1 /* -*- mode: c; c-basic-offset: 8; -*-
2 * vim: noexpandtab sw=8 ts=8 sts=0:
6 * Node local data allocation
8 * Copyright (C) 2002, 2004 Oracle. All rights reserved.
10 * This program is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU General Public
12 * License as published by the Free Software Foundation; either
13 * version 2 of the License, or (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * General Public License for more details.
20 * You should have received a copy of the GNU General Public
21 * License along with this program; if not, write to the
22 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
23 * Boston, MA 021110-1307, USA.
27 #include <linux/types.h>
28 #include <linux/slab.h>
29 #include <linux/highmem.h>
30 #include <linux/bitops.h>
31 #include <linux/debugfs.h>
33 #define MLOG_MASK_PREFIX ML_DISK_ALLOC
34 #include <cluster/masklog.h>
42 #include "localalloc.h"
47 #include "buffer_head_io.h"
49 #define OCFS2_LOCAL_ALLOC(dinode) (&((dinode)->id2.i_lab))
51 static u32
ocfs2_local_alloc_count_bits(struct ocfs2_dinode
*alloc
);
53 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super
*osb
,
54 struct ocfs2_dinode
*alloc
,
57 static void ocfs2_clear_local_alloc(struct ocfs2_dinode
*alloc
);
59 static int ocfs2_sync_local_to_main(struct ocfs2_super
*osb
,
61 struct ocfs2_dinode
*alloc
,
62 struct inode
*main_bm_inode
,
63 struct buffer_head
*main_bm_bh
);
65 static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super
*osb
,
66 struct ocfs2_alloc_context
**ac
,
67 struct inode
**bitmap_inode
,
68 struct buffer_head
**bitmap_bh
);
70 static int ocfs2_local_alloc_new_window(struct ocfs2_super
*osb
,
72 struct ocfs2_alloc_context
*ac
);
74 static int ocfs2_local_alloc_slide_window(struct ocfs2_super
*osb
,
75 struct inode
*local_alloc_inode
);
77 #ifdef CONFIG_OCFS2_FS_STATS
79 static int ocfs2_la_debug_open(struct inode
*inode
, struct file
*file
)
81 file
->private_data
= inode
->i_private
;
85 #define LA_DEBUG_BUF_SZ PAGE_CACHE_SIZE
86 #define LA_DEBUG_VER 1
87 static ssize_t
ocfs2_la_debug_read(struct file
*file
, char __user
*userbuf
,
88 size_t count
, loff_t
*ppos
)
90 static DEFINE_MUTEX(la_debug_mutex
);
91 struct ocfs2_super
*osb
= file
->private_data
;
93 char *buf
= osb
->local_alloc_debug_buf
;
95 mutex_lock(&la_debug_mutex
);
96 memset(buf
, 0, LA_DEBUG_BUF_SZ
);
98 written
= snprintf(buf
, LA_DEBUG_BUF_SZ
,
99 "0x%x\t0x%llx\t%u\t%u\t0x%x\n",
101 (unsigned long long)osb
->la_last_gd
,
102 osb
->local_alloc_default_bits
,
103 osb
->local_alloc_bits
, osb
->local_alloc_state
);
105 ret
= simple_read_from_buffer(userbuf
, count
, ppos
, buf
, written
);
107 mutex_unlock(&la_debug_mutex
);
111 static const struct file_operations ocfs2_la_debug_fops
= {
112 .open
= ocfs2_la_debug_open
,
113 .read
= ocfs2_la_debug_read
,
116 static void ocfs2_init_la_debug(struct ocfs2_super
*osb
)
118 osb
->local_alloc_debug_buf
= kmalloc(LA_DEBUG_BUF_SZ
, GFP_NOFS
);
119 if (!osb
->local_alloc_debug_buf
)
122 osb
->local_alloc_debug
= debugfs_create_file("local_alloc_stats",
126 &ocfs2_la_debug_fops
);
127 if (!osb
->local_alloc_debug
) {
128 kfree(osb
->local_alloc_debug_buf
);
129 osb
->local_alloc_debug_buf
= NULL
;
133 static void ocfs2_shutdown_la_debug(struct ocfs2_super
*osb
)
135 if (osb
->local_alloc_debug
)
136 debugfs_remove(osb
->local_alloc_debug
