Use list_head in binfmt handling
[linux-2.6/linux-acpi-2.6/ibm-acpi-2.6.git] / include / linux / input.h
blobf30da6fc08e3775dfa5b0945004711baae879a47
1 #ifndef _INPUT_H
2 #define _INPUT_H
4 /*
5 * Copyright (c) 1999-2002 Vojtech Pavlik
7 * This program is free software; you can redistribute it and/or modify it
8 * under the terms of the GNU General Public License version 2 as published by
9 * the Free Software Foundation.
12 #ifdef __KERNEL__
13 #include <linux/time.h>
14 #include <linux/list.h>
15 #else
16 #include <sys/time.h>
17 #include <sys/ioctl.h>
18 #include <sys/types.h>
19 #include <asm/types.h>
20 #endif
23 * The event structure itself
26 struct input_event {
27 struct timeval time;
28 __u16 type;
29 __u16 code;
30 __s32 value;
34 * Protocol version.
37 #define EV_VERSION 0x010000
40 * IOCTLs (0x00 - 0x7f)
43 struct input_id {
44 __u16 bustype;
45 __u16 vendor;
46 __u16 product;
47 __u16 version;
50 struct input_absinfo {
51 __s32 value;
52 __s32 minimum;
53 __s32 maximum;
54 __s32 fuzz;
55 __s32 flat;
58 #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
59 #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
60 #define EVIOCGREP _IOR('E', 0x03, int[2]) /* get repeat settings */
61 #define EVIOCSREP _IOW('E', 0x03, int[2]) /* set repeat settings */
62 #define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */
63 #define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */
65 #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
66 #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
67 #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
69 #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */
70 #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
71 #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
72 #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
74 #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */
75 #define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */
76 #define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */
78 #define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */
79 #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
80 #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
82 #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
85 * Event types
88 #define EV_SYN 0x00
89 #define EV_KEY 0x01
90 #define EV_REL 0x02
91 #define EV_ABS 0x03
92 #define EV_MSC 0x04
93 #define EV_SW 0x05
94 #define EV_LED 0x11
95 #define EV_SND 0x12
96 #define EV_REP 0x14
97 #define EV_FF 0x15
98 #define EV_PWR 0x16
99 #define EV_FF_STATUS 0x17
100 #define EV_MAX 0x1f
103 * Synchronization events.
106 #define SYN_REPORT 0
107 #define SYN_CONFIG 1
110 * Keys and buttons
112 * Most of the keys/buttons are modeled after USB HUT 1.12
113 * (see http://www.usb.org/developers/hidpage).
114 * Abbreviations in the comments:
115 * AC - Application Control
116 * AL - Application Launch Button
117 * SC - System Control
120 #define KEY_RESERVED 0
121 #define KEY_ESC 1
122 #define KEY_1 2
123 #define KEY_2 3
124 #define KEY_3 4
125 #define KEY_4 5
126 #define KEY_5 6
127 #define KEY_6 7
128 #define KEY_7 8
129 #define KEY_8 9
130 #define KEY_9 10
131 #define KEY_0 11
132 #define KEY_MINUS 12
133 #define KEY_EQUAL 13
134 #define KEY_BACKSPACE 14
135 #define KEY_TAB 15
136 #define KEY_Q 16
137 #define KEY_W 17
138 #define KEY_E 18
139 #define KEY_R 19
140 #define KEY_T 20
141 #define KEY_Y 21
142 #define KEY_U 22
143 #define KEY_I 23
144 #define KEY_O 24
145 #define KEY_P 25
146 #define KEY_LEFTBRACE 26
147 #define KEY_RIGHTBRACE 27
148 #define KEY_ENTER 28
149 #define KEY_LEFTCTRL 29
150 #define KEY_A 30
151 #define KEY_S 31
152 #define KEY_D 32
153 #define KEY_F 33
154 #define KEY_G 34
155 #define KEY_H 35
156 #define KEY_J 36
157 #define KEY_K 37
158 #define KEY_L 38
159 #define KEY_SEMICOLON 39
160 #define KEY_APOSTROPHE 40
161 #define KEY_GRAVE 41
162 #define KEY_LEFTSHIFT 42
163 #define KEY_BACKSLASH 43
164 #define KEY_Z 44
165 #define KEY_X 45
166 #define KEY_C 46
167 #define KEY_V 47
168 #define KEY_B 48
169 #define KEY_N 49
170 #define KEY_M 50
171 #define KEY_COMMA 51
172 #define KEY_DOT 52
173 #define KEY_SLASH 53
174 #define KEY_RIGHTSHIFT 54
175 #define KEY_KPASTERISK 55
176 #define KEY_LEFTALT 56
177 #define KEY_SPACE 57
178 #define KEY_CAPSLOCK 58
179 #define KEY_F1 59
180 #define KEY_F2 60
181 #define KEY_F3 61
182 #define KEY_F4 62
183 #define KEY_F5 63
184 #define KEY_F6 64
185 #define KEY_F7 65
