gma500: revamp frame buffer creation and handling
[linux-2.6/x86.git] / drivers / staging / gma500 / psb_2d.c
blob060eeafb9a80f3f2702dcb2719b6ed2857839fb2
1 /**************************************************************************
2 * Copyright (c) 2007, Intel Corporation.
3 * All Rights Reserved.
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms and conditions of the GNU General Public License,
7 * version 2, as published by the Free Software Foundation.
9 * This program is distributed in the hope it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
14 * You should have received a copy of the GNU General Public License along with
15 * this program; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
18 * Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
19 * develop this driver.
21 **************************************************************************/
23 #include <linux/module.h>
24 #include <linux/kernel.h>
25 #include <linux/errno.h>
26 #include <linux/string.h>
27 #include <linux/mm.h>
28 #include <linux/tty.h>
29 #include <linux/slab.h>
30 #include <linux/delay.h>
31 #include <linux/fb.h>
32 #include <linux/init.h>
33 #include <linux/console.h>
35 #include <drm/drmP.h>
36 #include <drm/drm.h>
37 #include <drm/drm_crtc.h>
39 #include "psb_drv.h"
40 #include "psb_reg.h"
41 #include "psb_drv.h"
42 #include "psb_fb.h"
44 void psb_spank(struct drm_psb_private *dev_priv)
46 PSB_WSGX32(_PSB_CS_RESET_BIF_RESET | _PSB_CS_RESET_DPM_RESET |
47 _PSB_CS_RESET_TA_RESET | _PSB_CS_RESET_USE_RESET |
48 _PSB_CS_RESET_ISP_RESET | _PSB_CS_RESET_TSP_RESET |
49 _PSB_CS_RESET_TWOD_RESET, PSB_CR_SOFT_RESET);
50 (void) PSB_RSGX32(PSB_CR_SOFT_RESET);
52 msleep(1);
54 PSB_WSGX32(0, PSB_CR_SOFT_RESET);
55 wmb();
56 PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) | _PSB_CB_CTRL_CLEAR_FAULT,
57 PSB_CR_BIF_CTRL);
58 wmb();
59 (void) PSB_RSGX32(PSB_CR_BIF_CTRL);
61 msleep(1);
62 PSB_WSGX32(PSB_RSGX32(PSB_CR_BIF_CTRL) & ~_PSB_CB_CTRL_CLEAR_FAULT,
63 PSB_CR_BIF_CTRL);
64 (void) PSB_RSGX32(PSB_CR_BIF_CTRL);
65 PSB_WSGX32(dev_priv->pg->gatt_start, PSB_CR_BIF_TWOD_REQ_BASE);
68 static int psb_2d_wait_available(struct drm_psb_private *dev_priv,
69 unsigned size)
71 uint32_t avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
72 unsigned long t = jiffies + HZ;
74 while(avail < size) {
75 avail = PSB_RSGX32(PSB_CR_2D_SOCIF);
76 if (time_after(jiffies, t)) {
77 psb_spank(dev_priv);
78 return -EIO;
81 return 0;
84 /* FIXME: Remember if we expose the 2D engine to the DRM we need to serialize
85 it with console use */
87 int psbfb_2d_submit(struct drm_psb_private *dev_priv, uint32_t *cmdbuf,
88 unsigned size)
90 int ret = 0;
91 int i;
92 unsigned submit_size;
94 while (size > 0) {
95 submit_size = (size < 0x60) ? size : 0x60;
96 size -= submit_size;
97 ret = psb_2d_wait_available(dev_priv, submit_size);
98 if (ret)
99 return ret;
101 submit_size <<= 2;
102 for (i = 0; i < submit_size; i += 4) {
103 PSB_WSGX32(*cmdbuf++, PSB_SGX_2D_SLAVE_PORT + i);
105 (void)PSB_RSGX32(PSB_SGX_2D_SLAVE_PORT + i - 4);
107 return 0;
110 static int psb_accel_2d_fillrect(struct drm_psb_private *dev_priv,
111 uint32_t dst_offset, uint32_t dst_stride,
112 uint32_t dst_format, uint16_t dst_x,
113 uint16_t dst_y, uint16_t size_x,
114 uint16_t size_y, uint32_t fill)
116 uint32_t buffer[10];
117 uint32_t *buf;
119 buf = buffer;
121 *buf++ = PSB_2D_FENCE_BH;
123 *buf++ =
124 PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
125 PSB_2D_DST_STRIDE_SHIFT);
126 *buf++ = dst_offset;
128 *buf++ =
