Merge tag '6.10-rc6-smb3-server-fixes' of git://git.samba.org/ksmbd
[linux.git] / drivers / hid / hid-steam.c
blobf166188c21eca782dca8f0da424a6c48af8eafd2
1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3 * HID driver for Valve Steam Controller
5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6 * Copyright (c) 2022 Valve Software
8 * Supports both the wired and wireless interfaces.
10 * This controller has a builtin emulation of mouse and keyboard: the right pad
11 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
12 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
13 * HID interfaces.
15 * This is known as the "lizard mode", because apparently lizards like to use
16 * the computer from the coach, without a proper mouse and keyboard.
18 * This driver will disable the lizard mode when the input device is opened
19 * and re-enable it when the input device is closed, so as not to break user
20 * mode behaviour. The lizard_mode parameter can be used to change that.
22 * There are a few user space applications (notably Steam Client) that use
23 * the hidraw interface directly to create input devices (XTest, uinput...).
24 * In order to avoid breaking them this driver creates a layered hidraw device,
25 * so it can detect when the client is running and then:
26 * - it will not send any command to the controller.
27 * - this input device will be removed, to avoid double input of the same
28 * user action.
29 * When the client is closed, this input device will be created again.
31 * For additional functions, such as changing the right-pad margin or switching
32 * the led, you can use the user-space tool at:
34 * https://github.com/rodrigorc/steamctrl
37 #include <linux/device.h>
38 #include <linux/input.h>
39 #include <linux/hid.h>
40 #include <linux/module.h>
41 #include <linux/workqueue.h>
42 #include <linux/mutex.h>
43 #include <linux/rcupdate.h>
44 #include <linux/delay.h>
45 #include <linux/power_supply.h>
46 #include "hid-ids.h"
48 MODULE_LICENSE("GPL");
49 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
51 static bool lizard_mode = true;
53 static DEFINE_MUTEX(steam_devices_lock);
54 static LIST_HEAD(steam_devices);
56 #define STEAM_QUIRK_WIRELESS BIT(0)
57 #define STEAM_QUIRK_DECK BIT(1)
59 /* Touch pads are 40 mm in diameter and 65535 units */
60 #define STEAM_PAD_RESOLUTION 1638
61 /* Trigger runs are about 5 mm and 256 units */
62 #define STEAM_TRIGGER_RESOLUTION 51
63 /* Joystick runs are about 5 mm and 256 units */
64 #define STEAM_JOYSTICK_RESOLUTION 51
65 /* Trigger runs are about 6 mm and 32768 units */
66 #define STEAM_DECK_TRIGGER_RESOLUTION 5461
67 /* Joystick runs are about 5 mm and 32768 units */
68 #define STEAM_DECK_JOYSTICK_RESOLUTION 6553
69 /* Accelerometer has 16 bit resolution and a range of +/- 2g */
70 #define STEAM_DECK_ACCEL_RES_PER_G 16384
71 #define STEAM_DECK_ACCEL_RANGE 32768
72 #define STEAM_DECK_ACCEL_FUZZ 32
73 /* Gyroscope has 16 bit resolution and a range of +/- 2000 dps */
74 #define STEAM_DECK_GYRO_RES_PER_DPS 16
75 #define STEAM_DECK_GYRO_RANGE 32768
76 #define STEAM_DECK_GYRO_FUZZ 1
78 #define STEAM_PAD_FUZZ 256
81 * Commands that can be sent in a feature report.
82 * Thanks to Valve and SDL for the names.
84 enum {
85 ID_SET_DIGITAL_MAPPINGS = 0x80,
86 ID_CLEAR_DIGITAL_MAPPINGS = 0x81,
87 ID_GET_DIGITAL_MAPPINGS = 0x82,
88 ID_GET_ATTRIBUTES_VALUES = 0x83,
89 ID_GET_ATTRIBUTE_LABEL = 0x84,
90 ID_SET_DEFAULT_DIGITAL_MAPPINGS = 0x85,
91 ID_FACTORY_RESET = 0x86,
92 ID_SET_SETTINGS_VALUES = 0x87,
93 ID_CLEAR_SETTINGS_VALUES = 0x88,
94 ID_GET_SETTINGS_VALUES = 0x89,
95 ID_GET_SETTING_LABEL = 0x8A,
96 ID_GET_SETTINGS_MAXS = 0x8B,
97 ID_GET_SETTINGS_DEFAULTS = 0x8C,
98 ID_SET_CONTROLLER_MODE = 0x8D,
99 ID_LOAD_DEFAULT_SETTINGS = 0x8E,
100 ID_TRIGGER_HAPTIC_PULSE = 0x8F,
101 ID_TURN_OFF_CONTROLLER = 0x9F,
103 ID_GET_DEVICE_INFO = 0xA1,
105 ID_CALIBRATE_TRACKPADS = 0xA7,
106 ID_RESERVED_0 = 0xA8,
107 ID_SET_SERIAL_NUMBER = 0xA9,
108 ID_GET_TRACKPAD_CALIBRATION = 0xAA,
109 ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
110 ID_GET_TRACKPAD_RAW_DATA = 0xAC,
111 ID_ENABLE_PAIRING = 0xAD,
112 ID_GET_STRING_ATTRIBUTE = 0xAE,
113 ID_RADIO_ERASE_RECORDS = 0xAF,
114 ID_RADIO_WRITE_RECORD = 0xB0,
115 ID_SET_DONGLE_SETTING = 0xB1,
116 ID_DONGLE_DISCONNECT_DEVICE = 0xB2,
117 ID_DONGLE_COMMIT_DEVICE = 0xB3,
118 ID_DONGLE_GET_WIRELESS_STATE = 0xB4,
119 ID_CALIBRATE_GYRO = 0xB5,
120 ID_PLAY_AUDIO = 0xB6,
121 ID_AUDIO_UPDATE_START = 0xB7,
122 ID_AUDIO_UPDATE_DATA = 0xB8,
123 ID_AUDIO_UPDATE_COMPLETE = 0xB9,
124 ID_GET_CHIPID = 0xBA,
126 ID_CALIBRATE_JOYSTICK = 0xBF,
127 ID_CALIBRATE_ANALOG_TRIGGERS = 0xC0,
128 ID_SET_AUDIO_MAPPING = 0xC1,
129 ID_CHECK_GYRO_FW_LOAD = 0xC2,
130 ID_CALIBRATE_ANALOG = 0xC3,
131 ID_DONGLE_GET_CONNECTED_SLOTS = 0xC4,
133 ID_RESET_IMU = 0xCE,
135 ID_TRIGGER_HAPTIC_CMD = 0xEA,
136 ID_TRIGGER_RUMBLE_CMD = 0xEB,
139 /* Settings IDs */
140 enum {
141 /* 0 */
142 SETTING_MOUSE_SENSITIVITY,
143 SETTING_MOUSE_ACCELERATION,
144 SETTING_TRACKBALL_ROTATION_ANGLE,
145 SETTING_HAPTIC_INTENSITY_UNUSED,
146 SETTING_LEFT_GAMEPAD_STICK_ENABLED,
147 SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
148 SETTING_USB_DEBUG_MODE,
149 SETTING_LEFT_TRACKPAD_MODE,
150 SETTING_RIGHT_TRACKPAD_MODE,
151 SETTING_MOUSE_POINTER_ENABLED,
153 /* 10 */
154 SETTING_DPAD_DEADZONE,
155 SETTING_MINIMUM_MOMENTUM_VEL,
156 SETTING_MOMENTUM_DECAY_AMMOUNT,
157 SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
158 SETTING_HAPTIC_INCREMENT,
159 SETTING_DPAD_ANGLE_SIN,
160 SETTING_DPAD_ANGLE_COS,
161 SETTING_MOMENTUM_VERTICAL_DIVISOR,
162 SETTING_MOMENTUM_MAXIMUM_VELOCITY,
163 SETTING_TRACKPAD_Z_ON,
165 /* 20 */
166 SETTING_TRACKPAD_Z_OFF,
167 SETTING_SENSITIVY_SCALE_AMMOUNT,
168 SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
169 SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
170 SETTING_SMOOTH_ABSOLUTE_MOUSE,
171 SETTING_STEAMBUTTON_POWEROFF_TIME,
172 SETTING_UNUSED_1,
173 SETTING_TRACKPAD_OUTER_RADIUS,
174 SETTING_TRACKPAD_Z_ON_LEFT,
175 SETTING_TRACKPAD_Z_OFF_LEFT,
177 /* 30 */
178 SETTING_TRACKPAD_OUTER_SPIN_VEL,
179 SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