186 #define KEY_F8 66
187 #define KEY_F9 67
188 #define KEY_F10 68
189 #define KEY_NUMLOCK 69
190 #define KEY_SCROLLLOCK 70
191 #define KEY_KP7 71
192 #define KEY_KP8 72
193 #define KEY_KP9 73
194 #define KEY_KPMINUS 74
195 #define KEY_KP4 75
196 #define KEY_KP5 76
197 #define KEY_KP6 77
198 #define KEY_KPPLUS 78
199 #define KEY_KP1 79
200 #define KEY_KP2 80
201 #define KEY_KP3 81
202 #define KEY_KP0 82
203 #define KEY_KPDOT 83
205 #define KEY_ZENKAKUHANKAKU 85
206 #define KEY_102ND 86
207 #define KEY_F11 87
208 #define KEY_F12 88
209 #define KEY_RO 89
210 #define KEY_KATAKANA 90
211 #define KEY_HIRAGANA 91
212 #define KEY_HENKAN 92
213 #define KEY_KATAKANAHIRAGANA 93
214 #define KEY_MUHENKAN 94
215 #define KEY_KPJPCOMMA 95
216 #define KEY_KPENTER 96
217 #define KEY_RIGHTCTRL 97
218 #define KEY_KPSLASH 98
219 #define KEY_SYSRQ 99
220 #define KEY_RIGHTALT 100
221 #define KEY_LINEFEED 101
222 #define KEY_HOME 102
223 #define KEY_UP 103
224 #define KEY_PAGEUP 104
225 #define KEY_LEFT 105
226 #define KEY_RIGHT 106
227 #define KEY_END 107
228 #define KEY_DOWN 108
229 #define KEY_PAGEDOWN 109
230 #define KEY_INSERT 110
231 #define KEY_DELETE 111
232 #define KEY_MACRO 112
233 #define KEY_MUTE 113
234 #define KEY_VOLUMEDOWN 114
235 #define KEY_VOLUMEUP 115
236 #define KEY_POWER 116 /* SC System Power Down */
237 #define KEY_KPEQUAL 117
238 #define KEY_KPPLUSMINUS 118
239 #define KEY_PAUSE 119
241 #define KEY_KPCOMMA 121
242 #define KEY_HANGEUL 122
243 #define KEY_HANGUEL KEY_HANGEUL
244 #define KEY_HANJA 123
245 #define KEY_YEN 124
246 #define KEY_LEFTMETA 125
247 #define KEY_RIGHTMETA 126
248 #define KEY_COMPOSE 127
250 #define KEY_STOP 128 /* AC Stop */
251 #define KEY_AGAIN 129
252 #define KEY_PROPS 130 /* AC Properties */
253 #define KEY_UNDO 131 /* AC Undo */
254 #define KEY_FRONT 132
255 #define KEY_COPY 133 /* AC Copy */
256 #define KEY_OPEN 134 /* AC Open */
257 #define KEY_PASTE 135 /* AC Paste */
258 #define KEY_FIND 136 /* AC Search */
259 #define KEY_CUT 137 /* AC Cut */
260 #define KEY_HELP 138 /* AL Integrated Help Center */
261 #define KEY_MENU 139 /* Menu (show menu) */
262 #define KEY_CALC 140 /* AL Calculator */
263 #define KEY_SETUP 141
264 #define KEY_SLEEP 142 /* SC System Sleep */
265 #define KEY_WAKEUP 143 /* System Wake Up */
266 #define KEY_FILE 144 /* AL Local Machine Browser */
267 #define KEY_SENDFILE 145
268 #define KEY_DELETEFILE 146
269 #define KEY_XFER 147
270 #define KEY_PROG1 148
271 #define KEY_PROG2 149
272 #define KEY_WWW 150 /* AL Internet Browser */
273 #define KEY_MSDOS 151
274 #define KEY_COFFEE 152 /* AL Terminal Lock/Screensaver */
275 #define KEY_SCREENLOCK KEY_COFFEE
276 #define KEY_DIRECTION 153
277 #define KEY_CYCLEWINDOWS 154
278 #define KEY_MAIL 155
279 #define KEY_BOOKMARKS 156 /* AC Bookmarks */
280 #define KEY_COMPUTER 157
281 #define KEY_BACK 158 /* AC Back */
282 #define KEY_FORWARD 159 /* AC Forward */
283 #define KEY_CLOSECD 160
284 #define KEY_EJECTCD 161
285 #define KEY_EJECTCLOSECD 162
286 #define KEY_NEXTSONG 163
287 #define KEY_PLAYPAUSE 164
288 #define KEY_PREVIOUSSONG 165
289 #define KEY_STOPCD 166
290 #define KEY_RECORD 167
291 #define KEY_REWIND 168
292 #define KEY_PHONE 169 /* Media Select Telephone */
293 #define KEY_ISO 170
294 #define KEY_CONFIG 171 /* AL Consumer Control Configuration */
295 #define KEY_HOMEPAGE 172 /* AC Home */
296 #define KEY_REFRESH 173 /* AC Refresh */
297 #define KEY_EXIT 174 /* AC Exit */
298 #define KEY_MOVE 175
299 #define KEY_EDIT 176
300 #define KEY_SCROLLUP 177
301 #define KEY_SCROLLDOWN 178
302 #define KEY_KPLEFTPAREN 179
303 #define KEY_KPRIGHTPAREN 180
304 #define KEY_NEW 181 /* AC New */
305 #define KEY_REDO 182 /* AC Redo/Repeat */
307 #define KEY_F13 183
308 #define KEY_F14 184
309 #define KEY_F15 185
310 #define KEY_F16 186
311 #define KEY_F17 187
312 #define KEY_F18 188
313 #define KEY_F19 189
314 #define KEY_F20 190
315 #define KEY_F21 191
316 #define KEY_F22 192
317 #define KEY_F23 193
318 #define KEY_F24 194
320 #define KEY_PLAYCD 200
321 #define KEY_PAUSECD 201
322 #define KEY_PROG3 202
323 #define KEY_PROG4 203
324 #define KEY_SUSPEND 205
325 #define KEY_CLOSE 206 /* AC Close */
326 #define KEY_PLAY 207
327 #define KEY_FASTFORWARD 208
328 #define KEY_BASSBOOST 209
329 #define KEY_PRINT 210 /* AC Print */
330 #define KEY_HP 211
331 #define KEY_CAMERA 212
332 #define KEY_SOUND 213
333 #define KEY_QUESTION 214
334 #define KEY_EMAIL 215
335 #define KEY_CHAT 216
