2 * Copyright (c) 1998-2001 Vojtech Pavlik
6 * Genius Flight 2000 joystick driver for Linux
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 * Should you need to contact me, the author, you can do so either by
25 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
26 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
29 #include <linux/delay.h>
30 #include <linux/kernel.h>
31 #include <linux/slab.h>
32 #include <linux/module.h>
33 #include <linux/init.h>
34 #include <linux/input.h>
35 #include <linux/gameport.h>
36 #include <linux/jiffies.h>
38 #define DRIVER_DESC "Genius Flight 2000 joystick driver"
40 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
41 MODULE_DESCRIPTION(DRIVER_DESC
);
42 MODULE_LICENSE("GPL");
44 #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
45 #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
46 #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
47 #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
50 * Genius joystick ids ...
54 #define GF2K_ID_F30D 2
56 #define GF2K_ID_F31D 4
57 #define GF2K_ID_F305 5
58 #define GF2K_ID_F23P 6
62 static char gf2k_length
[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
63 static char gf2k_hat_to_axis
[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
65 static char *gf2k_names
[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
66 "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
67 static unsigned char gf2k_hats
[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
68 static unsigned char gf2k_axes
[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
69 static unsigned char gf2k_joys
[] = { 0, 0, 0, 0,10, 0, 8, 0 };
70 static unsigned char gf2k_pads
[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
71 static unsigned char gf2k_lens
[] = { 0,18, 0, 0,18, 0,18, 0 };
73 static unsigned char gf2k_abs
[] = { ABS_X
, ABS_Y
, ABS_THROTTLE
, ABS_RUDDER
, ABS_GAS
, ABS_BRAKE
};
74 static short gf2k_btn_joy
[] = { BTN_TRIGGER
, BTN_THUMB
, BTN_TOP
, BTN_TOP2
, BTN_BASE
, BTN_BASE2
, BTN_BASE3
, BTN_BASE4
};
75 static short gf2k_btn_pad
[] = { BTN_A
, BTN_B
, BTN_C
, BTN_X
, BTN_Y
, BTN_Z
, BTN_TL
, BTN_TR
, BTN_TL2
, BTN_TR2
, BTN_START
, BTN_SELECT
};
78 static short gf2k_seq_reset
[] = { 240, 340, 0 };
79 static short gf2k_seq_digital
[] = { 590, 320, 860, 0 };
82 struct gameport
*gameport
;
83 struct input_dev
*dev
;
92 * gf2k_read_packet() reads a Genius Flight2000 packet.
95 static int gf2k_read_packet(struct gameport
*gameport
, int length
, char *data
)
102 t
= gameport_time(gameport
, GF2K_START
);
103 p
= gameport_time(gameport
, GF2K_STROBE
);
107 local_irq_save(flags
);
109 gameport_trigger(gameport
);
110 v
= gameport_read(gameport
);
112 while (t
> 0 && i
< length
) {
114 v
= gameport_read(gameport
);
121 local_irq_restore(flags
);
127 * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
131 static void gf2k_trigger_seq(struct gameport
*gameport
, short *seq
)
137 local_irq_save(flags
);
141 gameport_trigger(gameport
);
142 t
= gameport_time(gameport
, GF2K_TIMEOUT
* 1000);
143 while ((gameport_read(gameport
) & 1) && t
) t
--;
147 gameport_trigger(gameport
);
149 local_irq_restore(flags
);
153 * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
154 * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
155 * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
156 * is number of bits per triplet.
159 #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
161 static int gf2k_get_bits(unsigned char *buf
, int pos
, int num
, int shift
)
166 for (i
= 0; i
< num
/ 3 + 2; i
++)
167 data
|= buf
[pos
/ 3 + i
] << (i
* 3);
169 data
&= (1 << num
) - 1;
175 static void gf2k_read(struct gf2k
*gf2k
, unsigned char *data
)
177 struct input_dev
*dev
= gf2k
->dev
;
180 for (i
= 0; i
< 4 && i
< gf2k_axes
[gf2k
->id
]; i
++)
181 input_report_abs(dev
, gf2k_abs
[i
], GB(i
<<3,8,0) | GB(i
+46,1,8) | GB(i
+50,1,9));
183 for (i
= 0; i
< 2 && i
< gf2k_axes
[gf2k
->id
] - 4; i
++)
184 input_report_abs(dev
, gf2k_abs
[i
], GB(i
*9+60,8,0) | GB(i
+54,1,9));
188 for (i
= 0; i
< gf2k_hats
[gf2k
->id
]; i
++)
189 input_report_abs(dev
, ABS_HAT0X
+ i
, gf2k_hat_to_axis
[t
][i
]);
191 t
= GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
193 for (i
= 0; i
< gf2k_joys
[gf2k
->id
]; i
++)
194 input_report_key(dev
, gf2k_btn_joy
[i
], (t
>> i
) & 1);
196 for (i
= 0; i
< gf2k_pads
[gf2k
->id
]; i
++)
197 input_report_key(dev
, gf2k_btn_pad
[i
], (t
>> i
) & 1);
203 * gf2k_poll() reads and analyzes Genius joystick data.
206 static void gf2k_poll(struct gameport
*gameport
)
208 struct gf2k
*gf2k
= gameport_get_drvdata(gameport
);
209 unsigned char data
[GF2K_LENGTH
];
213 if (gf2k_read_packet(gf2k
->gameport
, gf2k_length
[gf2k
->id
], data
) < gf2k_length
[gf2k
->id
])
216 gf2k_read(gf2k
, data
);
219 static int gf2k_open(struct input_dev
*dev
)
221 struct gf2k
*gf2k
= input_get_drvdata(dev
);
223 gameport_start_polling(gf2k
->gameport
);
227 static void gf2k_close(struct input_dev
*dev
)
229 struct gf2k
*gf2k
= input_get_drvdata(dev
);
231 gameport_stop_polling(gf2k
->gameport
);
235 * gf2k_connect() probes for Genius id joysticks.