180 SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
181 SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
182 SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
183 SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
184 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
185 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
186 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
187 SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
189 /* 40 */
190 SETTING_RADIAL_MODE_ANGLE,
191 SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
192 SETTING_LEFT_DPAD_REQUIRES_CLICK,
193 SETTING_RIGHT_DPAD_REQUIRES_CLICK,
194 SETTING_LED_BASELINE_BRIGHTNESS,
195 SETTING_LED_USER_BRIGHTNESS,
196 SETTING_ENABLE_RAW_JOYSTICK,
197 SETTING_ENABLE_FAST_SCAN,
198 SETTING_IMU_MODE,
199 SETTING_WIRELESS_PACKET_VERSION,
201 /* 50 */
202 SETTING_SLEEP_INACTIVITY_TIMEOUT,
203 SETTING_TRACKPAD_NOISE_THRESHOLD,
204 SETTING_LEFT_TRACKPAD_CLICK_PRESSURE,
205 SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE,
206 SETTING_LEFT_BUMPER_CLICK_PRESSURE,
207 SETTING_RIGHT_BUMPER_CLICK_PRESSURE,
208 SETTING_LEFT_GRIP_CLICK_PRESSURE,
209 SETTING_RIGHT_GRIP_CLICK_PRESSURE,
210 SETTING_LEFT_GRIP2_CLICK_PRESSURE,
211 SETTING_RIGHT_GRIP2_CLICK_PRESSURE,
213 /* 60 */
214 SETTING_PRESSURE_MODE,
215 SETTING_CONTROLLER_TEST_MODE,
216 SETTING_TRIGGER_MODE,
217 SETTING_TRACKPAD_Z_THRESHOLD,
218 SETTING_FRAME_RATE,
219 SETTING_TRACKPAD_FILT_CTRL,
220 SETTING_TRACKPAD_CLIP,
221 SETTING_DEBUG_OUTPUT_SELECT,
222 SETTING_TRIGGER_THRESHOLD_PERCENT,
223 SETTING_TRACKPAD_FREQUENCY_HOPPING,
225 /* 70 */
226 SETTING_HAPTICS_ENABLED,
227 SETTING_STEAM_WATCHDOG_ENABLE,
228 SETTING_TIMP_TOUCH_THRESHOLD_ON,
229 SETTING_TIMP_TOUCH_THRESHOLD_OFF,
230 SETTING_FREQ_HOPPING,
231 SETTING_TEST_CONTROL,
232 SETTING_HAPTIC_MASTER_GAIN_DB,
233 SETTING_THUMB_TOUCH_THRESH,
234 SETTING_DEVICE_POWER_STATUS,
235 SETTING_HAPTIC_INTENSITY,
237 /* 80 */
238 SETTING_STABILIZER_ENABLED,
239 SETTING_TIMP_MODE_MTE,
242 /* Input report identifiers */
243 enum
245 ID_CONTROLLER_STATE = 1,
246 ID_CONTROLLER_DEBUG = 2,
247 ID_CONTROLLER_WIRELESS = 3,
248 ID_CONTROLLER_STATUS = 4,
249 ID_CONTROLLER_DEBUG2 = 5,
250 ID_CONTROLLER_SECONDARY_STATE = 6,
251 ID_CONTROLLER_BLE_STATE = 7,
252 ID_CONTROLLER_DECK_STATE = 9
255 /* String attribute idenitifiers */
256 enum {
257 ATTRIB_STR_BOARD_SERIAL,
258 ATTRIB_STR_UNIT_SERIAL,
261 /* Values for GYRO_MODE (bitmask) */
262 enum {
263 SETTING_GYRO_MODE_OFF = 0,
264 SETTING_GYRO_MODE_STEERING = BIT(0),
265 SETTING_GYRO_MODE_TILT = BIT(1),
266 SETTING_GYRO_MODE_SEND_ORIENTATION = BIT(2),
267 SETTING_GYRO_MODE_SEND_RAW_ACCEL = BIT(3),
268 SETTING_GYRO_MODE_SEND_RAW_GYRO = BIT(4),
271 /* Trackpad modes */
272 enum {
273 TRACKPAD_ABSOLUTE_MOUSE,
274 TRACKPAD_RELATIVE_MOUSE,
275 TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
276 TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
277 TRACKPAD_DPAD_EIGHT_WAY,
278 TRACKPAD_RADIAL_MODE,
279 TRACKPAD_ABSOLUTE_DPAD,
280 TRACKPAD_NONE,
281 TRACKPAD_GESTURE_KEYBOARD,
284 /* Pad identifiers for the deck */
285 #define STEAM_PAD_LEFT 0
286 #define STEAM_PAD_RIGHT 1
287 #define STEAM_PAD_BOTH 2
289 /* Other random constants */
290 #define STEAM_SERIAL_LEN 0x15
292 struct steam_device {
293 struct list_head list;
294 spinlock_t lock;
295 struct hid_device *hdev, *client_hdev;
296 struct mutex report_mutex;
297 unsigned long client_opened;
298 struct input_dev __rcu *input;
299 struct input_dev __rcu *sensors;
300 unsigned long quirks;
301 struct work_struct work_connect;
302 bool connected;
303 char serial_no[STEAM_SERIAL_LEN + 1];
304 struct power_supply_desc battery_desc;
305 struct power_supply __rcu *battery;
306 u8 battery_charge;
307 u16 voltage;
308 struct delayed_work mode_switch;
309 bool did_mode_switch;
310 bool gamepad_mode;
311 struct work_struct rumble_work;
312 u16 rumble_left;
313 u16 rumble_right;
314 unsigned int sensor_timestamp_us;
317 static int steam_recv_report(struct steam_device *steam,
318 u8 *data, int size)
320 struct hid_report *r;
321 u8 *buf;
322 int ret;
324 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
325 if (!r) {
326 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
327 return -EINVAL;
330 if (hid_report_len(r) < 64)
331 return -EINVAL;
333 buf = hid_alloc_report_buf(r, GFP_KERNEL);
334 if (!buf)
335 return -ENOMEM;
338 * The report ID is always 0, so strip the first byte from the output.
339 * hid_report_len() is not counting the report ID, so +1 to the length
340 * or else we get a EOVERFLOW. We are safe from a buffer overflow
341 * because hid_alloc_report_buf() allocates +7 bytes.
343 ret = hid_hw_raw_request(steam->hdev, 0x00,
344 buf, hid_report_len(r) + 1,
345 HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
346 if (ret > 0)
347 memcpy(data, buf + 1, min(size, ret - 1));
348 kfree(buf);
349 return ret;
352 static int steam_send_report(struct steam_device *steam,
353 u8 *cmd, int size)
355 struct hid_report *r;
356 u8 *buf;
357 unsigned int retries = 50;
358 int ret;
360 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
361 if (!r) {
362 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
363 return -EINVAL;
366 if (hid_report_len(r) < 64)
367 return -EINVAL;
369 buf = hid_alloc_report_buf(r, GFP_KERNEL);
370 if (!buf)
371 return -ENOMEM;
373 /* The report ID is always 0 */
374 memcpy(buf + 1, cmd, size);
377 * Sometimes the wireless controller fails with EPIPE
378 * when sending a feature report.
379 * Doing a HID_REQ_GET_REPORT and waiting for a while
380 * seems to fix that.
382 do {
383 ret = hid_hw_raw_request(steam->hdev, 0,
384 buf, max(size, 64) + 1,
385 HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
386 if (ret != -EPIPE)
387 break;
388 msleep(20);
389 } while (--retries);
391 kfree(buf);
392 if (ret < 0)
393 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
394 ret, size, cmd);
395 return ret;
398 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
400 return steam_send_report(steam, &cmd, 1);
403 static int steam_write_settings(struct steam_device *steam,
404 /* u8 reg, u16 val */...)
