2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
7 * This file is based on :
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
11 * Copyright (C) 2002 James Simmons
13 * Copyright (C) 1997 Geert Uytterhoeven
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
32 #include <linux/init.h>
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
41 #define DEVICE_NAME "ps3fb"
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
51 #define L1GPU_DISPLAY_SYNC_HSYNC 1
52 #define L1GPU_DISPLAY_SYNC_VSYNC 2
54 #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
55 #define GPU_FB_START (64 * 1024)
56 #define GPU_IOIF (0x0d000000UL)
57 #define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
58 #define GPU_MAX_LINE_LENGTH (65536 - 64)
60 #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
61 #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
62 #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
63 #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
64 #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
65 #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
67 #define GPU_DRIVER_INFO_VERSION 0x211
101 struct gpu_driver_info
{
105 u32 hardware_channel
;
107 u32 nvcore_frequency
;
108 u32 memory_frequency
;
111 struct display_head display_head
[8];
118 u64 context_handle
, memory_handle
;
121 struct gpu_driver_info
*dinfo
;
123 u64 vblank_count
; /* frame count */
124 wait_queue_head_t wait_vsync
;
126 atomic_t ext_flip
; /* on/off flip with vsync */
127 atomic_t f_count
; /* fb_open count */
130 struct task_struct
*task
;
132 static struct ps3fb_priv ps3fb
;
135 u32 pseudo_palette
[16];
136 int mode_id
, new_mode_id
;
137 unsigned int num_frames
; /* num of frame buffers */
140 unsigned int ddr_line_length
;
141 unsigned int ddr_frame_size
;
142 unsigned int xdr_frame_size
;
143 unsigned int full_offset
; /* start of fullscreen DDR fb */
144 unsigned int fb_offset
; /* start of actual DDR fb */
145 unsigned int pan_offset
;
149 #define FIRST_NATIVE_MODE_INDEX 10
151 static const struct fb_videomode ps3fb_modedb
[] = {
152 /* 60 Hz broadcast modes (modes "1" to "5") */
155 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
156 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
159 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
160 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
163 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
164 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
167 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
168 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
171 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
172 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
175 /* 50 Hz broadcast modes (modes "6" to "10") */
178 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
179 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
182 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
183 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
186 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
187 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
190 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
191 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
194 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
195 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
198 [FIRST_NATIVE_MODE_INDEX
] =
199 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
202 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
203 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
206 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
207 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
210 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
211 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
214 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
215 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
218 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
219 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
222 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
225 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
226 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
229 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
230 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
233 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
234 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
237 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
238 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
241 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
242 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
