnes_core
,
1366 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1367 uint64_t secs
, uint64_t subsecs
)
1369 return load_rom(this, img
, settings
, secs
, subsecs
,
1370 load_rom_X1
<snes_load_cartridge_normal
>);
1372 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1374 return bsnes_controllerconfig(settings
);
1377 core_sysregion
snes_pal("snes_pal", type_snes
, region_pal
);
1378 core_sysregion
snes_ntsc("snes_ntsc", type_snes
, region_ntsc
);
1380 struct _type_bsx
: public core_type
, public core_sysregion
1385 .hname
= "BS-X (non-slotted)",
1389 .regions
= {®ion_ntsc
},
1390 .images
= {{"rom", "BS-X BIOS", 1, 0, 512,
1391 "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"},
1392 {"bsx", "BS-X Flash", 2, 0, 512, "bs"}},
1393 .settings
= bsnes_settings
,
1394 .core
= &bsnes_core
,
1396 core_sysregion("bsx", *this, region_ntsc
) {}
1398 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1399 uint64_t secs
, uint64_t subsecs
)
1401 return load_rom(this, img
, settings
, secs
, subsecs
,
1402 load_rom_X2
<snes_load_cartridge_bsx
>);
1404 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1406 return bsnes_controllerconfig(settings
);
1410 struct _type_bsxslotted
: public core_type
, public core_sysregion
1414 .iname
= "bsxslotted",
1415 .hname
= "BS-X (slotted)",
1418 .bios
= "bsxslotted.sfc",
1419 .regions
= {®ion_ntsc
},
1420 .images
= {{"rom", "BS-X BIOS", 1, 0, 512,
1421 "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"},
1422 {"bsx", "BS-X Flash", 2, 0, 512, "bss"}},
1423 .settings
= bsnes_settings
,
1424 .core
= &bsnes_core
,
1426 core_sysregion("bsxslotted", *this, region_ntsc
) {}
1427 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1428 uint64_t secs
, uint64_t subsecs
)
1430 return load_rom(this, img
, settings
, secs
, subsecs
,
1431 load_rom_X2
<snes_load_cartridge_bsx_slotted
>);
1433 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1435 return bsnes_controllerconfig(settings
);
1439 struct _type_sufamiturbo
: public core_type
, public core_sysregion
1443 .iname
= "sufamiturbo",
1444 .hname
= "Sufami Turbo",
1446 .sysname
= "SufamiTurbo",
1447 .bios
= "sufamiturbo.sfc",
1448 .regions
= {®ion_ntsc
},
1450 {"rom", "ST BIOS", 1, 0, 512, "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"},
1451 {"slot-a", "ST SLOT A ROM", 2, 0, 512, "st"},
1452 {"slot-b", "ST SLOT B ROM", 2, 0, 512, "st"}
1454 .settings
= bsnes_settings
,
1455 .core
= &bsnes_core
,
1457 core_sysregion("sufamiturbo", *this, region_ntsc
) {}
1458 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1459 uint64_t secs
, uint64_t subsecs
)
1461 return load_rom(this, img
, settings
, secs
, subsecs
,
1462 load_rom_X3
<snes_load_cartridge_sufami_turbo
>);
1464 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1466 return bsnes_controllerconfig(settings
);
1470 struct _type_sgb
: public core_type
1475 .hname
= "Super Game Boy",
1479 .regions
= {®ion_auto
, ®ion_ntsc
, ®ion_pal
},
1480 .images
= {{"rom", "SGB BIOS", 1, 0, 512,
1481 "sfc;smc;swc;fig;ufo;sf2;gd3;gd7;dx2;mgd;mgh"},
1482 {"dmg", "DMG ROM", 2, 0, 512, "gb;dmg;sgb"}},
1483 .settings
= bsnes_settings
,
1484 .core
= &bsnes_core
,
1486 int t_load_rom(core_romimage
