1 val vraw
: [< Raw.kind
> `
float ] Raw.t
4 float -> float -> float -> float -> float -> float -> float -> unit
5 val filledrect1
: float -> float -> float -> float -> unit
6 val filledrect
: float -> float -> float -> float -> unit
7 val linerect
: float -> float -> float -> float -> unit
8 val drawstring
: int -> int -> int -> string -> unit
9 val drawstringf
: int -> int -> int -> ('a
, unit, string, unit) format4
-> 'a
10 val redisplay
: bool ref
11 val postRedisplay
: string -> unit