5 * Author: Hannu Mallat <hmallat@cc.hut.fi>
7 * Copyright © 1999 Hannu Mallat
10 * Created : Thu Sep 23 18:17:43 1999, hmallat
11 * Last modified: Tue Nov 2 21:19:47 1999, hmallat
13 * Lots of the information here comes from the Daryll Strauss' Banshee
14 * patches to the XF86 server, and the rest comes from the 3dfx
15 * Banshee specification. I'm very much indebted to Daryll for his
16 * work on the X server.
18 * Voodoo3 support was contributed Harold Oga. Lots of additions
19 * (proper acceleration, 24 bpp, hardware cursor) and bug fixes by Attila
20 * Kesmarki. Thanks guys!
22 * Voodoo1 and Voodoo2 support aren't relevant to this driver as they
23 * behave very differently from the Voodoo3/4/5. For anyone wanting to
24 * use frame buffer on the Voodoo1/2, see the sstfb driver (which is
25 * located at http://www.sourceforge.net/projects/sstfb).
27 * While I _am_ grateful to 3Dfx for releasing the specs for Banshee,
28 * I do wish the next version is a bit more complete. Without the XF86
29 * patches I couldn't have gotten even this far... for instance, the
30 * extensions to the VGA register set go completely unmentioned in the
31 * spec! Also, lots of references are made to the 'SST core', but no
32 * spec is publicly available, AFAIK.
34 * The structure of this driver comes pretty much from the Permedia
35 * driver by Ilario Nardinocchi, which in turn is based on skeletonfb.
38 * - support for 16/32 bpp needs fixing (funky bootup penguin)
39 * - multihead support (basically need to support an array of fb_infos)
40 * - support other architectures (PPC, Alpha); does the fact that the VGA
41 * core can be accessed only thru I/O (not memory mapped) complicate
46 * 0.1.4 (released 2002-05-28) ported over to new fbdev api by James Simmons
48 * 0.1.3 (released 1999-11-02) added Attila's panning support, code
49 * reorg, hwcursor address page size alignment
50 * (for mmaping both frame buffer and regs),
51 * and my changes to get rid of hardcoded
52 * VGA i/o register locations (uses PCI
53 * configuration info now)
54 * 0.1.2 (released 1999-10-19) added Attila Kesmarki's bug fixes and
56 * 0.1.1 (released 1999-10-07) added Voodoo3 support by Harold Oga.
57 * 0.1.0 (released 1999-10-06) initial version
61 #include <linux/config.h>
62 #include <linux/module.h>
63 #include <linux/kernel.h>
64 #include <linux/errno.h>
65 #include <linux/string.h>
67 #include <linux/tty.h>
68 #include <linux/slab.h>
69 #include <linux/delay.h>
70 #include <linux/interrupt.h>
72 #include <linux/init.h>
73 #include <linux/pci.h>
74 #include <linux/nvram.h>
76 #include <linux/timer.h>
77 #include <linux/spinlock.h>
79 #include <video/tdfx.h>
83 #define DPRINTK(a,b...) printk(KERN_DEBUG "fb: %s: " a, __FUNCTION__ , ## b)
85 #define DPRINTK(a,b...)
88 #define BANSHEE_MAX_PIXCLOCK 270000
89 #define VOODOO3_MAX_PIXCLOCK 300000
90 #define VOODOO5_MAX_PIXCLOCK 350000
92 static struct fb_fix_screeninfo tdfx_fix __devinitdata
= {
94 .type
= FB_TYPE_PACKED_PIXELS
,
95 .visual
= FB_VISUAL_PSEUDOCOLOR
,
98 .accel
= FB_ACCEL_3DFX_BANSHEE
101 static struct fb_var_screeninfo tdfx_var __devinitdata
= {
102 /* "640x480, 8 bpp @ 60 Hz */
106 .yres_virtual
= 1024,
111 .activate
= FB_ACTIVATE_NOW
,
114 .accel_flags
= FB_ACCELF_TEXT
,
122 .vmode
= FB_VMODE_NONINTERLACED
126 * PCI driver prototypes
128 static int __devinit
tdfxfb_probe(struct pci_dev
*pdev
,
129 const struct pci_device_id
*id
);
130 static void __devexit
tdfxfb_remove(struct pci_dev
*pdev
);
132 static struct pci_device_id tdfxfb_id_table
[] = {
133 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_BANSHEE
,
134 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
136 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_VOODOO3
,
137 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
139 { PCI_VENDOR_ID_3DFX
, PCI_DEVICE_ID_3DFX_VOODOO5
,
140 PCI_ANY_ID
, PCI_ANY_ID
, PCI_BASE_CLASS_DISPLAY
<< 16,
145 static struct pci_driver tdfxfb_driver
= {
147 .id_table
= tdfxfb_id_table
,
148 .probe
= tdfxfb_probe
,
149 .remove
= __devexit_p(tdfxfb_remove
),
152 MODULE_DEVICE_TABLE(pci
, tdfxfb_id_table
);
155 * Frame buffer device API
157 static int tdfxfb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*fb
);
158 static int tdfxfb_set_par(struct fb_info
*info
);
159 static int tdfxfb_setcolreg(u_int regno
, u_int red
, u_int green
, u_int blue
,
160 u_int transp
, struct fb_info
*info
);
161 static int tdfxfb_blank(int blank
, struct fb_info
*info
);
162 static int tdfxfb_pan_display(struct fb_var_screeninfo
*var
, struct fb_info
*info
);
163 static int banshee_wait_idle(struct fb_info
*info
);
164 #ifdef CONFIG_FB_3DFX_ACCEL
165 static void tdfxfb_fillrect(struct fb_info
*info
, const struct fb_fillrect
*rect
);
166 static void tdfxfb_copyarea(struct fb_info
*info
, const struct fb_copyarea
*area
);