245 /* VESA modes (modes "11" to "13") */
248 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
249 0, FB_VMODE_NONINTERLACED
,
253 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
254 FB_SYNC_HOR_HIGH_ACT
| FB_SYNC_VERT_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
258 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
259 FB_SYNC_HOR_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
268 #define BPP 4 /* number of bytes per pixel */
271 static int ps3fb_mode
;
272 module_param(ps3fb_mode
, int, 0);
274 static char *mode_option __devinitdata
;
276 static int ps3fb_cmp_mode(const struct fb_videomode
*vmode
,
277 const struct fb_var_screeninfo
*var
)
279 long xres
, yres
, left_margin
, right_margin
, upper_margin
, lower_margin
;
283 if (var
->xres
> vmode
->xres
|| var
->yres
> vmode
->yres
||
284 var
->pixclock
> vmode
->pixclock
||
285 var
->hsync_len
> vmode
->hsync_len
||
286 var
->vsync_len
> vmode
->vsync_len
)
289 /* progressive/interlaced must match */
290 if ((var
->vmode
& FB_VMODE_MASK
) != vmode
->vmode
)
293 /* minimum resolution */
294 xres
= max(var
->xres
, 1U);
295 yres
= max(var
->yres
, 1U);
297 /* minimum margins */
298 left_margin
= max(var
->left_margin
, vmode
->left_margin
);
299 right_margin
= max(var
->right_margin
, vmode
->right_margin
);
300 upper_margin
= max(var
->upper_margin
, vmode
->upper_margin
);
301 lower_margin
= max(var
->lower_margin
, vmode
->lower_margin
);
303 /* resolution + margins may not exceed native parameters */
304 dx
= ((long)vmode
->left_margin
+ (long)vmode
->xres
+
305 (long)vmode
->right_margin
) -
306 (left_margin
+ xres
+ right_margin
);
310 dy
= ((long)vmode
->upper_margin
+ (long)vmode
->yres
+
311 (long)vmode
->lower_margin
) -
312 (upper_margin
+ yres
+ lower_margin
);
320 /* resolution difference */
321 return (vmode
->xres
- xres
) * (vmode
->yres
- yres
);
324 static const struct fb_videomode
*ps3fb_native_vmode(enum ps3av_mode_num id
)
326 return &ps3fb_modedb
[FIRST_NATIVE_MODE_INDEX
+ id
- 1];
329 static const struct fb_videomode
*ps3fb_vmode(int id
)
331 u32 mode
= id
& PS3AV_MODE_MASK
;
333 if (mode
< PS3AV_MODE_480I
|| mode
> PS3AV_MODE_WUXGA
)
336 if (mode
<= PS3AV_MODE_1080P50
&& !(id
& PS3AV_MODE_FULL
)) {
337 /* Non-fullscreen broadcast mode */
338 return &ps3fb_modedb
[mode
- 1];
341 return ps3fb_native_vmode(mode
);
344 static unsigned int ps3fb_find_mode(struct fb_var_screeninfo
*var
,
345 u32
*ddr_line_length
, u32
*xdr_line_length
)
347 unsigned int id
, best_id
;
349 const struct fb_videomode
*vmode
;
354 pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__
,
355 var
->left_margin
, var
->xres
, var
->right_margin
,
356 var
->upper_margin
, var
->yres
, var
->lower_margin
);
357 for (id
= PS3AV_MODE_480I
; id
<= PS3AV_MODE_WUXGA
; id
++) {
358 vmode
= ps3fb_native_vmode(id
);
359 diff
= ps3fb_cmp_mode(vmode
, var
);
360 pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
361 __func__
, id
, vmode
->left_margin
, vmode
->xres
,
362 vmode
->right_margin
, vmode
->upper_margin
,
363 vmode
->yres
, vmode
->lower_margin
, diff
);
366 if (diff
< best_diff
) {
375 pr_debug("%s: no suitable mode found\n", __func__
);
380 vmode
= ps3fb_native_vmode(id
);
382 *ddr_line_length
= vmode
->xres
* BPP
;
384 /* minimum resolution */
390 /* minimum virtual resolution */
391 if (var
->xres_virtual
< var
->xres
)
392 var
->xres_virtual
= var
->xres
;
393 if (var
->yres_virtual
< var
->yres
)
394 var
->yres_virtual
= var
->yres
;
396 /* minimum margins */
397 if (var
->left_margin
< vmode
->left_margin
)
398 var
->left_margin
= vmode
->left_margin
;
399 if (var
->right_margin
< vmode
->right_margin
)
400 var
->right_margin
= vmode
->right_margin
;
401 if (var
->upper_margin
< vmode
->upper_margin
)
402 var
->upper_margin
= vmode
->upper_margin
;
403 if (var
->lower_margin
< vmode
->lower_margin
)
404 var
->lower_margin
= vmode
->lower_margin
;
407 gap
= ((long)vmode
->left_margin
+ (long)vmode
->xres
+
408 (long)vmode
->right_margin
) -
409 ((long)var
->left_margin
+ (long)var
->xres
+
410 (long)var
->right_margin
);
412 var
->left_margin
+= gap
/2;
413 var
->right_margin
+= (gap
+1)/2;
414 pr_debug("%s: rounded up H to %u [%u] %u\n", __func__
,
415 var
->left_margin
, var
->xres
, var
->right_margin
);
418 gap
= ((long)vmode
->upper_margin
+ (long)vmode
->yres
+
419 (long)vmode
->lower_margin
) -
420 ((long)var
->upper_margin
+ (long)var
->yres
+
421 (long)var
->lower_margin
);
423 var
->upper_margin
+= gap
/2;
424 var
->lower_margin
+= (gap
+1)/2;
425 pr_debug("%s: rounded up V to %u [%u] %u\n", __func__
,
426 var