);
138 if (osb
->local_alloc_debug_buf
)
139 kfree(osb
->local_alloc_debug_buf
);
141 osb
->local_alloc_debug_buf
= NULL
;
142 osb
->local_alloc_debug
= NULL
;
144 #else /* CONFIG_OCFS2_FS_STATS */
145 static void ocfs2_init_la_debug(struct ocfs2_super
*osb
)
149 static void ocfs2_shutdown_la_debug(struct ocfs2_super
*osb
)
155 static inline int ocfs2_la_state_enabled(struct ocfs2_super
*osb
)
157 return (osb
->local_alloc_state
== OCFS2_LA_THROTTLED
||
158 osb
->local_alloc_state
== OCFS2_LA_ENABLED
);
161 void ocfs2_local_alloc_seen_free_bits(struct ocfs2_super
*osb
,
162 unsigned int num_clusters
)
164 spin_lock(&osb
->osb_lock
);
165 if (osb
->local_alloc_state
== OCFS2_LA_DISABLED
||
166 osb
->local_alloc_state
== OCFS2_LA_THROTTLED
)
167 if (num_clusters
>= osb
->local_alloc_default_bits
) {
168 cancel_delayed_work(&osb
->la_enable_wq
);
169 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
171 spin_unlock(&osb
->osb_lock
);
174 void ocfs2_la_enable_worker(struct work_struct
*work
)
176 struct ocfs2_super
*osb
=
177 container_of(work
, struct ocfs2_super
,
179 spin_lock(&osb
->osb_lock
);
180 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
181 spin_unlock(&osb
->osb_lock
);
185 * Tell us whether a given allocation should use the local alloc
186 * file. Otherwise, it has to go to the main bitmap.
188 * This function does semi-dirty reads of local alloc size and state!
189 * This is ok however, as the values are re-checked once under mutex.
191 int ocfs2_alloc_should_use_local(struct ocfs2_super
*osb
, u64 bits
)
196 spin_lock(&osb
->osb_lock
);
197 la_bits
= osb
->local_alloc_bits
;
199 if (!ocfs2_la_state_enabled(osb
))
202 /* la_bits should be at least twice the size (in clusters) of
203 * a new block group. We want to be sure block group
204 * allocations go through the local alloc, so allow an
205 * allocation to take up to half the bitmap. */
206 if (bits
> (la_bits
/ 2))
211 mlog(0, "state=%d, bits=%llu, la_bits=%d, ret=%d\n",
212 osb
->local_alloc_state
, (unsigned long long)bits
, la_bits
, ret
);
213 spin_unlock(&osb
->osb_lock
);
217 int ocfs2_load_local_alloc(struct ocfs2_super
*osb
)
220 struct ocfs2_dinode
*alloc
= NULL
;
221 struct buffer_head
*alloc_bh
= NULL
;
223 struct inode
*inode
= NULL
;
224 struct ocfs2_local_alloc
*la
;
228 ocfs2_init_la_debug(osb
);
230 if (osb
->local_alloc_bits
== 0)
233 if (osb
->local_alloc_bits
>= osb
->bitmap_cpg
) {
234 mlog(ML_NOTICE
, "Requested local alloc window %d is larger "
235 "than max possible %u. Using defaults.\n",
236 osb
->local_alloc_bits
, (osb
->bitmap_cpg
- 1));
237 osb
->local_alloc_bits
=
238 ocfs2_megabytes_to_clusters(osb
->sb
,
239 OCFS2_DEFAULT_LOCAL_ALLOC_SIZE
);
242 /* read the alloc off disk */
243 inode
= ocfs2_get_system_file_inode(osb
, LOCAL_ALLOC_SYSTEM_INODE
,
251 status
= ocfs2_read_blocks(inode
, OCFS2_I(inode
)->ip_blkno
, 1,
252 &alloc_bh
, OCFS2_BH_IGNORE_CACHE
);
258 alloc
= (struct ocfs2_dinode
*) alloc_bh
->b_data
;
259 la
= OCFS2_LOCAL_ALLOC(alloc
);
261 if (!(le32_to_cpu(alloc
->i_flags
) &
262 (OCFS2_LOCAL_ALLOC_FL
|OCFS2_BITMAP_FL
))) {
263 mlog(ML_ERROR
, "Invalid local alloc inode, %llu\n",
264 (unsigned long long)OCFS2_I(inode
)->ip_blkno
);
269 if ((la
->la_size
== 0) ||
270 (le16_to_cpu(la
->la_size
) > ocfs2_local_alloc_size(inode
->i_sb
))) {
271 mlog(ML_ERROR