* img
, std::map
<std::string
, std::string
>& settings
,
1487 uint64_t secs
, uint64_t subsecs
)
1489 return load_rom(this, img
, settings
, secs
, subsecs
,
1490 load_rom_X2
<snes_load_cartridge_super_game_boy
>);
1492 controller_set
t_controllerconfig(std::map
<std::string
, std::string
>& settings
)
1494 return bsnes_controllerconfig(settings
);
1497 core_sysregion
sgb_pal("sgb_pal", type_sgb
, region_pal
);
1498 core_sysregion
sgb_ntsc("sgb_ntsc", type_sgb
, region_ntsc
);
1500 void redraw_cover_fbinfo()
1502 for(size_t i
= 0; i
< sizeof(cover_fbmem
) / sizeof(cover_fbmem
[0]); i
++)
1504 std::string ident
= bsnes_core
.get_core_identifier();
1505 cover_render_string(cover_fbmem
, 0, 0, ident
, 0x7FFFF, 0x00000, 512, 448, 2048, 4);
1506 std::ostringstream name
;
1507 name
<< "Internal ROM name: ";
1508 disable_breakpoints
= true;
1509 for(unsigned i
= 0; i
< 21; i
++) {
1510 unsigned busaddr
= 0x00FFC0 + i
;
1511 #ifdef BSNES_SUPPORTS_ADV_BREAKPOINTS
1512 unsigned char ch
= SNES::bus
.read(busaddr
, false);
1514 unsigned char ch
= SNES::bus
.read(busaddr
);
1516 if(ch
< 32 || ch
> 126)
1517 name
<< "<" << hex::to8(ch
) << ">";
1521 disable_breakpoints
= false;
1522 cover_render_string(cover_fbmem
, 0, 16, name
.str(), 0x7FFFF, 0x00000, 512, 448, 2048, 4);
1524 for(auto i
: cover_information()) {
1525 cover_render_string(cover_fbmem
, 0, y
, i
, 0x7FFFF, 0x00000, 512, 448, 2048, 4);
1528 #ifdef BSNES_SUPPORTS_ALT_TIMINGS
1529 if(SNES::config
.cpu
.alt_poll_timings
) {
1530 cover_render_string(cover_fbmem
, 0, y
, "Alternate timings enabled.", 0x7FFFF, 0x00000,
1537 void my_interface::videoRefresh(const uint32_t* data
, bool hires
, bool interlace
, bool overscan
)
1540 last_interlace
= interlace
;
1541 bool region
= (SNES::system
.region() == SNES::System::Region::PAL
);
1543 if(stepping_into_save
)
1544 messages
<< "Got video refresh in runtosave, expect desyncs!" << std::endl
;
1545 video_refresh_done
= true;
1546 uint32_t fps_n
, fps_d
;
1547 auto fps
= bsnes_core
.get_video_rate();
1550 uint32_t g
= gcd(fps_n
, fps_d
);
1554 framebuffer::info inf
;
1555 inf
.type
= &framebuffer::pixfmt_lrgb
;
1556 inf
.mem
= const_cast<char*>(reinterpret_cast<const char*>(data
));
1557 inf
.physwidth
= 512;
1558 inf
.physheight
= 512;
1559 inf
.physstride
= 2048;
1560 inf
.width
= hires
? 512 : 256;
1561 inf
.height
= (region
? 239 : 224) * (interlace
? 2 : 1);
1562 inf
.stride
= interlace
? 2048 : 4096;
1564 inf
.offset_y
= (region
? (overscan
? 9 : 1) : (overscan
? 16 : 9)) * 2;
1565 framebuffer::raw
ls(inf
);
1567 ecore_callbacks
->output_frame(ls
, fps_n
, fps_d
);
1568 if(soundbuf_fill
> 0) {
1569 auto freq
= SNES::system
.apu_frequency();
1570 audioapi_submit_buffer(soundbuf
, soundbuf_fill
/ 2, true, freq
/ 768.0);
1575 std::list
<core_vma_info
> get_VMAlist()
1577 std::list
<core_vma_info
> ret
;
1580 create_region(ret
, "WRAM", 0x007E0000, SNES::cpu
.wram
, 131072, false);
1581 create_region(ret
, "APURAM", 0x00000000, SNES::smp
.apuram
, 65536, false);
1582 create_region(ret
, "VRAM", 0x00010000, SNES::ppu
.vram
, 65536, false);
1583 create_region(ret
, "OAM", 0x00020000, SNES::ppu
.oam
, 544, false);
1584 create_region(ret
