2 * Force feedback support for memoryless devices
4 * Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
5 * Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
28 #include <linux/slab.h>
29 #include <linux/input.h>
30 #include <linux/module.h>
31 #include <linux/mutex.h>
32 #include <linux/spinlock.h>
33 #include <linux/jiffies.h>
34 #include <linux/fixp-arith.h>
36 MODULE_LICENSE("GPL");
37 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
38 MODULE_DESCRIPTION("Force feedback support for memoryless devices");
40 /* Number of effects handled with memoryless devices */
41 #define FF_MEMLESS_EFFECTS 16
43 /* Envelope update interval in ms */
44 #define FF_ENVELOPE_INTERVAL 50
46 #define FF_EFFECT_STARTED 0
47 #define FF_EFFECT_PLAYING 1
48 #define FF_EFFECT_ABORTING 2
50 struct ml_effect_state
{
51 struct ff_effect
*effect
;
52 unsigned long flags
; /* effect state (STARTED, PLAYING, etc) */
53 int count
; /* loop count of the effect */
54 unsigned long play_at
; /* start time */
55 unsigned long stop_at
; /* stop time */
56 unsigned long adj_at
; /* last time the effect was sent */
61 struct ml_effect_state states
[FF_MEMLESS_EFFECTS
];
63 struct timer_list timer
;
64 struct input_dev
*dev
;
66 int (*play_effect
)(struct input_dev
*dev
, void *data
,
67 struct ff_effect
*effect
);
70 static const struct ff_envelope
*get_envelope(const struct ff_effect
*effect
)
72 static const struct ff_envelope empty_envelope
;
74 switch (effect
->type
) {
76 return &effect
->u
.periodic
.envelope
;
79 return &effect
->u
.constant
.envelope
;
82 return &empty_envelope
;
87 * Check for the next time envelope requires an update on memoryless devices
89 static unsigned long calculate_next_time(struct ml_effect_state
*state
)
91 const struct ff_envelope
*envelope
= get_envelope(state
->effect
);
92 unsigned long attack_stop
, fade_start
, next_fade
;
94 if (envelope
->attack_length
) {
95 attack_stop
= state
->play_at
+
96 msecs_to_jiffies(envelope
->attack_length
);
97 if (time_before(state
->adj_at
, attack_stop
))
98 return state
->adj_at
+
99 msecs_to_jiffies(FF_ENVELOPE_INTERVAL
);
102 if (state
->effect
->replay
.length
) {
103 if (envelope
->fade_length
) {
104 /* check when fading should start */
105 fade_start
= state
->stop_at
-
106 msecs_to_jiffies(envelope
->fade_length
);
108 if (time_before(state
->adj_at
, fade_start
))
111 /* already fading, advance to next checkpoint */
112 next_fade
= state
->adj_at
+
113 msecs_to_jiffies(FF_ENVELOPE_INTERVAL
);
114 if (time_before(next_fade
, state
->stop_at
))
118 return state
->stop_at
;
121 return state
->play_at
;
124 static void ml_schedule_timer(struct ml_device
*ml
)
126 struct ml_effect_state
*state
;
127 unsigned long now
= jiffies
;
128 unsigned long earliest
= 0;
129 unsigned long next_at
;
133 pr_debug("calculating next timer\n");
135 for (i
= 0; i
< FF_MEMLESS_EFFECTS
; i
++) {
137 state
= &ml
->states
[i
];
139 if (!test_bit(FF_EFFECT_STARTED
, &state
->flags
))
142 if (test_bit(FF_EFFECT_PLAYING
, &state
->flags
))
143 next_at
= calculate_next_time(state
);
145 next_at
= state
->play_at
;
147 if (time_before_eq(now
, next_at
) &&
148 (++events
== 1 || time_before(next_at
, earliest
)))
153 pr_debug("no actions\n");
154 del_timer(&ml
->timer
);
156 pr_debug("timer set\n");
157 mod_timer(&ml
->timer
, earliest
);
162 * Apply an envelope to a value