167 static void tdfxfb_imageblit(struct fb_info
*info
, const struct fb_image
*image
);
168 #endif /* CONFIG_FB_3DFX_ACCEL */
170 static struct fb_ops tdfxfb_ops
= {
171 .owner
= THIS_MODULE
,
172 .fb_check_var
= tdfxfb_check_var
,
173 .fb_set_par
= tdfxfb_set_par
,
174 .fb_setcolreg
= tdfxfb_setcolreg
,
175 .fb_blank
= tdfxfb_blank
,
176 .fb_pan_display
= tdfxfb_pan_display
,
177 .fb_sync
= banshee_wait_idle
,
178 #ifdef CONFIG_FB_3DFX_ACCEL
179 .fb_fillrect
= tdfxfb_fillrect
,
180 .fb_copyarea
= tdfxfb_copyarea
,
181 .fb_imageblit
= tdfxfb_imageblit
,
183 .fb_fillrect
= cfb_fillrect
,
184 .fb_copyarea
= cfb_copyarea
,
185 .fb_imageblit
= cfb_imageblit
,
187 .fb_cursor
= soft_cursor
,
191 * do_xxx: Hardware-specific functions
193 static u32
do_calc_pll(int freq
, int *freq_out
);
194 static void do_write_regs(struct fb_info
*info
, struct banshee_reg
*reg
);
195 static unsigned long do_lfb_size(struct tdfx_par
*par
, unsigned short);
200 static int nopan
= 0;
201 static int nowrap
= 1; // not implemented (yet)
202 static char *mode_option __devinitdata
= NULL
;
204 /* -------------------------------------------------------------------------
205 * Hardware-specific funcions
206 * ------------------------------------------------------------------------- */
209 static inline u8
vga_inb(struct tdfx_par
*par
, u32 reg
) { return inb(reg
); }
211 static inline void vga_outb(struct tdfx_par
*par
, u32 reg
, u8 val
) { outb(val
, reg
); }
213 static inline u8
vga_inb(struct tdfx_par
*par
, u32 reg
) {
214 return inb(par
->iobase
+ reg
- 0x300);
216 static inline void vga_outb(struct tdfx_par
*par
, u32 reg
, u8 val
) {
217 outb(val
, par
->iobase
+ reg
- 0x300);
221 static inline void gra_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
222 vga_outb(par
, GRA_I
, idx
); vga_outb(par
, GRA_D
, val
);
225 static inline void seq_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
226 vga_outb(par
, SEQ_I
, idx
); vga_outb(par
, SEQ_D
, val
);
229 static inline u8
seq_inb(struct tdfx_par
*par
, u32 idx
) {
230 vga_outb(par
, SEQ_I
, idx
); return vga_inb(par
, SEQ_D
);
233 static inline void crt_outb(struct tdfx_par
*par
, u32 idx
, u8 val
) {
234 vga_outb(par
, CRT_I
, idx
); vga_outb(par
, CRT_D
, val
);
237 static inline u8
crt_inb(struct tdfx_par
*par
, u32 idx
) {
238 vga_outb(par
, CRT_I
, idx
); return vga_inb(par
, CRT_D
);
241 static inline void att_outb(struct tdfx_par
*par
, u32 idx
, u8 val
)
245 tmp
= vga_inb(par
, IS1_R
);
246 vga_outb(par
, ATT_IW
, idx
);
247 vga_outb(par
, ATT_IW
, val
);
250 static inline void vga_disable_video(struct tdfx_par
*par
)
254 s
= seq_inb(par
, 0x01) | 0x20;
255 seq_outb(par
, 0x00, 0x01);
256 seq_outb(par
, 0x01, s
);
257 seq_outb(par
, 0x00, 0x03);
260 static inline void vga_enable_video(struct tdfx_par
*par
)
264 s
= seq_inb(par
, 0x01) & 0xdf;
265 seq_outb(par
, 0x00, 0x01);
266 seq_outb(par
, 0x01, s
);
267 seq_outb(par
, 0x00, 0x03);
270 static inline void vga_enable_palette(struct tdfx_par
*par
)
273 vga_outb(par
, ATT_IW
, 0x20);
276 static inline u32
tdfx_inl(struct tdfx_par
*par
, unsigned int reg
)
278 return readl(par
->regbase_virt
+ reg
);
281 static inline void tdfx_outl(struct tdfx_par
*par
, unsigned int reg
, u32 val
)
283 writel(val
, par
->regbase_virt
+ reg
);
286 static inline void banshee_make_room(struct tdfx_par
*par
, int size
)
288 /* Note: The Voodoo3's onboard FIFO has 32 slots. This loop
289 * won't quit if you ask for more. */
290 while((tdfx_inl(par
, STATUS
) & 0x1f) < size
-1);
293 static int banshee_wait_idle(struct fb_info
*info
)
295 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
298 banshee_make_room(par
, 1);
299 tdfx_outl(par
, COMMAND_3D
, COMMAND_3D_NOP
);
302 i
= (tdfx_inl(par
, STATUS
) & STATUS_BUSY
) ? 0 : i
+ 1;
309 * Set the color of a palette entry in 8bpp mode
311 static inline void do_setpalentry(struct tdfx_par
*par
, unsigned regno
, u32 c
)
313 banshee_make_room(par
, 2);
314 tdfx_outl(par
, DACADDR
, regno
);
315 tdfx_outl(par
, DACDATA
, c
);
318 static u32
do_calc_pll(int freq
, int* freq_out
)
320 int m
, n
, k
, best_m
, best_n
, best_k
, best_error
;
324 best_n
= best_m
= best_k
= 0;
326 for (k
= 3; k
>= 0; k
--) {
327 for (m
= 63; m
>= 0; m
--) {
329 * Estimate value of n that produces target frequency
330 * with current m and k
332 int n_estimated
= (freq
* (m
+ 2) * (1 << k
) / fref
) - 2;
334 /* Search neighborhood of estimated n */
335 for (n
= max(0, n_estimated
- 1);
336 n
<= min(255, n_estimated
+ 1); n
++) {
338 * Calculate PLL freqency with current m, k and
341 int f
= fref
* (n
+ 2) / (m
+ 2) / (1 << k
);
342 int error
= abs (f
- freq
);
345 * If this is the closest we've come to the
346 * target frequency then remember n, m and k
348 if (error
< best_error
) {
361 *freq_out
= fref
*(n
+ 2)/(m
+ 2)/(1 << k
);
363 return (n
