4 #include <linux/videodev.h>
5 #include <media/v4l2-common.h>
6 #include <media/saa7146.h>
7 #include <media/video-buf.h>
9 #define MAX_SAA7146_CAPTURE_BUFFERS 32 /* arbitrary */
10 #define BUFFER_TIMEOUT (HZ/2) /* 0.5 seconds */
12 #define WRITE_RPS0(x) do { \
13 dev->d_rps0.cpu_addr[ count++ ] = cpu_to_le32(x); \
16 #define WRITE_RPS1(x) do { \
17 dev->d_rps1.cpu_addr[ count++ ] = cpu_to_le32(x); \
20 struct saa7146_video_dma
{
29 #define FORMAT_BYTE_SWAP 0x1
30 #define FORMAT_IS_PLANAR 0x2
32 struct saa7146_format
{
41 struct saa7146_standard
46 int v_offset
; /* number of lines of vertical offset before processing */
47 int v_field
; /* number of lines in a field for HPS to process */
49 int h_offset
; /* horizontal offset of processing window */
50 int h_pixels
; /* number of horizontal pixels to process */
56 /* buffer for one video/vbi frame */
58 /* common v4l buffer stuff -- must be first */
59 struct videobuf_buffer vb
;
61 /* saa7146 specific */
62 struct v4l2_pix_format
*fmt
;
63 int (*activate
)(struct saa7146_dev
*dev
,
64 struct saa7146_buf
*buf
,
65 struct saa7146_buf
*next
);
68 struct saa7146_pgtable pt
[3];
71 struct saa7146_dmaqueue
{
72 struct saa7146_dev
*dev
;
73 struct saa7146_buf
*curr
;
74 struct list_head queue
;
75 struct timer_list timeout
;
78 struct saa7146_overlay
{
79 struct saa7146_fh
*fh
;
80 struct v4l2_window win
;
81 struct v4l2_clip clips
[16];
87 struct saa7146_dev
*dev
;
88 /* if this is a vbi or capture open */
89 enum v4l2_buf_type type
;
92 struct saa7146_overlay ov
;
95 struct videobuf_queue video_q
;
96 struct v4l2_pix_format video_fmt
;
99 struct videobuf_queue vbi_q
;
100 struct v4l2_vbi_format vbi_fmt
;
101 struct timer_list vbi_read_timeout
;
103 unsigned int resources
; /* resource management for device open */
106 #define STATUS_OVERLAY 0x01
107 #define STATUS_CAPTURE 0x02
114 struct saa7146_dmaqueue vbi_q
;
115 /* vbi workaround interrupt queue */
116 wait_queue_head_t vbi_wq
;
118 struct saa7146_fh
*vbi_streaming
;
123 struct saa7146_fh
*video_fh
;
126 struct v4l2_framebuffer ov_fb
;
127 struct saa7146_format
*ov_fmt
;
128 struct saa7146_overlay
*ov_data
;
129 struct saa7146_fh
*ov_suspend
;
132 struct saa7146_dmaqueue video_q
;
133 enum v4l2_field last_field
;
135 /* common: fixme? shouldn't this be in saa7146_fh?
136 (this leads to a more complicated question: shall the driver
137 store the different settings (for example S_INPUT) for every open
138 and restore it appropriately, or should all settings be common for
139 all opens? currently, we do the latter, like all other
141 struct saa7146_standard
*standard
;
145 int current_hps_source
;
146 int current_hps_sync
;
148 struct saa7146_dma d_clipping
; /* pointer to clipping memory */
150 unsigned int resources
; /* resource management for device */
153 #define SAA7146_EXCLUSIVE 0x1
154 #define SAA7146_BEFORE 0x2
155 #define SAA7146_AFTER 0x4
157 struct saa7146_extension_ioctls
164 #define SAA7146_USE_PORT_B_FOR_VBI 0x2 /* use input port b for vbi hardware bug workaround */
166 struct saa7146_ext_vv
168 /* informations about the video capabilities of the device */
174 /* additionally supported transmission standards */
175 struct saa7146_standard
*stds
;
177 int (*std_callback
)(struct saa7146_dev
*, struct saa7146_standard
*);
179 struct saa7146_extension_ioctls
*ioctls
;
180 int (*ioctl
)(struct saa7146_fh
*, unsigned int cmd
, void *arg
);
182 struct file_operations vbi_fops
;
185 struct saa7146_use_ops
{
186 void (*init
)(struct saa7146_dev
*, struct saa7146_vv
*);
187 int(*open
)(struct saa7146_dev