164 static int apply_envelope(struct ml_effect_state
*state
, int value
,
165 struct ff_envelope
*envelope
)
167 struct ff_effect
*effect
= state
->effect
;
168 unsigned long now
= jiffies
;
170 int time_of_envelope
;
174 if (envelope
->attack_length
&&
176 state
->play_at
+ msecs_to_jiffies(envelope
->attack_length
))) {
177 pr_debug("value = 0x%x, attack_level = 0x%x\n",
178 value
, envelope
->attack_level
);
179 time_from_level
= jiffies_to_msecs(now
- state
->play_at
);
180 time_of_envelope
= envelope
->attack_length
;
181 envelope_level
= min_t(u16
, envelope
->attack_level
, 0x7fff);
183 } else if (envelope
->fade_length
&& effect
->replay
.length
&&
185 state
->stop_at
- msecs_to_jiffies(envelope
->fade_length
)) &&
186 time_before(now
, state
->stop_at
)) {
187 time_from_level
= jiffies_to_msecs(state
->stop_at
- now
);
188 time_of_envelope
= envelope
->fade_length
;
189 envelope_level
= min_t(u16
, envelope
->fade_level
, 0x7fff);
193 difference
= abs(value
) - envelope_level
;
195 pr_debug("difference = %d\n", difference
);
196 pr_debug("time_from_level = 0x%x\n", time_from_level
);
197 pr_debug("time_of_envelope = 0x%x\n", time_of_envelope
);
199 difference
= difference
* time_from_level
/ time_of_envelope
;
201 pr_debug("difference = %d\n", difference
);
204 -(difference
+ envelope_level
) : (difference
+ envelope_level
);
208 * Return the type the effect has to be converted into (memless devices)
210 static int get_compatible_type(struct ff_device
*ff
, int effect_type
)
213 if (test_bit(effect_type
, ff
->ffbit
))
216 if (effect_type
== FF_PERIODIC
&& test_bit(FF_RUMBLE
, ff
->ffbit
))
219 pr_err("invalid type in get_compatible_type()\n");
225 * Only left/right direction should be used (under/over 0x8000) for
226 * forward/reverse motor direction (to keep calculation fast & simple).
228 static u16
ml_calculate_direction(u16 direction
, u16 force
,
229 u16 new_direction
, u16 new_force
)
232 return new_direction
;
235 return (((u32
)(direction
>> 1) * force
+
236 (new_direction
>> 1) * new_force
) /
237 (force
+ new_force
)) << 1;
241 * Combine two effects and apply gain.
243 static void ml_combine_effects(struct ff_effect
*effect
,
244 struct ml_effect_state
*state
,
247 struct ff_effect
*new = state
->effect
;
248 unsigned int strong
, weak
, i
;
254 i
= new->direction
* 360 / 0xffff;
255 level
= fixp_new16(apply_envelope(state
,
256 new->u
.constant
.level
,
257 &new->u
.constant
.envelope
));
258 x
= fixp_mult(fixp_sin(i
), level
) * gain
/ 0xffff;
259 y
= fixp_mult(-fixp_cos(i
), level
) * gain
/ 0xffff;
261 * here we abuse ff_ramp to hold x and y of constant force
262 * If in future any driver wants something else than x and y
263 * in s8, this should be changed to something more generic
265 effect
->u
.ramp
.start_level
=
266 clamp_val(effect
->u
.ramp
.start_level
+ x
, -0x80, 0x7f);
267 effect
->u
.ramp
.end_level
=
268 clamp_val(effect
->u
.ramp
.end_level
+ y
, -0x80, 0x7f);
272 strong
= (u32
)new->u
.rumble
.strong_magnitude
* gain
/ 0xffff;
273 weak
= (u32
)new->u
.rumble
.weak_magnitude
* gain
/ 0xffff;
275 if (effect
->u
.rumble
.strong_magnitude
+ strong
)
276 effect
->direction
= ml_calculate_direction(
278 effect
->u
.rumble
.strong_magnitude
,
279 new->direction
, strong
);
280 else if (effect
->u
.rumble
.weak_magnitude
+ weak
)
281 effect
->direction
= ml_calculate_direction(
283 effect
->u
.rumble
.weak_magnitude
