3 * Helper functions for bitmap.h.
5 * This source code is licensed under the GNU General Public License,
6 * Version 2. See the file COPYING for more details.
8 #include <linux/module.h>
9 #include <linux/ctype.h>
10 #include <linux/errno.h>
11 #include <linux/bitmap.h>
12 #include <linux/bitops.h>
13 #include <asm/uaccess.h>
16 * bitmaps provide an array of bits, implemented using an an
17 * array of unsigned longs. The number of valid bits in a
18 * given bitmap does _not_ need to be an exact multiple of
21 * The possible unused bits in the last, partially used word
22 * of a bitmap are 'don't care'. The implementation makes
23 * no particular effort to keep them zero. It ensures that
24 * their value will not affect the results of any operation.
25 * The bitmap operations that return Boolean (bitmap_empty,
26 * for example) or scalar (bitmap_weight, for example) results
27 * carefully filter out these unused bits from impacting their
30 * These operations actually hold to a slightly stronger rule:
31 * if you don't input any bitmaps to these ops that have some
32 * unused bits set, then they won't output any set unused bits
35 * The byte ordering of bitmaps is more natural on little
36 * endian architectures. See the big-endian headers
37 * include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
38 * for the best explanations of this ordering.
41 int __bitmap_empty(const unsigned long *bitmap
, int bits
)
43 int k
, lim
= bits
/BITS_PER_LONG
;
44 for (k
= 0; k
< lim
; ++k
)
48 if (bits
% BITS_PER_LONG
)
49 if (bitmap
[k
] & BITMAP_LAST_WORD_MASK(bits
))
54 EXPORT_SYMBOL(__bitmap_empty
);
56 int __bitmap_full(const unsigned long *bitmap
, int bits
)
58 int k
, lim
= bits
/BITS_PER_LONG
;
59 for (k
= 0; k
< lim
; ++k
)
63 if (bits
% BITS_PER_LONG
)
64 if (~bitmap
[k
] & BITMAP_LAST_WORD_MASK(bits
))
69 EXPORT_SYMBOL(__bitmap_full
);
71 int __bitmap_equal(const unsigned long *bitmap1
,
72 const unsigned long *bitmap2
, int bits
)
74 int k
, lim
= bits
/BITS_PER_LONG
;
75 for (k
= 0; k
< lim
; ++k
)
76 if (bitmap1
[k
] != bitmap2
[k
])
79 if (bits
% BITS_PER_LONG
)
80 if ((bitmap1
[k
] ^ bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
85 EXPORT_SYMBOL(__bitmap_equal
);
87 void __bitmap_complement(unsigned long *dst
, const unsigned long *src
, int bits
)
89 int k
, lim
= bits
/BITS_PER_LONG
;
90 for (k
= 0; k
< lim
; ++k
)
93 if (bits
% BITS_PER_LONG
)
94 dst
[k
] = ~src
[k
] & BITMAP_LAST_WORD_MASK(bits
);
96 EXPORT_SYMBOL(__bitmap_complement
);
99 * __bitmap_shift_right - logical right shift of the bits in a bitmap
100 * @dst - destination bitmap
101 * @src - source bitmap
102 * @nbits - shift by this many bits
103 * @bits - bitmap size, in bits
105 * Shifting right (dividing) means moving bits in the MS -> LS bit
106 * direction. Zeros are fed into the vacated MS positions and the
107 * LS bits shifted off the bottom are lost.
109 void __bitmap_shift_right(unsigned long *dst
,
110 const unsigned long *src
, int shift
, int bits
)
112 int k
, lim
= BITS_TO_LONGS(bits
), left
= bits
% BITS_PER_LONG
;
113 int off
= shift
/BITS_PER_LONG
, rem
= shift
% BITS_PER_LONG
;
114 unsigned long mask
= (1UL << left
) - 1;
115 for (k
= 0; off
+ k
< lim
; ++k
) {
116 unsigned long upper
, lower
;
119 * If shift is not word aligned, take lower rem bits of
120 * word above and make them the top rem bits of result.