->upper_margin
, var
->yres
, var
->lower_margin
);
430 var
->pixclock
= vmode
->pixclock
;
431 var
->hsync_len
= vmode
->hsync_len
;
432 var
->vsync_len
= vmode
->vsync_len
;
433 var
->sync
= vmode
->sync
;
435 if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
436 *xdr_line_length
= GPU_ALIGN_UP(var
->xres_virtual
* BPP
);
437 if (*xdr_line_length
> GPU_MAX_LINE_LENGTH
)
438 *xdr_line_length
= GPU_MAX_LINE_LENGTH
;
440 *xdr_line_length
= *ddr_line_length
;
442 if (vmode
->sync
& FB_SYNC_BROADCAST
) {
443 /* Full broadcast modes have the full mode bit set */
444 if (vmode
->xres
== var
->xres
&& vmode
->yres
== var
->yres
)
445 id
|= PS3AV_MODE_FULL
;
448 pr_debug("%s: mode %u\n", __func__
, id
);
452 static void ps3fb_sync_image(struct device
*dev
, u64 frame_offset
,
453 u64 dst_offset
, u64 src_offset
, u32 width
,
454 u32 height
, u32 dst_line_length
,
460 line_length
= dst_line_length
;
461 if (src_line_length
!= dst_line_length
)
462 line_length
|= (u64
)src_line_length
<< 32;
464 src_offset
+= GPU_FB_START
;
465 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
466 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT
,
467 dst_offset
, GPU_IOIF
+ src_offset
,
468 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION
|
469 (width
<< 16) | height
,
473 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
476 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
477 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
478 0, frame_offset
, 0, 0);
480 dev_err(dev
, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
484 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
485 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
486 1, frame_offset
, 0, 0);
488 dev_err(dev
, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
493 static int ps3fb_sync(struct fb_info
*info
, u32 frame
)
495 struct ps3fb_par
*par
= info
->par
;
497 u64 ddr_base
, xdr_base
;
499 if (frame
> par
->num_frames
- 1) {
500 dev_dbg(info
->device
, "%s: invalid frame number (%u)\n",
506 xdr_base
= frame
* par
->xdr_frame_size
;
507 ddr_base
= frame
* par
->ddr_frame_size
;
509 ps3fb_sync_image(info
->device
, ddr_base
+ par
->full_offset
,
510 ddr_base
+ par
->fb_offset
, xdr_base
+ par
->pan_offset
,
511 par
->width
, par
->height
, par
->ddr_line_length
,
512 info
->fix
.line_length
);
518 static int ps3fb_open(struct fb_info
*info
, int user
)
520 atomic_inc(&ps3fb
.f_count
);
524 static int ps3fb_release(struct fb_info
*info
, int user
)
526 if (atomic_dec_and_test(&ps3fb
.f_count
)) {
527 if (atomic_read(&ps3fb
.ext_flip
)) {
528 atomic_set(&ps3fb
.ext_flip
, 0);
529 if (!try_acquire_console_sem()) {
530 ps3fb_sync(info
, 0); /* single buffer */
531 release_console_sem();
539 * Setting the video mode has been split into two parts.
540 * First part, xxxfb_check_var, must not write anything
541 * to hardware, it should only verify and adjust var.
542 * This means it doesn't alter par but it does use hardware
543 * data from it to check this var.
546 static int ps3fb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
548 u32 xdr_line_length
, ddr_line_length
;
551 mode
= ps3fb_find_mode(var
, &ddr_line_length
, &xdr_line_length
);
556 if (var
->xres_virtual
> xdr_line_length
/ BPP
) {
557 dev_dbg(info
->device
,
558 "Horizontal virtual screen size too large\n");
562 if (var
->xoffset
+ var
->xres
> var
->xres_virtual
||
563 var
->yoffset
+ var
->yres
> var
->yres_virtual
) {
564 dev_dbg(info
->device
, "panning out-of-range\n");
568 /* We support ARGB8888 only */
569 if (var
->bits_per_pixel
> 32 || var
->grayscale
||
570 var
->red
.offset
> 16 || var
->green
.offset
> 8 ||
571 var
->blue
.offset
> 0 || var
->transp
.offset
> 24 ||
572 var
->red
.length
> 8 || var
->green
.length
> 8 ||
573 var
->blue
.length
> 8 || var
->transp
.length
> 8 ||
574 var
->red
.msb_right
|| var
->green
.msb_right
||
575 var
->blue
.msb_right
|| var
->transp
.msb_right
|| var
->nonstd
) {
576 dev_dbg(info
->device
, "We support ARGB8888 only\n");
580 var
->bits_per_pixel
= 32;
581 var
->red
.offset
= 16;
582 var
->green
.offset
= 8;
583 var
->blue
.offset
= 0;
584 var
->transp
.offset
= 24;
586 var
->green
.length
= 8;
587 var
->blue
.length
= 8;
588 var
->transp
.length
= 8;
589 var
->red
.msb_right
= 0;
590 var
->green
.msb_right
= 0;
591 var
->blue
.msb_right
= 0;
592 var
->transp
.msb_right
= 0;
594 /* Rotation is not supported */
596 dev_dbg(info
->device
, "Rotation is not supported\n");
601 if (var
->yres_virtual
* xdr_line_length
> ps3fb
.xdr_size
) {
602 dev_dbg(info
->device
, "Not enough memory\n");
613 * This routine actually sets the video mode.