406 /* Send: 0x87 len (reg valLo valHi)* */
407 u8 reg;
408 u16 val;
409 u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00};
410 int ret;
411 va_list args;
413 va_start(args, steam);
414 for (;;) {
415 reg = va_arg(args, int);
416 if (reg == 0)
417 break;
418 val = va_arg(args, int);
419 cmd[cmd[1] + 2] = reg;
420 cmd[cmd[1] + 3] = val & 0xff;
421 cmd[cmd[1] + 4] = val >> 8;
422 cmd[1] += 3;
424 va_end(args);
426 ret = steam_send_report(steam, cmd, 2 + cmd[1]);
427 if (ret < 0)
428 return ret;
431 * Sometimes a lingering report for this command can
432 * get read back instead of the last set report if
433 * this isn't explicitly queried
435 return steam_recv_report(steam, cmd, 2 + cmd[1]);
438 static int steam_get_serial(struct steam_device *steam)
441 * Send: 0xae 0x15 0x01
442 * Recv: 0xae 0x15 0x01 serialnumber
444 int ret = 0;
445 u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL};
446 u8 reply[3 + STEAM_SERIAL_LEN + 1];
448 mutex_lock(&steam->report_mutex);
449 ret = steam_send_report(steam, cmd, sizeof(cmd));
450 if (ret < 0)
451 goto out;
452 ret = steam_recv_report(steam, reply, sizeof(reply));
453 if (ret < 0)
454 goto out;
455 if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 ||
456 reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) {
457 ret = -EIO;
458 goto out;
460 reply[3 + STEAM_SERIAL_LEN] = 0;
461 strscpy(steam->serial_no, reply + 3, reply[1]);
462 out:
463 mutex_unlock(&steam->report_mutex);
464 return ret;
468 * This command requests the wireless adaptor to post an event
469 * with the connection status. Useful if this driver is loaded when
470 * the controller is already connected.
472 static inline int steam_request_conn_status(struct steam_device *steam)
474 int ret;
475 mutex_lock(&steam->report_mutex);
476 ret = steam_send_report_byte(steam, ID_DONGLE_GET_WIRELESS_STATE);
477 mutex_unlock(&steam->report_mutex);
478 return ret;
482 * Send a haptic pulse to the trackpads
483 * Duration and interval are measured in microseconds, count is the number
484 * of pulses to send for duration time with interval microseconds between them
485 * and gain is measured in decibels, ranging from -24 to +6
487 static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,
488 u16 duration, u16 interval, u16 count, u8 gain)
490 int ret;
491 u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8};
493 /* Left and right are swapped on this report for legacy reasons */
494 if (pad < STEAM_PAD_BOTH)
495 pad ^= 1;
497 report[2] = pad;
498 report[3] = duration & 0xFF;
499 report[4] = duration >> 8;
500 report[5] = interval & 0xFF;
501 report[6] = interval >> 8;
502 report[7] = count & 0xFF;
503 report[8] = count >> 8;
504 report[9] = gain;
506 mutex_lock(&steam->report_mutex);
507 ret = steam_send_report(steam, report, sizeof(report));
508 mutex_unlock(&steam->report_mutex);
509 return ret;
512 static inline int steam_haptic_rumble(struct steam_device *steam,
513 u16 intensity, u16 left_speed, u16 right_speed,
514 u8 left_gain, u8 right_gain)
516 int ret;
517 u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9};
519 report[3] = intensity & 0xFF;
520 report[4] = intensity >> 8;
521 report[5] = left_speed & 0xFF;
522 report[6] = left_speed >> 8;
523 report[7] = right_speed & 0xFF;
524 report[8] = right_speed >> 8;
525 report[9] = left_gain;
526 report[10] = right_gain;
528 mutex_lock(&steam->report_mutex);
529 ret = steam_send_report(steam, report, sizeof(report));
530 mutex_unlock(&steam->report_mutex);
531 return ret;
534 static void steam_haptic_rumble_cb(struct work_struct *work)
536 struct steam_device *steam = container_of(work, struct steam_device,
537 rumble_work);
538 steam_haptic_rumble(steam, 0, steam->rumble_left,
539 steam->rumble_right, 2, 0);
542 #ifdef CONFIG_STEAM_FF
543 static int steam_play_effect(struct input_dev *dev, void *data,
544 struct ff_effect *effect)
546 struct steam_device *steam = input_get_drvdata(dev);
548 steam->rumble_left = effect->u.rumble.strong_magnitude;
549 steam->rumble_right = effect->u.rumble.weak_magnitude;
551 return schedule_work(&steam->rumble_work);
553 #endif
555 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
557 if (steam->gamepad_mode)
558 enable = false;
560 if (enable) {
561 mutex_lock(&steam->report_mutex);
562 /* enable esc, enter, cursors */
563 steam_send_report_byte(steam, ID_SET_DEFAULT_DIGITAL_MAPPINGS);
564 /* reset settings */
565 steam_send_report_byte(steam, ID_LOAD_DEFAULT_SETTINGS);
566 mutex_unlock(&steam->report_mutex);
567 } else {
568 mutex_lock(&steam->report_mutex);
569 /* disable esc, enter, cursor */
570 steam_send_report_byte(steam, ID_CLEAR_DIGITAL_MAPPINGS);
572 if (steam->quirks & STEAM_QUIRK_DECK) {
573 steam_write_settings(steam,
574 SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
575 SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
576 SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
577 SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
578 SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
580 mutex_unlock(&steam->report_mutex);
581 } else {
582 steam_write_settings(steam,
583 SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
584 SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
586 mutex_unlock(&steam->report_mutex);
591 static int steam_input_open(struct input_dev *dev)
593 struct steam_device *steam = input_get_drvdata(dev);
594 unsigned long flags;
595 bool set_lizard_mode;
598 * Disabling lizard mode automatically is only done on the Steam
599 * Controller. On the Steam Deck, this is toggled manually by holding
600 * the options button instead, handled by steam_mode_switch_cb.
602 if (!(steam->quirks & STEAM_QUIRK_DECK)) {
603 spin_lock_irqsave(&steam->lock, flags);
604 set_lizard_mode = !steam->client_opened && lizard_mode;
605 spin_unlock_irqrestore(&steam->lock, flags);
606 if (set_lizard_mode)
607 steam_set_lizard_mode(steam, false);
610 return 0;
613 static void steam_input_close(struct input_dev *dev)
615 struct steam_device *steam = input_get_drvdata(dev);
616 unsigned long flags;
617 bool set_lizard_mode;
619 if (!(steam->quirks & STEAM_QUIRK_DECK)) {
620 spin_lock_irqsave(&steam->lock, flags);
621 set_lizard_mode = !steam->client_opened && lizard_mode;
622 spin_unlock_irqrestore(&steam->lock, flags);
623 if (set_lizard_mode)
624 steam_set_lizard_mode(steam, true);
628 static enum power_supply_property steam_battery_props[] = {
629 POWER_SUPPLY_PROP_PRESENT,
630 POWER_SUPPLY_PROP_SCOPE,
631 POWER_SUPPLY_PROP_VOLTAGE_NOW,
632 POWER_SUPPLY_PROP_CAPACITY,
635 static int steam_battery_get_property(struct power_supply *psy,
636 enum power_supply_property psp,
637 union power_supply_propval *val)
639 struct steam_device *steam = power_supply_get_drvdata(psy);
640 unsigned long flags;
641 s16 volts;
642 u8 batt;
643 int ret = 0;
645 spin_lock_irqsave(&steam->lock, flags);
646 volts = steam->voltage;
647 batt = steam->battery_charge;
648 spin_unlock_irqrestore(&steam->lock, flags);
650 switch (psp) {
651 case POWER_SUPPLY_PROP_PRESENT:
652 val->intval = 1;
653 break;
654 case POWER_SUPPLY_PROP_SCOPE:
655 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
656 break;
657 case POWER_SUPPLY_PROP_VOLTAGE_NOW:
658 val->intval = volts * 1000; /* mV -> uV */
659 break;
660 case POWER_SUPPLY_PROP_CAPACITY:
661 val->intval = batt;
662 break;
663 default:
664 ret = -EINVAL;
665 break;
667 return ret;
670 static int steam_battery_register(struct steam_device *steam)
672 struct power_supply *battery;
673 struct power_supply_config battery_cfg = { .drv_data = steam, };
674 unsigned long flags;
675 int ret;
677 steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
678 steam->battery_desc.properties = steam_battery_props;
679 steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
680 steam->battery_desc.get_property = steam_battery_get_property;
681 steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
682 GFP_KERNEL, "steam-controller-%s-battery",
683 steam->serial_no);
684 if (!steam->battery_desc.name)
685 return -ENOMEM;
687 /* avoid the warning of 0% battery while waiting for the first info */
688 spin_lock_irqsave(&steam->lock, flags);
689 steam->voltage = 3000;
690 steam->battery_charge = 100;
691 spin_unlock_irqrestore(&steam->lock, flags);
693 battery = power_supply_register(&steam->hdev->dev,
694 &steam->battery_desc, &battery_cfg);
695 if (IS_ERR(battery)) {
696 ret = PTR_ERR(battery);
697 hid_err(steam->hdev,
698 "%s:power_supply_register failed with error %d\n",
699 __func__, ret);
700 return ret;
702 rcu_assign_pointer(steam->battery, battery);
703 power_supply_powers(battery, &steam->hdev->dev);
704 return 0;
707 static int steam_input_register(struct steam_device *steam)