336 #define KEY_SEARCH 217
337 #define KEY_CONNECT 218
338 #define KEY_FINANCE 219 /* AL Checkbook/Finance */
339 #define KEY_SPORT 220
340 #define KEY_SHOP 221
341 #define KEY_ALTERASE 222
342 #define KEY_CANCEL 223 /* AC Cancel */
343 #define KEY_BRIGHTNESSDOWN 224
344 #define KEY_BRIGHTNESSUP 225
345 #define KEY_MEDIA 226
347 #define KEY_SWITCHVIDEOMODE 227 /* Cycle between available video
348 outputs (Monitor/LCD/TV-out/etc) */
349 #define KEY_KBDILLUMTOGGLE 228
350 #define KEY_KBDILLUMDOWN 229
351 #define KEY_KBDILLUMUP 230
353 #define KEY_SEND 231 /* AC Send */
354 #define KEY_REPLY 232 /* AC Reply */
355 #define KEY_FORWARDMAIL 233 /* AC Forward Msg */
356 #define KEY_SAVE 234 /* AC Save */
357 #define KEY_DOCUMENTS 235
359 #define KEY_BATTERY 236
361 #define KEY_BLUETOOTH 237
362 #define KEY_WLAN 238
363 #define KEY_UWB 239
365 #define KEY_UNKNOWN 240
367 #define KEY_VIDEO_NEXT 241 /* drive next video source */
368 #define KEY_VIDEO_PREV 242 /* drive previous video source */
369 #define KEY_BRIGHTNESS_CYCLE 243 /* brightness up, after max is min */
370 #define KEY_BRIGHTNESS_ZERO 244 /* brightness off, use ambient */
371 #define KEY_DISPLAY_OFF 245 /* display device to off state */
373 #define BTN_MISC 0x100
374 #define BTN_0 0x100
375 #define BTN_1 0x101
376 #define BTN_2 0x102
377 #define BTN_3 0x103
378 #define BTN_4 0x104
379 #define BTN_5 0x105
380 #define BTN_6 0x106
381 #define BTN_7 0x107
382 #define BTN_8 0x108
383 #define BTN_9 0x109
385 #define BTN_MOUSE 0x110
386 #define BTN_LEFT 0x110
387 #define BTN_RIGHT 0x111
388 #define BTN_MIDDLE 0x112
389 #define BTN_SIDE 0x113
390 #define BTN_EXTRA 0x114
391 #define BTN_FORWARD 0x115
392 #define BTN_BACK 0x116
393 #define BTN_TASK 0x117
395 #define BTN_JOYSTICK 0x120
396 #define BTN_TRIGGER 0x120
397 #define BTN_THUMB 0x121
398 #define BTN_THUMB2 0x122
399 #define BTN_TOP 0x123
400 #define BTN_TOP2 0x124
401 #define BTN_PINKIE 0x125
402 #define BTN_BASE 0x126
403 #define BTN_BASE2 0x127
404 #define BTN_BASE3 0x128
405 #define BTN_BASE4 0x129
406 #define BTN_BASE5 0x12a
407 #define BTN_BASE6 0x12b
408 #define BTN_DEAD 0x12f
410 #define BTN_GAMEPAD 0x130
411 #define BTN_A 0x130
412 #define BTN_B 0x131
413 #define BTN_C 0x132
414 #define BTN_X 0x133
415 #define BTN_Y 0x134
416 #define BTN_Z 0x135
417 #define BTN_TL 0x136
418 #define BTN_TR 0x137
419 #define BTN_TL2 0x138
420 #define BTN_TR2 0x139
421 #define BTN_SELECT 0x13a
422 #define BTN_START 0x13b
423 #define BTN_MODE 0x13c
424 #define BTN_THUMBL 0x13d
425 #define BTN_THUMBR 0x13e
427 #define BTN_DIGI 0x140
428 #define BTN_TOOL_PEN 0x140
429 #define BTN_TOOL_RUBBER 0x141
430 #define BTN_TOOL_BRUSH 0x142
431 #define BTN_TOOL_PENCIL 0x143
432 #define BTN_TOOL_AIRBRUSH 0x144
433 #define BTN_TOOL_FINGER 0x145
434 #define BTN_TOOL_MOUSE 0x146
435 #define BTN_TOOL_LENS 0x147
436 #define BTN_TOUCH 0x14a
437 #define BTN_STYLUS 0x14b
438 #define BTN_STYLUS2 0x14c
439 #define BTN_TOOL_DOUBLETAP 0x14d
440 #define BTN_TOOL_TRIPLETAP 0x14e
442 #define BTN_WHEEL 0x150
443 #define BTN_GEAR_DOWN 0x150
444 #define BTN_GEAR_UP 0x151
446 #define KEY_OK 0x160
447 #define KEY_SELECT 0x161
448 #define KEY_GOTO 0x162
449 #define KEY_CLEAR 0x163
450 #define KEY_POWER2 0x164
451 #define KEY_OPTION 0x165
452 #define KEY_INFO 0x166 /* AL OEM Features/Tips/Tutorial */
453 #define KEY_TIME 0x167
454 #define KEY_VENDOR 0x168
455 #define KEY_ARCHIVE 0x169
456 #define KEY_PROGRAM 0x16a /* Media Select Program Guide */
457 #define KEY_CHANNEL 0x16b
458 #define KEY_FAVORITES 0x16c
459 #define KEY_EPG 0x16d
460 #define KEY_PVR 0x16e /* Media Select Home */
461 #define KEY_MHP 0x16f
462 #define KEY_LANGUAGE 0x170
463 #define KEY_TITLE 0x171
464 #define KEY_SUBTITLE 0x172
465 #define KEY_ANGLE 0x173
466 #define KEY_ZOOM 0x174
467 #define KEY_MODE 0x175
468 #define KEY_KEYBOARD 0x176
469 #define KEY_SCREEN 0x177
470 #define KEY_PC 0x178 /* Media Select Computer */
471 #define KEY_TV 0x179 /* Media Select TV */
472 #define KEY_TV2 0x17a /* Media Select Cable */
473 #define KEY_VCR 0x17b /* Media Select VCR */
474 #define KEY_VCR2 0x17c /* VCR Plus */
475 #define KEY_SAT 0x17d /* Media Select Satellite */
476 #define KEY_SAT2 0x17e
477 #define KEY_CD 0x17f /* Media Select CD */
478 #define KEY_TAPE 0x180 /* Media Select Tape */
479 #define KEY_RADIO 0x181
480 #define KEY_TUNER 0x182 /* Media Select Tuner */
481 #define KEY_PLAYER 0x183
482 #define KEY_TEXT 0x184
483 #define KEY_DVD 0x185 /* Media Select DVD */