122 if (!rem
|| off
+ k
+ 1 >= lim
)
125 upper
= src
[off
+ k
+ 1];
126 if (off
+ k
+ 1 == lim
- 1 && left
)
129 lower
= src
[off
+ k
];
130 if (left
&& off
+ k
== lim
- 1)
132 dst
[k
] = upper
<< (BITS_PER_LONG
- rem
) | lower
>> rem
;
133 if (left
&& k
== lim
- 1)
137 memset(&dst
[lim
- off
], 0, off
*sizeof(unsigned long));
139 EXPORT_SYMBOL(__bitmap_shift_right
);
143 * __bitmap_shift_left - logical left shift of the bits in a bitmap
144 * @dst - destination bitmap
145 * @src - source bitmap
146 * @nbits - shift by this many bits
147 * @bits - bitmap size, in bits
149 * Shifting left (multiplying) means moving bits in the LS -> MS
150 * direction. Zeros are fed into the vacated LS bit positions
151 * and those MS bits shifted off the top are lost.
154 void __bitmap_shift_left(unsigned long *dst
,
155 const unsigned long *src
, int shift
, int bits
)
157 int k
, lim
= BITS_TO_LONGS(bits
), left
= bits
% BITS_PER_LONG
;
158 int off
= shift
/BITS_PER_LONG
, rem
= shift
% BITS_PER_LONG
;
159 for (k
= lim
- off
- 1; k
>= 0; --k
) {
160 unsigned long upper
, lower
;
163 * If shift is not word aligned, take upper rem bits of
164 * word below and make them the bottom rem bits of result.
171 if (left
&& k
== lim
- 1)
172 upper
&= (1UL << left
) - 1;
173 dst
[k
+ off
] = lower
>> (BITS_PER_LONG
- rem
) | upper
<< rem
;
174 if (left
&& k
+ off
== lim
- 1)
175 dst
[k
+ off
] &= (1UL << left
) - 1;
178 memset(dst
, 0, off
*sizeof(unsigned long));
180 EXPORT_SYMBOL(__bitmap_shift_left
);
182 void __bitmap_and(unsigned long *dst
, const unsigned long *bitmap1
,
183 const unsigned long *bitmap2
, int bits
)
186 int nr
= BITS_TO_LONGS(bits
);
188 for (k
= 0; k
< nr
; k
++)
189 dst
[k
] = bitmap1
[k
] & bitmap2
[k
];
191 EXPORT_SYMBOL(__bitmap_and
);
193 void __bitmap_or(unsigned long *dst
, const unsigned long *bitmap1
,
194 const unsigned long *bitmap2
, int bits
)
197 int nr
= BITS_TO_LONGS(bits
);
199 for (k
= 0; k
< nr
; k
++)
200 dst
[k
] = bitmap1
[k
] | bitmap2
[k
];
202 EXPORT_SYMBOL(__bitmap_or
);
204 void __bitmap_xor(unsigned long *dst
, const unsigned long *bitmap1
,
205 const unsigned long *bitmap2
, int bits
)
208 int nr
= BITS_TO_LONGS(bits
);
210 for (k
= 0; k
< nr
; k
++)
211 dst
[k
] = bitmap1
[k
] ^ bitmap2
[k
];
213 EXPORT_SYMBOL(__bitmap_xor
);
215 void __bitmap_andnot(unsigned long *dst
, const unsigned long *bitmap1
,
216 const unsigned long *bitmap2
, int bits
)
219 int nr
= BITS_TO_LONGS(bits
);
221 for (k
= 0; k
< nr
; k
++)
222 dst
[k
] = bitmap1
[k
] & ~bitmap2
[k
];
224 EXPORT_SYMBOL(__bitmap_andnot
);
226 int __bitmap_intersects(const unsigned long *bitmap1
,
227 const unsigned long *bitmap2
, int bits
)
229 int k
, lim
= bits
/BITS_PER_LONG
;
230 for (k
= 0; k
< lim
; ++k
)
231 if (bitmap1
[k
] & bitmap2
[k
])