, "CGRAM", 0x00021000, SNES::ppu
.cgram
, 512, false);
1585 if(SNES::cartridge
.has_srtc()) create_region(ret
, "RTC", 0x00022000, SNES::srtc
.rtc
, 20, false);
1586 if(SNES::cartridge
.has_spc7110rtc()) create_region(ret
, "RTC", 0x00022000, SNES::spc7110
.rtc
, 20,
1588 if(SNES::cartridge
.has_necdsp()) {
1589 create_region(ret
, "DSPRAM", 0x00023000, reinterpret_cast<uint8_t*>(SNES::necdsp
.dataRAM
),
1591 create_region(ret
, "DSPPROM", 0xF0000000, reinterpret_cast<uint8_t*>(SNES::necdsp
.programROM
),
1593 create_region(ret
, "DSPDROM", 0xF0010000, reinterpret_cast<uint8_t*>(SNES::necdsp
.dataROM
),
1596 create_region(ret
, "SRAM", 0x10000000, SNES::cartridge
.ram
, false);
1597 create_region(ret
, "ROM", 0x80000000, SNES::cartridge
.rom
, true);
1598 create_region(ret
, "BUS", 0x1000000, 0x1000000, snes_bus_iospace_rw
);
1599 create_region(ret
, "PTRTABLE", 0x100000000, 0x100000, ptrtable_iospace_rw
);
1600 map_internal(ret
, "CPU_STATE", 0, &SNES::cpu
, sizeof(SNES::cpu
));
1601 map_internal(ret
, "PPU_STATE", 1, &SNES::ppu
, sizeof(SNES::ppu
));
1602 map_internal(ret
, "SMP_STATE", 2, &SNES::smp
, sizeof(SNES::smp
));
1603 map_internal(ret
, "DSP_STATE", 3, &SNES::dsp
, sizeof(SNES::dsp
));
1604 if(internal_rom
== &type_bsx
|| internal_rom
== &type_bsxslotted
) {
1605 create_region(ret
, "BSXFLASH", 0x90000000, SNES::bsxflash
.memory
, true);
1606 create_region(ret
, "BSX_RAM", 0x20000000, SNES::bsxcartridge
.sram
, false);
1607 create_region(ret
, "BSX_PRAM", 0x30000000, SNES::bsxcartridge
.psram
, false);
1609 if(internal_rom
== &type_sufamiturbo
) {
1610 create_region(ret
, "SLOTA_ROM", 0x90000000, SNES::sufamiturbo
.slotA
.rom
, true);
1611 create_region(ret
, "SLOTB_ROM", 0xA0000000, SNES::sufamiturbo
.slotB
.rom
, true);
1612 create_region(ret
, "SLOTA_RAM", 0x20000000, SNES::sufamiturbo
.slotA
.ram
, false);
1613 create_region(ret
, "SLOTB_RAM", 0x30000000, SNES::sufamiturbo
.slotB
.ram
, false);
1615 if(internal_rom
== &type_sgb
) {
1616 map_internal(ret
, "GBCPU_STATE", 4, &GameBoy::cpu
, sizeof(GameBoy::cpu
));
1617 create_region(ret
, "GBROM", 0x90000000, GameBoy::cartridge
.romdata
,
1618 GameBoy::cartridge
.romsize
, true);
1619 create_region(ret
, "GBRAM", 0x20000000, GameBoy::cartridge
.ramdata
,
1620 GameBoy::cartridge
.ramsize
, false);
1621 create_region(ret
, "GBWRAM", 0x00030000, GameBoy::cpu
.wram
, 32768, false);
1622 create_region(ret
, "GBHRAM", 0x00038000, GameBoy::cpu
.hram
, 128, true);
1627 std::pair
<int, uint64_t> recognize_address(uint64_t addr
)
1629 if(addr
== 0xFFFFFFFFFFFFFFFFULL
)
1630 return std::make_pair(ADDR_KIND_ALL
, 0);
1631 if(addr
>= 0x80000000 && addr
<= 0x8FFFFFFF) //Rom.
1632 return std::make_pair(1, addr
- 0x80000000);
1633 if(addr
>= 0x10000000 && addr
<= 0x1FFFFFFF) //SRAM.
1634 return std::make_pair(2, addr
- 0x10000000);
1635 if(addr
>= 0x007E0000 && addr
<= 0x007FFFFF) //WRAM.
1636 return std::make_pair(3, addr
- 0x007E0000);
1637 if(internal_rom
== &type_sufamiturbo
) {
1638 if(addr
>= 0x90000000 && addr
<= 0x9FFFFFFF) //SufamiTurboA Rom.
1639 return std::make_pair(8, addr
- 0x90000000);
1640 if(addr
>= 0xA0000000 && addr
<= 0xAFFFFFFF) //SufamiTurboB Rom.