709 struct hid_device *hdev = steam->hdev;
710 struct input_dev *input;
711 int ret;
713 rcu_read_lock();
714 input = rcu_dereference(steam->input);
715 rcu_read_unlock();
716 if (input) {
717 dbg_hid("%s: already connected\n", __func__);
718 return 0;
721 input = input_allocate_device();
722 if (!input)
723 return -ENOMEM;
725 input_set_drvdata(input, steam);
726 input->dev.parent = &hdev->dev;
727 input->open = steam_input_open;
728 input->close = steam_input_close;
730 input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
731 (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
732 "Steam Controller";
733 input->phys = hdev->phys;
734 input->uniq = steam->serial_no;
735 input->id.bustype = hdev->bus;
736 input->id.vendor = hdev->vendor;
737 input->id.product = hdev->product;
738 input->id.version = hdev->version;
740 input_set_capability(input, EV_KEY, BTN_TR2);
741 input_set_capability(input, EV_KEY, BTN_TL2);
742 input_set_capability(input, EV_KEY, BTN_TR);
743 input_set_capability(input, EV_KEY, BTN_TL);
744 input_set_capability(input, EV_KEY, BTN_Y);
745 input_set_capability(input, EV_KEY, BTN_B);
746 input_set_capability(input, EV_KEY, BTN_X);
747 input_set_capability(input, EV_KEY, BTN_A);
748 input_set_capability(input, EV_KEY, BTN_DPAD_UP);
749 input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
750 input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
751 input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
752 input_set_capability(input, EV_KEY, BTN_SELECT);
753 input_set_capability(input, EV_KEY, BTN_MODE);
754 input_set_capability(input, EV_KEY, BTN_START);
755 input_set_capability(input, EV_KEY, BTN_THUMBR);
756 input_set_capability(input, EV_KEY, BTN_THUMBL);
757 input_set_capability(input, EV_KEY, BTN_THUMB);
758 input_set_capability(input, EV_KEY, BTN_THUMB2);
759 if (steam->quirks & STEAM_QUIRK_DECK) {
760 input_set_capability(input, EV_KEY, BTN_BASE);
761 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY1);
762 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY2);
763 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY3);
764 input_set_capability(input, EV_KEY, BTN_TRIGGER_HAPPY4);
765 } else {
766 input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
767 input_set_capability(input, EV_KEY, BTN_GEAR_UP);
770 input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
771 input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
773 input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
774 STEAM_PAD_FUZZ, 0);
775 input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
776 STEAM_PAD_FUZZ, 0);
778 if (steam->quirks & STEAM_QUIRK_DECK) {
779 input_set_abs_params(input, ABS_HAT2Y, 0, 32767, 0, 0);
780 input_set_abs_params(input, ABS_HAT2X, 0, 32767, 0, 0);
782 input_set_abs_params(input, ABS_RX, -32767, 32767, 0, 0);
783 input_set_abs_params(input, ABS_RY, -32767, 32767, 0, 0);
785 input_set_abs_params(input, ABS_HAT1X, -32767, 32767,
786 STEAM_PAD_FUZZ, 0);
787 input_set_abs_params(input, ABS_HAT1Y, -32767, 32767,
788 STEAM_PAD_FUZZ, 0);
790 input_abs_set_res(input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
791 input_abs_set_res(input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
792 input_abs_set_res(input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
793 input_abs_set_res(input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
794 input_abs_set_res(input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
795 input_abs_set_res(input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
796 input_abs_set_res(input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
797 input_abs_set_res(input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
798 } else {
799 input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
800 input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
802 input_set_abs_params(input, ABS_RX, -32767, 32767,
803 STEAM_PAD_FUZZ, 0);
804 input_set_abs_params(input, ABS_RY, -32767, 32767,
805 STEAM_PAD_FUZZ, 0);
807 input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
808 input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
809 input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
810 input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
811 input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
812 input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
814 input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
815 input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
817 #ifdef CONFIG_STEAM_FF
818 if (steam->quirks & STEAM_QUIRK_DECK) {
819 input_set_capability(input, EV_FF, FF_RUMBLE);
820 ret = input_ff_create_memless(input, NULL, steam_play_effect);
821 if (ret)
822 goto input_register_fail;
824 #endif
826 ret = input_register_device(input);
827 if (ret)
828 goto input_register_fail;
830 rcu_assign_pointer(steam->input, input);
831 return 0;
833 input_register_fail:
834 input_free_device(input);
835 return ret;
838 static int steam_sensors_register(struct steam_device *steam)
840 struct hid_device *hdev = steam->hdev;
841 struct input_dev *sensors;
842 int ret;
844 if (!(steam->quirks & STEAM_QUIRK_DECK))
845 return 0;
847 rcu_read_lock();
848 sensors = rcu_dereference(steam->sensors);
849 rcu_read_unlock();
850 if (sensors) {
851 dbg_hid("%s: already connected\n", __func__);
852 return 0;
855 sensors = input_allocate_device();
856 if (!sensors)
857 return -ENOMEM;
859 input_set_drvdata(sensors, steam);
860 sensors->dev.parent = &hdev->dev;
862 sensors->name = "Steam Deck Motion Sensors";
863 sensors->phys = hdev->phys;
864 sensors->uniq = steam->serial_no;
865 sensors->id.bustype = hdev->bus;
866 sensors->id.vendor = hdev->vendor;
867 sensors->id.product = hdev->product;
868 sensors->id.version = hdev->version;
870 __set_bit(INPUT_PROP_ACCELEROMETER, sensors->propbit);
871 __set_bit(EV_MSC, sensors->evbit);
872 __set_bit(MSC_TIMESTAMP, sensors->mscbit);
874 input_set_abs_params(sensors, ABS_X, -STEAM_DECK_ACCEL_RANGE,
875 STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
876 input_set_abs_params(sensors, ABS_Y, -STEAM_DECK_ACCEL_RANGE,
877 STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
878 input_set_abs_params(sensors, ABS_Z, -STEAM_DECK_ACCEL_RANGE,
879 STEAM_DECK_ACCEL_RANGE, STEAM_DECK_ACCEL_FUZZ, 0);
880 input_abs_set_res(sensors, ABS_X, STEAM_DECK_ACCEL_RES_PER_G);
881 input_abs_set_res(sensors, ABS_Y, STEAM_DECK_ACCEL_RES_PER_G);
882 input_abs_set_res(sensors, ABS_Z, STEAM_DECK_ACCEL_RES_PER_G);
884 input_set_abs_params(sensors, ABS_RX, -STEAM_DECK_GYRO_RANGE,
885 STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
886 input_set_abs_params(sensors, ABS_RY, -STEAM_DECK_GYRO_RANGE,
887 STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
888 input_set_abs_params(sensors, ABS_RZ, -STEAM_DECK_GYRO_RANGE,
889 STEAM_DECK_GYRO_RANGE, STEAM_DECK_GYRO_FUZZ, 0);
890 input_abs_set_res(sensors, ABS_RX, STEAM_DECK_GYRO_RES_PER_DPS);
891 input_abs_set_res(sensors, ABS_RY, STEAM_DECK_GYRO_RES_PER_DPS);
892 input_abs_set_res(sensors, ABS_RZ, STEAM_DECK_GYRO_RES_PER_DPS);
894 ret = input_register_device(sensors);
895 if (ret)
896 goto sensors_register_fail;
898 rcu_assign_pointer(steam->sensors, sensors);
899 return 0;
901 sensors_register_fail:
902 input_free_device(sensors);
903 return ret;
906 static void steam_input_unregister(struct steam_device *steam)
908 struct input_dev *input;
909 rcu_read_lock();
910 input = rcu_dereference(steam->input);
911 rcu_read_unlock();
912 if (!input)
913 return;
914 RCU_INIT_POINTER(steam->input, NULL);
915 synchronize_rcu();
916 input_unregister_device(input);
919 static void steam_sensors_unregister(struct steam_device *steam)
921 struct input_dev *sensors;
923 if (!(steam->quirks & STEAM_QUIRK_DECK))
924 return;
926 rcu_read_lock();
927 sensors = rcu_dereference(steam->sensors);
928 rcu_read_unlock();
930 if (!sensors)
931 return;
932 RCU_INIT_POINTER(steam->sensors, NULL);
933 synchronize_rcu();
934 input_unregister_device(sensors);
937 static void steam_battery_unregister(struct steam_device *steam)
939 struct power_supply *battery;
941 rcu_read_lock();
942 battery = rcu_dereference(steam->battery);
943 rcu_read_unlock();
945 if (!battery)
946 return;
947 RCU_INIT_POINTER(steam->battery, NULL);
948 synchronize_rcu();
949 power_supply_unregister(battery);
952 static int steam_register(struct steam_device *steam)
954 int ret;
955 unsigned long client_opened;
956 unsigned long flags;
959 * This function can be called several times in a row with the
960 * wireless adaptor, without steam_unregister() between them, because
961 * another client send a get_connection_status command, for example.