234 if (bits
% BITS_PER_LONG
)
235 if ((bitmap1
[k
] & bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
239 EXPORT_SYMBOL(__bitmap_intersects
);
241 int __bitmap_subset(const unsigned long *bitmap1
,
242 const unsigned long *bitmap2
, int bits
)
244 int k
, lim
= bits
/BITS_PER_LONG
;
245 for (k
= 0; k
< lim
; ++k
)
246 if (bitmap1
[k
] & ~bitmap2
[k
])
249 if (bits
% BITS_PER_LONG
)
250 if ((bitmap1
[k
] & ~bitmap2
[k
]) & BITMAP_LAST_WORD_MASK(bits
))
254 EXPORT_SYMBOL(__bitmap_subset
);
256 #if BITS_PER_LONG == 32
257 int __bitmap_weight(const unsigned long *bitmap
, int bits
)
259 int k
, w
= 0, lim
= bits
/BITS_PER_LONG
;
261 for (k
= 0; k
< lim
; k
++)
262 w
+= hweight32(bitmap
[k
]);
264 if (bits
% BITS_PER_LONG
)
265 w
+= hweight32(bitmap
[k
] & BITMAP_LAST_WORD_MASK(bits
));
270 int __bitmap_weight(const unsigned long *bitmap
, int bits
)
272 int k
, w
= 0, lim
= bits
/BITS_PER_LONG
;
274 for (k
= 0; k
< lim
; k
++)
275 w
+= hweight64(bitmap
[k
]);
277 if (bits
% BITS_PER_LONG
)
278 w
+= hweight64(bitmap
[k
] & BITMAP_LAST_WORD_MASK(bits
));
283 EXPORT_SYMBOL(__bitmap_weight
);
286 * Bitmap printing & parsing functions: first version by Bill Irwin,
287 * second version by Paul Jackson, third by Joe Korty.
291 #define nbits_to_hold_value(val) fls(val)
292 #define roundup_power2(val,modulus) (((val) + (modulus) - 1) & ~((modulus) - 1))
293 #define unhex(c) (isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
294 #define BASEDEC 10 /* fancier cpuset lists input in decimal */
297 * bitmap_scnprintf - convert bitmap to an ASCII hex string.
298 * @buf: byte buffer into which string is placed
299 * @buflen: reserved size of @buf, in bytes
300 * @maskp: pointer to bitmap to convert
301 * @nmaskbits: size of bitmap, in bits
303 * Exactly @nmaskbits bits are displayed. Hex digits are grouped into
304 * comma-separated sets of eight digits per set.
306 int bitmap_scnprintf(char *buf
, unsigned int buflen
,
307 const unsigned long *maskp
, int nmaskbits
)
309 int i
, word
, bit
, len
= 0;
311 const char *sep
= "";
315 chunksz
= nmaskbits
& (CHUNKSZ
- 1);
319 i
= roundup_power2(nmaskbits
, CHUNKSZ
) - CHUNKSZ
;
320 for (; i
>= 0; i
-= CHUNKSZ
) {
321 chunkmask
= ((1ULL << chunksz
) - 1);
322 word
= i
/ BITS_PER_LONG
;
323 bit
= i
% BITS_PER_LONG
;
324 val
= (maskp
[word
] >> bit
) & chunkmask
;
325 len
+= scnprintf(buf
+len
, buflen
-len
, "%s%0*lx", sep
,
332 EXPORT_SYMBOL(bitmap_scnprintf
);
335 * bitmap_parse - convert an ASCII hex string into a bitmap.
336 * @buf: pointer to buffer in user space containing string.
337 * @buflen: buffer size in bytes. If string is smaller than this
338 * then it must be terminated with a \0.
339 * @maskp: pointer to bitmap array that will contain result.
340 * @nmaskbits: size of bitmap, in bits.