,
284 new->direction
, weak
);
286 effect
->direction
= 0;
287 effect
->u
.rumble
.strong_magnitude
=
288 min(strong
+ effect
->u
.rumble
.strong_magnitude
,
290 effect
->u
.rumble
.weak_magnitude
=
291 min(weak
+ effect
->u
.rumble
.weak_magnitude
, 0xffffU
);
295 i
= apply_envelope(state
, abs(new->u
.periodic
.magnitude
),
296 &new->u
.periodic
.envelope
);
298 /* here we also scale it 0x7fff => 0xffff */
299 i
= i
* gain
/ 0x7fff;
301 if (effect
->u
.rumble
.strong_magnitude
+ i
)
302 effect
->direction
= ml_calculate_direction(
304 effect
->u
.rumble
.strong_magnitude
,
307 effect
->direction
= 0;
308 effect
->u
.rumble
.strong_magnitude
=
309 min(i
+ effect
->u
.rumble
.strong_magnitude
, 0xffffU
);
310 effect
->u
.rumble
.weak_magnitude
=
311 min(i
+ effect
->u
.rumble
.weak_magnitude
, 0xffffU
);
315 pr_err("invalid type in ml_combine_effects()\n");
323 * Because memoryless devices have only one effect per effect type active
324 * at one time we have to combine multiple effects into one
326 static int ml_get_combo_effect(struct ml_device
*ml
,
327 unsigned long *effect_handled
,
328 struct ff_effect
*combo_effect
)
330 struct ff_effect
*effect
;
331 struct ml_effect_state
*state
;
335 memset(combo_effect
, 0, sizeof(struct ff_effect
));
337 for (i
= 0; i
< FF_MEMLESS_EFFECTS
; i
++) {
338 if (__test_and_set_bit(i
, effect_handled
))
341 state
= &ml
->states
[i
];
342 effect
= state
->effect
;
344 if (!test_bit(FF_EFFECT_STARTED
, &state
->flags
))
347 if (time_before(jiffies
, state
->play_at
))
351 * here we have started effects that are either
352 * currently playing (and may need be aborted)
353 * or need to start playing.
355 effect_type
= get_compatible_type(ml
->dev
->ff
, effect
->type
);
356 if (combo_effect
->type
!= effect_type
) {
357 if (combo_effect
->type
!= 0) {
358 __clear_bit(i
, effect_handled
);
361 combo_effect
->type
= effect_type
;
364 if (__test_and_clear_bit(FF_EFFECT_ABORTING
, &state
->flags
)) {
365 __clear_bit(FF_EFFECT_PLAYING
, &state
->flags
);
366 __clear_bit(FF_EFFECT_STARTED
, &state
->flags
);
367 } else if (effect
->replay
.length
&&
368 time_after_eq(jiffies
, state
->stop_at
)) {
370 __clear_bit(FF_EFFECT_PLAYING
, &state
->flags
);
372 if (--state
->count
<= 0) {
373 __clear_bit(FF_EFFECT_STARTED
, &state
->flags
);
375 state
->play_at
= jiffies
+
376 msecs_to_jiffies(effect
->replay
.delay
);
377 state
->stop_at
= state
->play_at
+
378 msecs_to_jiffies(effect
->replay
.length
);
381 __set_bit(FF_EFFECT_PLAYING
, &state
->flags
);
382 state
->adj_at
= jiffies
;
383 ml_combine_effects(combo_effect
, state
, ml
->gain
);
387 return combo_effect
->type
!= 0;
390 static void ml_play_effects(struct ml_device
*ml
)
392 struct ff_effect effect
;
393 DECLARE_BITMAP(handled_bm
, FF_MEMLESS_EFFECTS
);
395 memset(handled_bm
, 0, sizeof(handled_bm
));
397 while (ml_get_combo_effect(ml
, handled_bm
, &effect
))
398 ml
->play_effect(ml
->dev
, ml
->private, &effect
);
400 ml_schedule_timer(ml
);
403 static void ml_effect_timer(unsigned long timer_data
)
405 struct input_dev
*dev
= (struct input_dev
*)timer_data
;
406 struct ml_device
*ml
= dev
->ff
->private;
409 pr_debug("timer: updating effects\n");
411 spin_lock_irqsave(&dev
->event_lock
, flags
);
413 spin_unlock_irqrestore(&dev
->event_lock
, flags
);
417 * Sets requested gain for FF effects. Called with dev->event_lock held.