962 * The battery and serial number are set just once per device.
964 if (!steam->serial_no[0]) {
966 * Unlikely, but getting the serial could fail, and it is not so
967 * important, so make up a serial number and go on.
969 if (steam_get_serial(steam) < 0)
970 strscpy(steam->serial_no, "XXXXXXXXXX",
971 sizeof(steam->serial_no));
973 hid_info(steam->hdev, "Steam Controller '%s' connected",
974 steam->serial_no);
976 /* ignore battery errors, we can live without it */
977 if (steam->quirks & STEAM_QUIRK_WIRELESS)
978 steam_battery_register(steam);
980 mutex_lock(&steam_devices_lock);
981 if (list_empty(&steam->list))
982 list_add(&steam->list, &steam_devices);
983 mutex_unlock(&steam_devices_lock);
986 spin_lock_irqsave(&steam->lock, flags);
987 client_opened = steam->client_opened;
988 spin_unlock_irqrestore(&steam->lock, flags);
990 if (!client_opened) {
991 steam_set_lizard_mode(steam, lizard_mode);
992 ret = steam_input_register(steam);
993 if (ret != 0)
994 goto steam_register_input_fail;
995 ret = steam_sensors_register(steam);
996 if (ret != 0)
997 goto steam_register_sensors_fail;
999 return 0;
1001 steam_register_sensors_fail:
1002 steam_input_unregister(steam);
1003 steam_register_input_fail:
1004 return ret;
1007 static void steam_unregister(struct steam_device *steam)
1009 steam_battery_unregister(steam);
1010 steam_sensors_unregister(steam);
1011 steam_input_unregister(steam);
1012 if (steam->serial_no[0]) {
1013 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
1014 steam->serial_no);
1015 mutex_lock(&steam_devices_lock);
1016 list_del_init(&steam->list);
1017 mutex_unlock(&steam_devices_lock);
1018 steam->serial_no[0] = 0;
1022 static void steam_work_connect_cb(struct work_struct *work)
1024 struct steam_device *steam = container_of(work, struct steam_device,
1025 work_connect);
1026 unsigned long flags;
1027 bool connected;
1028 int ret;
1030 spin_lock_irqsave(&steam->lock, flags);
1031 connected = steam->connected;
1032 spin_unlock_irqrestore(&steam->lock, flags);
1034 if (connected) {
1035 ret = steam_register(steam);
1036 if (ret) {
1037 hid_err(steam->hdev,
1038 "%s:steam_register failed with error %d\n",
1039 __func__, ret);
1041 } else {
1042 steam_unregister(steam);
1046 static void steam_mode_switch_cb(struct work_struct *work)
1048 struct steam_device *steam = container_of(to_delayed_work(work),
1049 struct steam_device, mode_switch);
1050 unsigned long flags;
1051 bool client_opened;
1052 steam->gamepad_mode = !steam->gamepad_mode;
1053 if (!lizard_mode)
1054 return;
1056 if (steam->gamepad_mode)
1057 steam_set_lizard_mode(steam, false);
1058 else {
1059 spin_lock_irqsave(&steam->lock, flags);
1060 client_opened = steam->client_opened;
1061 spin_unlock_irqrestore(&steam->lock, flags);
1062 if (!client_opened)
1063 steam_set_lizard_mode(steam, lizard_mode);
1066 steam_haptic_pulse(steam, STEAM_PAD_RIGHT, 0x190, 0, 1, 0);
1067 if (steam->gamepad_mode) {
1068 steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x14D, 0x14D, 0x2D, 0);
1069 } else {
1070 steam_haptic_pulse(steam, STEAM_PAD_LEFT, 0x1F4, 0x1F4, 0x1E, 0);
1074 static bool steam_is_valve_interface(struct hid_device *hdev)
1076 struct hid_report_enum *rep_enum;
1079 * The wired device creates 3 interfaces:
1080 * 0: emulated mouse.
1081 * 1: emulated keyboard.
1082 * 2: the real game pad.
1083 * The wireless device creates 5 interfaces:
1084 * 0: emulated keyboard.
1085 * 1-4: slots where up to 4 real game pads will be connected to.
1086 * We know which one is the real gamepad interface because they are the
1087 * only ones with a feature report.
1089 rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
1090 return !list_empty(&rep_enum->report_list);
1093 static int steam_client_ll_parse(struct hid_device *hdev)
1095 struct steam_device *steam = hdev->driver_data;
1097 return hid_parse_report(hdev, steam->hdev->dev_rdesc,
1098 steam->hdev->dev_rsize);
1101 static int steam_client_ll_start(struct hid_device *hdev)
1103 return 0;
1106 static void steam_client_ll_stop(struct hid_device *hdev)
1110 static int steam_client_ll_open(struct hid_device *hdev)
1112 struct steam_device *steam = hdev->driver_data;
1113 unsigned long flags;
1115 spin_lock_irqsave(&steam->lock, flags);
1116 steam->client_opened++;
1117 spin_unlock_irqrestore(&steam->lock, flags);
1119 steam_sensors_unregister(steam);
1120 steam_input_unregister(steam);
1122 return 0;
1125 static void steam_client_ll_close(struct hid_device *hdev)
1127 struct steam_device *steam = hdev->driver_data;
1129 unsigned long flags;
1130 bool connected;
1132 spin_lock_irqsave(&steam->lock, flags);
1133 steam->client_opened--;
1134 connected = steam->connected && !steam->client_opened;
1135 spin_unlock_irqrestore(&steam->lock, flags);
1137 if (connected) {
1138 steam_set_lizard_mode(steam, lizard_mode);
1139 steam_input_register(steam);
1140 steam_sensors_register(steam);
1144 static int steam_client_ll_raw_request(struct hid_device *hdev,
1145 unsigned char reportnum, u8 *buf,
1146 size_t count, unsigned char report_type,
1147 int reqtype)
1149 struct steam_device *steam = hdev->driver_data;
1151 return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
1152 report_type, reqtype);
1155 static const struct hid_ll_driver steam_client_ll_driver = {
1156 .parse = steam_client_ll_parse,
1157 .start = steam_client_ll_start,
1158 .stop = steam_client_ll_stop,
1159 .open = steam_client_ll_open,
1160 .close = steam_client_ll_close,
1161 .raw_request = steam_client_ll_raw_request,
1164 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
1166 struct hid_device *client_hdev;
1168 client_hdev = hid_allocate_device();
1169 if (IS_ERR(client_hdev))
1170 return client_hdev;
1172 client_hdev->ll_driver = &steam_client_ll_driver;
1173 client_hdev->dev.parent = hdev->dev.parent;
1174 client_hdev->bus = hdev->bus;
1175 client_hdev->vendor = hdev->vendor;
1176 client_hdev->product = hdev->product;
1177 client_hdev->version = hdev->version;
1178 client_hdev->type = hdev->type;
1179 client_hdev->country = hdev->country;
1180 strscpy(client_hdev->name, hdev->name,
1181 sizeof(client_hdev->name));
1182 strscpy(client_hdev->phys, hdev->phys,
1183 sizeof(client_hdev->phys));
1185 * Since we use the same device info than the real interface to
1186 * trick userspace, we will be calling steam_probe recursively.
