4 * Copyright (c) Matthew Wilcox 2001 for Hewlett-Packard
5 * Copyright (c) Randolph Chung 2001 <tausq@debian.org>
7 * IO accessing functions which shouldn't be inlined because they're too big
10 #include <linux/kernel.h>
11 #include <linux/module.h>
14 /* Copies a block of memory to a device in an efficient manner.
15 * Assumes the device can cope with 32-bit transfers. If it can't,
16 * don't use this function.
18 void memcpy_toio(volatile void __iomem
*dst
, const void *src
, int count
)
20 if (((unsigned long)dst
& 3) != ((unsigned long)src
& 3))
22 while ((unsigned long)dst
& 3) {
23 writeb(*(char *)src
, dst
++);
28 __raw_writel(*(u32
*)src
, dst
);
35 writeb(*(char *)src
, dst
++);
41 ** Copies a block of memory from a device in an efficient manner.
42 ** Assumes the device can cope with 32-bit transfers. If it can't,
43 ** don't use this function.
45 ** CR16 counts on C3000 reading 256 bytes from Symbios 896 RAM:
46 ** 27341/64 = 427 cyc per int
47 ** 61311/128 = 478 cyc per short
48 ** 122637/256 = 479 cyc per byte
49 ** Ergo bus latencies dominant (not transfer size).
50 ** Minimize total number of transfers at cost of CPU cycles.
51 ** TODO: only look at src alignment and adjust the stores to dest.
53 void memcpy_fromio(void *dst
, const volatile void __iomem
*src
, int count
)
55 /* first compare alignment of src/dst */
56 if ( (((unsigned long)dst
^ (unsigned long)src
) & 1) || (count
< 2) )
59 if ( (((unsigned long)dst
^ (unsigned long)src
) & 2) || (count
< 4) )
62 /* Then check for misaligned start address */
63 if ((unsigned long)src
& 1) {
64 *(u8
*)dst
= readb(src
);
68 if (count
< 2) goto bytecopy
;
71 if ((unsigned long)src
& 2) {
72 *(u16
*)dst
= __raw_readw(src
);
79 *(u32
*)dst
= __raw_readl(src
);
87 *(u16
*)dst
= __raw_readw(src
);
95 *(char *)dst
= readb(src
);
101 /* Sets a block of memory on a device to a given value.
102 * Assumes the device can cope with 32-bit transfers. If it can't,
103 * don't use this function.
105 void memset_io(volatile void __iomem
*addr
, unsigned char val
, int count
)
107 u32 val32
= (val
<< 24) | (val
<< 16) | (val
<< 8) | val
;
108 while ((unsigned long)addr
& 3) {
113 __raw_writel(val32
, addr
);
123 * Read COUNT 8-bit bytes from port PORT into memory starting at
126 void insb (unsigned long port
, void *dst
, unsigned long count
)
130 p
= (unsigned char *)dst
;
132 while (((unsigned long)p
) & 0x3) {
144 w
|= inb(port
) << 16;
147 *(unsigned int *) p
= w
;
160 * Read COUNT 16-bit words from port PORT into memory starting at
161 * SRC. SRC must be at least short aligned. This is used by the
162 * IDE driver to read disk sectors. Performance is important, but
163 * the interfaces seems to be slow: just using the inlined version
164 * of the inw() breaks things.
166 void insw (unsigned long port
, void *dst
, unsigned long count
)
168 unsigned int l
= 0, l2
;
171 p
= (unsigned char *)dst
;
176 switch (((unsigned long)p
) & 0x3)
178 case 0x00: /* Buffer 32-bit aligned */
182 l
= cpu_to_le16(inw(port
)) << 16;
183 l
|= cpu_to_le16(inw(port
));
184 *(unsigned int *)p
= l
;
188 *(unsigned short *)p
= cpu_to_le16(inw(port
));
192 case 0x02: /* Buffer 16-bit aligned */
193 *(unsigned short *)p
= cpu_to_le16(inw(port
));
199 l
= cpu_to_le16(inw(port
)) << 16;
200 l
|= cpu_to_le16(inw(port
));
201 *(unsigned int *)p
= l
;
205 *(unsigned short *)p
= cpu_to_le16(inw(port
));
209 case 0x01: /* Buffer 8-bit aligned */
211 /* I don't bother with 32bit transfers
212 * in this case, 16bit will have to do -- DE */
215 l
= cpu_to_le16(inw(port
));
220 l2
= cpu_to_le16(inw(port
));
221 *(unsigned short *)p
= (l
& 0xff) << 8 | (l2
>> 8);
233 * Read COUNT 32-bit words from port PORT into memory starting at
234 * SRC. Now works with any alignment in SRC. Performance is important,
235 * but the interfaces seems to be slow: just using the inlined version
236 * of the inl() breaks things.