<< 8) | (m
<< 2) | k
;
366 static void do_write_regs(struct fb_info
*info
, struct banshee_reg
* reg
)
368 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
371 banshee_wait_idle(info
);
373 tdfx_outl(par
, MISCINIT1
, tdfx_inl(par
, MISCINIT1
) | 0x01);
375 crt_outb(par
, 0x11, crt_inb(par
, 0x11) & 0x7f); /* CRT unprotect */
377 banshee_make_room(par
, 3);
378 tdfx_outl(par
, VGAINIT1
, reg
->vgainit1
& 0x001FFFFF);
379 tdfx_outl(par
, VIDPROCCFG
, reg
->vidcfg
& ~0x00000001);
381 tdfx_outl(par
, PLLCTRL1
, reg
->mempll
);
382 tdfx_outl(par
, PLLCTRL2
, reg
->gfxpll
);
384 tdfx_outl(par
, PLLCTRL0
, reg
->vidpll
);
386 vga_outb(par
, MISC_W
, reg
->misc
[0x00] | 0x01);
388 for (i
= 0; i
< 5; i
++)
389 seq_outb(par
, i
, reg
->seq
[i
]);
391 for (i
= 0; i
< 25; i
++)
392 crt_outb(par
, i
, reg
->crt
[i
]);
394 for (i
= 0; i
< 9; i
++)
395 gra_outb(par
, i
, reg
->gra
[i
]);
397 for (i
= 0; i
< 21; i
++)
398 att_outb(par
, i
, reg
->att
[i
]);
400 crt_outb(par
, 0x1a, reg
->ext
[0]);
401 crt_outb(par
, 0x1b, reg
->ext
[1]);
403 vga_enable_palette(par
);
404 vga_enable_video(par
);
406 banshee_make_room(par
, 11);
407 tdfx_outl(par
, VGAINIT0
, reg
->vgainit0
);
408 tdfx_outl(par
, DACMODE
, reg
->dacmode
);
409 tdfx_outl(par
, VIDDESKSTRIDE
, reg
->stride
);
410 tdfx_outl(par
, HWCURPATADDR
, 0);
412 tdfx_outl(par
, VIDSCREENSIZE
,reg
->screensize
);
413 tdfx_outl(par
, VIDDESKSTART
, reg
->startaddr
);
414 tdfx_outl(par
, VIDPROCCFG
, reg
->vidcfg
);
415 tdfx_outl(par
, VGAINIT1
, reg
->vgainit1
);
416 tdfx_outl(par
, MISCINIT0
, reg
->miscinit0
);
418 banshee_make_room(par
, 8);
419 tdfx_outl(par
, SRCBASE
, reg
->srcbase
);
420 tdfx_outl(par
, DSTBASE
, reg
->dstbase
);
421 tdfx_outl(par
, COMMANDEXTRA_2D
, 0);
422 tdfx_outl(par
, CLIP0MIN
, 0);
423 tdfx_outl(par
, CLIP0MAX
, 0x0fff0fff);
424 tdfx_outl(par
, CLIP1MIN
, 0);
425 tdfx_outl(par
, CLIP1MAX
, 0x0fff0fff);
426 tdfx_outl(par
, SRCXY
, 0);
428 banshee_wait_idle(info
);
431 static unsigned long do_lfb_size(struct tdfx_par
*par
, unsigned short dev_id
)
438 int chip_size
; /* in MB */
442 draminit0
= tdfx_inl(par
, DRAMINIT0
);
443 draminit1
= tdfx_inl(par
, DRAMINIT1
);
445 num_chips
= (draminit0
& DRAMINIT0_SGRAM_NUM
) ? 8 : 4;
447 if (dev_id
< PCI_DEVICE_ID_3DFX_VOODOO5
) {
448 /* Banshee/Voodoo3 */
449 has_sgram
= draminit1
& DRAMINIT1_MEM_SDRAM
;
450 chip_size
= has_sgram
? ((draminit0
& DRAMINIT0_SGRAM_TYPE
) ? 2 : 1)
455 chip_size
= 1 << ((draminit0
& DRAMINIT0_SGRAM_TYPE_MASK
) >> DRAMINIT0_SGRAM_TYPE_SHIFT
);
457 lfbsize
= num_chips
* chip_size
* 1024 * 1024;
459 /* disable block writes for SDRAM */
460 miscinit1
= tdfx_inl(par
, MISCINIT1
);
461 miscinit1
|= has_sgram
? 0 : MISCINIT1_2DBLOCK_DIS
;
462 miscinit1
|= MISCINIT1_CLUT_INV
;
464 banshee_make_room(par
, 1);
465 tdfx_outl(par
, MISCINIT1
, miscinit1
);
469 /* ------------------------------------------------------------------------- */
471 static int tdfxfb_check_var(struct fb_var_screeninfo
*var
,struct fb_info
*info
)
473 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
476 if (var
->bits_per_pixel
!= 8 && var
->bits_per_pixel
!= 16 &&
477 var
->bits_per_pixel
!= 24 && var
->bits_per_pixel
!= 32) {
478 DPRINTK("depth not supported: %u\n", var
->bits_per_pixel
);
482 if (var
->xres
!= var
->xres_virtual
)
483 var
->xres_virtual
= var
->xres
;
485 if (var
->yres
> var
->yres_virtual
)
486 var
->yres_virtual
= var
->yres
;
489 DPRINTK("xoffset not supported\n");
493 /* Banshee doesn't support interlace, but Voodoo4/5 and probably Voodoo3 do. */
494 /* no direct information about device id now? use max_pixclock for this... */
495 if (((var
->vmode
& FB_VMODE_MASK
) == FB_VMODE_INTERLACED
) &&
496 (par
->max_pixclock
< VOODOO3_MAX_PIXCLOCK
)) {
497 DPRINTK("interlace not supported\n");
501 var
->xres
= (var
->xres
+ 15) & ~15; /* could sometimes be 8 */
502 lpitch
= var
->xres
* ((var
->bits_per_pixel
+ 7)>>3);
504 if (var
->xres
< 320 || var
->xres
> 2048) {
505 DPRINTK("width not supported: %u\n", var
->xres
);
509 if (var
->yres
< 200 || var
->yres
> 2048) {
510 DPRINTK("height not supported: %u\n", var
->yres
);
514 if (lpitch
* var
->yres_virtual
> info
->fix
.smem_len
) {
515 var
->yres_virtual
= info
->fix
.smem_len
/lpitch
;
516 if (var
->yres_virtual
< var
->yres
) {
517 DPRINTK("no memory for screen (%ux%ux%u)\n",
518 var
->xres
, var
->yres_virtual
, var
->bits_per_pixel
);
523 if (PICOS2KHZ(var
->pixclock
) > par
->max_pixclock
) {
524 DPRINTK("pixclock too high (%ldKHz)\n",PICOS2KHZ(var
->pixclock
));
528 switch(var
->bits_per_pixel
) {
530 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
533 var
->red
.offset
= 11;
535 var
->green
.offset
= 5;
536 var
->green
.length
= 6;
537 var
->blue
.offset
= 0;
538 var
->blue
.length
= 5;
544 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