1187 * We need to recognize the client interface somehow.
1189 client_hdev->group = HID_GROUP_STEAM;
1190 return client_hdev;
1193 static int steam_probe(struct hid_device *hdev,
1194 const struct hid_device_id *id)
1196 struct steam_device *steam;
1197 int ret;
1199 ret = hid_parse(hdev);
1200 if (ret) {
1201 hid_err(hdev,
1202 "%s:parse of hid interface failed\n", __func__);
1203 return ret;
1207 * The virtual client_dev is only used for hidraw.
1208 * Also avoid the recursive probe.
1210 if (hdev->group == HID_GROUP_STEAM)
1211 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
1213 * The non-valve interfaces (mouse and keyboard emulation) are
1214 * connected without changes.
1216 if (!steam_is_valve_interface(hdev))
1217 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
1219 steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
1220 if (!steam)
1221 return -ENOMEM;
1223 steam->hdev = hdev;
1224 hid_set_drvdata(hdev, steam);
1225 spin_lock_init(&steam->lock);
1226 mutex_init(&steam->report_mutex);
1227 steam->quirks = id->driver_data;
1228 INIT_WORK(&steam->work_connect, steam_work_connect_cb);
1229 INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);
1230 INIT_LIST_HEAD(&steam->list);
1231 INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
1232 steam->sensor_timestamp_us = 0;
1235 * With the real steam controller interface, do not connect hidraw.
1236 * Instead, create the client_hid and connect that.
1238 ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
1239 if (ret)
1240 goto err_cancel_work;
1242 ret = hid_hw_open(hdev);
1243 if (ret) {
1244 hid_err(hdev,
1245 "%s:hid_hw_open\n",
1246 __func__);
1247 goto err_hw_stop;
1250 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1251 hid_info(hdev, "Steam wireless receiver connected");
1252 /* If using a wireless adaptor ask for connection status */
1253 steam->connected = false;
1254 steam_request_conn_status(steam);
1255 } else {
1256 /* A wired connection is always present */
1257 steam->connected = true;
1258 ret = steam_register(steam);
1259 if (ret) {
1260 hid_err(hdev,
1261 "%s:steam_register failed with error %d\n",
1262 __func__, ret);
1263 goto err_hw_close;
1267 steam->client_hdev = steam_create_client_hid(hdev);
1268 if (IS_ERR(steam->client_hdev)) {
1269 ret = PTR_ERR(steam->client_hdev);
1270 goto err_stream_unregister;
1272 steam->client_hdev->driver_data = steam;
1274 ret = hid_add_device(steam->client_hdev);
1275 if (ret)
1276 goto err_destroy;
1278 return 0;
1280 err_destroy:
1281 hid_destroy_device(steam->client_hdev);
1282 err_stream_unregister:
1283 if (steam->connected)
1284 steam_unregister(steam);
1285 err_hw_close:
1286 hid_hw_close(hdev);
1287 err_hw_stop:
1288 hid_hw_stop(hdev);
1289 err_cancel_work:
1290 cancel_work_sync(&steam->work_connect);
1291 cancel_delayed_work_sync(&steam->mode_switch);
1292 cancel_work_sync(&steam->rumble_work);
1294 return ret;
1297 static void steam_remove(struct hid_device *hdev)
1299 struct steam_device *steam = hid_get_drvdata(hdev);
1301 if (!steam || hdev->group == HID_GROUP_STEAM) {
1302 hid_hw_stop(hdev);
1303 return;
1306 cancel_delayed_work_sync(&steam->mode_switch);
1307 cancel_work_sync(&steam->work_connect);
1308 hid_destroy_device(steam->client_hdev);
1309 steam->client_hdev = NULL;
1310 steam->client_opened = 0;
1311 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1312 hid_info(hdev, "Steam wireless receiver disconnected");
1314 hid_hw_close(hdev);
1315 hid_hw_stop(hdev);
1316 steam_unregister(steam);
1319 static void steam_do_connect_event(struct steam_device *steam, bool connected)
1321 unsigned long flags;
1322 bool changed;
1324 spin_lock_irqsave(&steam->lock, flags);
1325 changed = steam->connected != connected;
1326 steam->connected = connected;
1327 spin_unlock_irqrestore(&steam->lock, flags);
1329 if (changed && schedule_work(&steam->work_connect) == 0)
1330 dbg_hid("%s: connected=%d event already queued\n",
1331 __func__, connected);
1335 * Some input data in the protocol has the opposite sign.
1336 * Clamp the values to 32767..-32767 so that the range is
1337 * symmetrical and can be negated safely.
1339 static inline s16 steam_le16(u8 *data)
1341 s16 x = (s16) le16_to_cpup((__le16 *)data);
1343 return x == -32768 ? -32767 : x;
1347 * The size for this message payload is 60.
1348 * The known values are:
1349 * (* values are not sent through wireless)
1350 * (* accelerator/gyro is disabled by default)
1351 * Offset| Type | Mapped to |Meaning
1352 * -------+-------+-----------+--------------------------
1353 * 4-7 | u32 | -- | sequence number
1354 * 8-10 | 24bit | see below | buttons
1355 * 11 | u8 | ABS_HAT2Y | left trigger
1356 * 12 | u8 | ABS_HAT2X | right trigger
1357 * 13-15 | -- | -- | always 0
1358 * 16-17 | s16 | ABS_X/ABS_HAT0X | X value
1359 * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value
1360 * 20-21 | s16 | ABS_RX | right-pad X value
1361 * 22-23 | s16 | ABS_RY | right-pad Y value
1362 * 24-25 | s16 | -- | * left trigger
1363 * 26-27 | s16 | -- | * right trigger
1364 * 28-29 | s16 | -- | * accelerometer X value
1365 * 30-31 | s16 | -- | * accelerometer Y value
1366 * 32-33 | s16 | -- | * accelerometer Z value
1367 * 34-35 | s16 | -- | gyro X value
1368 * 36-36 | s16 | -- | gyro Y value
1369 * 38-39 | s16 | -- | gyro Z value
1370 * 40-41 | s16 | -- | quaternion W value
1371 * 42-43 | s16 | -- | quaternion X value
1372 * 44-45 | s16 | -- | quaternion Y value
1373 * 46-47 | s16 | -- | quaternion Z value
1374 * 48-49 | -- | -- | always 0
1375 * 50-51 | s16 | -- | * left trigger (uncalibrated)
1376 * 52-53 | s16 | -- | * right trigger (uncalibrated)
1377 * 54-55 | s16 | -- | * joystick X value (uncalibrated)
1378 * 56-57 | s16 | -- | * joystick Y value (uncalibrated)
1379 * 58-59 | s16 | -- | * left-pad X value
1380 * 60-61 | s16 | -- | * left-pad Y value
1381 * 62-63 | u16 | -- | * battery voltage
1383 * The buttons are:
1384 * Bit | Mapped to | Description
1385 * ------+------------+--------------------------------
1386 * 8.0 | BTN_TR2 | right trigger fully pressed
1387 * 8.1 | BTN_TL2 | left trigger fully pressed
1388 * 8.2 | BTN_TR | right shoulder
1389 * 8.3 | BTN_TL | left shoulder
1390 * 8.4 | BTN_Y | button Y
1391 * 8.5 | BTN_B | button B
1392 * 8.6 | BTN_X | button X
1393 * 8.7 | BTN_A | button A
1394 * 9.0 | BTN_DPAD_UP | left-pad up
1395 * 9.1 | BTN_DPAD_RIGHT | left-pad right
1396 * 9.2 | BTN_DPAD_LEFT | left-pad left
1397 * 9.3 | BTN_DPAD_DOWN | left-pad down
1398 * 9.4 | BTN_SELECT | menu left
1399 * 9.5 | BTN_MODE | steam logo
1400 * 9.6 | BTN_START | menu right
1401 * 9.7 | BTN_GEAR_DOWN | left back lever
1402 * 10.0 | BTN_GEAR_UP | right back lever
1403 * 10.1 | -- | left-pad clicked
1404 * 10.2 | BTN_THUMBR | right-pad clicked
1405 * 10.3 | BTN_THUMB | left-pad touched (but see explanation below)
1406 * 10.4 | BTN_THUMB2 | right-pad touched
1407 * 10.5 | -- | unknown
1408 * 10.6 | BTN_THUMBL | joystick clicked
1409 * 10.7 | -- | lpad_and_joy
1412 static void steam_do_input_event(struct steam_device *steam,
1413 struct input_dev *input, u8 *data)
1415 /* 24 bits of buttons */
1416 u8 b8, b9, b10;
1417 s16 x, y;
1418 bool lpad_touched, lpad_and_joy;
1420 b8 = data[8];
1421 b9 = data[9];
1422 b10 = data[10];
1424 input_report_abs(input, ABS_HAT2Y, data[11]);
1425 input_report_abs(input, ABS_HAT2X, data[12]);
1428 * These two bits tells how to interpret the values X and Y.