484 #define KEY_AUX 0x186
485 #define KEY_MP3 0x187
486 #define KEY_AUDIO 0x188
487 #define KEY_VIDEO 0x189
488 #define KEY_DIRECTORY 0x18a
489 #define KEY_LIST 0x18b
490 #define KEY_MEMO 0x18c /* Media Select Messages */
491 #define KEY_CALENDAR 0x18d
492 #define KEY_RED 0x18e
493 #define KEY_GREEN 0x18f
494 #define KEY_YELLOW 0x190
495 #define KEY_BLUE 0x191
496 #define KEY_CHANNELUP 0x192 /* Channel Increment */
497 #define KEY_CHANNELDOWN 0x193 /* Channel Decrement */
498 #define KEY_FIRST 0x194
499 #define KEY_LAST 0x195 /* Recall Last */
500 #define KEY_AB 0x196
501 #define KEY_NEXT 0x197
502 #define KEY_RESTART 0x198
503 #define KEY_SLOW 0x199
504 #define KEY_SHUFFLE 0x19a
505 #define KEY_BREAK 0x19b
506 #define KEY_PREVIOUS 0x19c
507 #define KEY_DIGITS 0x19d
508 #define KEY_TEEN 0x19e
509 #define KEY_TWEN 0x19f
510 #define KEY_VIDEOPHONE 0x1a0 /* Media Select Video Phone */
511 #define KEY_GAMES 0x1a1 /* Media Select Games */
512 #define KEY_ZOOMIN 0x1a2 /* AC Zoom In */
513 #define KEY_ZOOMOUT 0x1a3 /* AC Zoom Out */
514 #define KEY_ZOOMRESET 0x1a4 /* AC Zoom */
515 #define KEY_WORDPROCESSOR 0x1a5 /* AL Word Processor */
516 #define KEY_EDITOR 0x1a6 /* AL Text Editor */
517 #define KEY_SPREADSHEET 0x1a7 /* AL Spreadsheet */
518 #define KEY_GRAPHICSEDITOR 0x1a8 /* AL Graphics Editor */
519 #define KEY_PRESENTATION 0x1a9 /* AL Presentation App */
520 #define KEY_DATABASE 0x1aa /* AL Database App */
521 #define KEY_NEWS 0x1ab /* AL Newsreader */
522 #define KEY_VOICEMAIL 0x1ac /* AL Voicemail */
523 #define KEY_ADDRESSBOOK 0x1ad /* AL Contacts/Address Book */
524 #define KEY_MESSENGER 0x1ae /* AL Instant Messaging */
525 #define KEY_DISPLAYTOGGLE 0x1af /* Turn display (LCD) on and off */
526 #define KEY_SPELLCHECK 0x1b0 /* AL Spell Check */
527 #define KEY_LOGOFF 0x1b1 /* AL Logoff */
529 #define KEY_DEL_EOL 0x1c0
530 #define KEY_DEL_EOS 0x1c1
531 #define KEY_INS_LINE 0x1c2
532 #define KEY_DEL_LINE 0x1c3
534 #define KEY_FN 0x1d0
535 #define KEY_FN_ESC 0x1d1
536 #define KEY_FN_F1 0x1d2
537 #define KEY_FN_F2 0x1d3
538 #define KEY_FN_F3 0x1d4
539 #define KEY_FN_F4 0x1d5
540 #define KEY_FN_F5 0x1d6
541 #define KEY_FN_F6 0x1d7
542 #define KEY_FN_F7 0x1d8
543 #define KEY_FN_F8 0x1d9
544 #define KEY_FN_F9 0x1da
545 #define KEY_FN_F10 0x1db
546 #define KEY_FN_F11 0x1dc
547 #define KEY_FN_F12 0x1dd
548 #define KEY_FN_1 0x1de
549 #define KEY_FN_2 0x1df
550 #define KEY_FN_D 0x1e0
551 #define KEY_FN_E 0x1e1
552 #define KEY_FN_F 0x1e2
553 #define KEY_FN_S 0x1e3
554 #define KEY_FN_B 0x1e4
556 #define KEY_BRL_DOT1 0x1f1
557 #define KEY_BRL_DOT2 0x1f2
558 #define KEY_BRL_DOT3 0x1f3
559 #define KEY_BRL_DOT4 0x1f4
560 #define KEY_BRL_DOT5 0x1f5
561 #define KEY_BRL_DOT6 0x1f6
562 #define KEY_BRL_DOT7 0x1f7
563 #define KEY_BRL_DOT8 0x1f8
564 #define KEY_BRL_DOT9 0x1f9
565 #define KEY_BRL_DOT10 0x1fa
567 /* We avoid low common keys in module aliases so they don't get huge. */
568 #define KEY_MIN_INTERESTING KEY_MUTE
569 #define KEY_MAX 0x1ff
572 * Relative axes
575 #define REL_X 0x00
576 #define REL_Y 0x01
577 #define REL_Z 0x02
578 #define REL_RX 0x03
579 #define REL_RY 0x04
580 #define REL_RZ 0x05
581 #define REL_HWHEEL 0x06
582 #define REL_DIAL 0x07
583 #define REL_WHEEL 0x08
584 #define REL_MISC 0x09
585 #define REL_MAX 0x0f
588 * Absolute axes
591 #define ABS_X 0x00
592 #define ABS_Y 0x01
593 #define ABS_Z 0x02
594 #define ABS_RX 0x03
595 #define ABS_RY 0x04
596 #define ABS_RZ 0x05
597 #define ABS_THROTTLE 0x06
598 #define ABS_RUDDER 0x07
599 #define ABS_WHEEL 0x08
600 #define ABS_GAS 0x09
601 #define ABS_BRAKE 0x0a
602 #define ABS_HAT0X 0x10
603 #define ABS_HAT0Y 0x11
604 #define ABS_HAT1X 0x12
605 #define ABS_HAT1Y 0x13
606 #define ABS_HAT2X 0x14
607 #define ABS_HAT2Y 0x15
608 #define ABS_HAT3X 0x16
609 #define ABS_HAT3Y 0x17
610 #define ABS_PRESSURE 0x18
611 #define ABS_DISTANCE 0x19
612 #define ABS_TILT_X 0x1a
613 #define ABS_TILT_Y 0x1b
614 #define ABS_TOOL_WIDTH 0x1c
615 #define ABS_VOLUME 0x20
616 #define ABS_MISC 0x28
617 #define ABS_MAX 0x3f
620 * Switch events
623 #define SW_LID 0x00 /* set = lid shut */
624 #define SW_TABLET_MODE 0x01 /* set = tablet mode */
625 #define SW_HEADPHONE_INSERT 0x02 /* set = inserted */
626 #define SW_RADIO 0x03 /* set = radio enabled */
627 #define SW_MAX 0x0f
630 * Misc events
633 #define MSC_SERIAL 0x00
634 #define MSC_PULSELED 0x01
635 #define MSC_GESTURE 0x02
636 #define MSC_RAW 0x03
637 #define MSC_SCAN 0x04