616 static int ps3fb_set_par(struct fb_info
*info
)
618 struct ps3fb_par
*par
= info
->par
;
619 unsigned int mode
, ddr_line_length
, xdr_line_length
, lines
, maxlines
;
620 unsigned int ddr_xoff
, ddr_yoff
, offset
;
621 const struct fb_videomode
*vmode
;
624 mode
= ps3fb_find_mode(&info
->var
, &ddr_line_length
, &xdr_line_length
);
628 vmode
= ps3fb_native_vmode(mode
& PS3AV_MODE_MASK
);
630 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
);
631 info
->fix
.smem_len
= ps3fb
.xdr_size
;
632 info
->fix
.xpanstep
= info
->var
.xres_virtual
> info
->var
.xres
? 1 : 0;
633 info
->fix
.ypanstep
= info
->var
.yres_virtual
> info
->var
.yres
? 1 : 0;
634 info
->fix
.line_length
= xdr_line_length
;
636 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
;
638 par
->ddr_line_length
= ddr_line_length
;
639 par
->ddr_frame_size
= vmode
->yres
* ddr_line_length
;
640 par
->xdr_frame_size
= info
->var
.yres_virtual
* xdr_line_length
;
642 par
->num_frames
= ps3fb
.xdr_size
/
643 max(par
->ddr_frame_size
, par
->xdr_frame_size
);
645 /* Keep the special bits we cannot set using fb_var_screeninfo */
646 par
->new_mode_id
= (par
->new_mode_id
& ~PS3AV_MODE_MASK
) | mode
;
648 par
->width
= info
->var
.xres
;
649 par
->height
= info
->var
.yres
;
651 /* Start of the virtual frame buffer (relative to fullscreen) */
652 ddr_xoff
= info
->var
.left_margin
- vmode
->left_margin
;
653 ddr_yoff
= info
->var
.upper_margin
- vmode
->upper_margin
;
654 offset
= ddr_yoff
* ddr_line_length
+ ddr_xoff
* BPP
;
656 par
->fb_offset
= GPU_ALIGN_UP(offset
);
657 par
->full_offset
= par
->fb_offset
- offset
;
658 par
->pan_offset
= info
->var
.yoffset
* xdr_line_length
+
659 info
->var
.xoffset
* BPP
;
661 if (par
->new_mode_id
!= par
->mode_id
) {
662 if (ps3av_set_video_mode(par
->new_mode_id
)) {
663 par
->new_mode_id
= par
->mode_id
;
666 par
->mode_id
= par
->new_mode_id
;
669 /* Clear XDR frame buffer memory */
670 memset(ps3fb
.xdr_ea
, 0, ps3fb
.xdr_size
);
672 /* Clear DDR frame buffer memory */
673 lines
= vmode
->yres
* par
->num_frames
;
674 if (par
->full_offset
)
676 maxlines
= ps3fb
.xdr_size
/ ddr_line_length
;
677 for (dst
= 0; lines
; dst
+= maxlines
* ddr_line_length
) {
678 unsigned int l
= min(lines
, maxlines
);
679 ps3fb_sync_image(info
->device
, 0, dst
, 0, vmode
->xres
, l
,
680 ddr_line_length
, ddr_line_length
);
688 * Set a single color register. The values supplied are already
689 * rounded down to the hardware's capabilities (according to the
690 * entries in the var structure). Return != 0 for invalid regno.
693 static int ps3fb_setcolreg(unsigned int regno
, unsigned int red
,
694 unsigned int green
, unsigned int blue
,
695 unsigned int transp
, struct fb_info
*info
)
705 ((u32
*)info
->pseudo_palette
)[regno
] = transp
<< 24 | red
<< 16 |
710 static int ps3fb_pan_display(struct fb_var_screeninfo
*var
,
711 struct fb_info
*info
)
713 struct ps3fb_par
*par
= info
->par
;
715 par
->pan_offset
= var
->yoffset
* info
->fix
.line_length
+
721 * As we have a virtual frame buffer, we need our own mmap function
724 static int ps3fb_mmap(struct fb_info
*info
, struct vm_area_struct
*vma
)
726 unsigned long size
, offset
;
728 size
= vma
->vm_end
- vma
->vm_start
;
729 offset
= vma
->vm_pgoff
<< PAGE_SHIFT
;
730 if (offset
+ size
> info
->fix
.smem_len
)
733 offset
+= info
->fix
.smem_start
;
734 if (remap_pfn_range(vma
, vma
->vm_start
, offset
>> PAGE_SHIFT
,
735 size
, vma