1641 return std::make_pair(9, addr
- 0x90000000);
1642 if(addr
>= 0x20000000 && addr
<= 0x2FFFFFFF) //SufamiTurboA Ram.
1643 return std::make_pair(10, addr
- 0x20000000);
1644 if(addr
>= 0x20000000 && addr
<= 0x3FFFFFFF) //SufamiTurboB Ram.
1645 return std::make_pair(11, addr
- 0x30000000);
1647 if(internal_rom
== &type_bsx
|| internal_rom
== &type_bsxslotted
) {
1648 if(addr
>= 0x90000000 && addr
<= 0x9FFFFFFF) //BSX flash.
1649 return std::make_pair(12, addr
- 0x90000000);
1651 if(addr
>= 0x01000000 && addr
<= 0x01FFFFFF) //BUS.
1652 return std::make_pair(255, addr
- 0x01000000);
1653 return std::make_pair(ADDR_KIND_NONE
, 0);
1656 command::fnptr
<command::arg_filename
> dump_core(lsnes_cmd
, "dump-core", "No description available",
1657 "No description available\n",
1658 [](command::arg_filename args
) throw(std::bad_alloc
, std::runtime_error
) {
1659 std::vector
<char> out
;
1660 bsnes_core
.serialize(out
);
1661 std::ofstream
x(args
, std::ios_base::out
| std::ios_base::binary
);
1662 x
.write(&out
[0], out
.size());
1665 #ifdef BSNES_HAS_DEBUGGER
1666 lua::state
* snes_debug_cb_keys
[SNES::Debugger::Breakpoints
];
1667 lua::state
* snes_debug_cb_trace
;
1669 void snesdbg_execute_callback(lua::state
*& cb
, signed r
)
1673 cb
->pushlightuserdata(&cb
);
1674 cb
->gettable(LUA_REGISTRYINDEX
);
1676 if(cb
->type(-2) == LUA_TFUNCTION
) {
1677 int s
= cb
->pcall(1, 0, 0);
1681 messages
<< "Can't execute debug callback" << std::endl
;
1684 if(lua_requests_repaint
) {
1685 lua_requests_repaint
= false;
1686 lsnes_cmd
.invoke("repaint");
1690 void snesdbg_on_break()
1692 signed r
= SNES::debugger
.breakpoint_hit
;
1693 snesdbg_execute_callback(snes_debug_cb_keys
[r
], r
);
1696 void snesdbg_on_trace()
1698 snesdbg_execute_callback(snes_debug_cb_trace
, -1);
1701 void snesdbg_set_callback(lua::state
& L
, lua::state
*& cb
)
1703 cb
= &L
.get_master();
1704 L
.pushlightuserdata(&cb
);
1706 L
.settable(LUA_REGISTRYINDEX
);
1709 bool snesdbg_get_bp_enabled(lua::state
& L
)
1712 L
.getfield(-1, "addr");
1713 r
= (L
.type(-1) == LUA_TNUMBER
);
1718 uint32_t snesdbg_get_bp_addr(lua::state
& L
)
1721 L
.getfield(-1, "addr");
1722 if(L
.type(-1) == LUA_TNUMBER
)
1723 r
= static_cast<uint32_t>(L
.tonumber(-1));
1728 uint32_t snesdbg_get_bp_data(lua::state
& L
)
1731 L
.getfield(-1, "data");
1732 if(L
.type(-1) == LUA_TNUMBER
)
1733 r
= static_cast<signed>(L
.tonumber(-1));
1738 SNES::Debugger::Breakpoint::Mode
snesdbg_get_bp_mode(lua::state
& L
)
1740 SNES::Debugger::Breakpoint::Mode r
= SNES::Debugger::Breakpoint::Mode::Exec
;
1741 L
.getfield(-1, "mode");
1742 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "e"))
1743 r
= SNES::Debugger::Breakpoint::Mode::Exec
;
1744 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "x"))
1745 r
= SNES::Debugger::Breakpoint::Mode::Exec
;
1746 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "exec"))
1747 r
= SNES::Debugger::Breakpoint::Mode::Exec
;
1748 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "r"))
1749 r
= SNES::Debugger::Breakpoint::Mode::Read
;
1750 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "read"))
1751 r
= SNES::Debugger::Breakpoint::Mode::Read
;
1752 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "w"))
1753 r
= SNES::Debugger::Breakpoint::Mode::Write
;
1754 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "write"))