638 #define MSC_MAX 0x07
641 * LEDs
644 #define LED_NUML 0x00
645 #define LED_CAPSL 0x01
646 #define LED_SCROLLL 0x02
647 #define LED_COMPOSE 0x03
648 #define LED_KANA 0x04
649 #define LED_SLEEP 0x05
650 #define LED_SUSPEND 0x06
651 #define LED_MUTE 0x07
652 #define LED_MISC 0x08
653 #define LED_MAIL 0x09
654 #define LED_CHARGING 0x0a
655 #define LED_MAX 0x0f
658 * Autorepeat values
661 #define REP_DELAY 0x00
662 #define REP_PERIOD 0x01
663 #define REP_MAX 0x01
666 * Sounds
669 #define SND_CLICK 0x00
670 #define SND_BELL 0x01
671 #define SND_TONE 0x02
672 #define SND_MAX 0x07
675 * IDs.
678 #define ID_BUS 0
679 #define ID_VENDOR 1
680 #define ID_PRODUCT 2
681 #define ID_VERSION 3
683 #define BUS_PCI 0x01
684 #define BUS_ISAPNP 0x02
685 #define BUS_USB 0x03
686 #define BUS_HIL 0x04
687 #define BUS_BLUETOOTH 0x05
688 #define BUS_VIRTUAL 0x06
690 #define BUS_ISA 0x10
691 #define BUS_I8042 0x11
692 #define BUS_XTKBD 0x12
693 #define BUS_RS232 0x13
694 #define BUS_GAMEPORT 0x14
695 #define BUS_PARPORT 0x15
696 #define BUS_AMIGA 0x16
697 #define BUS_ADB 0x17
698 #define BUS_I2C 0x18
699 #define BUS_HOST 0x19
700 #define BUS_GSC 0x1A
701 #define BUS_ATARI 0x1B
704 * Values describing the status of a force-feedback effect
706 #define FF_STATUS_STOPPED 0x00
707 #define FF_STATUS_PLAYING 0x01
708 #define FF_STATUS_MAX 0x01
711 * Structures used in ioctls to upload effects to a device
712 * They are pieces of a bigger structure (called ff_effect)
716 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
717 * should not be used and have unspecified results.
721 * struct ff_replay - defines scheduling of the force-feedback effect
722 * @length: duration of the effect
723 * @delay: delay before effect should start playing
725 struct ff_replay {
726 __u16 length;
727 __u16 delay;
731 * struct ff_trigger - defines what triggers the force-feedback effect
732 * @button: number of the button triggering the effect
733 * @interval: controls how soon the effect can be re-triggered
735 struct ff_trigger {
736 __u16 button;
737 __u16 interval;
741 * struct ff_envelope - generic force-feedback effect envelope
742 * @attack_length: duration of the attack (ms)
743 * @attack_level: level at the beginning of the attack
744 * @fade_length: duration of fade (ms)
745 * @fade_level: level at the end of fade
747 * The @attack_level and @fade_level are absolute values; when applying
748 * envelope force-feedback core will convert to positive/negative
749 * value based on polarity of the default level of the effect.
750 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
752 struct ff_envelope {
753 __u16 attack_length;
754 __u16 attack_level;
755 __u16 fade_length;
756 __u16 fade_level;
760 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
761 * @level: strength of the effect; may be negative
762 * @envelope: envelope data
764 struct ff_constant_effect {
765 __s16 level;
766 struct ff_envelope envelope;
770 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
771 * @start_level: beginning strength of the effect; may be negative
772 * @end_level: final strength of the effect; may be negative
773 * @envelope: envelope data
775 struct ff_ramp_effect {
776 __s16 start_level;
777 __s16 end_level;
778 struct ff_envelope envelope;
782 * struct ff_condition_effect - defines a spring or friction force-feedback effect
783 * @right_saturation: maximum level when joystick moved all way to the right
784 * @left_saturation: same for the left side
785 * @right_coeff: controls how fast the force grows when the joystick moves
786 * to the right
787 * @left_coeff: same for the left side
788 * @deadband: size of the dead zone, where no force is produced
789 * @center: position of the dead zone
791 struct ff_condition_effect {
792 __u16 right_saturation;
793 __u16 left_saturation;
795 __s16 right_coeff;
796 __s16 left_coeff;
798 __u16 deadband;
799 __s16 center;
803 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
804 * @waveform: kind of the effect (wave)
805 * @period: period of the wave (ms)
806 * @magnitude: peak value
807 * @offset: mean value of the wave (roughly)
808 * @phase: 'horizontal' shift
809 * @envelope: envelope data
810 * @custom_len: number of samples (FF_CUSTOM only)
811 * @custom_data: buffer of samples (FF_CUSTOM only)
813 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
814 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
815 * for the time being as no driver supports it yet.