1429 * lpad_and_joy tells that the joystick and the lpad are used at the
1430 * same time.
1431 * lpad_touched tells whether X/Y are to be read as lpad coord or
1432 * joystick values.
1433 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
1435 lpad_touched = b10 & BIT(3);
1436 lpad_and_joy = b10 & BIT(7);
1437 x = steam_le16(data + 16);
1438 y = -steam_le16(data + 18);
1440 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
1441 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
1442 /* Check if joystick is centered */
1443 if (lpad_touched && !lpad_and_joy) {
1444 input_report_abs(input, ABS_X, 0);
1445 input_report_abs(input, ABS_Y, 0);
1447 /* Check if lpad is untouched */
1448 if (!(lpad_touched || lpad_and_joy)) {
1449 input_report_abs(input, ABS_HAT0X, 0);
1450 input_report_abs(input, ABS_HAT0Y, 0);
1453 input_report_abs(input, ABS_RX, steam_le16(data + 20));
1454 input_report_abs(input, ABS_RY, -steam_le16(data + 22));
1456 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1457 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1458 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1459 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1460 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1461 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1462 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1463 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1464 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1465 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1466 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1467 input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
1468 input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
1469 input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
1470 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1471 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
1472 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
1473 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1474 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1475 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1476 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1478 input_sync(input);
1482 * The size for this message payload is 56.
1483 * The known values are:
1484 * Offset| Type | Mapped to |Meaning
1485 * -------+-------+-----------+--------------------------
1486 * 4-7 | u32 | -- | sequence number
1487 * 8-15 | u64 | see below | buttons
1488 * 16-17 | s16 | ABS_HAT0X | left-pad X value
1489 * 18-19 | s16 | ABS_HAT0Y | left-pad Y value
1490 * 20-21 | s16 | ABS_HAT1X | right-pad X value
1491 * 22-23 | s16 | ABS_HAT1Y | right-pad Y value
1492 * 24-25 | s16 | IMU ABS_X | accelerometer X value
1493 * 26-27 | s16 | IMU ABS_Z | accelerometer Y value
1494 * 28-29 | s16 | IMU ABS_Y | accelerometer Z value
1495 * 30-31 | s16 | IMU ABS_RX | gyro X value
1496 * 32-33 | s16 | IMU ABS_RZ | gyro Y value
1497 * 34-35 | s16 | IMU ABS_RY | gyro Z value
1498 * 36-37 | s16 | -- | quaternion W value
1499 * 38-39 | s16 | -- | quaternion X value
1500 * 40-41 | s16 | -- | quaternion Y value
1501 * 42-43 | s16 | -- | quaternion Z value
1502 * 44-45 | u16 | ABS_HAT2Y | left trigger (uncalibrated)
1503 * 46-47 | u16 | ABS_HAT2X | right trigger (uncalibrated)
1504 * 48-49 | s16 | ABS_X | left joystick X
1505 * 50-51 | s16 | ABS_Y | left joystick Y
1506 * 52-53 | s16 | ABS_RX | right joystick X
1507 * 54-55 | s16 | ABS_RY | right joystick Y
1508 * 56-57 | u16 | -- | left pad pressure
1509 * 58-59 | u16 | -- | right pad pressure
1511 * The buttons are:
1512 * Bit | Mapped to | Description
1513 * ------+------------+--------------------------------
1514 * 8.0 | BTN_TR2 | right trigger fully pressed
1515 * 8.1 | BTN_TL2 | left trigger fully pressed
1516 * 8.2 | BTN_TR | right shoulder
1517 * 8.3 | BTN_TL | left shoulder
1518 * 8.4 | BTN_Y | button Y
1519 * 8.5 | BTN_B | button B
1520 * 8.6 | BTN_X | button X
1521 * 8.7 | BTN_A | button A
1522 * 9.0 | BTN_DPAD_UP | left-pad up
1523 * 9.1 | BTN_DPAD_RIGHT | left-pad right
1524 * 9.2 | BTN_DPAD_LEFT | left-pad left
1525 * 9.3 | BTN_DPAD_DOWN | left-pad down
1526 * 9.4 | BTN_SELECT | menu left
1527 * 9.5 | BTN_MODE | steam logo
1528 * 9.6 | BTN_START | menu right
1529 * 9.7 | BTN_TRIGGER_HAPPY3 | left bottom grip button
1530 * 10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
1531 * 10.1 | BTN_THUMB | left pad pressed
1532 * 10.2 | BTN_THUMB2 | right pad pressed
1533 * 10.3 | -- | left pad touched
1534 * 10.4 | -- | right pad touched
1535 * 10.5 | -- | unknown
1536 * 10.6 | BTN_THUMBL | left joystick clicked
1537 * 10.7 | -- | unknown
1538 * 11.0 | -- | unknown
1539 * 11.1 | -- | unknown
1540 * 11.2 | BTN_THUMBR | right joystick clicked
1541 * 11.3 | -- | unknown
1542 * 11.4 | -- | unknown
1543 * 11.5 | -- | unknown
1544 * 11.6 | -- | unknown
1545 * 11.7 | -- | unknown
1546 * 12.0 | -- | unknown
1547 * 12.1 | -- | unknown
1548 * 12.2 | -- | unknown
1549 * 12.3 | -- | unknown
1550 * 12.4 | -- | unknown
1551 * 12.5 | -- | unknown
1552 * 12.6 | -- | unknown
1553 * 12.7 | -- | unknown
1554 * 13.0 | -- | unknown
1555 * 13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
1556 * 13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
1557 * 13.3 | -- | unknown
1558 * 13.4 | -- | unknown
1559 * 13.5 | -- | unknown
1560 * 13.6 | -- | left joystick touched
1561 * 13.7 | -- | right joystick touched
1562 * 14.0 | -- | unknown
1563 * 14.1 | -- | unknown
1564 * 14.2 | BTN_BASE | quick access button
1565 * 14.3 | -- | unknown
1566 * 14.4 | -- | unknown
1567 * 14.5 | -- | unknown
1568 * 14.6 | -- | unknown
1569 * 14.7 | -- | unknown
1570 * 15.0 | -- | unknown
1571 * 15.1 | -- | unknown
1572 * 15.2 | -- | unknown
1573 * 15.3 | -- | unknown
1574 * 15.4 | -- | unknown
1575 * 15.5 | -- | unknown
1576 * 15.6 | -- | unknown
1577 * 15.7 | -- | unknown
1579 static void steam_do_deck_input_event(struct steam_device *steam,
1580 struct input_dev *input, u8 *data)
1582 u8 b8, b9, b10, b11, b13, b14;
1583 bool lpad_touched, rpad_touched;
1585 b8 = data[8];
1586 b9 = data[9];
1587 b10 = data[10];
1588 b11 = data[11];
1589 b13 = data[13];
1590 b14 = data[14];
1592 if (!(b9 & BIT(6)) && steam->did_mode_switch) {
1593 steam->did_mode_switch = false;
1594 cancel_delayed_work_sync(&steam->mode_switch);
1595 } else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {
1596 steam->did_mode_switch = true;
1597 schedule_delayed_work(&steam->mode_switch, 45 * HZ / 100);
1600 if (!steam->gamepad_mode)
1601 return;
1603 lpad_touched = b10 & BIT(3);
1604 rpad_touched = b10 & BIT(4);
1606 if (lpad_touched) {
1607 input_report_abs(input, ABS_HAT0X, steam_le16(data + 16));
1608 input_report_abs(input, ABS_HAT0Y, steam_le16(data + 18));
1609 } else {
1610 input_report_abs(input, ABS_HAT0X, 0);
1611 input_report_abs(input, ABS_HAT0Y, 0);
1614 if (rpad_touched) {
1615 input_report_abs(input, ABS_HAT1X, steam_le16(data + 20));
1616 input_report_abs(input, ABS_HAT1Y, steam_le16(data + 22));
1617 } else {
1618 input_report_abs(input, ABS_HAT1X, 0);
1619 input_report_abs(input, ABS_HAT1Y, 0);
1622 input_report_abs(input, ABS_X, steam_le16(data + 48));
1623 input_report_abs(input, ABS_Y, -steam_le16(data + 50));
1624 input_report_abs(input, ABS_RX, steam_le16(data + 52));
1625 input_report_abs(input, ABS_RY, -steam_le16(data + 54));
1627 input_report_abs(input, ABS_HAT2Y, steam_le16(data + 44));
1628 input_report_abs(input, ABS_HAT2X, steam_le16(data + 46));
1630 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
1631 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
1632 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
1633 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
1634 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
1635 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
1636 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
1637 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
1638 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
1639 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
1640 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
1641 input_event(input, EV_KEY, BTN_TRIGGER_HAPPY3, !!(b9 & BIT(7)));
1642 input_event(input, EV_KEY, BTN_TRIGGER_HAPPY4, !!(b10 & BIT(0)));
1643 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
1644 input_event(input, EV_KEY, BTN_THUMBR, !!(b11 & BIT(2)));
1645 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
1646 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
1647 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
1648 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
1649 input_event(input, EV_KEY, BTN_THUMB, !!(b10 & BIT(1)));
1650 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(2)));
1651 input_event(input, EV_KEY, BTN_TRIGGER_HAPPY1, !!(b13 & BIT(1)));
1652 input_event(input, EV_KEY, BTN_TRIGGER_HAPPY2, !!(b13 & BIT(2)));
1653 input_event(input, EV_KEY, BTN_BASE, !!(b14 & BIT(2)));
1655 input_sync(input);
1658 static void steam_do_deck_sensors_event(struct steam_device *steam,
1659 struct input_dev *sensors, u8 *data)
1662 * The deck input report is received every 4 ms on average,
1663 * with a jitter of +/- 4 ms even though the USB descriptor claims
1664 * that it uses 1 kHz.
