2 * Access to VGA videoram
4 * (c) 1998 Martin Mares <mj@ucw.cz>
6 #ifndef __ASM_GENERIC_VGA_H
7 #define __ASM_GENERIC_VGA_H
10 * On most architectures that support VGA, we can just
11 * recalculate addresses and then access the videoram
12 * directly without any black magic.
14 * Everyone else needs to ioremap the address and use
15 * proper I/O accesses.
18 #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x)
21 #define vga_readb(x) (*(x))
22 #define vga_writeb(x, y) (*(y) = (x))
24 #endif /* _ASM_GENERIC_VGA_H */