546 var
->red
.offset
= 16;
547 var
->green
.offset
= 8;
548 var
->blue
.offset
= 0;
549 var
->red
.length
= var
->green
.length
= var
->blue
.length
= 8;
552 var
->height
= var
->width
= -1;
554 var
->accel_flags
= FB_ACCELF_TEXT
;
556 DPRINTK("Checking graphics mode at %dx%d depth %d\n", var
->xres
, var
->yres
, var
->bits_per_pixel
);
560 static int tdfxfb_set_par(struct fb_info
*info
)
562 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
563 u32 hdispend
, hsyncsta
, hsyncend
, htotal
;
564 u32 hd
, hs
, he
, ht
, hbs
, hbe
;
565 u32 vd
, vs
, ve
, vt
, vbs
, vbe
;
566 struct banshee_reg reg
;
572 memset(®
, 0, sizeof(reg
));
573 cpp
= (info
->var
.bits_per_pixel
+ 7)/8;
575 reg
.vidcfg
= VIDCFG_VIDPROC_ENABLE
| VIDCFG_DESK_ENABLE
| VIDCFG_CURS_X11
| ((cpp
- 1) << VIDCFG_PIXFMT_SHIFT
) | (cpp
!= 1 ? VIDCFG_CLUT_BYPASS
: 0);
578 freq
= PICOS2KHZ(info
->var
.pixclock
);
581 reg
.vidcfg
&= ~VIDCFG_2X
;
583 hdispend
= info
->var
.xres
;
584 hsyncsta
= hdispend
+ info
->var
.right_margin
;
585 hsyncend
= hsyncsta
+ info
->var
.hsync_len
;
586 htotal
= hsyncend
+ info
->var
.left_margin
;
588 if (freq
> par
->max_pixclock
/2) {
589 freq
= freq
> par
->max_pixclock
? par
->max_pixclock
: freq
;
590 reg
.dacmode
|= DACMODE_2X
;
591 reg
.vidcfg
|= VIDCFG_2X
;
598 hd
= wd
= (hdispend
>> 3) - 1;
599 hs
= (hsyncsta
>> 3) - 1;
600 he
= (hsyncend
>> 3) - 1;
601 ht
= (htotal
>> 3) - 1;
605 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_DOUBLE
) {
606 vbs
= vd
= (info
->var
.yres
<< 1) - 1;
607 vs
= vd
+ (info
->var
.lower_margin
<< 1);
608 ve
= vs
+ (info
->var
.vsync_len
<< 1);
609 vbe
= vt
= ve
+ (info
->var
.upper_margin
<< 1) - 1;
611 vbs
= vd
= info
->var
.yres
- 1;
612 vs
= vd
+ info
->var
.lower_margin
;
613 ve
= vs
+ info
->var
.vsync_len
;
614 vbe
= vt
= ve
+ info
->var
.upper_margin
- 1;
617 /* this is all pretty standard VGA register stuffing */
618 reg
.misc
[0x00] = 0x0f |
619 (info
->var
.xres
< 400 ? 0xa0 :
620 info
->var
.xres
< 480 ? 0x60 :
621 info
->var
.xres
< 768 ? 0xe0 : 0x20);
623 reg
.gra
[0x00] = 0x00;
624 reg
.gra
[0x01] = 0x00;
625 reg
.gra
[0x02] = 0x00;
626 reg
.gra
[0x03] = 0x00;
627 reg
.gra
[0x04] = 0x00;
628 reg
.gra
[0x05] = 0x40;
629 reg
.gra
[0x06] = 0x05;
630 reg
.gra
[0x07] = 0x0f;
631 reg
.gra
[0x08] = 0xff;
633 reg
.att
[0x00] = 0x00;
634 reg
.att
[0x01] = 0x01;
635 reg
.att
[0x02] = 0x02;
636 reg
.att
[0x03] = 0x03;
637 reg
.att
[0x04] = 0x04;
638 reg
.att
[0x05] = 0x05;
639 reg
.att
[0x06] = 0x06;
640 reg
.att
[0x07] = 0x07;
641 reg
.att
[0x08] = 0x08;
642 reg
.att
[0x09] = 0x09;
643 reg
.att
[0x0a] = 0x0a;
644 reg
.att
[0x0b] = 0x0b;
645 reg
.att
[0x0c] = 0x0c;
646 reg
.att
[0x0d] = 0x0d;
647 reg
.att
[0x0e] = 0x0e;
648 reg
.att
[0x0f] = 0x0f;
649 reg
.att
[0x10] = 0x41;
650 reg
.att
[0x11] = 0x00;
651 reg
.att
[0x12] = 0x0f;
652 reg
.att
[0x13] = 0x00;
653 reg
.att
[0x14] = 0x00;
655 reg
.seq
[0x00] = 0x03;
656 reg
.seq
[0x01] = 0x01; /* fixme: clkdiv2? */
657 reg
.seq
[0x02] = 0x0f;
658 reg
.seq
[0x03] = 0x00;
659 reg
.seq
[0x04] = 0x0e;
661 reg
.crt
[0x00] = ht
- 4;
664 reg
.crt
[0x03] = 0x80 | (hbe
& 0x1f);
666 reg
.crt
[0x05] = ((hbe
& 0x20) << 2) | (he
& 0x1f);
668 reg
.crt
[0x07] = ((vs
& 0x200) >> 2) |
669 ((vd
& 0x200) >> 3) |
670 ((vt
& 0x200) >> 4) | 0x10 |
671 ((vbs
& 0x100) >> 5) |
672 ((vs
& 0x100) >> 6) |
673 ((vd
& 0x100) >> 7) |
675 reg
.crt
[0x08] = 0x00;
676 reg
.crt
[0x09] = 0x40 | ((vbs
& 0x200) >> 4);
677 reg
.crt
[0x0a] = 0x00;
678 reg
.crt
[0x0b] = 0x00;
679 reg
.crt
[0x0c] = 0x00;
680 reg
.crt
[0x0d] = 0x00;
681 reg
.crt
[0x0e] = 0x00;
682 reg
.crt
[0x0f] = 0x00;
684 reg
.crt
[0x11] = (ve
& 0x0f) | 0x20;
687 reg
.crt
[0x14] = 0x00;
689 reg
.crt
[0x16] = vbe
+ 1;
690 reg
.crt
[0x17] = 0xc3;
691 reg
.crt
[0x18] = 0xff;
693 /* Banshee's nonvga stuff */
694 reg
.ext
[0x00] = (((ht
& 0x100) >> 8) |
695 ((hd
& 0x100) >> 6) |
696 ((hbs
& 0x100) >> 4) |
697 ((hbe
& 0x40) >> 1) |
698 ((hs
& 0x100) >> 2) |
700 reg
.ext
[0x01] = (((vt
& 0x400) >> 10) |
701 ((vd
& 0x400) >> 8) |
702 ((vbs
& 0x400) >> 6) |
703 ((vbe
& 0x400) >> 4));
705 reg
.vgainit0
= VGAINIT0_8BIT_DAC
|
706 VGAINIT0_EXT_ENABLE
|
707 VGAINIT0_WAKEUP_3C3
|
708 VGAINIT0_ALT_READBACK
|
709 VGAINIT0_EXTSHIFTOUT
;
710 reg
.vgainit1
= tdfx_inl(par
, VGAINIT1
) & 0x1fffff;
715 reg
.cursc1
= 0xffffff;
717 reg
.stride
= info
->var
.xres
* cpp
;
718 reg
.startaddr
= par
->baseline
* reg
.stride
;
719 reg
.srcbase
= reg
.startaddr
;
720 reg
.dstbase
= reg
.startaddr
;
723 freq
= PICOS2KHZ(info
->var
.pixclock
);
725 reg
.dacmode
&= ~DACMODE_2X
;
726 reg
.vidcfg
&= ~VIDCFG_2X
;
727 if (freq
> par
->max_pixclock
/2) {
728 freq
= freq
> par
->max_pixclock
? par
->max_pixclock
: freq
;
729 reg
.dacmode
|= DACMODE_2X
;
730 reg
.vidcfg
|= VIDCFG_2X
;
732 reg
.vidpll
= do_calc_pll(freq
, &fout
);
734 reg
.mempll