1755 r
= SNES::Debugger::Breakpoint::Mode::Write
;
1760 SNES::Debugger::Breakpoint::Source
snesdbg_get_bp_source(lua::state
& L
)
1762 SNES::Debugger::Breakpoint::Source r
= SNES::Debugger::Breakpoint::Source::CPUBus
;
1763 L
.getfield(-1, "source");
1764 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "cpubus"))
1765 r
= SNES::Debugger::Breakpoint::Source::CPUBus
;
1766 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "apuram"))
1767 r
= SNES::Debugger::Breakpoint::Source::APURAM
;
1768 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "vram"))
1769 r
= SNES::Debugger::Breakpoint::Source::VRAM
;
1770 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "oam"))
1771 r
= SNES::Debugger::Breakpoint::Source::OAM
;
1772 if(L
.type(-1) == LUA_TSTRING
&& !strcmp(L
.tostring(-1), "cgram"))
1773 r
= SNES::Debugger::Breakpoint::Source::CGRAM
;
1778 void snesdbg_get_bp_callback(lua::state
& L
)
1780 L
.getfield(-1, "callback");
1783 int setdebug(lua::state
& L
, lua::parameters
& P
)
1790 if(r
>= SNES::Debugger::Breakpoints
)
1791 throw std::runtime_error("Bad breakpoint number");
1792 if(P
.is_novalue()) {
1794 SNES::debugger
.breakpoint
[r
].enabled
= false;
1796 } else if(P
.is_table()) {
1799 auto& x
= SNES::debugger
.breakpoint
[r
];
1800 x
.enabled
= snesdbg_get_bp_enabled(L
);
1801 x
.addr
= snesdbg_get_bp_addr(L
);
1802 x
.data
= snesdbg_get_bp_data(L
);
1803 x
.mode
= snesdbg_get_bp_mode(L
);
1804 x
.source
= snesdbg_get_bp_source(L
);
1805 snesdbg_get_bp_callback(L
);
1806 snesdbg_set_callback(L
, snes_debug_cb_keys
[r
]);
1810 P
.expected("table or nil");
1813 int setstep(lua::state
& L
, lua::parameters
& P
)
1819 if(P
.is_function() || P
.is_novalue()) lfn
= P
.skip();
1822 snesdbg_set_callback(L
, snes_debug_cb_trace
);
1824 update_trace_hook_state();
1829 int settrace(lua::state
& L
, lua::parameters
& P
)
1835 lsnes_cmd
.invoke("tracelog cpu " + r
);
1838 command::fnptr
<const std::string
&> start_trace(lsnes_cmd
, "set-trace", "No description available",
1839 "No description available\n",
1840 [](const std::string
& r
) throw(std::bad_alloc
, std::runtime_error
) {
1841 lsnes_cmd
.invoke("tracelog cpu " + r
);
1844 #ifdef BSNES_IS_COMPAT
1845 int enablelayer(lua::state
& L
, lua::parameters
& P
)
1847 unsigned layer
, priority
;
1850 P(layer
, priority
, enabled
);
1852 SNES::ppu
.layer_enable(layer
, priority
, enabled
);
1857 int smpdisasm(lua::state
& L
, lua::parameters
& P
)
1863 nall::string _disasm
= SNES::smp
.disassemble_opcode(addr
);
1864 std::string
disasm(_disasm
, _disasm
.length());
1865 L
.pushlstring(disasm
);
1869 lua::functions
debug_fns_snes(lua_func_misc
, "bsnes", {
1870 #ifdef BSNES_IS_COMPAT
1871 {"enablelayer", enablelayer
},
1873 {"smpdisasm", smpdisasm
},
1876 lua::functions
debug_fns_memory(lua_func_misc
, "memory", {
1877 {"setdebug", setdebug
},
1878 {"setstep", setstep
},
1879 {"settrace", settrace
},
1882 void snesdbg_on_break() {}
1883 void snesdbg_on_trace() {}
1889 register_sysregion_mapping("snes_pal", "SNES");
1890 register_sysregion_mapping("snes_ntsc", "SNES");
1891 register_sysregion_mapping("bsx", "SNES");
1892 register_sysregion_mapping("bsxslotted", "SNES");
1893 register_sysregion_mapping("sufamiturbo", "SNES");
1894 register_sysregion_mapping("sgb_ntsc", "SGB");
1895 register_sysregion_mapping("sgb_pal", "SGB");