1 (* $Id: glClear.mli,v 1.3 1999-11-15 09:55:05 garrigue Exp $ *)
3 type buffer
= [`accum
|`color
|`depth
|`stencil
]
4 val clear
: buffer list
-> unit
5 (* glClear: clear the specified buffers *)
7 val accum
: ?alpha
:float -> Gl.rgb
-> unit
8 val color
: ?alpha
:float -> Gl.rgb
-> unit
9 val depth
: Gl.clampf
-> unit
10 val index
: float -> unit
11 val stencil
: int -> unit
12 (* Set the clear value for each buffer: glClearAccum etc *)