342 * Commas group hex digits into chunks. Each chunk defines exactly 32
343 * bits of the resultant bitmask. No chunk may specify a value larger
344 * than 32 bits (-EOVERFLOW), and if a chunk specifies a smaller value
345 * then leading 0-bits are prepended. -EINVAL is returned for illegal
346 * characters and for grouping errors such as "1,,5", ",44", "," and "".
347 * Leading and trailing whitespace accepted, but not embedded whitespace.
349 int bitmap_parse(const char __user
*ubuf
, unsigned int ubuflen
,
350 unsigned long *maskp
, int nmaskbits
)
352 int c
, old_c
, totaldigits
, ndigits
, nchunks
, nbits
;
355 bitmap_zero(maskp
, nmaskbits
);
357 nchunks
= nbits
= totaldigits
= c
= 0;
361 /* Get the next chunk of the bitmap */
364 if (get_user(c
, ubuf
++))
371 * If the last character was a space and the current
372 * character isn't '\0', we've got embedded whitespace.
373 * This is a no-no, so throw an error.
375 if (totaldigits
&& c
&& isspace(old_c
))
378 /* A '\0' or a ',' signal the end of the chunk */
379 if (c
== '\0' || c
== ',')
386 * Make sure there are at least 4 free bits in 'chunk'.
387 * If not, this hexdigit will overflow 'chunk', so
390 if (chunk
& ~((1UL << (CHUNKSZ
- 4)) - 1))
393 chunk
= (chunk
<< 4) | unhex(c
);
394 ndigits
++; totaldigits
++;
398 if (nchunks
== 0 && chunk
== 0)
401 __bitmap_shift_left(maskp
, maskp
, CHUNKSZ
, nmaskbits
);
404 nbits
+= (nchunks
== 1) ? nbits_to_hold_value(chunk
) : CHUNKSZ
;
405 if (nbits
> nmaskbits
)
407 } while (ubuflen
&& c
== ',');
411 EXPORT_SYMBOL(bitmap_parse
);
414 * bscnl_emit(buf, buflen, rbot, rtop, bp)
416 * Helper routine for bitmap_scnlistprintf(). Write decimal number
417 * or range to buf, suppressing output past buf+buflen, with optional
418 * comma-prefix. Return len of what would be written to buf, if it
421 static inline int bscnl_emit(char *buf
, int buflen
, int rbot
, int rtop
, int len
)
424 len
+= scnprintf(buf
+ len
, buflen
- len
, ",");
426 len
+= scnprintf(buf
+ len
, buflen
- len
, "%d", rbot
);
428 len
+= scnprintf(buf
+ len
, buflen
- len
, "%d-%d", rbot
, rtop
);
433 * bitmap_scnlistprintf - convert bitmap to list format ASCII string
434 * @buf: byte buffer into which string is placed
435 * @buflen: reserved size of @buf, in bytes
436 * @maskp: pointer to bitmap to convert
437 * @nmaskbits: size of bitmap, in bits
439 * Output format is a comma-separated list of decimal numbers and
440 * ranges. Consecutively set bits are shown as two hyphen-separated
441 * decimal numbers, the smallest and largest bit numbers set in
442 * the range. Output format is compatible with the format
443 * accepted as input by bitmap_parselist().