, "Local alloc size is invalid (la_size = %u)\n",
272 le16_to_cpu(la
->la_size
));
277 /* do a little verification. */
278 num_used
= ocfs2_local_alloc_count_bits(alloc
);
280 /* hopefully the local alloc has always been recovered before
283 || alloc
->id1
.bitmap1
.i_used
284 || alloc
->id1
.bitmap1
.i_total
286 mlog(ML_ERROR
, "Local alloc hasn't been recovered!\n"
287 "found = %u, set = %u, taken = %u, off = %u\n",
288 num_used
, le32_to_cpu(alloc
->id1
.bitmap1
.i_used
),
289 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
),
290 OCFS2_LOCAL_ALLOC(alloc
)->la_bm_off
);
292 osb
->local_alloc_bh
= alloc_bh
;
293 osb
->local_alloc_state
= OCFS2_LA_ENABLED
;
302 ocfs2_shutdown_la_debug(osb
);
304 mlog(0, "Local alloc window bits = %d\n", osb
->local_alloc_bits
);
311 * return any unused bits to the bitmap and write out a clean
314 * local_alloc_bh is optional. If not passed, we will simply use the
315 * one off osb. If you do pass it however, be warned that it *will* be
316 * returned brelse'd and NULL'd out.*/
317 void ocfs2_shutdown_local_alloc(struct ocfs2_super
*osb
)
321 struct inode
*local_alloc_inode
= NULL
;
322 struct buffer_head
*bh
= NULL
;
323 struct buffer_head
*main_bm_bh
= NULL
;
324 struct inode
*main_bm_inode
= NULL
;
325 struct ocfs2_dinode
*alloc_copy
= NULL
;
326 struct ocfs2_dinode
*alloc
= NULL
;
330 cancel_delayed_work(&osb
->la_enable_wq
);
331 flush_workqueue(ocfs2_wq
);
333 ocfs2_shutdown_la_debug(osb
);
335 if (osb
->local_alloc_state
== OCFS2_LA_UNUSED
)
339 ocfs2_get_system_file_inode(osb
,
340 LOCAL_ALLOC_SYSTEM_INODE
,
342 if (!local_alloc_inode
) {
348 osb
->local_alloc_state
= OCFS2_LA_DISABLED
;
350 main_bm_inode
= ocfs2_get_system_file_inode(osb
,
351 GLOBAL_BITMAP_SYSTEM_INODE
,
353 if (!main_bm_inode
) {
359 mutex_lock(&main_bm_inode
->i_mutex
);
361 status
= ocfs2_inode_lock(main_bm_inode
, &main_bm_bh
, 1);
367 /* WINDOW_MOVE_CREDITS is a bit heavy... */
368 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
369 if (IS_ERR(handle
)) {
370 mlog_errno(PTR_ERR(handle
));
375 bh
= osb
->local_alloc_bh
;
376 alloc
= (struct ocfs2_dinode
*) bh
->b_data
;
378 alloc_copy
= kmalloc(bh
->b_size
, GFP_NOFS
);
383 memcpy(alloc_copy
, alloc
, bh
->b_size
);
385 status
= ocfs2_journal_access(handle
, local_alloc_inode
, bh
,
386 OCFS2_JOURNAL_ACCESS_WRITE
);
392 ocfs2_clear_local_alloc(alloc
);
394 status
= ocfs2_journal_dirty(handle
, bh
);
401 osb
->local_alloc_bh
= NULL
;
402 osb
->local_alloc_state
= OCFS2_LA_UNUSED
;
404 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc_copy
,
405 main_bm_inode
, main_bm_bh
);
410 ocfs2_commit_trans(osb
, handle
);
415 ocfs2_inode_unlock(main_bm_inode
, 1);
418 mutex_unlock(&main_bm_inode
->i_mutex
);
422 if (local_alloc_inode
)
423 iput(local_alloc_inode
);
432 * We want to free the bitmap bits outside of any recovery context as
433 * we'll need a cluster lock to do so, but we must clear the local
434 * alloc before giving up the recovered nodes journal. To solve this,
435 * we kmalloc a copy of the local alloc before it's change for the
436 * caller to process with ocfs2_complete_local_alloc_recovery
438 int ocfs2_begin_local_alloc_recovery(struct ocfs2_super
*osb
,
440 struct ocfs2_dinode
**alloc_copy
)
443 struct buffer_head
*alloc_bh
= NULL
;
444 struct inode
*inode
= NULL
;
445 struct ocfs2_dinode
*alloc
;
447 mlog_entry("(slot_num = %d)\n", slot_num