= do_calc_pll(..., &fout
);
735 reg
.gfxpll
= do_calc_pll(..., &fout
);
738 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_DOUBLE
) {
739 reg
.screensize
= info
->var
.xres
| (info
->var
.yres
<< 13);
740 reg
.vidcfg
|= VIDCFG_HALF_MODE
;
741 reg
.crt
[0x09] |= 0x80;
743 reg
.screensize
= info
->var
.xres
| (info
->var
.yres
<< 12);
744 reg
.vidcfg
&= ~VIDCFG_HALF_MODE
;
746 if ((info
->var
.vmode
& FB_VMODE_MASK
) == FB_VMODE_INTERLACED
)
747 reg
.vidcfg
|= VIDCFG_INTERLACE
;
748 reg
.miscinit0
= tdfx_inl(par
, MISCINIT0
);
750 #if defined(__BIG_ENDIAN)
751 switch (info
->var
.bits_per_pixel
) {
754 reg
.miscinit0
&= ~(1 << 30);
755 reg
.miscinit0
&= ~(1 << 31);
758 reg
.miscinit0
|= (1 << 30);
759 reg
.miscinit0
|= (1 << 31);
762 reg
.miscinit0
|= (1 << 30);
763 reg
.miscinit0
&= ~(1 << 31);
767 do_write_regs(info
, ®
);
769 /* Now change fb_fix_screeninfo according to changes in par */
770 info
->fix
.line_length
= info
->var
.xres
* ((info
->var
.bits_per_pixel
+ 7)>>3);
771 info
->fix
.visual
= (info
->var
.bits_per_pixel
== 8)
772 ? FB_VISUAL_PSEUDOCOLOR
773 : FB_VISUAL_TRUECOLOR
;
774 DPRINTK("Graphics mode is now set at %dx%d depth %d\n", info
->var
.xres
, info
->var
.yres
, info
->var
.bits_per_pixel
);
778 /* A handy macro shamelessly pinched from matroxfb */
779 #define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16)
781 static int tdfxfb_setcolreg(unsigned regno
, unsigned red
, unsigned green
,
782 unsigned blue
,unsigned transp
,struct fb_info
*info
)
784 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
787 if (regno
>= info
->cmap
.len
|| regno
> 255) return 1;
789 switch (info
->fix
.visual
) {
790 case FB_VISUAL_PSEUDOCOLOR
:
791 rgbcol
=(((u32
)red
& 0xff00) << 8) |
792 (((u32
)green
& 0xff00) << 0) |
793 (((u32
)blue
& 0xff00) >> 8);
794 do_setpalentry(par
, regno
, rgbcol
);
796 /* Truecolor has no hardware color palettes. */
797 case FB_VISUAL_TRUECOLOR
:
798 rgbcol
= (CNVT_TOHW( red
, info
->var
.red
.length
) << info
->var
.red
.offset
) |
799 (CNVT_TOHW( green
, info
->var
.green
.length
) << info
->var
.green
.offset
) |
800 (CNVT_TOHW( blue
, info
->var
.blue
.length
) << info
->var
.blue
.offset
) |
801 (CNVT_TOHW( transp
, info
->var
.transp
.length
) << info
->var
.transp
.offset
);
802 ((u32
*)(info
->pseudo_palette
))[regno
] = rgbcol
;
805 DPRINTK("bad depth %u\n", info
->var
.bits_per_pixel
);
811 /* 0 unblank, 1 blank, 2 no vsync, 3 no hsync, 4 off */
812 static int tdfxfb_blank(int blank
, struct fb_info
*info
)
814 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
815 u32 dacmode
, state
= 0, vgablank
= 0;
817 dacmode
= tdfx_inl(par
, DACMODE
);
820 case FB_BLANK_UNBLANK
: /* Screen: On; HSync: On, VSync: On */
824 case FB_BLANK_NORMAL
: /* Screen: Off; HSync: On, VSync: On */
828 case FB_BLANK_VSYNC_SUSPEND
: /* Screen: Off; HSync: On, VSync: Off */
832 case FB_BLANK_HSYNC_SUSPEND
: /* Screen: Off; HSync: Off, VSync: On */
836 case FB_BLANK_POWERDOWN
: /* Screen: Off; HSync: Off, VSync: Off */
837 state
= BIT(1) | BIT(3);
842 dacmode
&= ~(BIT(1) | BIT(3));
844 banshee_make_room(par
, 1);
845 tdfx_outl(par
, DACMODE
, dacmode
);
847 vga_disable_video(par
);
849 vga_enable_video(par
);
854 * Set the starting position of the visible screen to var->yoffset
856 static int tdfxfb_pan_display(struct fb_var_screeninfo
*var
,
857 struct fb_info
*info
)
859 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
862 if (nopan
|| var
->xoffset
|| (var
->yoffset
> var
->yres_virtual
))
864 if ((var
->yoffset
+ var
->yres
> var
->yres_virtual
&& nowrap
))
867 addr
= var
->yoffset
* info
->fix
.line_length
;
868 banshee_make_room(par
, 1);
869 tdfx_outl(par
, VIDDESKSTART
, addr
);
871 info
->var
.xoffset
= var
->xoffset
;
872 info
->var
.yoffset
= var
->yoffset
;
876 #ifdef CONFIG_FB_3DFX_ACCEL
878 * FillRect 2D command (solidfill or invert (via ROP_XOR))
880 static void tdfxfb_fillrect(struct fb_info
*info
, const struct fb_fillrect
*rect
)
882 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
883 u32 bpp
= info
->var
.bits_per_pixel
;
884 u32 stride
= info
->fix
.line_length
;
885 u32 fmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
888 if (rect
->rop
== ROP_COPY
)
889 tdfx_rop
= TDFX_ROP_COPY
;
891 tdfx_rop
= TDFX_ROP_XOR
;
893 banshee_make_room(par
, 5);
894 tdfx_outl(par
, DSTFORMAT
, fmt
);
895 if (info
->fix
.visual
== FB_VISUAL_PSEUDOCOLOR
) {
896 tdfx_outl(par
, COLORFORE
, rect
->color
);
897 } else { /* FB_VISUAL_TRUECOLOR */
898 tdfx_outl(par
, COLORFORE
, ((u32
*)(info
->pseudo_palette
))[rect
->color
]);
900 tdfx_outl(par
, COMMAND_2D
, COMMAND_2D_FILLRECT
| (tdfx_rop
<< 24));
901 tdfx_outl(par
, DSTSIZE
, rect
->width
| (rect
->height
<< 16));
902 tdfx_outl(par
, LAUNCH_2D
, rect
->dx
| (rect
->dy
<< 16));
906 * Screen-to-Screen BitBlt 2D command (for the bmove fb op.)
