define global BIT macro
[linux-2.6/mini2440.git] / include / linux / bitops.h
blob7fc90d7cd0c90892050d5734710d676e5b9c18f7
1 #ifndef _LINUX_BITOPS_H
2 #define _LINUX_BITOPS_H
3 #include <asm/types.h>
5 #ifdef __KERNEL__
6 #define BIT(nr) (1UL << (nr))
7 #define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
8 #define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
9 #define BITS_TO_TYPE(nr, t) (((nr)+(t)-1)/(t))
10 #define BITS_TO_LONGS(nr) BITS_TO_TYPE(nr, BITS_PER_LONG)
11 #define BITS_PER_BYTE 8
12 #endif
15 * Include this here because some architectures need generic_ffs/fls in
16 * scope
18 #include <asm/bitops.h>
20 #define for_each_bit(bit, addr, size) \
21 for ((bit) = find_first_bit((addr), (size)); \
22 (bit) < (size); \
23 (bit) = find_next_bit((addr), (size), (bit) + 1))
26 static __inline__ int get_bitmask_order(unsigned int count)
28 int order;
30 order = fls(count);
31 return order; /* We could be slightly more clever with -1 here... */
34 static __inline__ int get_count_order(unsigned int count)
36 int order;
38 order = fls(count) - 1;
39 if (count & (count - 1))
40 order++;
41 return order;
44 static inline unsigned long hweight_long(unsigned long w)
46 return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
49 /**
50 * rol32 - rotate a 32-bit value left
51 * @word: value to rotate
52 * @shift: bits to roll
54 static inline __u32 rol32(__u32 word, unsigned int shift)
56 return (word << shift) | (word >> (32 - shift));
59 /**
60 * ror32 - rotate a 32-bit value right
61 * @word: value to rotate
62 * @shift: bits to roll
64 static inline __u32 ror32(__u32 word, unsigned int shift)
66 return (word >> shift) | (word << (32 - shift));
69 static inline unsigned fls_long(unsigned long l)
71 if (sizeof(l) == 4)
72 return fls(l);
73 return fls64(l);
76 #endif