1 #ifndef _LINUX_BITOPS_H
2 #define _LINUX_BITOPS_H
6 #define BIT(nr) (1UL << (nr))
7 #define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
8 #define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
9 #define BITS_TO_TYPE(nr, t) (((nr)+(t)-1)/(t))
10 #define BITS_TO_LONGS(nr) BITS_TO_TYPE(nr, BITS_PER_LONG)
11 #define BITS_PER_BYTE 8
15 * Include this here because some architectures need generic_ffs/fls in
18 #include <asm/bitops.h>
20 #define for_each_bit(bit, addr, size) \
21 for ((bit) = find_first_bit((addr), (size)); \
23 (bit) = find_next_bit((addr), (size), (bit) + 1))
26 static __inline__
int get_bitmask_order(unsigned int count
)
31 return order
; /* We could be slightly more clever with -1 here... */
34 static __inline__
int get_count_order(unsigned int count
)
38 order
= fls(count
) - 1;
39 if (count
& (count
- 1))
44 static inline unsigned long hweight_long(unsigned long w
)
46 return sizeof(w
) == 4 ? hweight32(w
) : hweight64(w
);
50 * rol32 - rotate a 32-bit value left
51 * @word: value to rotate
52 * @shift: bits to roll
54 static inline __u32
rol32(__u32 word
, unsigned int shift
)
56 return (word
<< shift
) | (word
>> (32 - shift
));
60 * ror32 - rotate a 32-bit value right
61 * @word: value to rotate
62 * @shift: bits to roll
64 static inline __u32
ror32(__u32 word
, unsigned int shift
)
66 return (word
>> shift
) | (word
<< (32 - shift
));
69 static inline unsigned fls_long(unsigned long l
)