908 static void tdfxfb_copyarea(struct fb_info
*info
, const struct fb_copyarea
*area
)
910 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
911 u32 sx
= area
->sx
, sy
= area
->sy
, dx
= area
->dx
, dy
= area
->dy
;
912 u32 bpp
= info
->var
.bits_per_pixel
;
913 u32 stride
= info
->fix
.line_length
;
914 u32 blitcmd
= COMMAND_2D_S2S_BITBLT
| (TDFX_ROP_COPY
<< 24);
915 u32 fmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
917 if (area
->sx
<= area
->dx
) {
920 sx
+= area
->width
- 1;
921 dx
+= area
->width
- 1;
923 if (area
->sy
<= area
->dy
) {
926 sy
+= area
->height
- 1;
927 dy
+= area
->height
- 1;
930 banshee_make_room(par
, 6);
932 tdfx_outl(par
, SRCFORMAT
, fmt
);
933 tdfx_outl(par
, DSTFORMAT
, fmt
);
934 tdfx_outl(par
, COMMAND_2D
, blitcmd
);
935 tdfx_outl(par
, DSTSIZE
, area
->width
| (area
->height
<< 16));
936 tdfx_outl(par
, DSTXY
, dx
| (dy
<< 16));
937 tdfx_outl(par
, LAUNCH_2D
, sx
| (sy
<< 16));
940 static void tdfxfb_imageblit(struct fb_info
*info
, const struct fb_image
*image
)
942 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
943 int size
= image
->height
* ((image
->width
* image
->depth
+ 7)>>3);
945 int i
, stride
= info
->fix
.line_length
;
946 u32 bpp
= info
->var
.bits_per_pixel
;
947 u32 dstfmt
= stride
| ((bpp
+((bpp
==8) ? 0 : 8)) << 13);
948 u8
*chardata
= (u8
*) image
->data
;
951 if (image
->depth
!= 1) {
952 //banshee_make_room(par, 6 + ((size + 3) >> 2));
953 //srcfmt = stride | ((bpp+((bpp==8) ? 0 : 8)) << 13) | 0x400000;
954 cfb_imageblit(info
, image
);
957 banshee_make_room(par
, 8);
958 switch (info
->fix
.visual
) {
959 case FB_VISUAL_PSEUDOCOLOR
:
960 tdfx_outl(par
, COLORFORE
, image
->fg_color
);
961 tdfx_outl(par
, COLORBACK
, image
->bg_color
);
963 case FB_VISUAL_TRUECOLOR
:
965 tdfx_outl(par
, COLORFORE
, ((u32
*)(info
->pseudo_palette
))[image
->fg_color
]);
966 tdfx_outl(par
, COLORBACK
, ((u32
*)(info
->pseudo_palette
))[image
->bg_color
]);
969 srcfmt
= 0x400000 | BIT(20);
975 tdfx_outl(par
, SRCXY
, 0);
976 tdfx_outl(par
, DSTXY
, image
->dx
| (image
->dy
<< 16));
977 tdfx_outl(par
, COMMAND_2D
, COMMAND_2D_H2S_BITBLT
| (TDFX_ROP_COPY
<< 24));
978 tdfx_outl(par
, SRCFORMAT
, srcfmt
);
979 tdfx_outl(par
, DSTFORMAT
, dstfmt
);
980 tdfx_outl(par
, DSTSIZE
, image
->width
| (image
->height
<< 16));
982 /* A count of how many free FIFO entries we've requested.
983 * When this goes negative, we need to request more. */
986 /* Send four bytes at a time of data */
987 for (i
= (size
>> 2) ; i
> 0; i
--) {
988 if(--fifo_free
< 0) {
990 banshee_make_room(par
,fifo_free
);
992 tdfx_outl(par
, LAUNCH_2D
,*(u32
*)chardata
);
996 /* Send the leftovers now */
997 banshee_make_room(par
,3);
1001 case 1: tdfx_outl(par
, LAUNCH_2D
,*chardata
); break;
1002 case 2: tdfx_outl(par
, LAUNCH_2D
,*(u16
*)chardata
); break;
1003 case 3: tdfx_outl(par
, LAUNCH_2D
,*(u16
*)chardata
| ((chardata
[3]) << 24)); break;
1006 #endif /* CONFIG_FB_3DFX_ACCEL */
1008 #ifdef TDFX_HARDWARE_CURSOR
1009 static int tdfxfb_cursor(struct fb_info
*info
, struct fb_cursor
*cursor
)
1011 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
1012 unsigned long flags
;
1015 * If the cursor is not be changed this means either we want the
1016 * current cursor state (if enable is set) or we want to query what
1017 * we can do with the cursor (if enable is not set)
1019 if (!cursor
->set
) return 0;
1021 /* Too large of a cursor :-( */
1022 if (cursor
->image
.width
> 64 || cursor
->image
.height
> 64)
1026 * If we are going to be changing things we should disable
1029 if (info
->cursor
.enable
) {
1030 spin_lock_irqsave(&par
->DAClock
, flags
);
1031 info
->cursor
.enable
= 0;
1032 del_timer(&(par
->hwcursor
.timer
));
1033 tdfx_outl(par
, VIDPROCCFG
, par