129 PSB_2D_BLIT_BH |
130 PSB_2D_ROT_NONE |
131 PSB_2D_COPYORDER_TL2BR |
132 PSB_2D_DSTCK_DISABLE |
133 PSB_2D_SRCCK_DISABLE | PSB_2D_USE_FILL | PSB_2D_ROP3_PATCOPY;
135 *buf++ = fill << PSB_2D_FILLCOLOUR_SHIFT;
136 *buf++ =
137 (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
138 PSB_2D_DST_YSTART_SHIFT);
139 *buf++ =
140 (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
141 PSB_2D_DST_YSIZE_SHIFT);
142 *buf++ = PSB_2D_FLUSH_BH;
144 return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
147 static void psbfb_fillrect_accel(struct fb_info *info,
148 const struct fb_fillrect *r)
150 struct psb_fbdev *fbdev = info->par;
151 struct psb_framebuffer *psbfb = &fbdev->pfb;
152 struct drm_device *dev = psbfb->base.dev;
153 struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
154 struct drm_psb_private *dev_priv = dev->dev_private;
156 uint32_t offset;
157 uint32_t stride;
158 uint32_t format;
160 if (!fb)
161 return;
163 offset = psbfb->gtt->offset;
164 stride = fb->pitch;
166 switch (fb->depth) {
167 case 8:
168 format = PSB_2D_DST_332RGB;
169 break;
170 case 15:
171 format = PSB_2D_DST_555RGB;
172 break;
173 case 16:
174 format = PSB_2D_DST_565RGB;
175 break;
176 case 24:
177 case 32:
178 /* this is wrong but since we don't do blending its okay */
179 format = PSB_2D_DST_8888ARGB;
180 break;
181 default:
182 /* software fallback */
183 cfb_fillrect(info, r);
184 return;
187 psb_accel_2d_fillrect(dev_priv,
188 offset, stride, format,
189 r->dx, r->dy, r->width, r->height, r->color);
192 void psbfb_fillrect(struct fb_info *info,
193 const struct fb_fillrect *rect)
195 if (unlikely(info->state != FBINFO_STATE_RUNNING))
196 return;
198 if (1 || (info->flags & FBINFO_HWACCEL_DISABLED))
199 return cfb_fillrect(info, rect);
201 /*psb_check_power_state(dev, PSB_DEVICE_SGX); */
202 psbfb_fillrect_accel(info, rect);
203 /* Drop power again here on MRST FIXMEAC */
206 static u32 psb_accel_2d_copy_direction(int xdir, int ydir)
208 if (xdir < 0)
209 return (ydir < 0) ? PSB_2D_COPYORDER_BR2TL :
210 PSB_2D_COPYORDER_TR2BL;
211 else
212 return (ydir < 0) ? PSB_2D_COPYORDER_BL2TR :
213 PSB_2D_COPYORDER_TL2BR;
217 * @src_offset in bytes
218 * @src_stride in bytes
219 * @src_format psb 2D format defines
220 * @dst_offset in bytes
221 * @dst_stride in bytes
222 * @dst_format psb 2D format defines
223 * @src_x offset in pixels
224 * @src_y offset in pixels
225 * @dst_x offset in pixels
226 * @dst_y offset in pixels
227 * @size_x of the copied area
228 * @size_y of the copied area
230 static int psb_accel_2d_copy(struct drm_psb_private *dev_priv,
231 uint32_t src_offset, uint32_t src_stride,
232 uint32_t src_format, uint32_t dst_offset,
233 uint32_t dst_stride, uint32_t dst_format,
234 uint16_t src_x, uint16_t src_y,
235 uint16_t dst_x, uint16_t dst_y,
236 uint16_t size_x, uint16_t size_y)
238 uint32_t blit_cmd;
239 uint32_t buffer[10];
240 uint32_t *buf;
241 uint32_t direction;
243 buf = buffer;
245 direction =
246 psb_accel_2d_copy_direction(src_x - dst_x, src_y - dst_y);
248 if (direction == PSB_2D_COPYORDER_BR2TL ||
249 direction == PSB_2D_COPYORDER_TR2BL) {
250 src_x += size_x - 1;
251 dst_x += size_x - 1;
253 if (direction == PSB_2D_COPYORDER_BR2TL ||
254 direction == PSB_2D_COPYORDER_BL2TR) {
255 src_y += size_y - 1;
256 dst_y += size_y - 1;
259 blit_cmd =
260 PSB_2D_BLIT_BH |
261 PSB_2D_ROT_NONE |
262 PSB_2D_DSTCK_DISABLE |
263 PSB_2D_SRCCK_DISABLE |
264 PSB_2D_USE_PAT | PSB_2D_ROP3_SRCCOPY | direction;
266 *buf++ = PSB_2D_FENCE_BH;
267 *buf++ =
