1 /* This is a slightly modified
2 https://github.com/ccxvii/snippets/blob/master/glfont.c by Tor Andersson
5 * A very simple font cache and rasterizer that uses freetype
6 * to draw fonts from a single OpenGL texture. The code uses
7 * a linear-probe hashtable, and writes new glyphs into
8 * the texture using glTexSubImage2D. When the texture fills
9 * up, or the hash table gets too crowded, everything is wiped.
11 * This is designed to be used for horizontal text only,
12 * and draws unhinted text with subpixel accurate metrics
13 * and kerning. As such, you should always call the drawing
14 * function with an identity transform that maps units
15 * to pixels accurately.
17 * If you wish to use it to draw arbitrarily transformed
18 * text, change the min and mag filters to GL_LINEAR and
19 * add a pixel of padding between glyphs and rows, and
20 * make sure to clear the texture when wiping the cache.
23 #include FT_ADVANCES_H
24 typedef int Rune
; /* 32 bits */
26 #define PADDING 1 /* set to 0 to save some space but disallow arbitrary transforms */
28 #define MAXGLYPHS 4093 /* prime number for hash table goodness */
44 signed char lsb
, top
, w
, h
;
55 static FT_Library g_freetype_lib
= NULL
;
56 static struct table g_table
[MAXGLYPHS
];
57 static int g_table_load
= 0;
58 static unsigned int g_cache_tex
= 0;
59 static int g_cache_w
= CACHESIZE
;
60 static int g_cache_h
= CACHESIZE
;
61 static int g_cache_row_y
= 0;
62 static int g_cache_row_x
= 0;
63 static int g_cache_row_h
= 0;
65 static void init_font_cache(void)
69 code
= FT_Init_FreeType(&g_freetype_lib
);
71 errx(1, "cannot initialize freetype");
73 glGenTextures(1, &g_cache_tex
);
74 glBindTexture(GL_TEXTURE_2D
, g_cache_tex
);
75 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
76 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
77 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_S
, GL_CLAMP
);
78 glTexParameteri(GL_TEXTURE_2D
, GL_TEXTURE_WRAP_T
, GL_CLAMP
);
79 glTexImage2D(GL_TEXTURE_2D
, 0, GL_ALPHA
, g_cache_w
, g_cache_h
, 0, GL_ALPHA
, GL_UNSIGNED_BYTE
, NULL
);
82 static void clear_font_cache(void)
85 unsigned char *zero
= malloc(g_cache_w
* g_cache_h
);
86 memset(zero
, 0, g_cache_w
* g_cache_h
);
87 glBindTexture(GL_TEXTURE_2D
, g_cache_tex
);
88 glTexSubImage2D(GL_TEXTURE_2D
, 0, 0, 0, g_cache_w
, g_cache_h
, GL_ALPHA
, GL_UNSIGNED_BYTE
, zero
);
92 memset(g_table
, 0, sizeof(g_table
));
95 g_cache_row_y
= PADDING
;
96 g_cache_row_x
= PADDING
;
100 static FT_Face
load_font(char *fontname
)
105 if (g_freetype_lib
== NULL
)
111 code
= FT_New_Face (g_freetype_lib
, fontname
, 0, &face
);
113 fprintf (stderr
, "failed to load font `%s'\n", fontname
);
117 FT_Select_Charmap(face
, ft_encoding_unicode
);
121 static void UNUSED
free_font(FT_Face face
)
127 static unsigned int hashfunc(struct key
*key
)
129 unsigned char *buf
= (unsigned char *)key
;
130 unsigned int len
= sizeof(struct key
);
133 h
= *buf
++ + (h
<< 6) + (h
<< 16) - h
;
137 static unsigned int lookup_table(struct key
*key
)
139 unsigned int pos
= hashfunc(key
) % MAXGLYPHS
;
142 if (!g_table
[pos
].key
.face
) /* empty slot */
144 if (!memcmp(key
, &g_table
[pos
].key
, sizeof(struct key
))) /* matching slot */
146 pos
= (pos
+ 1) % MAXGLYPHS
;
150 static struct glyph
* lookup_glyph(FT_Face face
, int size
, int gid
, int subx
, int suby
)
159 * Look it up in the table
168 pos
= lookup_table(&key
);
169 if (g_table
[pos
].key
.face
)
170 return &g_table
[pos
].glyph
