x86: Fix duplicated UV BAU interrupt vector
[linux-2.6/linux-acpi-2.6/ibm-acpi-2.6.git] / include / video / hecubafb.h
blob7b995233976256aba72907c055cab3947d5aab92
1 /*
2 * hecubafb.h - definitions for the hecuba framebuffer driver
4 * Copyright (C) 2008 by Jaya Kumar
6 * This file is subject to the terms and conditions of the GNU General Public
7 * License. See the file COPYING in the main directory of this archive for
8 * more details.
12 #ifndef _LINUX_HECUBAFB_H_
13 #define _LINUX_HECUBAFB_H_
15 /* Apollo controller specific defines */
16 #define APOLLO_START_NEW_IMG 0xA0
17 #define APOLLO_STOP_IMG_DATA 0xA1
18 #define APOLLO_DISPLAY_IMG 0xA2
19 #define APOLLO_ERASE_DISPLAY 0xA3
20 #define APOLLO_INIT_DISPLAY 0xA4
22 /* Hecuba interface specific defines */
23 #define HCB_WUP_BIT 0x01
24 #define HCB_DS_BIT 0x02
25 #define HCB_RW_BIT 0x04
26 #define HCB_CD_BIT 0x08
27 #define HCB_ACK_BIT 0x80
29 /* struct used by hecuba. board specific stuff comes from *board */
30 struct hecubafb_par {
31 struct fb_info *info;
32 struct hecuba_board *board;
33 void (*send_command)(struct hecubafb_par *, unsigned char);
34 void (*send_data)(struct hecubafb_par *, unsigned char);
37 /* board specific routines
38 board drivers can implement wait_for_ack with interrupts if desired. if
39 wait_for_ack is called with clear=0, then go to sleep and return when ack
40 goes hi or if wait_for_ack with clear=1, then return when ack goes lo */
41 struct hecuba_board {
42 struct module *owner;
43 void (*remove)(struct hecubafb_par *);
44 void (*set_ctl)(struct hecubafb_par *, unsigned char, unsigned char);
45 void (*set_data)(struct hecubafb_par *, unsigned char);
46 void (*wait_for_ack)(struct hecubafb_par *, int);
47 int (*init)(struct hecubafb_par *);
51 #endif