*, struct file
*);
188 void (*release
)(struct saa7146_dev
*, struct file
*);
189 void (*irq_done
)(struct saa7146_dev
*, unsigned long status
);
190 ssize_t (*read
)(struct file
*, char __user
*, size_t, loff_t
*);
193 /* from saa7146_fops.c */
194 int saa7146_register_device(struct video_device
**vid
, struct saa7146_dev
* dev
, char *name
, int type
);
195 int saa7146_unregister_device(struct video_device
**vid
, struct saa7146_dev
* dev
);
196 void saa7146_buffer_finish(struct saa7146_dev
*dev
, struct saa7146_dmaqueue
*q
, int state
);
197 void saa7146_buffer_next(struct saa7146_dev
*dev
, struct saa7146_dmaqueue
*q
,int vbi
);
198 int saa7146_buffer_queue(struct saa7146_dev
*dev
, struct saa7146_dmaqueue
*q
, struct saa7146_buf
*buf
);
199 void saa7146_buffer_timeout(unsigned long data
);
200 void saa7146_dma_free(struct saa7146_dev
* dev
,struct videobuf_queue
*q
,
201 struct saa7146_buf
*buf
);
203 int saa7146_vv_init(struct saa7146_dev
* dev
, struct saa7146_ext_vv
*ext_vv
);
204 int saa7146_vv_release(struct saa7146_dev
* dev
);
206 /* from saa7146_hlp.c */
207 int saa7146_enable_overlay(struct saa7146_fh
*fh
);
208 void saa7146_disable_overlay(struct saa7146_fh
*fh
);
210 void saa7146_set_capture(struct saa7146_dev
*dev
, struct saa7146_buf
*buf
, struct saa7146_buf
*next
);
211 void saa7146_write_out_dma(struct saa7146_dev
* dev
, int which
, struct saa7146_video_dma
* vdma
) ;
212 void saa7146_set_hps_source_and_sync(struct saa7146_dev
*saa
, int source
, int sync
);
213 void saa7146_set_gpio(struct saa7146_dev
*saa
, u8 pin
, u8 data
);
215 /* from saa7146_video.c */
216 extern struct saa7146_use_ops saa7146_video_uops
;
217 int saa7146_start_preview(struct saa7146_fh
*fh
);
218 int saa7146_stop_preview(struct saa7146_fh
*fh
);
220 /* from saa7146_vbi.c */
221 extern struct saa7146_use_ops saa7146_vbi_uops
;
223 /* resource management functions */
224 int saa7146_res_get(struct saa7146_fh
*fh
, unsigned int bit
);
225 void saa7146_res_free(struct saa7146_fh
*fh
, unsigned int bits
);
227 #define RESOURCE_DMA1_HPS 0x1
228 #define RESOURCE_DMA2_CLP 0x2
229 #define RESOURCE_DMA3_BRS 0x4
231 /* saa7146 source inputs */
232 #define SAA7146_HPS_SOURCE_PORT_A 0x00
233 #define SAA7146_HPS_SOURCE_PORT_B 0x01
234 #define SAA7146_HPS_SOURCE_YPB_CPA 0x02
235 #define SAA7146_HPS_SOURCE_YPA_CPB 0x03
238 #define SAA7146_HPS_SYNC_PORT_A 0x00
239 #define SAA7146_HPS_SYNC_PORT_B 0x01
241 /* some memory sizes */
242 /* max. 16 clipping rectangles */
243 #define SAA7146_CLIPPING_MEM (16 * 4 * sizeof(u32))
245 /* some defines for the various clipping-modes */
246 #define SAA7146_CLIPPING_RECT 0x4
247 #define SAA7146_CLIPPING_RECT_INVERTED 0x5
248 #define SAA7146_CLIPPING_MASK 0x6
249 #define SAA7146_CLIPPING_MASK_INVERTED 0x7
251 /* output formats: each entry holds four informations */
252 #define RGB08_COMPOSED 0x0217 /* composed is used in the sense of "not-planar" */
253 /* this means: planar?=0, yuv2rgb-conversation-mode=2, dither=yes(=1), format-mode = 7 */
254 #define RGB15_COMPOSED 0x0213
255 #define RGB16_COMPOSED 0x0210
256 #define RGB24_COMPOSED 0x0201
257 #define RGB32_COMPOSED 0x0202
260 #define YUV411_COMPOSED 0x0003
261 #define YUV422_COMPOSED 0x0000
262 /* this means: planar?=1, yuv2rgb-conversion-mode=0, dither=no(=0), format-mode = b */
263 #define YUV411_DECOMPOSED 0x100b
264 #define YUV422_DECOMPOSED 0x1009
265 #define YUV420_DECOMPOSED 0x100a
267 #define IS_PLANAR(x) (x & 0xf000)
270 #define SAA7146_NO_SWAP (0x0)
271 #define SAA7146_TWO_BYTE_SWAP (0x1)
272 #define SAA7146_FOUR_BYTE_SWAP (0x2)