;
181 FT_Set_Transform(face
, NULL
, &subv
);
183 code
= FT_Load_Glyph(face
, gid
, FT_LOAD_NO_BITMAP
| FT_LOAD_NO_HINTING
);
187 code
= FT_Render_Glyph(face
->glyph
, FT_RENDER_MODE_LIGHT
);
191 w
= face
->glyph
->bitmap
.width
;
192 h
= face
->glyph
->bitmap
.rows
;
195 * Find an empty slot in the texture
198 if (g_table_load
== (MAXGLYPHS
* 3) / 4)
200 lprintf("font cache table full, clearing cache");
202 pos
= lookup_table(&key
);
205 if (h
+ PADDING
> g_cache_h
|| w
+ PADDING
> g_cache_w
)
206 errx(1, "rendered glyph exceeds cache dimensions");
208 if (g_cache_row_x
+ w
+ PADDING
> g_cache_w
)
210 g_cache_row_y
+= g_cache_row_h
+ PADDING
;
211 g_cache_row_x
= PADDING
;
213 if (g_cache_row_y
+ h
+ PADDING
> g_cache_h
)
215 lprintf("font cache texture full, clearing cache");
217 pos
= lookup_table(&key
);
221 * Copy bitmap into texture
224 memcpy(&g_table
[pos
].key
, &key
, sizeof(struct key
));
225 g_table
[pos
].glyph
.w
= face
->glyph
->bitmap
.width
;
226 g_table
[pos
].glyph
.h
= face
->glyph
->bitmap
.rows
;
227 g_table
[pos
].glyph
.lsb
= face
->glyph
->bitmap_left
;
228 g_table
[pos
].glyph
.top
= face
->glyph
->bitmap_top
;
229 g_table
[pos
].glyph
.s
= g_cache_row_x
;
230 g_table
[pos
].glyph
.t
= g_cache_row_y
;
231 g_table
[pos
].glyph
.advance
= face
->glyph
->advance
.x
/ 64.0;
234 glPixelStorei(GL_UNPACK_ALIGNMENT
, 1);
235 glPixelStorei(GL_UNPACK_ROW_LENGTH
, face
->glyph
->bitmap
.pitch
);
236 glTexSubImage2D(GL_TEXTURE_2D
, 0, g_cache_row_x
, g_cache_row_y
, w
, h
,
237 GL_ALPHA
, GL_UNSIGNED_BYTE
, face
->glyph
->bitmap
.buffer
);
238 glPixelStorei(GL_UNPACK_ROW_LENGTH
, 0);
242 g_cache_row_x
+= w
+ PADDING
;
243 if (g_cache_row_h
< h
+ PADDING
)
244 g_cache_row_h
= h
+ PADDING
;
246 return &g_table
[pos
].glyph
;
249 static float draw_glyph(FT_Face face
, int size
, int gid
, float x
, float y
)
252 int subx
= (x
- floor(x
)) * XPRECISION
;
253 int suby
= (y
- floor(y
)) * YPRECISION
;
254 subx
= (subx
* 64) / XPRECISION
;
255 suby
= (suby
* 64) / YPRECISION
;
257 glyph
= lookup_glyph(face
, size
, gid
, subx
, suby
);
261 float s0
= (float) glyph
->s
/ g_cache_w
;
262 float t0
= (float) glyph
->t
/ g_cache_h
;
263 float s1
= (float) (glyph
->s
+ glyph
->w
) / g_cache_w
;
264 float t1
= (float) (glyph
->t
+ glyph
->h
) / g_cache_h
;
265 float xc
= floor(x
) + glyph
->lsb
;
266 float yc
= floor(y
) - glyph
->top
+ glyph
->h
;
268 glTexCoord2f(s0
, t0
); glVertex2f(xc
, yc
- glyph
->h
);
269 glTexCoord2f(s1
, t0
); glVertex2f(xc
+ glyph
->w
, yc
- glyph
->h
);
270 glTexCoord2f(s1
, t1
); glVertex2f(xc
+ glyph
->w
, yc
);
271 glTexCoord2f(s0
, t1
); glVertex2f(xc
, yc
);
273 return glyph
->advance
;
276 float measure_string(FT_Face face
, float fsize
, char *str
)
278 int size
= fsize
* 64;
285 FT_Set_Char_Size(face
, size
, size
, 72, 72);
289 str
+= chartorune(&ucs
, str
);
290 gid
= FT_Get_Char_Index(face
, ucs
);
291 FT_Get_Advance(face
, gid
, FT_LOAD_NO_BITMAP
| FT_LOAD_NO_HINTING
, &advance
);
292 w
+= advance
/ 65536.0;
293 FT_Get_Kerning(face
, left
, gid
, FT_KERNING_UNFITTED
, &kern
);
301 float draw_string(FT_Face face
, float fsize
, float x
, float y
, char *str
)
303 int size
= fsize
* 64;
308 FT_Set_Char_Size(face
, size
, size
, 72, 72);
310 glBindTexture(GL_TEXTURE_2D
, g_cache_tex
);
315 str
+= chartorune(&ucs
, str
);
316 gid
= FT_Get_Char_Index(face
, ucs
);
317 x
+= draw_glyph(face
, size
, gid
, x
, y
);
318 FT_Get_Kerning(face
, left
, gid
, FT_KERNING_UNFITTED
, &kern
);