5 menu "Console display driver support"
8 bool "VGA text console" if EMBEDDED || !X86
9 depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BLACKFIN && !AVR32 && !MN10300
12 Saying Y here will allow you to use Linux in text mode through a
13 display that complies with the generic VGA standard. Virtually
16 The program SVGATextMode can be used to utilize SVGA video cards to
17 their full potential in text mode. Download it from
18 <ftp://ibiblio.org/pub/Linux/utils/console/>.
22 config VGACON_SOFT_SCROLLBACK
23 bool "Enable Scrollback Buffer in System RAM"
24 depends on VGA_CONSOLE
27 The scrollback buffer of the standard VGA console is located in
28 the VGA RAM. The size of this RAM is fixed and is quite small.
29 If you require a larger scrollback buffer, this can be placed in
30 System RAM which is dynamically allocated during initialization.
31 Placing the scrollback buffer in System RAM will slightly slow
34 If you want this feature, say 'Y' here and enter the amount of
35 RAM to allocate for this buffer. If unsure, say 'N'.
37 config VGACON_SOFT_SCROLLBACK_SIZE
38 int "Scrollback Buffer Size (in KB)"
39 depends on VGACON_SOFT_SCROLLBACK
43 Enter the amount of System RAM to allocate for the scrollback
44 buffer. Each 64KB will give you approximately 16 80x25
45 screenfuls of scrollback buffer
48 depends on !M68K && !PARISC && ISA
49 tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
51 Say Y here if you have an old MDA or monochrome Hercules graphics
52 adapter in your system acting as a second head ( = video card). You
53 will then be able to use two monitors with your Linux system. Do not
54 say Y here if your MDA card is the primary card in your system; the
55 normal VGA driver will handle it.
57 To compile this driver as a module, choose M here: the
58 module will be called mdacon.
62 config SGI_NEWPORT_CONSOLE
63 tristate "SGI Newport Console support"
66 Say Y here if you want the console on the Newport aka XL graphics
67 card of your Indy. Most people say Y here.
69 # bool 'IODC console' CONFIG_IODC_CONSOLE
73 depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
76 config DUMMY_CONSOLE_COLUMNS
77 int "Initial number of console screen columns"
78 depends on PARISC && DUMMY_CONSOLE
81 The default value is 160, which should fit a 1280x1024 monitor.
82 Select 80 if you use a 640x480 resolution by default.
84 config DUMMY_CONSOLE_ROWS
85 int "Initial number of console screen rows"
86 depends on PARISC && DUMMY_CONSOLE
89 The default value is 64, which should fit a 1280x1024 monitor.
90 Select 25 if you use a 640x480 resolution by default.
92 config FRAMEBUFFER_CONSOLE
93 tristate "Framebuffer Console support"
97 Low-level framebuffer-based console driver.
99 config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
100 bool "Map the console to the primary display device"
101 depends on FRAMEBUFFER_CONSOLE
104 If this option is selected, the framebuffer console will
105 automatically select the primary display device (if the architecture
106 supports this feature). Otherwise, the framebuffer console will
107 always select the first framebuffer driver that is loaded. The latter
108 is the default behavior.
110 You can always override the automatic selection of the primary device
111 by using the fbcon=map: boot option.
115 config FRAMEBUFFER_CONSOLE_ROTATION
116 bool "Framebuffer Console Rotation"
117 depends on FRAMEBUFFER_CONSOLE
119 Enable display rotation for the framebuffer console. This is done
120 in software and may be significantly slower than a normally oriented
121 display. Note that the rotation is done at the console level only
122 such that other users of the framebuffer will remain normally
126 bool "STI text console"
130 The STI console is the builtin display/keyboard on HP-PARISC
131 machines. Say Y here to build support for it into your kernel.
132 The alternative is to use your primary serial port as a console.
135 bool "Select compiled-in fonts"
136 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
138 Say Y here if you would like to use fonts other than the default
139 your frame buffer console usually use.
141 Note that the answer to this question won't directly affect the
142 kernel: saying N will just cause the configurator to skip all
143 the questions about foreign fonts.
145 If unsure, say N (the default choices are safe).
148 bool "VGA 8x8 font" if FONTS
149 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
150 default y if !SPARC && !FONTS
152 This is the "high resolution" font for the VGA frame buffer (the one
153 provided by the text console 80x50 (and higher) modes).
155 Note that this is a poor quality font. The VGA 8x16 font is quite a
158 Given the resolution provided by the frame buffer device, answer N
162 bool "VGA 8x16 font" if FONTS
163 depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
164 default y if !SPARC && !FONTS
166 This is the "high resolution" font for the VGA frame buffer (the one
167 provided by the VGA text console 80x25 mode.
172 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
173 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
174 default y if !SPARC && !FONTS && MAC
176 Small console font with Macintosh-style high-half glyphs. Some Mac
177 framebuffer drivers don't support this one at all.
180 bool "console 7x14 font (not supported by all drivers)" if FONTS
181 depends on FRAMEBUFFER_CONSOLE
183 Console font with characters just a bit smaller than the default.
184 If the standard 8x16 font is a little too big for you, say Y.
187 config FONT_PEARL_8x8
188 bool "Pearl (old m68k) console 8x8 font" if FONTS
189 depends on FRAMEBUFFER_CONSOLE
190 default y if !SPARC && !FONTS && AMIGA
192 Small console font with PC-style control-character and high-half
195 config FONT_ACORN_8x8
196 bool "Acorn console 8x8 font" if FONTS
197 depends on FRAMEBUFFER_CONSOLE
198 default y if !SPARC && !FONTS && ARM && ARCH_ACORN
200 Small console font with PC-style control characters and high-half
205 depends on !SPARC && FONTS
208 bool "Sparc console 8x16 font"
209 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
211 This is the high resolution console font for Sun machines. Say Y.
214 bool "Sparc console 12x22 font (not supported by all drivers)"
215 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
217 This is the high resolution console font for Sun machines with very
218 big letters (like the letters used in the SPARC PROM). If the
219 standard font is unreadable for you, say Y, otherwise say N.
222 bool "console 10x18 font (not supported by all drivers)" if FONTS
223 depends on FRAMEBUFFER_CONSOLE
225 This is a high resolution console font for machines with very
226 big letters. It fits between the sun 12x22 and the normal 8x16 font.
227 If other fonts are too big or too small for you, say Y, otherwise say N.