->vm_page_prot
))
738 dev_dbg(info
->device
, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
739 offset
, vma
->vm_start
);
747 static int ps3fb_blank(int blank
, struct fb_info
*info
)
751 dev_dbg(info
->device
, "%s: blank:%d\n", __func__
, blank
);
753 case FB_BLANK_POWERDOWN
:
754 case FB_BLANK_HSYNC_SUSPEND
:
755 case FB_BLANK_VSYNC_SUSPEND
:
756 case FB_BLANK_NORMAL
:
757 retval
= ps3av_video_mute(1); /* mute on */
759 ps3fb
.is_blanked
= 1;
762 default: /* unblank */
763 retval
= ps3av_video_mute(0); /* mute off */
765 ps3fb
.is_blanked
= 0;
771 static int ps3fb_get_vblank(struct fb_vblank
*vblank
)
773 memset(vblank
, 0, sizeof(*vblank
));
774 vblank
->flags
= FB_VBLANK_HAVE_VSYNC
;
778 static int ps3fb_wait_for_vsync(u32 crtc
)
783 count
= ps3fb
.vblank_count
;
784 ret
= wait_event_interruptible_timeout(ps3fb
.wait_vsync
,
785 count
!= ps3fb
.vblank_count
,
793 static void ps3fb_flip_ctl(int on
, void *data
)
795 struct ps3fb_priv
*priv
= data
;
797 atomic_dec_if_positive(&priv
->ext_flip
);
799 atomic_inc(&priv
->ext_flip
);
807 static int ps3fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
810 void __user
*argp
= (void __user
*)arg
;
812 int retval
= -EFAULT
;
817 struct fb_vblank vblank
;
818 dev_dbg(info
->device
, "FBIOGET_VBLANK:\n");
819 retval
= ps3fb_get_vblank(&vblank
);
823 if (copy_to_user(argp
, &vblank
, sizeof(vblank
)))
828 case FBIO_WAITFORVSYNC
:
831 dev_dbg(info
->device
, "FBIO_WAITFORVSYNC:\n");
832 if (get_user(crt
, (u32 __user
*) arg
))
835 retval
= ps3fb_wait_for_vsync(crt
);
839 case PS3FB_IOCTL_SETMODE
:
841 struct ps3fb_par
*par
= info
->par
;
842 const struct fb_videomode
*vmode
;
843 struct fb_var_screeninfo var
;
845 if (copy_from_user(&val
, argp
, sizeof(val
)))
848 if (!(val
& PS3AV_MODE_MASK
)) {
849 u32 id
= ps3av_get_auto_mode();
851 val
= (val
& ~PS3AV_MODE_MASK
) | id
;
853 dev_dbg(info
->device
, "PS3FB_IOCTL_SETMODE:%x\n", val
);
855 vmode
= ps3fb_vmode(val
);
858 fb_videomode_to_var(&var
, vmode
);
859 acquire_console_sem();
860 info
->flags
|= FBINFO_MISC_USEREVENT
;
861 /* Force, in case only special bits changed */
862 var
.activate
|= FB_ACTIVATE_FORCE
;
863 par
->new_mode_id
= val
;
864 retval
= fb_set_var(info
, &var
);
865 info
->flags
&= ~FBINFO_MISC_USEREVENT
;
866 release_console_sem();
871 case PS3FB_IOCTL_GETMODE
:
872 val
= ps3av_get_mode();
873 dev_dbg(info
->device
, "PS3FB_IOCTL_GETMODE:%x\n", val
);
874 if (!copy_to_user(argp
, &val
, sizeof(val
)))
878 case PS3FB_IOCTL_SCREENINFO
:
880 struct ps3fb_par
*par
= info
->par
;
881 struct ps3fb_ioctl_res res
;
882 dev_dbg(info
->device
, "PS3FB_IOCTL_SCREENINFO:\n");
883 res
.xres
= info
->fix
.line_length
/ BPP
;
884 res
.yres
= info
->var
.yres_virtual
;
885 res
.xoff
= (res
.xres
- info
->var
.xres
) / 2;
886 res
.yoff
= (res
.yres
- info
->var
.yres
) / 2;
887 res
.num_frames
= par
->num_frames
;
888 if (!copy_to_user(argp
, &res
, sizeof(res
)))
894 dev_dbg(info
->device
, "PS3FB_IOCTL_ON:\n");
895 atomic_inc(&ps3fb
.ext_flip
);
899 case PS3FB_IOCTL_OFF
:
900 dev_dbg(info
->device
, "PS3FB_IOCTL_OFF:\n");
901 atomic_dec_if_positive(&ps3fb
.ext_flip
);
905 case PS3FB_IOCTL_FSEL
:
906 if (copy_from_user(&val
, argp
, sizeof(val
)))
909 dev_dbg(info
->device
, "PS3FB_IOCTL_FSEL:%d\n", val
);
910 acquire_console_sem();
911 retval
= ps3fb_sync(info
, val
);
912 release_console_sem();
916 retval
= -ENOIOCTLCMD
;
922 static int ps3fbd(void *arg
)
924 struct fb_info
