Add a missing SCEV simplification sext(zext x) --> zext x.
[llvm.git] / include / llvm / Linker.h
blobb402a6090e2cf387743036c01f7c41689ecda8f7
1 //===- llvm/Linker.h - Module Linker Interface ------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the interface to the module/file/archive linker.
12 //===----------------------------------------------------------------------===//
14 #ifndef LLVM_LINKER_H
15 #define LLVM_LINKER_H
17 #include <memory>
18 #include <vector>
19 #include "llvm/ADT/StringRef.h"
21 namespace llvm {
22 namespace sys { class Path; }
24 class Module;
25 class LLVMContext;
27 /// This class provides the core functionality of linking in LLVM. It retains a
28 /// Module object which is the composite of the modules and libraries linked
29 /// into it. The composite Module can be retrieved via the getModule() method.
30 /// In this case the Linker still retains ownership of the Module. If the
31 /// releaseModule() method is used, the ownership of the Module is transferred
32 /// to the caller and the Linker object is only suitable for destruction.
33 /// The Linker can link Modules from memory, bitcode files, or bitcode
34 /// archives. It retains a set of search paths in which to find any libraries
35 /// presented to it. By default, the linker will generate error and warning
36 /// messages to stderr but this capability can be turned off with the
37 /// QuietWarnings and QuietErrors flags. It can also be instructed to verbosely
38 /// print out the linking actions it is taking with the Verbose flag.
39 /// @brief The LLVM Linker.
40 class Linker {
42 /// @name Types
43 /// @{
44 public:
45 /// This type is used to pass the linkage items (libraries and files) to
46 /// the LinkItems function. It is composed of string/bool pairs. The string
47 /// provides the name of the file or library (as with the -l option). The
48 /// bool should be true for libraries and false for files, signifying
49 /// "isLibrary".
50 /// @brief A list of linkage items
51 typedef std::vector<std::pair<std::string,bool> > ItemList;
53 /// This enumeration is used to control various optional features of the
54 /// linker.
55 enum ControlFlags {
56 Verbose = 1, ///< Print to stderr what steps the linker is taking
57 QuietWarnings = 2, ///< Don't print warnings to stderr.
58 QuietErrors = 4 ///< Don't print errors to stderr.
61 /// @}
62 /// @name Constructors
63 /// @{
64 public:
65 /// Construct the Linker with an empty module which will be given the
66 /// name \p progname. \p progname will also be used for error messages.
67 /// @brief Construct with empty module
68 Linker(StringRef progname, ///< name of tool running linker
69 StringRef modulename, ///< name of linker's end-result module
70 LLVMContext &C, ///< Context for global info
71 unsigned Flags = 0 ///< ControlFlags (one or more |'d together)
74 /// Construct the Linker with a previously defined module, \p aModule. Use
75 /// \p progname for the name of the program in error messages.
76 /// @brief Construct with existing module
77 Linker(StringRef progname, Module* aModule, unsigned Flags = 0);
79 /// Destruct the Linker.
80 /// @brief Destructor
81 ~Linker();
83 /// @}
84 /// @name Accessors
85 /// @{
86 public:
87 /// This method gets the composite module into which linking is being
88 /// done. The Composite module starts out empty and accumulates modules
89 /// linked into it via the various LinkIn* methods. This method does not
90 /// release the Module to the caller. The Linker retains ownership and will
91 /// destruct the Module when the Linker is destructed.
92 /// @see releaseModule
93 /// @brief Get the linked/composite module.
94 Module* getModule() const { return Composite; }
96 /// This method releases the composite Module into which linking is being
97 /// done. Ownership of the composite Module is transferred to the caller who
98 /// must arrange for its destruct. After this method is called, the Linker
99 /// terminates the linking session for the returned Module. It will no
100 /// longer utilize the returned Module but instead resets itself for
101 /// subsequent linking as if the constructor had been called. The Linker's
102 /// LibPaths and flags to be reset, and memory will be released.
103 /// @brief Release the linked/composite module.
104 Module* releaseModule();
106 /// This method gets the list of libraries that form the path that the
107 /// Linker will search when it is presented with a library name.