);
451 inode
= ocfs2_get_system_file_inode(osb
,
452 LOCAL_ALLOC_SYSTEM_INODE
,
460 mutex_lock(&inode
->i_mutex
);
462 status
= ocfs2_read_blocks(inode
, OCFS2_I(inode
)->ip_blkno
, 1,
463 &alloc_bh
, OCFS2_BH_IGNORE_CACHE
);
469 *alloc_copy
= kmalloc(alloc_bh
->b_size
, GFP_KERNEL
);
470 if (!(*alloc_copy
)) {
474 memcpy((*alloc_copy
), alloc_bh
->b_data
, alloc_bh
->b_size
);
476 alloc
= (struct ocfs2_dinode
*) alloc_bh
->b_data
;
477 ocfs2_clear_local_alloc(alloc
);
479 status
= ocfs2_write_block(osb
, alloc_bh
, inode
);
484 if ((status
< 0) && (*alloc_copy
)) {
492 mutex_unlock(&inode
->i_mutex
);
501 * Step 2: By now, we've completed the journal recovery, we've stamped
502 * a clean local alloc on disk and dropped the node out of the
503 * recovery map. Dlm locks will no longer stall, so lets clear out the
506 int ocfs2_complete_local_alloc_recovery(struct ocfs2_super
*osb
,
507 struct ocfs2_dinode
*alloc
)
511 struct buffer_head
*main_bm_bh
= NULL
;
512 struct inode
*main_bm_inode
;
516 main_bm_inode
= ocfs2_get_system_file_inode(osb
,
517 GLOBAL_BITMAP_SYSTEM_INODE
,
519 if (!main_bm_inode
) {
525 mutex_lock(&main_bm_inode
->i_mutex
);
527 status
= ocfs2_inode_lock(main_bm_inode
, &main_bm_bh
, 1);
533 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
534 if (IS_ERR(handle
)) {
535 status
= PTR_ERR(handle
);
541 /* we want the bitmap change to be recorded on disk asap */
544 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc
,
545 main_bm_inode
, main_bm_bh
);
549 ocfs2_commit_trans(osb
, handle
);
552 ocfs2_inode_unlock(main_bm_inode
, 1);
555 mutex_unlock(&main_bm_inode
->i_mutex
);
563 ocfs2_init_inode_steal_slot(osb
);
568 /* Check to see if the local alloc window is within ac->ac_max_block */
569 static int ocfs2_local_alloc_in_range(struct inode
*inode
,
570 struct ocfs2_alloc_context
*ac
,
573 struct ocfs2_super
*osb
= OCFS2_SB(inode
->i_sb
);
574 struct ocfs2_dinode
*alloc
;
575 struct ocfs2_local_alloc
*la
;
579 if (!ac
->ac_max_block
)
582 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
583 la
= OCFS2_LOCAL_ALLOC(alloc
);
585 start
= ocfs2_local_alloc_find_clear_bits(osb
, alloc
, bits_wanted
);
592 * Converting (bm_off + start + bits_wanted) to blocks gives us
593 * the blkno just past our actual allocation. This is perfect
594 * to compare with ac_max_block.
596 block_off
= ocfs2_clusters_to_blocks(inode
->i_sb
,
597 le32_to_cpu(la
->la_bm_off
) +
598 start
+ bits_wanted
);
599 mlog(0, "Checking %llu against %llu\n",
600 (unsigned long long)block_off
,
601 (unsigned long long)ac
->ac_max_block
);
602 if (block_off
> ac
->ac_max_block
)
609 * make sure we've got at least bits_wanted contiguous bits in the
610 * local alloc. You lose them when you drop i_mutex.
612 * We will add ourselves to the transaction passed in, but may start
613 * our own in order to shift windows.
615 int ocfs2_reserve_local_alloc_bits(struct ocfs2_super
*osb
,
617 struct ocfs2_alloc_context
*ac
)
620 struct ocfs2_dinode
*alloc
;
621 struct inode
*local_alloc_inode
;
622 unsigned int free_bits
;
629 ocfs2_get_system_file_inode(osb
,
630 LOCAL_ALLOC_SYSTEM_INODE
,
632 if (!local_alloc_inode
) {
638 mutex_lock(&local_alloc_inode
->i_mutex
);
641 * We must double check state and allocator bits because
642 * another process may have changed them while holding i_mutex.