*info
= arg
;
927 while (!kthread_should_stop()) {
929 set_current_state(TASK_INTERRUPTIBLE
);
930 if (ps3fb
.is_kicked
) {
932 acquire_console_sem();
933 ps3fb_sync(info
, 0); /* single buffer */
934 release_console_sem();
941 static irqreturn_t
ps3fb_vsync_interrupt(int irq
, void *ptr
)
943 struct device
*dev
= ptr
;
946 struct display_head
*head
= &ps3fb
.dinfo
->display_head
[1];
948 status
= lv1_gpu_context_intr(ps3fb
.context_handle
, &v1
);
950 dev_err(dev
, "%s: lv1_gpu_context_intr failed: %d\n", __func__
,
955 if (v1
& (1 << GPU_INTR_STATUS_VSYNC_1
)) {
957 ps3fb
.vblank_count
= head
->vblank_count
;
958 if (ps3fb
.task
&& !ps3fb
.is_blanked
&&
959 !atomic_read(&ps3fb
.ext_flip
)) {
961 wake_up_process(ps3fb
.task
);
963 wake_up_interruptible(&ps3fb
.wait_vsync
);
970 static int ps3fb_vsync_settings(struct gpu_driver_info
*dinfo
,
975 dev_dbg(dev
, "version_driver:%x\n", dinfo
->version_driver
);
976 dev_dbg(dev
, "irq outlet:%x\n", dinfo
->irq
.irq_outlet
);
978 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
980 dinfo
->version_gpu
, dinfo
->memory_size
, dinfo
->hardware_channel
,
981 dinfo
->nvcore_frequency
/1000000, dinfo
->memory_frequency
/1000000);
983 if (dinfo
->version_driver
!= GPU_DRIVER_INFO_VERSION
) {
984 dev_err(dev
, "%s: version_driver err:%x\n", __func__
,
985 dinfo
->version_driver
);
989 error
= ps3_irq_plug_setup(PS3_BINDING_CPU_ANY
, dinfo
->irq
.irq_outlet
,
992 dev_err(dev
, "%s: ps3_alloc_irq failed %d\n", __func__
, error
);
996 error
= request_irq(ps3fb
.irq_no
, ps3fb_vsync_interrupt
, IRQF_DISABLED
,
999 dev_err(dev
, "%s: request_irq failed %d\n", __func__
, error
);
1000 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1004 dinfo
->irq
.mask
= (1 << GPU_INTR_STATUS_VSYNC_1
) |
1005 (1 << GPU_INTR_STATUS_FLIP_1
);
1009 static int ps3fb_xdr_settings(u64 xdr_lpar
, struct device
*dev
)
1013 status
= lv1_gpu_context_iomap(ps3fb
.context_handle
, GPU_IOIF
,
1014 xdr_lpar
, ps3fb_videomemory
.size
, 0);
1016 dev_err(dev
, "%s: lv1_gpu_context_iomap failed: %d\n",
1021 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
1022 ps3fb_videomemory
.address
, ps3fb
.xdr_ea
, GPU_IOIF
, xdr_lpar
,
1023 virt_to_abs(ps3fb
.xdr_ea
), ps3fb_videomemory
.size
);
1025 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
1026 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP
,
1027 xdr_lpar
, GPU_CMD_BUF_SIZE
,
1031 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
1038 static struct fb_ops ps3fb_ops
= {
1039 .fb_open
= ps3fb_open
,
1040 .fb_release
= ps3fb_release
,
1041 .fb_read
= fb_sys_read
,
1042 .fb_write
= fb_sys_write
,
1043 .fb_check_var
= ps3fb_check_var
,
1044 .fb_set_par
= ps3fb_set_par
,
1045 .fb_setcolreg
= ps3fb_setcolreg
,
1046 .fb_pan_display
= ps3fb_pan_display
,
1047 .fb_fillrect
= sys_fillrect
,
1048 .fb_copyarea
= sys_copyarea
,
1049 .fb_imageblit
= sys_imageblit
,
1050 .fb_mmap
= ps3fb_mmap
,
1051 .fb_blank
= ps3fb_blank
,
1052 .fb_ioctl
= ps3fb_ioctl
,
1053 .fb_compat_ioctl
= ps3fb_ioctl
1056 static struct fb_fix_screeninfo ps3fb_fix __initdata
= {
1058 .type
= FB_TYPE_PACKED_PIXELS
,
1059 .visual
= FB_VISUAL_TRUECOLOR
,
1060 .accel
= FB_ACCEL_NONE
,
1063 static int ps3fb_set_sync(struct device
*dev
)
1068 status
= lv1_gpu_context_attribute(0x0,
1069 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
1070 0, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
1073 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1080 status