108 /// @brief Get the Linkers library path
109 const std::vector<sys::Path>& getLibPaths() const { return LibPaths; }
111 /// This method returns an error string suitable for printing to the user.
112 /// The return value will be empty unless an error occurred in one of the
113 /// LinkIn* methods. In those cases, the LinkIn* methods will have returned
114 /// true, indicating an error occurred. At most one error is retained so
115 /// this function always returns the last error that occurred. Note that if
116 /// the Quiet control flag is not set, the error string will have already
117 /// been printed to stderr.
118 /// @brief Get the text of the last error that occurred.
119 const std::string &getLastError() const { return Error; }
121 /// @}
122 /// @name Mutators
123 /// @{
124 public:
125 /// Add a path to the list of paths that the Linker will search. The Linker
126 /// accumulates the set of libraries added
127 /// library paths for the target platform. The standard libraries will
128 /// always be searched last. The added libraries will be searched in the
129 /// order added.
130 /// @brief Add a path.
131 void addPath(const sys::Path& path);
133 /// Add a set of paths to the list of paths that the linker will search. The
134 /// Linker accumulates the set of libraries added. The \p paths will be
135 /// added to the end of the Linker's list. Order will be retained.
136 /// @brief Add a set of paths.
137 void addPaths(const std::vector<std::string>& paths);
139 /// This method augments the Linker's list of library paths with the system
140 /// paths of the host operating system, include LLVM_LIB_SEARCH_PATH.
141 /// @brief Add the system paths.
142 void addSystemPaths();
144 /// Control optional linker behavior by setting a group of flags. The flags
145 /// are defined in the ControlFlags enumeration.
146 /// @see ControlFlags
147 /// @brief Set control flags.
148 void setFlags(unsigned flags) { Flags = flags; }
150 /// This method is the main interface to the linker. It can be used to
151 /// link a set of linkage items into a module. A linkage item is either a
152 /// file name with fully qualified path, or a library for which the Linker's
153 /// LibraryPath will be utilized to locate the library. The bool value in
154 /// the LinkItemKind should be set to true for libraries. This function
155 /// allows linking to preserve the order of specification associated with
156 /// the command line, or for other purposes. Each item will be linked in
157 /// turn as it occurs in \p Items.
158 /// @returns true if an error occurred, false otherwise
159 /// @see LinkItemKind
160 /// @see getLastError
161 bool LinkInItems (
162 const ItemList& Items, ///< Set of libraries/files to link in
163 ItemList& NativeItems ///< Output list of native files/libs
166 /// This function links the bitcode \p Files into the composite module.
167 /// Note that this does not do any linking of unresolved symbols. The \p
168 /// Files are all completely linked into \p HeadModule regardless of
169 /// unresolved symbols. This function just loads each bitcode file and
170 /// calls LinkInModule on them.
171 /// @returns true if an error occurs, false otherwise
172 /// @see getLastError
173 /// @brief Link in multiple files.
174 bool LinkInFiles (
175 const std::vector<sys::Path> & Files ///< Files to link in
178 /// This function links a single bitcode file, \p File, into the composite
179 /// module. Note that this does not attempt to resolve symbols. This method
180 /// just loads the bitcode file and calls LinkInModule on it. If an error
181 /// occurs, the Linker's error string is set.
182 /// @returns true if an error occurs, false otherwise
183 /// @see getLastError
184 /// @brief Link in a single file.
185 bool LinkInFile(
186 const sys::Path& File, ///< File to link in.
187 bool &is_native ///< Indicates if the file is native object file
190 /// This function provides a way to selectively link in a set of modules,
191 /// found in libraries, based on the unresolved symbols in the composite
192 /// module. Each item in \p Libraries should be the base name of a library,
193 /// as if given with the -l option of a linker tool. The Linker's LibPaths
194 /// are searched for the \p Libraries and any found will be linked in with
195 /// LinkInArchive. If an error occurs, the Linker's error string is set.