817 * Note: the data pointed by custom_data is copied by the driver.
818 * You can therefore dispose of the memory after the upload/update.
820 struct ff_periodic_effect {
821 __u16 waveform;
822 __u16 period;
823 __s16 magnitude;
824 __s16 offset;
825 __u16 phase;
827 struct ff_envelope envelope;
829 __u32 custom_len;
830 __s16 *custom_data;
834 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
835 * @strong_magnitude: magnitude of the heavy motor
836 * @weak_magnitude: magnitude of the light one
838 * Some rumble pads have two motors of different weight. Strong_magnitude
839 * represents the magnitude of the vibration generated by the heavy one.
841 struct ff_rumble_effect {
842 __u16 strong_magnitude;
843 __u16 weak_magnitude;
847 * struct ff_effect - defines force feedback effect
848 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
849 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
850 * @id: an unique id assigned to an effect
851 * @direction: direction of the effect
852 * @trigger: trigger conditions (struct ff_trigger)
853 * @replay: scheduling of the effect (struct ff_replay)
854 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
855 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
856 * defining effect parameters
858 * This structure is sent through ioctl from the application to the driver.
859 * To create a new effect application should set its @id to -1; the kernel
860 * will return assigned @id which can later be used to update or delete
861 * this effect.
863 * Direction of the effect is encoded as follows:
864 * 0 deg -> 0x0000 (down)
865 * 90 deg -> 0x4000 (left)
866 * 180 deg -> 0x8000 (up)
867 * 270 deg -> 0xC000 (right)
869 struct ff_effect {
870 __u16 type;
871 __s16 id;
872 __u16 direction;
873 struct ff_trigger trigger;
874 struct ff_replay replay;
876 union {
877 struct ff_constant_effect constant;
878 struct ff_ramp_effect ramp;
879 struct ff_periodic_effect periodic;
880 struct ff_condition_effect condition[2]; /* One for each axis */
881 struct ff_rumble_effect rumble;
882 } u;
886 * Force feedback effect types
889 #define FF_RUMBLE 0x50
890 #define FF_PERIODIC 0x51
891 #define FF_CONSTANT 0x52
892 #define FF_SPRING 0x53
893 #define FF_FRICTION 0x54
894 #define FF_DAMPER 0x55
895 #define FF_INERTIA 0x56
896 #define FF_RAMP 0x57
898 #define FF_EFFECT_MIN FF_RUMBLE
899 #define FF_EFFECT_MAX FF_RAMP
902 * Force feedback periodic effect types
905 #define FF_SQUARE 0x58
906 #define FF_TRIANGLE 0x59
907 #define FF_SINE 0x5a
908 #define FF_SAW_UP 0x5b
909 #define FF_SAW_DOWN 0x5c
910 #define FF_CUSTOM 0x5d
912 #define FF_WAVEFORM_MIN FF_SQUARE
913 #define FF_WAVEFORM_MAX FF_CUSTOM
916 * Set ff device properties
919 #define FF_GAIN 0x60
920 #define FF_AUTOCENTER 0x61
922 #define FF_MAX 0x7f
924 #ifdef __KERNEL__
927 * In-kernel definitions.
930 #include <linux/device.h>
931 #include <linux/fs.h>
932 #include <linux/timer.h>
933 #include <linux/mod_devicetable.h>
935 #define NBITS(x) (((x)/BITS_PER_LONG)+1)
936 #define BIT(x) (1UL<<((x)%BITS_PER_LONG))
937 #define LONG(x) ((x)/BITS_PER_LONG)
940 * struct input_dev - represents an input device
941 * @name: name of the device
942 * @phys: physical path to the device in the system hierarchy
943 * @uniq: unique identification code for the device (if device has it)
944 * @id: id of the device (struct input_id)
945 * @evbit: bitmap of types of events supported by the device (EV_KEY,
946 * EV_REL, etc.)
947 * @keybit: bitmap of keys/buttons this device has
948 * @relbit: bitmap of relative axes for the device
949 * @absbit: bitmap of absolute axes for the device
950 * @mscbit: bitmap of miscellaneous events supported by the device
951 * @ledbit: bitmap of leds present on the device
952 * @sndbit: bitmap of sound effects supported by the device
953 * @ffbit: bitmap of force feedback effects supported by the device
954 * @swbit: bitmap of switches present on the device
955 * @keycodemax: size of keycode table
956 * @keycodesize: size of elements in keycode table
957 * @keycode: map of scancodes to keycodes for this device
958 * @setkeycode: optional method to alter current keymap, used to implement
959 * sparse keymaps. If not supplied default mechanism will be used
960 * @getkeycode: optional method to retrieve current keymap. If not supplied
961 * default mechanism will be used
962 * @ff: force feedback structure associated with the device if device
963 * supports force feedback effects
964 * @repeat_key: stores key code of the last key pressed; used to implement
965 * software autorepeat
966 * @timer: timer for software autorepeat
967 * @sync: set to 1 when there were no new events since last EV_SYNC
968 * @abs: current values for reports from absolute axes
969 * @rep: current values for autorepeat parameters (delay, rate)
970 * @key: reflects current state of device's keys/buttons
971 * @led: reflects current state of device's LEDs
972 * @snd: reflects current state of sound effects
973 * @sw: reflects current state of device's switches
974 * @absmax: maximum values for events coming from absolute axes
975 * @absmin: minimum values for events coming from absolute axes
976 * @absfuzz: describes noisiness for axes
977 * @absflat: size of the center flat position (used by joydev)
978 * @open: this method is called when the very first user calls
979 * input_open_device(). The driver must prepare the device
980 * to start generating events (start polling thread,
981 * request an IRQ, submit URB, etc.)
982 * @close: this method is called when the very last user calls
983 * input_close_device().