644 spin_lock(&osb
->osb_lock
);
645 if (!ocfs2_la_state_enabled(osb
) ||
646 (bits_wanted
> osb
->local_alloc_bits
)) {
647 spin_unlock(&osb
->osb_lock
);
651 spin_unlock(&osb
->osb_lock
);
653 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
655 #ifdef CONFIG_OCFS2_DEBUG_FS
656 if (le32_to_cpu(alloc
->id1
.bitmap1
.i_used
) !=
657 ocfs2_local_alloc_count_bits(alloc
)) {
658 ocfs2_error(osb
->sb
, "local alloc inode %llu says it has "
659 "%u free bits, but a count shows %u",
660 (unsigned long long)le64_to_cpu(alloc
->i_blkno
),
661 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
),
662 ocfs2_local_alloc_count_bits(alloc
));
668 free_bits
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
) -
669 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
);
670 if (bits_wanted
> free_bits
) {
671 /* uhoh, window change time. */
673 ocfs2_local_alloc_slide_window(osb
, local_alloc_inode
);
675 if (status
!= -ENOSPC
)
681 * Under certain conditions, the window slide code
682 * might have reduced the number of bits available or
683 * disabled the the local alloc entirely. Re-check
684 * here and return -ENOSPC if necessary.
687 if (!ocfs2_la_state_enabled(osb
))
690 free_bits
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
) -
691 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
);
692 if (bits_wanted
> free_bits
)
696 if (ac
->ac_max_block
)
697 mlog(0, "Calling in_range for max block %llu\n",
698 (unsigned long long)ac
->ac_max_block
);
700 if (!ocfs2_local_alloc_in_range(local_alloc_inode
, ac
,
703 * The window is outside ac->ac_max_block.
704 * This errno tells the caller to keep localalloc enabled
705 * but to get the allocation from the main bitmap.
711 ac
->ac_inode
= local_alloc_inode
;
712 /* We should never use localalloc from another slot */
713 ac
->ac_alloc_slot
= osb
->slot_num
;
714 ac
->ac_which
= OCFS2_AC_USE_LOCAL
;
715 get_bh(osb
->local_alloc_bh
);
716 ac
->ac_bh
= osb
->local_alloc_bh
;
719 if (status
< 0 && local_alloc_inode
) {
720 mutex_unlock(&local_alloc_inode
->i_mutex
);
721 iput(local_alloc_inode
);
724 mlog(0, "bits=%d, slot=%d, ret=%d\n", bits_wanted
, osb
->slot_num
,
731 int ocfs2_claim_local_alloc_bits(struct ocfs2_super
*osb
,
733 struct ocfs2_alloc_context
*ac
,
739 struct inode
*local_alloc_inode
;
741 struct ocfs2_dinode
*alloc
;
742 struct ocfs2_local_alloc
*la
;
745 BUG_ON(ac
->ac_which
!= OCFS2_AC_USE_LOCAL
);
747 local_alloc_inode
= ac
->ac_inode
;
748 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
749 la
= OCFS2_LOCAL_ALLOC(alloc
);
751 start
= ocfs2_local_alloc_find_clear_bits(osb
, alloc
, bits_wanted
);
753 /* TODO: Shouldn't we just BUG here? */
759 bitmap
= la
->la_bitmap
;
760 *bit_off
= le32_to_cpu(la
->la_bm_off
) + start
;
761 /* local alloc is always contiguous by nature -- we never
762 * delete bits from it! */
763 *num_bits
= bits_wanted
;
765 status
= ocfs2_journal_access(handle
, local_alloc_inode
,
767 OCFS2_JOURNAL_ACCESS_WRITE
);
774 ocfs2_set_bit(start
++, bitmap
);
776 le32_add_cpu(&alloc
->id1
.bitmap1
.i_used
, *num_bits
);
778 status
= ocfs2_journal_dirty(handle
, osb
->local_alloc_bh
);
790 static u32
ocfs2_local_alloc_count_bits(struct ocfs2_dinode
*alloc
)
795 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
799 buffer
= la
->la_bitmap
;
800 for (i
= 0; i
< le16_to_cpu(la
->la_size
); i
++)
801 count
+= hweight8(buffer
[i
]);
807 static int ocfs2_local_alloc_find_clear_bits(struct ocfs2_super
*osb
,
808 struct ocfs2_dinode
*alloc
,
811 int numfound
, bitoff
, left
, startoff