268 PSB_2D_DST_SURF_BH | dst_format | (dst_stride <<
269 PSB_2D_DST_STRIDE_SHIFT);
270 *buf++ = dst_offset;
271 *buf++ =
272 PSB_2D_SRC_SURF_BH | src_format | (src_stride <<
273 PSB_2D_SRC_STRIDE_SHIFT);
274 *buf++ = src_offset;
275 *buf++ =
276 PSB_2D_SRC_OFF_BH | (src_x << PSB_2D_SRCOFF_XSTART_SHIFT) |
277 (src_y << PSB_2D_SRCOFF_YSTART_SHIFT);
278 *buf++ = blit_cmd;
279 *buf++ =
280 (dst_x << PSB_2D_DST_XSTART_SHIFT) | (dst_y <<
281 PSB_2D_DST_YSTART_SHIFT);
282 *buf++ =
283 (size_x << PSB_2D_DST_XSIZE_SHIFT) | (size_y <<
284 PSB_2D_DST_YSIZE_SHIFT);
285 *buf++ = PSB_2D_FLUSH_BH;
287 return psbfb_2d_submit(dev_priv, buffer, buf - buffer);
290 static void psbfb_copyarea_accel(struct fb_info *info,
291 const struct fb_copyarea *a)
293 struct psb_fbdev *fbdev = info->par;
294 struct psb_framebuffer *psbfb = &fbdev->pfb;
295 struct drm_device *dev = psbfb->base.dev;
296 struct drm_framebuffer *fb = fbdev->psb_fb_helper.fb;
297 struct drm_psb_private *dev_priv = dev->dev_private;
298 uint32_t offset;
299 uint32_t stride;
300 uint32_t src_format;
301 uint32_t dst_format;
303 if (!fb)
304 return;
306 offset = psbfb->gtt->offset;
307 stride = fb->pitch;
309 switch (fb->depth) {
310 case 8:
311 src_format = PSB_2D_SRC_332RGB;
312 dst_format = PSB_2D_DST_332RGB;
313 break;
314 case 15:
315 src_format = PSB_2D_SRC_555RGB;
316 dst_format = PSB_2D_DST_555RGB;
317 break;
318 case 16:
319 src_format = PSB_2D_SRC_565RGB;
320 dst_format = PSB_2D_DST_565RGB;
321 break;
322 case 24:
323 case 32:
324 /* this is wrong but since we don't do blending its okay */
325 src_format = PSB_2D_SRC_8888ARGB;
326 dst_format = PSB_2D_DST_8888ARGB;
327 break;
328 default:
329 /* software fallback */
330 cfb_copyarea(info, a);
331 return;
334 psb_accel_2d_copy(dev_priv,
335 offset, stride, src_format,
336 offset, stride, dst_format,
337 a->sx, a->sy, a->dx, a->dy, a->width, a->height);
340 void psbfb_copyarea(struct fb_info *info,
341 const struct fb_copyarea *region)
343 if (unlikely(info->state != FBINFO_STATE_RUNNING))
344 return;
346 if (info->flags & FBINFO_HWACCEL_DISABLED)
347 return cfb_copyarea(info, region);
349 /* psb_check_power_state(dev, PSB_DEVICE_SGX); */
350 psbfb_copyarea_accel(info, region);
351 /* Need to power back off here for MRST FIXMEAC */
354 void psbfb_imageblit(struct fb_info *info, const struct fb_image *image)
356 /* For now */
357 cfb_imageblit(info, image);
360 int psbfb_sync(struct fb_info *info)
362 struct psb_fbdev *fbdev = info->par;
363 struct psb_framebuffer *psbfb = &fbdev->pfb;
364 struct drm_device *dev = psbfb->base.dev;
365 struct drm_psb_private *dev_priv = dev->dev_private;
366 unsigned long _end = jiffies + DRM_HZ;
367 int busy = 0;
370 * First idle the 2D engine.
373 if ((PSB_RSGX32(PSB_CR_2D_SOCIF) == _PSB_C2_SOCIF_EMPTY) &&
374 ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) & _PSB_C2B_STATUS_BUSY) == 0))
375 goto out;
377 do {
378 busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
379 cpu_relax();
380 } while (busy && !time_after_eq(jiffies, _end));
382 if (busy)
383 busy = (PSB_RSGX32(PSB_CR_2D_SOCIF) != _PSB_C2_SOCIF_EMPTY);
384 if (busy)
385 goto out;
387 do {
388 busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
389 _PSB_C2B_STATUS_BUSY) != 0);
390 cpu_relax();
391 } while (busy && !time_after_eq(jiffies, _end));
392 if (busy)
393 busy = ((PSB_RSGX32(PSB_CR_2D_BLIT_STATUS) &
394 _PSB_C2B_STATUS_BUSY) != 0);
396 out:
397 return (busy) ? -EBUSY : 0;
401 info->fix.accel = FB_ACCEL_I830;
402 info->flags = FBINFO_DEFAULT;