984 * @flush: purges the device. Most commonly used to get rid of force
985 * feedback effects loaded into the device when disconnecting
986 * from it
987 * @event: event handler for events sent _to_ the device, like EV_LED
988 * or EV_SND. The device is expected to carry out the requested
989 * action (turn on a LED, play sound, etc.) The call is protected
990 * by @event_lock and must not sleep
991 * @grab: input handle that currently has the device grabbed (via
992 * EVIOCGRAB ioctl). When a handle grabs a device it becomes sole
993 * recipient for all input events coming from the device
994 * @event_lock: this spinlock is is taken when input core receives
995 * and processes a new event for the device (in input_event()).
996 * Code that accesses and/or modifies parameters of a device
997 * (such as keymap or absmin, absmax, absfuzz, etc.) after device
998 * has been registered with input core must take this lock.
999 * @mutex: serializes calls to open(), close() and flush() methods
1000 * @users: stores number of users (input handlers) that opened this
1001 * device. It is used by input_open_device() and input_close_device()
1002 * to make sure that dev->open() is only called when the first
1003 * user opens device and dev->close() is called when the very
1004 * last user closes the device
1005 * @going_away: marks devices that are in a middle of unregistering and
1006 * causes input_open_device*() fail with -ENODEV.
1007 * @dev: driver model's view of this device
1008 * @h_list: list of input handles associated with the device. When
1009 * accessing the list dev->mutex must be held
1010 * @node: used to place the device onto input_dev_list
1012 struct input_dev {
1014 void *private; /* do not use */
1016 const char *name;
1017 const char *phys;
1018 const char *uniq;
1019 struct input_id id;
1021 unsigned long evbit[NBITS(EV_MAX)];
1022 unsigned long keybit[NBITS(KEY_MAX)];
1023 unsigned long relbit[NBITS(REL_MAX)];
1024 unsigned long absbit[NBITS(ABS_MAX)];
1025 unsigned long mscbit[NBITS(MSC_MAX)];
1026 unsigned long ledbit[NBITS(LED_MAX)];
1027 unsigned long sndbit[NBITS(SND_MAX)];
1028 unsigned long ffbit[NBITS(FF_MAX)];
1029 unsigned long swbit[NBITS(SW_MAX)];
1031 unsigned int keycodemax;
1032 unsigned int keycodesize;
1033 void *keycode;
1034 int (*setkeycode)(struct input_dev *dev, int scancode, int keycode);
1035 int (*getkeycode)(struct input_dev *dev, int scancode, int *keycode);
1037 struct ff_device *ff;
1039 unsigned int repeat_key;
1040 struct timer_list timer;
1042 int sync;
1044 int abs[ABS_MAX + 1];
1045 int rep[REP_MAX + 1];
1047 unsigned long key[NBITS(KEY_MAX)];
1048 unsigned long led[NBITS(LED_MAX)];
1049 unsigned long snd[NBITS(SND_MAX)];
1050 unsigned long sw[NBITS(SW_MAX)];
1052 int absmax[ABS_MAX + 1];
1053 int absmin[ABS_MAX + 1];
1054 int absfuzz[ABS_MAX + 1];
1055 int absflat[ABS_MAX + 1];
1057 int (*open)(struct input_dev *dev);
1058 void (*close)(struct input_dev *dev);
1059 int (*flush)(struct input_dev *dev, struct file *file);
1060 int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
1062 struct input_handle *grab;
1064 spinlock_t event_lock;
1065 struct mutex mutex;
1067 unsigned int users;
1068 int going_away;
1070 struct device dev;
1071 union { /* temporarily so while we switching to struct device */
1072 struct device *dev;
1073 } cdev;
1075 struct list_head h_list;
1076 struct list_head node;
1078 #define to_input_dev(d) container_of(d, struct input_dev, dev)
1081 * Verify that we are in sync with input_device_id mod_devicetable.h #defines
1084 #if EV_MAX != INPUT_DEVICE_ID_EV_MAX
1085 #error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match"
1086 #endif
1088 #if KEY_MIN_INTERESTING != INPUT_DEVICE_ID_KEY_MIN_INTERESTING
1089 #error "KEY_MIN_INTERESTING and INPUT_DEVICE_ID_KEY_MIN_INTERESTING do not match"
1090 #endif
1092 #if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX
1093 #error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match"
1094 #endif
1096 #if REL_MAX != INPUT_DEVICE_ID_REL_MAX
1097 #error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match"
1098 #endif
1100 #if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX
1101 #error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match"
1102 #endif
1104 #if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX
1105 #error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match"
1106 #endif
1108 #if LED_MAX != INPUT_DEVICE_ID_LED_MAX
1109 #error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match"
1110 #endif
1112 #if SND_MAX != INPUT_DEVICE_ID_SND_MAX
1113 #error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match"
1114 #endif
1116 #if FF_MAX != INPUT_DEVICE_ID_FF_MAX
1117 #error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match"
1118 #endif
1120 #if SW_MAX != INPUT_DEVICE_ID_SW_MAX
1121 #error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match"
1122 #endif
1124 #define INPUT_DEVICE_ID_MATCH_DEVICE \
1125 (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT)
1126 #define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \
1127 (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION)
1129 struct input_handle;
1132 * struct input_handler - implements one of interfaces for input devices
1133 * @private: driver-specific data
1134 * @event: event handler. This method is being called by input core with
1135 * interrupts disabled and dev->event_lock spinlock held and so
1136 * it may not sleep
1137 * @connect: called when attaching a handler to an input device
1138 * @disconnect: disconnects a handler from input device
1139 * @start: starts handler for given handle. This function is called by
1140 * input core right after connect() method and also when a process
1141 * that "grabbed" a device releases it
1142 * @fops: file operations this driver implements
1143 * @minor: beginning of range of 32 minors for devices this driver
1144 * can provide
1145 * @name: name of the handler, to be shown in /proc/bus/input/handlers
1146 * @id_table: pointer to a table of input_device_ids this driver can
1147 * handle
1148 * @blacklist: pointer to a table of input_device_ids this driver should
1149 * ignore even if they match @id_table
1150 * @h_list: list of input handles associated with the handler
1151 * @node: for placing the driver onto input_handler_list
1153 * Input handlers attach to input devices and create input handles. There
1154 * are likely several handlers attached to any given input device at the
1155 * same time. All of them will get their copy of input event generated by
1156 * the device.