196 /// @see LinkInArchive
197 /// @see getLastError
198 /// @returns true if an error occurs, false otherwise
199 /// @brief Link libraries into the module
200 bool LinkInLibraries (
201 const std::vector<std::string> & Libraries ///< Libraries to link in
204 /// This function provides a way to selectively link in a set of modules,
205 /// found in one library, based on the unresolved symbols in the composite
206 /// module.The \p Library should be the base name of a library, as if given
207 /// with the -l option of a linker tool. The Linker's LibPaths are searched
208 /// for the \p Library and if found, it will be linked in with via the
209 /// LinkInArchive method. If an error occurs, the Linker's error string is
210 /// set.
211 /// @see LinkInArchive
212 /// @see getLastError
213 /// @returns true if an error occurs, false otherwise
214 /// @brief Link one library into the module
215 bool LinkInLibrary (
216 StringRef Library, ///< The library to link in
217 bool& is_native ///< Indicates if lib a native library
220 /// This function links one bitcode archive, \p Filename, into the module.
221 /// The archive is searched to resolve outstanding symbols. Any modules in
222 /// the archive that resolve outstanding symbols will be linked in. The
223 /// library is searched repeatedly until no more modules that resolve
224 /// symbols can be found. If an error occurs, the error string is set.
225 /// To speed up this function, ensure the archive has been processed
226 /// llvm-ranlib or the S option was given to llvm-ar when the archive was
227 /// created. These tools add a symbol table to the archive which makes the
228 /// search for undefined symbols much faster.
229 /// @see getLastError
230 /// @returns true if an error occurs, otherwise false.
231 /// @brief Link in one archive.
232 bool LinkInArchive(
233 const sys::Path& Filename, ///< Filename of the archive to link
234 bool& is_native ///< Indicates if archive is a native archive
237 /// This method links the \p Src module into the Linker's Composite module
238 /// by calling LinkModules. All the other LinkIn* methods eventually
239 /// result in calling this method to link a Module into the Linker's
240 /// composite.
241 /// @see LinkModules
242 /// @returns True if an error occurs, false otherwise.
243 /// @brief Link in a module.
244 bool LinkInModule(
245 Module* Src, ///< Module linked into \p Dest
246 std::string* ErrorMsg = 0 /// Error/diagnostic string
247 ) {
248 return LinkModules(Composite, Src, ErrorMsg );
251 /// This is the heart of the linker. This method will take unconditional
252 /// control of the \p Src module and link it into the \p Dest module. The
253 /// \p Src module will be destructed or subsumed by this method. In either
254 /// case it is not usable by the caller after this method is invoked. Only
255 /// the \p Dest module will remain. The \p Src module is linked into the
256 /// Linker's composite module such that types, global variables, functions,
257 /// and etc. are matched and resolved. If an error occurs, this function
258 /// returns true and ErrorMsg is set to a descriptive message about the
259 /// error.
260 /// @returns True if an error occurs, false otherwise.
261 /// @brief Generically link two modules together.
262 static bool LinkModules(Module* Dest, Module* Src, std::string* ErrorMsg);
264 /// This function looks through the Linker's LibPaths to find a library with
265 /// the name \p Filename. If the library cannot be found, the returned path
266 /// will be empty (i.e. sys::Path::isEmpty() will return true).
267 /// @returns A sys::Path to the found library
268 /// @brief Find a library from its short name.
269 sys::Path FindLib(StringRef Filename);
271 /// @}
272 /// @name Implementation
273 /// @{
274 private:
275 /// Read in and parse the bitcode file named by FN and return the
276 /// Module it contains (wrapped in an auto_ptr), or 0 if an error occurs.
277 std::auto_ptr<Module> LoadObject(const sys::Path& FN);
279 bool warning(StringRef message);
280 bool error(StringRef message);
281 void verbose(StringRef message);
283 /// @}
284 /// @name Data
285 /// @{
286 private:
287 LLVMContext& Context; ///< The context for global information
288 Module* Composite; ///< The composite module linked together
289 std::vector<sys::Path> LibPaths; ///< The library search paths
290 unsigned Flags; ///< Flags to control optional behavior.
291 std::string Error; ///< Text of error that occurred.
292 std::string ProgramName; ///< Name of the program being linked
293 /// @}
297 } // End llvm namespace
299 #endif