238 void insl (unsigned long port
, void *dst
, unsigned long count
)
240 unsigned int l
= 0, l2
;
243 p
= (unsigned char *)dst
;
248 switch (((unsigned long) dst
) & 0x3)
250 case 0x00: /* Buffer 32-bit aligned */
253 *(unsigned int *)p
= cpu_to_le32(inl(port
));
258 case 0x02: /* Buffer 16-bit aligned */
261 l
= cpu_to_le32(inl(port
));
262 *(unsigned short *)p
= l
>> 16;
267 l2
= cpu_to_le32(inl(port
));
268 *(unsigned int *)p
= (l
& 0xffff) << 16 | (l2
>> 16);
272 *(unsigned short *)p
= l
& 0xffff;
274 case 0x01: /* Buffer 8-bit aligned */
277 l
= cpu_to_le32(inl(port
));
278 *(unsigned char *)p
= l
>> 24;
280 *(unsigned short *)p
= (l
>> 8) & 0xffff;
284 l2
= cpu_to_le32(inl(port
));
285 *(unsigned int *)p
= (l
& 0xff) << 24 | (l2
>> 8);
291 case 0x03: /* Buffer 8-bit aligned */
294 l
= cpu_to_le32(inl(port
));
299 l2
= cpu_to_le32(inl(port
));
300 *(unsigned int *)p
= (l
& 0xffffff) << 8 | l2
>> 24;
304 *(unsigned short *)p
= (l
>> 8) & 0xffff;
313 * Like insb but in the opposite direction.
314 * Don't worry as much about doing aligned memory transfers:
315 * doing byte reads the "slow" way isn't nearly as slow as
316 * doing byte writes the slow way (no r-m-w cycle).
318 void outsb(unsigned long port
, const void * src
, unsigned long count
)
320 const unsigned char *p
;
322 p
= (const unsigned char *)src
;
331 * Like insw but in the opposite direction. This is used by the IDE
332 * driver to write disk sectors. Performance is important, but the
333 * interfaces seems to be slow: just using the inlined version of the
334 * outw() breaks things.
336 void outsw (unsigned long port
, const void *src
, unsigned long count
)
338 unsigned int l
= 0, l2
;
339 const unsigned char *p
;
341 p
= (const unsigned char *)src
;
346 switch (((unsigned long)p
) & 0x3)
348 case 0x00: /* Buffer 32-bit aligned */
351 l
= *(unsigned int *)p
;
353 outw(le16_to_cpu(l
>> 16), port
);
354 outw(le16_to_cpu(l
& 0xffff), port
);
357 outw(le16_to_cpu(*(unsigned short*)p
), port
);
361 case 0x02: /* Buffer 16-bit aligned */
363 outw(le16_to_cpu(*(unsigned short*)p
), port
);
369 l
= *(unsigned int *)p
;
371 outw(le16_to_cpu(l
>> 16), port
);
372 outw(le16_to_cpu(l
& 0xffff), port
);
375 outw(le16_to_cpu(*(unsigned short *)p
), port
);
379 case 0x01: /* Buffer 8-bit aligned */
380 /* I don't bother with 32bit transfers
381 * in this case, 16bit will have to do -- DE */
389 l2
= *(unsigned short *)p
;
391 outw(le16_to_cpu(l
| l2
>> 8), port
);
394 l2
= *(unsigned char *)p
;
395 outw (le16_to_cpu(l
| l2
>>8), port
);
403 * Like insl but in the opposite direction. This is used by the IDE
404 * driver to write disk sectors. Works with any alignment in SRC.
405 * Performance is important, but the interfaces seems to be slow:
406 * just using the inlined version of the outl() breaks things.
408 void outsl (unsigned long port
, const void *src
, unsigned long count
)
410 unsigned int l
= 0, l2
;
411 const unsigned char *p
;
413 p
= (const unsigned char *)src
;
418 switch (((unsigned long)p
) & 0x3)
420 case 0x00: /* Buffer 32-bit aligned */
423 outl(le32_to_cpu(*(unsigned int *)p
), port
);
428 case 0x02: /* Buffer 16-bit aligned */
431 l
= *(unsigned short *)p
;
436 l2
= *(unsigned int *)p
;
438 outl (le32_to_cpu(l
<< 16 | l2
>> 16), port
);
441 l2
= *(unsigned short *)p
;
442 outl (le32_to_cpu(l
<< 16 | l2
), port
);
444 case 0x01: /* Buffer 8-bit aligned */
449 l
|= *(unsigned short *)p
<< 8;
454 l2
= *(unsigned int *)p
;
456 outl (le32_to_cpu(l
| l2
>> 24), port
);
460 outl (le32_to_cpu(l
| l2
), port
);
462 case 0x03: /* Buffer 8-bit aligned */
470 l2
= *(unsigned int *)p
;
472 outl (le32_to_cpu(l
| l2
>> 8), port
);
475 l2
= *(unsigned short *)p
<< 16;
478 outl (le32_to_cpu(l
| l2
), port
);
486 EXPORT_SYMBOL(outsb
);
487 EXPORT_SYMBOL(outsw
);
488 EXPORT_SYMBOL(outsl
);