419 static void ml_ff_set_gain(struct input_dev
*dev
, u16 gain
)
421 struct ml_device
*ml
= dev
->ff
->private;
426 for (i
= 0; i
< FF_MEMLESS_EFFECTS
; i
++)
427 __clear_bit(FF_EFFECT_PLAYING
, &ml
->states
[i
].flags
);
433 * Start/stop specified FF effect. Called with dev->event_lock held.
435 static int ml_ff_playback(struct input_dev
*dev
, int effect_id
, int value
)
437 struct ml_device
*ml
= dev
->ff
->private;
438 struct ml_effect_state
*state
= &ml
->states
[effect_id
];
441 pr_debug("initiated play\n");
443 __set_bit(FF_EFFECT_STARTED
, &state
->flags
);
444 state
->count
= value
;
445 state
->play_at
= jiffies
+
446 msecs_to_jiffies(state
->effect
->replay
.delay
);
447 state
->stop_at
= state
->play_at
+
448 msecs_to_jiffies(state
->effect
->replay
.length
);
449 state
->adj_at
= state
->play_at
;
452 pr_debug("initiated stop\n");
454 if (test_bit(FF_EFFECT_PLAYING
, &state
->flags
))
455 __set_bit(FF_EFFECT_ABORTING
, &state
->flags
);
457 __clear_bit(FF_EFFECT_STARTED
, &state
->flags
);
465 static int ml_ff_upload(struct input_dev
*dev
,
466 struct ff_effect
*effect
, struct ff_effect
*old
)
468 struct ml_device
*ml
= dev
->ff
->private;
469 struct ml_effect_state
*state
= &ml
->states
[effect
->id
];
471 spin_lock_irq(&dev
->event_lock
);
473 if (test_bit(FF_EFFECT_STARTED
, &state
->flags
)) {
474 __clear_bit(FF_EFFECT_PLAYING
, &state
->flags
);
475 state
->play_at
= jiffies
+
476 msecs_to_jiffies(state
->effect
->replay
.delay
);
477 state
->stop_at
= state
->play_at
+
478 msecs_to_jiffies(state
->effect
->replay
.length
);
479 state
->adj_at
= state
->play_at
;
480 ml_schedule_timer(ml
);
483 spin_unlock_irq(&dev
->event_lock
);
488 static void ml_ff_destroy(struct ff_device
*ff
)
490 struct ml_device
*ml
= ff
->private;
496 * input_ff_create_memless() - create memoryless force-feedback device
497 * @dev: input device supporting force-feedback
498 * @data: driver-specific data to be passed into @play_effect
499 * @play_effect: driver-specific method for playing FF effect
501 int input_ff_create_memless(struct input_dev
*dev
, void *data
,
502 int (*play_effect
)(struct input_dev
*, void *, struct ff_effect
*))
504 struct ml_device
*ml
;
505 struct ff_device
*ff
;
509 ml
= kzalloc(sizeof(struct ml_device
), GFP_KERNEL
);
515 ml
->play_effect
= play_effect
;
517 setup_timer(&ml
->timer
, ml_effect_timer
, (unsigned long)dev
);
519 set_bit(FF_GAIN
, dev
->ffbit
);
521 error
= input_ff_create(dev
, FF_MEMLESS_EFFECTS
);
529 ff
->upload
= ml_ff_upload
;
530 ff
->playback
= ml_ff_playback
;
531 ff
->set_gain
= ml_ff_set_gain
;
532 ff
->destroy
= ml_ff_destroy
;
534 /* we can emulate periodic effects with RUMBLE */
535 if (test_bit(FF_RUMBLE
, ff
->ffbit
)) {
536 set_bit(FF_PERIODIC
, dev
->ffbit
);
537 set_bit(FF_SINE
, dev
->ffbit
);
538 set_bit(FF_TRIANGLE
, dev
->ffbit
);
539 set_bit(FF_SQUARE
, dev
->ffbit
);
542 for (i
= 0; i
< FF_MEMLESS_EFFECTS
; i
++)
543 ml
->states
[i
].effect
= &ff
->effects
[i
];
547 EXPORT_SYMBOL_GPL(input_ff_create_memless
);