, lastzero
;
814 mlog_entry("(numbits wanted = %u)\n", numbits
);
816 if (!alloc
->id1
.bitmap1
.i_total
) {
817 mlog(0, "No bits in my window!\n");
822 bitmap
= OCFS2_LOCAL_ALLOC(alloc
)->la_bitmap
;
824 numfound
= bitoff
= startoff
= 0;
826 left
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
);
827 while ((bitoff
= ocfs2_find_next_zero_bit(bitmap
, left
, startoff
)) != -1) {
828 if (bitoff
== left
) {
829 /* mlog(0, "bitoff (%d) == left", bitoff); */
832 /* mlog(0, "Found a zero: bitoff = %d, startoff = %d, "
833 "numfound = %d\n", bitoff, startoff, numfound);*/
835 /* Ok, we found a zero bit... is it contig. or do we
837 if (bitoff
== startoff
) {
838 /* we found a zero */
842 /* got a zero after some ones */
846 /* we got everything we needed */
847 if (numfound
== numbits
) {
848 /* mlog(0, "Found it all!\n"); */
853 mlog(0, "Exiting loop, bitoff = %d, numfound = %d\n", bitoff
,
856 if (numfound
== numbits
)
857 bitoff
= startoff
- numfound
;
866 static void ocfs2_clear_local_alloc(struct ocfs2_dinode
*alloc
)
868 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
872 alloc
->id1
.bitmap1
.i_total
= 0;
873 alloc
->id1
.bitmap1
.i_used
= 0;
875 for(i
= 0; i
< le16_to_cpu(la
->la_size
); i
++)
876 la
->la_bitmap
[i
] = 0;
882 /* turn this on and uncomment below to aid debugging window shifts. */
883 static void ocfs2_verify_zero_bits(unsigned long *bitmap
,
887 unsigned int tmp
= count
;
889 if (ocfs2_test_bit(start
+ tmp
, bitmap
)) {
890 printk("ocfs2_verify_zero_bits: start = %u, count = "
891 "%u\n", start
, count
);
892 printk("ocfs2_verify_zero_bits: bit %u is set!",
901 * sync the local alloc to main bitmap.
903 * assumes you've already locked the main bitmap -- the bitmap inode
904 * passed is used for caching.
906 static int ocfs2_sync_local_to_main(struct ocfs2_super
*osb
,
908 struct ocfs2_dinode
*alloc
,
909 struct inode
*main_bm_inode
,
910 struct buffer_head
*main_bm_bh
)
913 int bit_off
, left
, count
, start
;
917 struct ocfs2_local_alloc
*la
= OCFS2_LOCAL_ALLOC(alloc
);
919 mlog_entry("total = %u, used = %u\n",
920 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
),
921 le32_to_cpu(alloc
->id1
.bitmap1
.i_used
));
923 if (!alloc
->id1
.bitmap1
.i_total
) {
924 mlog(0, "nothing to sync!\n");
928 if (le32_to_cpu(alloc
->id1
.bitmap1
.i_used
) ==
929 le32_to_cpu(alloc
->id1
.bitmap1
.i_total
)) {
930 mlog(0, "all bits were taken!\n");
934 la_start_blk
= ocfs2_clusters_to_blocks(osb
->sb
,
935 le32_to_cpu(la
->la_bm_off
));
936 bitmap
= la
->la_bitmap
;
937 start
= count
= bit_off
= 0;
938 left
= le32_to_cpu(alloc
->id1
.bitmap1
.i_total
);
940 while ((bit_off
= ocfs2_find_next_zero_bit(bitmap
, left
, start
))
942 if ((bit_off
< left
) && (bit_off
== start
)) {
948 blkno
= la_start_blk
+
949 ocfs2_clusters_to_blocks(osb
->sb
,
952 mlog(0, "freeing %u bits starting at local alloc bit "
953 "%u (la_start_blk = %llu, blkno = %llu)\n",
954 count
, start
- count
,
955 (unsigned long long)la_start_blk
,
956 (unsigned long long)blkno
);
958 status
= ocfs2_free_clusters(handle
, main_bm_inode
,
959 main_bm_bh
, blkno
, count
);
976 enum ocfs2_la_event
{
977 OCFS2_LA_EVENT_SLIDE
, /* Normal window slide. */
978 OCFS2_LA_EVENT_FRAGMENTED
, /* The global bitmap has
979 * enough bits theoretically
980 * free, but a contiguous
981 * allocation could not be
983 OCFS2_LA_EVENT_ENOSPC
, /* Global bitmap doesn't have
984 * enough bits free to satisfy
987 #define OCFS2_LA_ENABLE_INTERVAL (30 * HZ)
989 * Given an event, calculate the size of our next local alloc window.
