2 # Input device configuration
5 menu "Input device support"
8 tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
11 Say Y here if you have any input device (mouse, keyboard, tablet,
12 joystick, steering wheel ...) connected to your system and want
13 it to be available to applications. This includes standard PS/2
16 Say N here if you have a headless (no monitor, no keyboard) system.
18 More information is available: <file:Documentation/input/input.txt>
22 To compile this driver as a module, choose M here: the
23 module will be called input.
27 comment "Userland interfaces"
30 tristate "Mouse interface" if EMBEDDED
33 Say Y here if you want your mouse to be accessible as char devices
34 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
35 emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
36 programs (including SVGAlib, GPM and X) will be able to use your
41 To compile this driver as a module, choose M here: the
42 module will be called mousedev.
44 config INPUT_MOUSEDEV_PSAUX
45 bool "Provide legacy /dev/psaux device"
47 depends on INPUT_MOUSEDEV
49 Say Y here if you want your mouse also be accessible as char device
50 10:1 - /dev/psaux. The data available through /dev/psaux is exactly
51 the same as the data from /dev/input/mice.
56 config INPUT_MOUSEDEV_SCREEN_X
57 int "Horizontal screen resolution"
58 depends on INPUT_MOUSEDEV
61 If you're using a digitizer, or a graphic tablet, and want to use
62 it as a mouse then the mousedev driver needs to know the X window
63 screen resolution you are using to correctly scale the data. If
64 you're not using a digitizer, this value is ignored.
66 config INPUT_MOUSEDEV_SCREEN_Y
67 int "Vertical screen resolution"
68 depends on INPUT_MOUSEDEV
71 If you're using a digitizer, or a graphic tablet, and want to use
72 it as a mouse then the mousedev driver needs to know the X window
73 screen resolution you are using to correctly scale the data. If
74 you're not using a digitizer, this value is ignored.
77 tristate "Joystick interface"
79 Say Y here if you want your joystick or gamepad to be
80 accessible as char device 13:0+ - /dev/input/jsX device.
84 More information is available: <file:Documentation/input/joystick.txt>
86 To compile this driver as a module, choose M here: the
87 module will be called joydev.
90 tristate "Touchscreen interface"
92 Say Y here if you have an application that only can understand the
93 Compaq touchscreen protocol for absolute pointer data. This is
94 useful namely for embedded configurations.
98 To compile this driver as a module, choose M here: the
99 module will be called tsdev.
101 config INPUT_TSDEV_SCREEN_X
102 int "Horizontal screen resolution"
103 depends on INPUT_TSDEV
106 config INPUT_TSDEV_SCREEN_Y
107 int "Vertical screen resolution"
108 depends on INPUT_TSDEV
112 tristate "Event interface"
114 Say Y here if you want your input device events be accessible
115 under char device 13:64+ - /dev/input/eventX in a generic way.
117 To compile this driver as a module, choose M here: the
118 module will be called evdev.
121 tristate "Event debugging"
123 Say Y here if you have a problem with the input subsystem and
124 want all events (keypresses, mouse movements), to be output to
125 the system log. While this is useful for debugging, it's also
126 a security threat - your keypresses include your passwords, of
131 To compile this driver as a module, choose M here: the
132 module will be called evbug.
134 comment "Input Device Drivers"
136 source "drivers/input/keyboard/Kconfig"
138 source "drivers/input/mouse/Kconfig"
140 source "drivers/input/joystick/Kconfig"
142 source "drivers/input/touchscreen/Kconfig"
144 source "drivers/input/misc/Kconfig"
148 menu "Hardware I/O ports"
150 source "drivers/input/serio/Kconfig"
152 source "drivers/input/gameport/Kconfig"