1158 * Note that input core serializes calls to connect() and disconnect()
1159 * methods.
1161 struct input_handler {
1163 void *private;
1165 void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
1166 int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
1167 void (*disconnect)(struct input_handle *handle);
1168 void (*start)(struct input_handle *handle);
1170 const struct file_operations *fops;
1171 int minor;
1172 const char *name;
1174 const struct input_device_id *id_table;
1175 const struct input_device_id *blacklist;
1177 struct list_head h_list;
1178 struct list_head node;
1182 * struct input_handle - links input device with an input handler
1183 * @private: handler-specific data
1184 * @open: counter showing whether the handle is 'open', i.e. should deliver
1185 * events from its device
1186 * @name: name given to the handle by handler that created it
1187 * @dev: input device the handle is attached to
1188 * @handler: handler that works with the device through this handle
1189 * @d_node: used to put the handle on device's list of attached handles
1190 * @h_node: used to put the handle on handler's list of handles from which
1191 * it gets events
1193 struct input_handle {
1195 void *private;
1197 int open;
1198 const char *name;
1200 struct input_dev *dev;
1201 struct input_handler *handler;
1203 struct list_head d_node;
1204 struct list_head h_node;
1207 #define to_dev(n) container_of(n, struct input_dev, node)
1208 #define to_handler(n) container_of(n, struct input_handler, node)
1209 #define to_handle(n) container_of(n, struct input_handle, d_node)
1210 #define to_handle_h(n) container_of(n, struct input_handle, h_node)
1212 struct input_dev *input_allocate_device(void);
1213 void input_free_device(struct input_dev *dev);
1215 static inline struct input_dev *input_get_device(struct input_dev *dev)
1217 return to_input_dev(get_device(&dev->dev));
1220 static inline void input_put_device(struct input_dev *dev)
1222 put_device(&dev->dev);
1225 static inline void *input_get_drvdata(struct input_dev *dev)
1227 return dev->private;
1230 static inline void input_set_drvdata(struct input_dev *dev, void *data)
1232 dev->private = data;
1235 int __must_check input_register_device(struct input_dev *);
1236 void input_unregister_device(struct input_dev *);
1238 int __must_check input_register_handler(struct input_handler *);
1239 void input_unregister_handler(struct input_handler *);
1241 int input_register_handle(struct input_handle *);
1242 void input_unregister_handle(struct input_handle *);
1244 int input_grab_device(struct input_handle *);
1245 void input_release_device(struct input_handle *);
1247 int input_open_device(struct input_handle *);
1248 void input_close_device(struct input_handle *);
1250 int input_flush_device(struct input_handle* handle, struct file* file);
1252 void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
1253 void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value);
1255 static inline void input_report_key(struct input_dev *dev, unsigned int code, int value)
1257 input_event(dev, EV_KEY, code, !!value);
1260 static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value)
1262 input_event(dev, EV_REL, code, value);
1265 static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value)
1267 input_event(dev, EV_ABS, code, value);
1270 static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value)
1272 input_event(dev, EV_FF_STATUS, code, value);
1275 static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value)
1277 input_event(dev, EV_SW, code, !!value);
1280 static inline void input_sync(struct input_dev *dev)
1282 input_event(dev, EV_SYN, SYN_REPORT, 0);
1285 void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code);
1287 static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat)
1289 dev->absmin[axis] = min;
1290 dev->absmax[axis] = max;
1291 dev->absfuzz[axis] = fuzz;
1292 dev->absflat[axis] = flat;
1294 dev->absbit[LONG(axis)] |= BIT(axis);
1297 extern struct class input_class;
1300 * struct ff_device - force-feedback part of an input device
1301 * @upload: Called to upload an new effect into device
1302 * @erase: Called to erase an effect from device
1303 * @playback: Called to request device to start playing specified effect
1304 * @set_gain: Called to set specified gain
1305 * @set_autocenter: Called to auto-center device
1306 * @destroy: called by input core when parent input device is being
1307 * destroyed
1308 * @private: driver-specific data, will be freed automatically
1309 * @ffbit: bitmap of force feedback capabilities truly supported by
1310 * device (not emulated like ones in input_dev->ffbit)
1311 * @mutex: mutex for serializing access to the device
1312 * @max_effects: maximum number of effects supported by device
1313 * @effects: pointer to an array of effects currently loaded into device
1314 * @effect_owners: array of effect owners; when file handle owning
1315 * an effect gets closed the effect is automatically erased
1317 * Every force-feedback device must implement upload() and playback()
1318 * methods; erase() is optional. set_gain() and set_autocenter() need
1319 * only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER
1320 * bits.
1322 struct ff_device {
1323 int (*upload)(struct input_dev *dev, struct ff_effect *effect,
1324 struct ff_effect *old);
1325 int (*erase)(struct input_dev *dev, int effect_id);
1327 int (*playback)(struct input_dev *dev, int effect_id, int value);
1328 void (*set_gain)(struct input_dev *dev, u16 gain);
1329 void (*set_autocenter)(struct input_dev *dev, u16 magnitude);
1331 void (*destroy)(struct ff_device *);
1333 void *private;
1335 unsigned long ffbit[NBITS(FF_MAX)];
1337 struct mutex mutex;
1339 int max_effects;
1340 struct ff_effect *effects;
1341 struct file *effect_owners[];
1344 int input_ff_create(struct input_dev *dev, int max_effects);
1345 void input_ff_destroy(struct input_dev *dev);
1347 int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
1349 int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file);
1350 int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file);
1352 int input_ff_create_memless(struct input_dev *dev, void *data,
1353 int (*play_effect)(struct input_dev *, void *, struct ff_effect *));
1355 #endif
1356 #endif