1 #include "core/command.hpp"
2 #include "core/window.hpp"
9 void window::_sound_enable(bool enable
) throw() {}
10 void window::play_audio_sample(uint16_t left
, uint16_t right
) throw() {}
12 bool window::sound_initialized()
17 void window::_set_sound_device(const std::string
& dev
)
20 throw std::runtime_error("Bad sound device '" + dev
+ "'");
23 std::string
window::get_current_sound_device()
28 std::map
<std::string
, std::string
> window::get_sound_devices()
30 std::map
<std::string
, std::string
> ret
;
31 ret
["null"] = "NULL sound output";
35 const char* sound_plugin_name
= "Dummy sound plugin";