= lv1_gpu_context_attribute(0x0,
1081 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
1082 1, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
1086 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1095 static int __devinit
ps3fb_probe(struct ps3_system_bus_device
*dev
)
1097 struct fb_info
*info
;
1098 struct ps3fb_par
*par
;
1099 int retval
= -ENOMEM
;
1101 u64 lpar_dma_control
= 0;
1102 u64 lpar_driver_info
= 0;
1103 u64 lpar_reports
= 0;
1104 u64 lpar_reports_size
= 0;
1107 struct task_struct
*task
;
1108 unsigned long max_ps3fb_size
;
1110 if (ps3fb_videomemory
.size
< GPU_CMD_BUF_SIZE
) {
1111 dev_err(&dev
->core
, "%s: Not enough video memory\n", __func__
);
1115 status
= ps3_open_hv_device(dev
);
1117 dev_err(&dev
->core
, "%s: ps3_open_hv_device failed\n",
1123 ps3fb_mode
= ps3av_get_mode();
1124 dev_dbg(&dev
->core
, "ps3fb_mode: %d\n", ps3fb_mode
);
1126 atomic_set(&ps3fb
.f_count
, -1); /* fbcon opens ps3fb */
1127 atomic_set(&ps3fb
.ext_flip
, 0); /* for flip with vsync */
1128 init_waitqueue_head(&ps3fb
.wait_vsync
);
1130 ps3fb_set_sync(&dev
->core
);
1132 max_ps3fb_size
= _ALIGN_UP(GPU_IOIF
, 256*1024*1024) - GPU_IOIF
;
1133 if (ps3fb_videomemory
.size
> max_ps3fb_size
) {
1134 dev_info(&dev
->core
, "Limiting ps3fb mem size to %lu bytes\n",
1136 ps3fb_videomemory
.size
= max_ps3fb_size
;
1139 /* get gpu context handle */
1140 status
= lv1_gpu_memory_allocate(ps3fb_videomemory
.size
, 0, 0, 0, 0,
1141 &ps3fb
.memory_handle
, &ddr_lpar
);
1143 dev_err(&dev
->core
, "%s: lv1_gpu_memory_allocate failed: %d\n",
1147 dev_dbg(&dev
->core
, "ddr:lpar:0x%lx\n", ddr_lpar
);
1149 status
= lv1_gpu_context_allocate(ps3fb
.memory_handle
, 0,
1150 &ps3fb
.context_handle
,
1151 &lpar_dma_control
, &lpar_driver_info
,
1152 &lpar_reports
, &lpar_reports_size
);
1155 "%s: lv1_gpu_context_attribute failed: %d\n", __func__
,
1157 goto err_gpu_memory_free
;
1160 /* vsync interrupt */
1161 ps3fb
.dinfo
= ioremap(lpar_driver_info
, 128 * 1024);
1163 dev_err(&dev
->core
, "%s: ioremap failed\n", __func__
);
1164 goto err_gpu_context_free
;
1167 retval
= ps3fb_vsync_settings(ps3fb
.dinfo
, &dev
->core
);
1169 goto err_iounmap_dinfo
;
1171 /* XDR frame buffer */
1172 ps3fb
.xdr_ea
= ps3fb_videomemory
.address
;
1173 xdr_lpar
= ps3_mm_phys_to_lpar(__pa(ps3fb
.xdr_ea
));
1175 /* Clear memory to prevent kernel info leakage into userspace */
1176 memset(ps3fb
.xdr_ea
, 0, ps3fb_videomemory
.size
);
1179 * The GPU command buffer is at the start of video memory
1180 * As we don't use the full command buffer, we can put the actual
1181 * frame buffer at offset GPU_FB_START and save some precious XDR
1184 ps3fb
.xdr_ea
+= GPU_FB_START
;
1185 ps3fb
.xdr_size
= ps3fb_videomemory
.size
- GPU_FB_START
;
1187 retval
= ps3fb_xdr_settings(xdr_lpar
, &dev
->core
);
1191 info
= framebuffer_alloc(sizeof(struct ps3fb_par
), &dev
->core
);
1196 par
->mode_id
= ~ps3fb_mode
; /* != ps3fb_mode, to trigger change */
1197 par
->new_mode_id
= ps3fb_mode
;
1198 par
->num_frames
= 1;
1200 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
;
1201 info
->fbops
= &ps3fb_ops
;
1203 info
->fix
= ps3fb_fix
;
1204 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
);
1205 info
->fix
.smem_len
= ps3fb
.xdr_size
;
1206 info
->pseudo_palette
= par
->pseudo_palette
;
1207 info
->flags
= FBINFO_DEFAULT
| FBINFO_READS_FAST
|
1208 FBINFO_HWACCEL_XPAN
| FBINFO_HWACCEL_YPAN
;
1210 retval