1665 * Since the HID report does not include a sensor timestamp,
1666 * use a fixed increment here.
1668 steam->sensor_timestamp_us += 4000;
1670 if (!steam->gamepad_mode)
1671 return;
1673 input_event(sensors, EV_MSC, MSC_TIMESTAMP, steam->sensor_timestamp_us);
1674 input_report_abs(sensors, ABS_X, steam_le16(data + 24));
1675 input_report_abs(sensors, ABS_Z, -steam_le16(data + 26));
1676 input_report_abs(sensors, ABS_Y, steam_le16(data + 28));
1677 input_report_abs(sensors, ABS_RX, steam_le16(data + 30));
1678 input_report_abs(sensors, ABS_RZ, -steam_le16(data + 32));
1679 input_report_abs(sensors, ABS_RY, steam_le16(data + 34));
1681 input_sync(sensors);
1685 * The size for this message payload is 11.
1686 * The known values are:
1687 * Offset| Type | Meaning
1688 * -------+-------+---------------------------
1689 * 4-7 | u32 | sequence number
1690 * 8-11 | -- | always 0
1691 * 12-13 | u16 | voltage (mV)
1692 * 14 | u8 | battery percent
1694 static void steam_do_battery_event(struct steam_device *steam,
1695 struct power_supply *battery, u8 *data)
1697 unsigned long flags;
1699 s16 volts = steam_le16(data + 12);
1700 u8 batt = data[14];
1702 /* Creating the battery may have failed */
1703 rcu_read_lock();
1704 battery = rcu_dereference(steam->battery);
1705 if (likely(battery)) {
1706 spin_lock_irqsave(&steam->lock, flags);
1707 steam->voltage = volts;
1708 steam->battery_charge = batt;
1709 spin_unlock_irqrestore(&steam->lock, flags);
1710 power_supply_changed(battery);
1712 rcu_read_unlock();
1715 static int steam_raw_event(struct hid_device *hdev,
1716 struct hid_report *report, u8 *data,
1717 int size)
1719 struct steam_device *steam = hid_get_drvdata(hdev);
1720 struct input_dev *input;
1721 struct input_dev *sensors;
1722 struct power_supply *battery;
1724 if (!steam)
1725 return 0;
1727 if (steam->client_opened)
1728 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1729 data, size, 0);
1731 * All messages are size=64, all values little-endian.
1732 * The format is:
1733 * Offset| Meaning
1734 * -------+--------------------------------------------
1735 * 0-1 | always 0x01, 0x00, maybe protocol version?
1736 * 2 | type of message
1737 * 3 | length of the real payload (not checked)
1738 * 4-n | payload data, depends on the type
1740 * There are these known types of message:
1741 * 0x01: input data (60 bytes)
1742 * 0x03: wireless connect/disconnect (1 byte)
1743 * 0x04: battery status (11 bytes)
1744 * 0x09: Steam Deck input data (56 bytes)
1747 if (size != 64 || data[0] != 1 || data[1] != 0)
1748 return 0;
1750 switch (data[2]) {
1751 case ID_CONTROLLER_STATE:
1752 if (steam->client_opened)
1753 return 0;
1754 rcu_read_lock();
1755 input = rcu_dereference(steam->input);
1756 if (likely(input))
1757 steam_do_input_event(steam, input, data);
1758 rcu_read_unlock();
1759 break;
1760 case ID_CONTROLLER_DECK_STATE:
1761 if (steam->client_opened)
1762 return 0;
1763 rcu_read_lock();
1764 input = rcu_dereference(steam->input);
1765 if (likely(input))
1766 steam_do_deck_input_event(steam, input, data);
1767 sensors = rcu_dereference(steam->sensors);
1768 if (likely(sensors))
1769 steam_do_deck_sensors_event(steam, sensors, data);
1770 rcu_read_unlock();
1771 break;
1772 case ID_CONTROLLER_WIRELESS:
1774 * The payload of this event is a single byte:
1775 * 0x01: disconnected.
1776 * 0x02: connected.
1778 switch (data[4]) {
1779 case 0x01:
1780 steam_do_connect_event(steam, false);
1781 break;
1782 case 0x02:
1783 steam_do_connect_event(steam, true);
1784 break;
1786 break;
1787 case ID_CONTROLLER_STATUS:
1788 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1789 rcu_read_lock();
1790 battery = rcu_dereference(steam->battery);
1791 if (likely(battery)) {
1792 steam_do_battery_event(steam, battery, data);
1793 } else {
1794 dbg_hid(
1795 "%s: battery data without connect event\n",
1796 __func__);
1797 steam_do_connect_event(steam, true);
1799 rcu_read_unlock();
1801 break;
1803 return 0;
1806 static int steam_param_set_lizard_mode(const char *val,
1807 const struct kernel_param *kp)
1809 struct steam_device *steam;
1810 int ret;
1812 ret = param_set_bool(val, kp);
1813 if (ret)
1814 return ret;
1816 mutex_lock(&steam_devices_lock);
1817 list_for_each_entry(steam, &steam_devices, list) {
1818 if (!steam->client_opened)
1819 steam_set_lizard_mode(steam, lizard_mode);
1821 mutex_unlock(&steam_devices_lock);
1822 return 0;
1825 static const struct kernel_param_ops steam_lizard_mode_ops = {
1826 .set = steam_param_set_lizard_mode,
1827 .get = param_get_bool,
1830 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1831 MODULE_PARM_DESC(lizard_mode,
1832 "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1834 static const struct hid_device_id steam_controllers[] = {
1835 { /* Wired Steam Controller */
1836 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1837 USB_DEVICE_ID_STEAM_CONTROLLER)
1839 { /* Wireless Steam Controller */
1840 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1841 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1842 .driver_data = STEAM_QUIRK_WIRELESS
1844 { /* Steam Deck */
1845 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1846 USB_DEVICE_ID_STEAM_DECK),
1847 .driver_data = STEAM_QUIRK_DECK
1852 MODULE_DEVICE_TABLE(hid, steam_controllers);
1854 static struct hid_driver steam_controller_driver = {
1855 .name = "hid-steam",
1856 .id_table = steam_controllers,
1857 .probe = steam_probe,
1858 .remove = steam_remove,
1859 .raw_event = steam_raw_event,
1862 module_hid_driver(steam_controller_driver);