991 * This should always be called under i_mutex of the local alloc inode
992 * so that local alloc disabling doesn't race with processes trying to
995 * Returns the state which the local alloc was left in. This value can
996 * be ignored by some paths.
998 static int ocfs2_recalc_la_window(struct ocfs2_super
*osb
,
999 enum ocfs2_la_event event
)
1004 spin_lock(&osb
->osb_lock
);
1005 if (osb
->local_alloc_state
== OCFS2_LA_DISABLED
) {
1006 WARN_ON_ONCE(osb
->local_alloc_state
== OCFS2_LA_DISABLED
);
1011 * ENOSPC and fragmentation are treated similarly for now.
1013 if (event
== OCFS2_LA_EVENT_ENOSPC
||
1014 event
== OCFS2_LA_EVENT_FRAGMENTED
) {
1016 * We ran out of contiguous space in the primary
1017 * bitmap. Drastically reduce the number of bits used
1018 * by local alloc until we have to disable it.
1020 bits
= osb
->local_alloc_bits
>> 1;
1021 if (bits
> ocfs2_megabytes_to_clusters(osb
->sb
, 1)) {
1023 * By setting state to THROTTLED, we'll keep
1024 * the number of local alloc bits used down
1025 * until an event occurs which would give us
1026 * reason to assume the bitmap situation might
1029 osb
->local_alloc_state
= OCFS2_LA_THROTTLED
;
1030 osb
->local_alloc_bits
= bits
;
1032 osb
->local_alloc_state
= OCFS2_LA_DISABLED
;
1034 queue_delayed_work(ocfs2_wq
, &osb
->la_enable_wq
,
1035 OCFS2_LA_ENABLE_INTERVAL
);
1040 * Don't increase the size of the local alloc window until we
1041 * know we might be able to fulfill the request. Otherwise, we
1042 * risk bouncing around the global bitmap during periods of
1045 if (osb
->local_alloc_state
!= OCFS2_LA_THROTTLED
)
1046 osb
->local_alloc_bits
= osb
->local_alloc_default_bits
;
1049 state
= osb
->local_alloc_state
;
1050 spin_unlock(&osb
->osb_lock
);
1055 static int ocfs2_local_alloc_reserve_for_window(struct ocfs2_super
*osb
,
1056 struct ocfs2_alloc_context
**ac
,
1057 struct inode
**bitmap_inode
,
1058 struct buffer_head
**bitmap_bh
)
1062 *ac
= kzalloc(sizeof(struct ocfs2_alloc_context
), GFP_KERNEL
);
1070 (*ac
)->ac_bits_wanted
= osb
->local_alloc_bits
;
1072 status
= ocfs2_reserve_cluster_bitmap_bits(osb
, *ac
);
1073 if (status
== -ENOSPC
) {
1074 if (ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_ENOSPC
) ==
1078 ocfs2_free_ac_resource(*ac
);
1079 memset(*ac
, 0, sizeof(struct ocfs2_alloc_context
));
1087 *bitmap_inode
= (*ac
)->ac_inode
;
1088 igrab(*bitmap_inode
);
1089 *bitmap_bh
= (*ac
)->ac_bh
;
1093 if ((status
< 0) && *ac
) {
1094 ocfs2_free_alloc_context(*ac
);
1103 * pass it the bitmap lock in lock_bh if you have it.
1105 static int ocfs2_local_alloc_new_window(struct ocfs2_super
*osb
,
1107 struct ocfs2_alloc_context
*ac
)
1110 u32 cluster_off
, cluster_count
;
1111 struct ocfs2_dinode
*alloc
= NULL
;
1112 struct ocfs2_local_alloc
*la
;
1116 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
1117 la
= OCFS2_LOCAL_ALLOC(alloc
);
1119 if (alloc
->id1
.bitmap1
.i_total
)
1120 mlog(0, "asking me to alloc a new window over a non-empty "
1123 mlog(0, "Allocating %u clusters for a new window.\n",
1124 osb
->local_alloc_bits
);
1126 /* Instruct the allocation code to try the most recently used
1127 * cluster group. We'll re-record the group used this pass
1129 ac
->ac_last_group
= osb
->la_last_gd
;
1131 /* we used the generic suballoc reserve function, but we set
1132 * everything up nicely, so there's no reason why we can't use
1133 * the more specific cluster api to claim bits. */
1134 status
= ocfs2_claim_clusters(osb
, handle
, ac
, osb
->local_alloc_bits
,
1135 &cluster_off
, &cluster_count
);
1136 if (status
== -ENOSPC
) {
1139 * Note: We could also try syncing the journal here to
1140 * allow use of any free bits which the current
1141 * transaction can't give us access to. --Mark
1143 if (ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_FRAGMENTED
) ==
1147 status
= ocfs2_claim_clusters(osb
, handle
, ac
,
1148 osb
->local_alloc_bits
,
1151 if (status
== -ENOSPC
)
1154 * We only shrunk the *minimum* number of in our
1155 * request - it's entirely possible that the allocator
1156 * might give us more than we asked for.