= fb_alloc_cmap(&info
->cmap
, 256, 0);
1212 goto err_framebuffer_release
;
1214 if (!fb_find_mode(&info
->var
, info
, mode_option
, ps3fb_modedb
,
1215 ARRAY_SIZE(ps3fb_modedb
),
1216 ps3fb_vmode(par
->new_mode_id
), 32)) {
1218 goto err_fb_dealloc
;
1221 fb_videomode_to_modelist(ps3fb_modedb
, ARRAY_SIZE(ps3fb_modedb
),
1224 retval
= register_framebuffer(info
);
1226 goto err_fb_dealloc
;
1228 dev
->core
.driver_data
= info
;
1230 dev_info(info
->device
, "%s %s, using %lu KiB of video memory\n",
1231 dev_driver_string(info
->dev
), info
->dev
->bus_id
,
1232 ps3fb
.xdr_size
>> 10);
1234 task
= kthread_run(ps3fbd
, info
, DEVICE_NAME
);
1236 retval
= PTR_ERR(task
);
1237 goto err_unregister_framebuffer
;
1241 ps3av_register_flip_ctl(ps3fb_flip_ctl
, &ps3fb
);
1245 err_unregister_framebuffer
:
1246 unregister_framebuffer(info
);
1248 fb_dealloc_cmap(&info
->cmap
);
1249 err_framebuffer_release
:
1250 framebuffer_release(info
);
1252 free_irq(ps3fb
.irq_no
, &dev
->core
);
1253 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1255 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1256 err_gpu_context_free
:
1257 lv1_gpu_context_free(ps3fb
.context_handle
);
1258 err_gpu_memory_free
:
1259 lv1_gpu_memory_free(ps3fb
.memory_handle
);
1264 static int ps3fb_shutdown(struct ps3_system_bus_device
*dev
)
1267 struct fb_info
*info
= dev
->core
.driver_data
;
1269 dev_dbg(&dev
->core
, " -> %s:%d\n", __func__
, __LINE__
);
1271 ps3fb_flip_ctl(0, &ps3fb
); /* flip off */
1272 ps3fb
.dinfo
->irq
.mask
= 0;
1274 ps3av_register_flip_ctl(NULL
, NULL
);
1276 struct task_struct
*task
= ps3fb
.task
;
1281 free_irq(ps3fb
.irq_no
, &dev
->core
);
1282 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1285 unregister_framebuffer(info
);
1286 fb_dealloc_cmap(&info
->cmap
);
1287 framebuffer_release(info
);
1288 info
= dev
->core
.driver_data
= NULL
;
1290 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1292 status
= lv1_gpu_context_free(ps3fb
.context_handle
);
1294 dev_dbg(&dev
->core
, "lv1_gpu_context_free failed: %d\n",
1297 status
= lv1_gpu_memory_free(ps3fb
.memory_handle
);
1299 dev_dbg(&dev
->core
, "lv1_gpu_memory_free failed: %d\n",
1302 ps3_close_hv_device(dev
);
1303 dev_dbg(&dev
->core
, " <- %s:%d\n", __func__
, __LINE__
);
1308 static struct ps3_system_bus_driver ps3fb_driver
= {
1309 .match_id
= PS3_MATCH_ID_GRAPHICS
,
1310 .core
.name
= DEVICE_NAME
,
1311 .core
.owner
= THIS_MODULE
,
1312 .probe
= ps3fb_probe
,
1313 .remove
= ps3fb_shutdown
,
1314 .shutdown
= ps3fb_shutdown
,
1317 static int __init
ps3fb_setup(void)
1325 if (fb_get_options(DEVICE_NAME
, &options
))
1328 if (!options
|| !*options
)
1332 char *this_opt
= strsep(&options
, ",");
1338 if (!strncmp(this_opt
, "mode:", 5))
1339 ps3fb_mode
= simple_strtoul(this_opt
+ 5, NULL
, 0);
1341 mode_option
= this_opt
;
1346 static int __init
ps3fb_init(void)
1348 if (!ps3fb_videomemory
.address
|| ps3fb_setup())
1351 return ps3_system_bus_driver_register(&ps3fb_driver
);
1354 static void __exit
ps3fb_exit(void)
1356 pr_debug(" -> %s:%d\n", __func__
, __LINE__
);
1357 ps3_system_bus_driver_unregister(&ps3fb_driver
);
1358 pr_debug(" <- %s:%d\n", __func__
, __LINE__
);
1361 module_init(ps3fb_init
);
1362 module_exit(ps3fb_exit
);
1364 MODULE_LICENSE("GPL");
1365 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1366 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1367 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS
);