->hwcursor
.disable
);
1034 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1037 /* Disable the Cursor */
1038 if ((cursor
->set
&& FB_CUR_SETCUR
) && !cursor
->enable
)
1041 /* fix cursor color - XFree86 forgets to restore it properly */
1042 if (cursor
->set
&& FB_CUR_SETCMAP
) {
1043 struct fb_cmap cmap
= cursor
->image
.cmap
;
1044 unsigned long bg_color
, fg_color
;
1046 cmap
.len
= 2; /* Voodoo 3+ only support 2 color cursors */
1047 fg_color
= ((cmap
.red
[cmap
.start
] << 16) |
1048 (cmap
.green
[cmap
.start
] << 8) |
1049 (cmap
.blue
[cmap
.start
]));
1050 bg_color
= ((cmap
.red
[cmap
.start
+1] << 16) |
1051 (cmap
.green
[cmap
.start
+1] << 8) |
1052 (cmap
.blue
[cmap
.start
+1]));
1053 fb_copy_cmap(&cmap
, &info
->cursor
.image
.cmap
);
1054 spin_lock_irqsave(&par
->DAClock
, flags
);
1055 banshee_make_room(par
, 2);
1056 tdfx_outl(par
, HWCURC0
, bg_color
);
1057 tdfx_outl(par
, HWCURC1
, fg_color
);
1058 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1061 if (cursor
->set
&& FB_CUR_SETPOS
) {
1064 x
= cursor
->image
.dx
;
1065 y
= cursor
->image
.dy
;
1066 y
-= info
->var
.yoffset
;
1067 info
->cursor
.image
.dx
= x
;
1068 info
->cursor
.image
.dy
= y
;
1071 spin_lock_irqsave(&par
->DAClock
, flags
);
1072 banshee_make_room(par
, 1);
1073 tdfx_outl(par
, HWCURLOC
, (y
<< 16) + x
);
1074 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1077 /* Not supported so we fake it */
1078 if (cursor
->set
&& FB_CUR_SETHOT
) {
1079 info
->cursor
.hot
.x
= cursor
->hot
.x
;
1080 info
->cursor
.hot
.y
= cursor
->hot
.y
;
1083 if (cursor
->set
&& FB_CUR_SETSHAPE
) {
1085 * Voodoo 3 and above cards use 2 monochrome cursor patterns.
1086 * The reason is so the card can fetch 8 words at a time
1087 * and are stored on chip for use for the next 8 scanlines.
1088 * This reduces the number of times for access to draw the
1089 * cursor for each screen refresh.
1090 * Each pattern is a bitmap of 64 bit wide and 64 bit high
1091 * (total of 8192 bits or 1024 Kbytes). The two patterns are
1092 * stored in such a way that pattern 0 always resides in the
1093 * lower half (least significant 64 bits) of a 128 bit word
1094 * and pattern 1 the upper half. If you examine the data of
1095 * the cursor image the graphics card uses then from the
1096 * begining you see line one of pattern 0, line one of
1097 * pattern 1, line two of pattern 0, line two of pattern 1,
1098 * etc etc. The linear stride for the cursor is always 16 bytes
1099 * (128 bits) which is the maximum cursor width times two for
1100 * the two monochrome patterns.
1102 u8
*cursorbase
= (u8
*) info
->cursor
.image
.data
;
1103 char *bitmap
= (char *)cursor
->image
.data
;
1104 char *mask
= (char *) cursor
->mask
;
1107 for (i
= 0; i
< 64; i
++) {
1108 if (i
< cursor
->image
.height
) {
1109 j
= (cursor
->image
.width
+ 7) >> 3;
1113 /* Pattern 0. Copy the cursor bitmap to it */
1114 fb_writeb(*bitmap
, cursorbase
+ h
);
1116 /* Pattern 1. Copy the cursor mask to it */
1117 fb_writeb(*mask
, cursorbase
+ h
+ 8);
1122 fb_writeb(0, cursorbase
+ h
);
1123 fb_writeb(~0, cursorbase
+ h
+ 8);
1127 fb_writel(0, cursorbase
+ h
);
1128 fb_writel(0, cursorbase
+ h
+ 4);
1129 fb_writel(~0, cursorbase
+ h
+ 8);
1130 fb_writel(~0, cursorbase
+ h
+ 12);
1135 /* Turn the cursor on */
1137 info
->cursor
= *cursor
;
1138 mod_timer(&par
->hwcursor
.timer
, jiffies
+HZ
/2);
1139 spin_lock_irqsave(&par
->DAClock
, flags
);
1140 banshee_make_room(par
, 1);
1141 tdfx_outl(par
, VIDPROCCFG
, par
->hwcursor
.enable
);
1142 spin_unlock_irqrestore(&par
->DAClock
, flags
);
1148 * tdfxfb_probe - Device Initializiation
1150 * @pdev: PCI Device to initialize
1151 * @id: PCI Device ID
1153 * Initializes and allocates resources for PCI device @pdev.