1159 spin_lock(&osb
->osb_lock
);
1160 osb
->local_alloc_bits
= cluster_count
;
1161 spin_unlock(&osb
->osb_lock
);
1165 if (status
!= -ENOSPC
)
1170 osb
->la_last_gd
= ac
->ac_last_group
;
1172 la
->la_bm_off
= cpu_to_le32(cluster_off
);
1173 alloc
->id1
.bitmap1
.i_total
= cpu_to_le32(cluster_count
);
1174 /* just in case... In the future when we find space ourselves,
1175 * we don't have to get all contiguous -- but we'll have to
1176 * set all previously used bits in bitmap and update
1177 * la_bits_set before setting the bits in the main bitmap. */
1178 alloc
->id1
.bitmap1
.i_used
= 0;
1179 memset(OCFS2_LOCAL_ALLOC(alloc
)->la_bitmap
, 0,
1180 le16_to_cpu(la
->la_size
));
1182 mlog(0, "New window allocated:\n");
1183 mlog(0, "window la_bm_off = %u\n",
1184 OCFS2_LOCAL_ALLOC(alloc
)->la_bm_off
);
1185 mlog(0, "window bits = %u\n", le32_to_cpu(alloc
->id1
.bitmap1
.i_total
));
1192 /* Note that we do *NOT* lock the local alloc inode here as
1193 * it's been locked already for us. */
1194 static int ocfs2_local_alloc_slide_window(struct ocfs2_super
*osb
,
1195 struct inode
*local_alloc_inode
)
1198 struct buffer_head
*main_bm_bh
= NULL
;
1199 struct inode
*main_bm_inode
= NULL
;
1200 handle_t
*handle
= NULL
;
1201 struct ocfs2_dinode
*alloc
;
1202 struct ocfs2_dinode
*alloc_copy
= NULL
;
1203 struct ocfs2_alloc_context
*ac
= NULL
;
1207 ocfs2_recalc_la_window(osb
, OCFS2_LA_EVENT_SLIDE
);
1209 /* This will lock the main bitmap for us. */
1210 status
= ocfs2_local_alloc_reserve_for_window(osb
,
1215 if (status
!= -ENOSPC
)
1220 handle
= ocfs2_start_trans(osb
, OCFS2_WINDOW_MOVE_CREDITS
);
1221 if (IS_ERR(handle
)) {
1222 status
= PTR_ERR(handle
);
1228 alloc
= (struct ocfs2_dinode
*) osb
->local_alloc_bh
->b_data
;
1230 /* We want to clear the local alloc before doing anything
1231 * else, so that if we error later during this operation,
1232 * local alloc shutdown won't try to double free main bitmap
1233 * bits. Make a copy so the sync function knows which bits to
1235 alloc_copy
= kmalloc(osb
->local_alloc_bh
->b_size
, GFP_NOFS
);
1241 memcpy(alloc_copy
, alloc
, osb
->local_alloc_bh
->b_size
);
1243 status
= ocfs2_journal_access(handle
, local_alloc_inode
,
1244 osb
->local_alloc_bh
,
1245 OCFS2_JOURNAL_ACCESS_WRITE
);
1251 ocfs2_clear_local_alloc(alloc
);
1253 status
= ocfs2_journal_dirty(handle
, osb
->local_alloc_bh
);
1259 status
= ocfs2_sync_local_to_main(osb
, handle
, alloc_copy
,
1260 main_bm_inode
, main_bm_bh
);
1266 status
= ocfs2_local_alloc_new_window(osb
, handle
, ac
);
1268 if (status
!= -ENOSPC
)
1273 atomic_inc(&osb
->alloc_stats
.moves
);
1278 ocfs2_commit_trans(osb
, handle
);
1283 iput(main_bm_inode
);
1289 ocfs2_free_alloc_context(ac
);