238 static int gf2k_connect(struct gameport
*gameport
, struct gameport_driver
*drv
)
241 struct input_dev
*input_dev
;
242 unsigned char data
[GF2K_LENGTH
];
245 gf2k
= kzalloc(sizeof(struct gf2k
), GFP_KERNEL
);
246 input_dev
= input_allocate_device();
247 if (!gf2k
|| !input_dev
) {
252 gf2k
->gameport
= gameport
;
253 gf2k
->dev
= input_dev
;
255 gameport_set_drvdata(gameport
, gf2k
);
257 err
= gameport_open(gameport
, drv
, GAMEPORT_MODE_RAW
);
261 gf2k_trigger_seq(gameport
, gf2k_seq_reset
);
263 msleep(GF2K_TIMEOUT
);
265 gf2k_trigger_seq(gameport
, gf2k_seq_digital
);
267 msleep(GF2K_TIMEOUT
);
269 if (gf2k_read_packet(gameport
, GF2K_LENGTH
, data
) < 12) {
274 if (!(gf2k
->id
= GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
280 if ((gf2k
->id
!= (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) ||
281 (gf2k
->id
!= (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
289 if (gf2k
->id
> GF2K_ID_MAX
|| !gf2k_axes
[gf2k
->id
]) {
290 printk(KERN_WARNING
"gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
291 gameport
->phys
, gf2k
->id
, gf2k
->id
> GF2K_ID_MAX
? "Unknown" : gf2k_names
[gf2k
->id
]);
296 gameport_set_poll_handler(gameport
, gf2k_poll
);
297 gameport_set_poll_interval(gameport
, 20);
299 snprintf(gf2k
->phys
, sizeof(gf2k
->phys
), "%s/input0", gameport
->phys
);
301 gf2k
->length
= gf2k_lens
[gf2k
->id
];
303 input_dev
->name
= gf2k_names
[gf2k
->id
];
304 input_dev
->phys
= gf2k
->phys
;
305 input_dev
->id
.bustype
= BUS_GAMEPORT
;
306 input_dev
->id
.vendor
= GAMEPORT_ID_VENDOR_GENIUS
;
307 input_dev
->id
.product
= gf2k
->id
;
308 input_dev
->id
.version
= 0x0100;
309 input_dev
->dev
.parent
= &gameport
->dev
;
311 input_set_drvdata(input_dev
, gf2k
);
313 input_dev
->open
= gf2k_open
;
314 input_dev
->close
= gf2k_close
;
316 input_dev
->evbit
[0] = BIT_MASK(EV_KEY
) | BIT_MASK(EV_ABS
);
318 for (i
= 0; i
< gf2k_axes
[gf2k
->id
]; i
++)
319 set_bit(gf2k_abs
[i
], input_dev
->absbit
);
321 for (i
= 0; i
< gf2k_hats
[gf2k
->id
]; i
++) {
322 set_bit(ABS_HAT0X
+ i
, input_dev
->absbit
);
323 input_dev
->absmin
[ABS_HAT0X
+ i
] = -1;
324 input_dev
->absmax
[ABS_HAT0X
+ i
] = 1;
327 for (i
= 0; i
< gf2k_joys
[gf2k
->id
]; i
++)
328 set_bit(gf2k_btn_joy
[i
], input_dev
->keybit
);
330 for (i
= 0; i
< gf2k_pads
[gf2k
->id
]; i
++)
331 set_bit(gf2k_btn_pad
[i
], input_dev
->keybit
);
333 gf2k_read_packet(gameport
, gf2k
->length
, data
);
334 gf2k_read(gf2k
, data
);
336 for (i
= 0; i
< gf2k_axes
[gf2k
->id
]; i
++) {
337 input_dev
->absmax
[gf2k_abs
[i
]] = (i
< 2) ? input_dev
->abs
[gf2k_abs
[i
]] * 2 - 32 :
338 input_dev
->abs
[gf2k_abs
[0]] + input_dev
->abs
[gf2k_abs
[1]] - 32;
339 input_dev
->absmin
[gf2k_abs
[i
]] = 32;
340 input_dev
->absfuzz
[gf2k_abs
[i
]] = 8;
341 input_dev
->absflat
[gf2k_abs
[i
]] = (i
< 2) ? 24 : 0;
344 err
= input_register_device(gf2k
->dev
);
350 fail2
: gameport_close(gameport
);
351 fail1
: gameport_set_drvdata(gameport
, NULL
);
352 input_free_device(input_dev
);
357 static void gf2k_disconnect(struct gameport
*gameport
)
359 struct gf2k
*gf2k
= gameport_get_drvdata(gameport
);
361 input_unregister_device(gf2k
->dev
);
362 gameport_close(gameport
);
363 gameport_set_drvdata(gameport
, NULL
);
367 static struct gameport_driver gf2k_drv
= {
371 .description
= DRIVER_DESC
,
372 .connect
= gf2k_connect
,
373 .disconnect
= gf2k_disconnect
,
376 static int __init
gf2k_init(void)
378 return gameport_register_driver(&gf2k_drv
);
381 static void __exit
gf2k_exit(void)
383 gameport_unregister_driver(&gf2k_drv
);
386 module_init(gf2k_init
);
387 module_exit(gf2k_exit
);