1156 static int __devinit
tdfxfb_probe(struct pci_dev
*pdev
,
1157 const struct pci_device_id
*id
)
1159 struct tdfx_par
*default_par
;
1160 struct fb_info
*info
;
1161 int size
, err
, lpitch
;
1163 if ((err
= pci_enable_device(pdev
))) {
1164 printk(KERN_WARNING
"tdfxfb: Can't enable pdev: %d\n", err
);
1168 size
= sizeof(struct tdfx_par
)+256*sizeof(u32
);
1170 info
= framebuffer_alloc(size
, &pdev
->dev
);
1172 if (!info
) return -ENOMEM
;
1174 default_par
= info
->par
;
1176 /* Configure the default fb_fix_screeninfo first */
1177 switch (pdev
->device
) {
1178 case PCI_DEVICE_ID_3DFX_BANSHEE
:
1179 strcat(tdfx_fix
.id
, " Banshee");
1180 default_par
->max_pixclock
= BANSHEE_MAX_PIXCLOCK
;
1182 case PCI_DEVICE_ID_3DFX_VOODOO3
:
1183 strcat(tdfx_fix
.id
, " Voodoo3");
1184 default_par
->max_pixclock
= VOODOO3_MAX_PIXCLOCK
;
1186 case PCI_DEVICE_ID_3DFX_VOODOO5
:
1187 strcat(tdfx_fix
.id
, " Voodoo5");
1188 default_par
->max_pixclock
= VOODOO5_MAX_PIXCLOCK
;
1192 tdfx_fix
.mmio_start
= pci_resource_start(pdev
, 0);
1193 tdfx_fix
.mmio_len
= pci_resource_len(pdev
, 0);
1194 default_par
->regbase_virt
= ioremap_nocache(tdfx_fix
.mmio_start
, tdfx_fix
.mmio_len
);
1195 if (!default_par
->regbase_virt
) {
1196 printk("fb: Can't remap %s register area.\n", tdfx_fix
.id
);
1200 if (!request_mem_region(pci_resource_start(pdev
, 0),
1201 pci_resource_len(pdev
, 0), "tdfx regbase")) {
1202 printk(KERN_WARNING
"tdfxfb: Can't reserve regbase\n");
1206 tdfx_fix
.smem_start
= pci_resource_start(pdev
, 1);
1207 if (!(tdfx_fix
.smem_len
= do_lfb_size(default_par
, pdev
->device
))) {
1208 printk("fb: Can't count %s memory.\n", tdfx_fix
.id
);
1209 release_mem_region(pci_resource_start(pdev
, 0),
1210 pci_resource_len(pdev
, 0));
1214 if (!request_mem_region(pci_resource_start(pdev
, 1),
1215 pci_resource_len(pdev
, 1), "tdfx smem")) {
1216 printk(KERN_WARNING
"tdfxfb: Can't reserve smem\n");
1217 release_mem_region(pci_resource_start(pdev
, 0),
1218 pci_resource_len(pdev
, 0));
1222 info
->screen_base
= ioremap_nocache(tdfx_fix
.smem_start
,
1224 if (!info
->screen_base
) {
1225 printk("fb: Can't remap %s framebuffer.\n", tdfx_fix
.id
);
1226 release_mem_region(pci_resource_start(pdev
, 1),
1227 pci_resource_len(pdev
, 1));
1228 release_mem_region(pci_resource_start(pdev
, 0),
1229 pci_resource_len(pdev
, 0));
1233 default_par
->iobase
= pci_resource_start(pdev
, 2);
1235 if (!request_region(pci_resource_start(pdev
, 2),
1236 pci_resource_len(pdev
, 2), "tdfx iobase")) {
1237 printk(KERN_WARNING
"tdfxfb: Can't reserve iobase\n");
1238 release_mem_region(pci_resource_start(pdev
, 1),
1239 pci_resource_len(pdev
, 1));
1240 release_mem_region(pci_resource_start(pdev
, 0),
1241 pci_resource_len(pdev
, 0));
1245 printk("fb: %s memory = %dK\n", tdfx_fix
.id
, tdfx_fix
.smem_len
>> 10);
1247 tdfx_fix
.ypanstep
= nopan
? 0 : 1;
1248 tdfx_fix
.ywrapstep
= nowrap
? 0 : 1;
1250 info
->fbops
= &tdfxfb_ops
;
1251 info
->fix
= tdfx_fix
;
1252 info
->pseudo_palette
= (void *)(default_par
+ 1);
1253 info
->flags
= FBINFO_DEFAULT
| FBINFO_HWACCEL_YPAN
;
1254 #ifdef CONFIG_FB_3DFX_ACCEL
1255 info
->flags
|= FBINFO_HWACCEL_FILLRECT
|
1256 FBINFO_HWACCEL_COPYAREA
| FBINFO_HWACCEL_IMAGEBLIT
;
1260 mode_option
= "640x480@60";
1262 err
= fb_find_mode(&info
->var
, info
, mode_option
, NULL
, 0, NULL
, 8);
1263 if (!err
|| err
== 4)
1264 info
->var
= tdfx_var
;
1266 /* maximize virtual vertical length */
1267 lpitch
= info
->var
.xres_virtual
* ((info
->var
.bits_per_pixel
+ 7) >> 3);
1268 info
->var
.yres_virtual
= info
->fix
.smem_len
/lpitch
;
1269 if (info
->var
.yres_virtual
< info
->var
.yres
)
1272 #ifdef CONFIG_FB_3DFX_ACCEL
1274 * FIXME: Limit var->yres_virtual to 4096 because of screen artifacts
1275 * during scrolling. This is only present if 2D acceleration is
1278 if (info
->var
.yres_virtual
> 4096)
1279 info
->var
.yres_virtual
= 4096;
1280 #endif /* CONFIG_FB_3DFX_ACCEL */
1282 if (fb_alloc_cmap(&info
->cmap
, 256, 0) < 0) {
1283 printk(KERN_WARNING
"tdfxfb: Can't allocate color map\n");
1287 if (register_framebuffer(info
) < 0) {
1288 printk("tdfxfb: can't register framebuffer\n");
1289 fb_dealloc_cmap(&info
->cmap
);
1295 pci_set_drvdata(pdev
, info
);
1300 * Cleanup after anything that was remapped/allocated.
1302 if (default_par
->regbase_virt
)
1303 iounmap(default_par
->regbase_virt
);
1304 if (info
->screen_base
)
1305 iounmap(info
->screen_base
);
1306 framebuffer_release(info
);
1311 void tdfxfb_setup(char *options
)
1315 if (!options
|| !*options
)
1318 while ((this_opt
= strsep(&options
, ",")) != NULL
) {
1321 if(!strcmp(this_opt
, "nopan")) {
1323 } else if(!strcmp(this_opt
, "nowrap")) {
1326 mode_option
= this_opt
;
1333 * tdfxfb_remove - Device removal
1335 * @pdev: PCI Device to cleanup
1337 * Releases all resources allocated during the course of the driver's
1338 * lifetime for the PCI device @pdev.
1341 static void __devexit
tdfxfb_remove(struct pci_dev
*pdev
)
1343 struct fb_info
*info
= pci_get_drvdata(pdev
);
1344 struct tdfx_par
*par
= (struct tdfx_par
*) info
->par
;
1346 unregister_framebuffer(info
);
1347 iounmap(par
->regbase_virt
);
1348 iounmap(info
->screen_base
);
1350 /* Clean up after reserved regions */
1351 release_region(pci_resource_start(pdev
, 2),
1352 pci_resource_len(pdev
, 2));
1353 release_mem_region(pci_resource_start(pdev
, 1),
1354 pci_resource_len(pdev
, 1));
1355 release_mem_region(pci_resource_start(pdev
, 0),
1356 pci_resource_len(pdev
, 0));
1357 pci_set_drvdata(pdev
, NULL
);
1358 framebuffer_release(info
);
1361 static int __init
tdfxfb_init(void)
1364 char *option
= NULL
;
1366 if (fb_get_options("tdfxfb", &option
))
1369 tdfxfb_setup(option
);
1371 return pci_register_driver(&tdfxfb_driver
);
1374 static void __exit
tdfxfb_exit(void)
1376 pci_unregister_driver(&tdfxfb_driver
);
1379 MODULE_AUTHOR("Hannu Mallat <hmallat@cc.hut.fi>");
1380 MODULE_DESCRIPTION("3Dfx framebuffer device driver");
1381 MODULE_LICENSE("GPL");
1383 module_init(tdfxfb_init
);
1384 module_exit(tdfxfb_exit
);