445 * The return value is the number of characters which would be
446 * generated for the given input, excluding the trailing '\0', as
449 int bitmap_scnlistprintf(char *buf
, unsigned int buflen
,
450 const unsigned long *maskp
, int nmaskbits
)
453 /* current bit is 'cur', most recently seen range is [rbot, rtop] */
456 rbot
= cur
= find_first_bit(maskp
, nmaskbits
);
457 while (cur
< nmaskbits
) {
459 cur
= find_next_bit(maskp
, nmaskbits
, cur
+1);
460 if (cur
>= nmaskbits
|| cur
> rtop
+ 1) {
461 len
= bscnl_emit(buf
, buflen
, rbot
, rtop
, len
);
467 EXPORT_SYMBOL(bitmap_scnlistprintf
);
470 * bitmap_parselist - convert list format ASCII string to bitmap
471 * @buf: read nul-terminated user string from this buffer
472 * @mask: write resulting mask here
473 * @nmaskbits: number of bits in mask to be written
475 * Input format is a comma-separated list of decimal numbers and
476 * ranges. Consecutively set bits are shown as two hyphen-separated
477 * decimal numbers, the smallest and largest bit numbers set in
480 * Returns 0 on success, -errno on invalid input strings:
481 * -EINVAL: second number in range smaller than first
482 * -EINVAL: invalid character in string
483 * -ERANGE: bit number specified too large for mask
485 int bitmap_parselist(const char *bp
, unsigned long *maskp
, int nmaskbits
)
489 bitmap_zero(maskp
, nmaskbits
);
493 b
= a
= simple_strtoul(bp
, (char **)&bp
, BASEDEC
);
498 b
= simple_strtoul(bp
, (char **)&bp
, BASEDEC
);
510 } while (*bp
!= '\0' && *bp
!= '\n');
513 EXPORT_SYMBOL(bitmap_parselist
);
516 * bitmap_find_free_region - find a contiguous aligned mem region
517 * @bitmap: an array of unsigned longs corresponding to the bitmap
518 * @bits: number of bits in the bitmap
519 * @order: region size to find (size is actually 1<<order)
521 * This is used to allocate a memory region from a bitmap. The idea is
522 * that the region has to be 1<<order sized and 1<<order aligned (this
523 * makes the search algorithm much faster).
525 * The region is marked as set bits in the bitmap if a free one is
528 * Returns either beginning of region or negative error
530 int bitmap_find_free_region(unsigned long *bitmap
, int bits
, int order
)
533 int pages
= 1 << order
;
536 if(pages
> BITS_PER_LONG
)
539 /* make a mask of the order */
540 mask
= (1ul << (pages
- 1));
543 /* run up the bitmap pages bits at a time */
544 for (i
= 0; i
< bits
; i
+= pages
) {
545 int index
= i
/BITS_PER_LONG
;
546 int offset
= i
- (index
* BITS_PER_LONG
);
547 if((bitmap
[index
] & (mask
<< offset
)) == 0) {
548 /* set region in bimap */
549 bitmap
[index
] |= (mask
<< offset
);
555 EXPORT_SYMBOL(bitmap_find_free_region
);
558 * bitmap_release_region - release allocated bitmap region
559 * @bitmap: a pointer to the bitmap
560 * @pos: the beginning of the region
561 * @order: the order of the bits to release (number is 1<<order)
563 * This is the complement to __bitmap_find_free_region and releases
564 * the found region (by clearing it in the bitmap).
566 void bitmap_release_region(unsigned long *bitmap
, int pos
, int order
)
568 int pages
= 1 << order
;
569 unsigned long mask
= (1ul << (pages
- 1));
570 int index
= pos
/BITS_PER_LONG
;
571 int offset
= pos
- (index
* BITS_PER_LONG
);
573 bitmap
[index
] &= ~(mask
<< offset
);
575 EXPORT_SYMBOL(bitmap_release_region
);
577 int bitmap_allocate_region(unsigned long *bitmap
, int pos
, int order
)
579 int pages
= 1 << order
;
580 unsigned long mask
= (1ul << (pages
- 1));
581 int index
= pos
/BITS_PER_LONG
;
582 int offset
= pos
- (index
* BITS_PER_LONG
);
584 /* We don't do regions of pages > BITS_PER_LONG. The
585 * algorithm would be a simple look for multiple zeros in the
586 * array, but there's no driver today that needs this. If you
587 * trip this BUG(), you get to code it... */
588 BUG_ON(pages
> BITS_PER_LONG
);
590 if (bitmap
[index
] & (mask
<< offset
))
592 bitmap
[index
] |= (mask
<< offset
);
595 EXPORT_SYMBOL(bitmap_allocate_region
);