2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
7 * This file is based on :
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
11 * Copyright (C) 2002 James Simmons
13 * Copyright (C) 1997 Geert Uytterhoeven
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
32 #include <linux/init.h>
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
41 #define DEVICE_NAME "ps3fb"
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
51 #define L1GPU_DISPLAY_SYNC_HSYNC 1
52 #define L1GPU_DISPLAY_SYNC_VSYNC 2
54 #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
55 #define GPU_FB_START (64 * 1024)
56 #define GPU_IOIF (0x0d000000UL)
57 #define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
58 #define GPU_MAX_LINE_LENGTH (65536 - 64)
60 #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
61 #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
62 #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
63 #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
64 #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
65 #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
67 #define GPU_DRIVER_INFO_VERSION 0x211
101 struct gpu_driver_info
{
105 u32 hardware_channel
;
107 u32 nvcore_frequency
;
108 u32 memory_frequency
;
111 struct display_head display_head
[8];
118 u64 context_handle
, memory_handle
;
119 struct gpu_driver_info
*dinfo
;
121 u64 vblank_count
; /* frame count */
122 wait_queue_head_t wait_vsync
;
124 atomic_t ext_flip
; /* on/off flip with vsync */
125 atomic_t f_count
; /* fb_open count */
128 struct task_struct
*task
;
130 static struct ps3fb_priv ps3fb
;
133 u32 pseudo_palette
[16];
134 int mode_id
, new_mode_id
;
135 unsigned int num_frames
; /* num of frame buffers */
138 unsigned int ddr_line_length
;
139 unsigned int ddr_frame_size
;
140 unsigned int xdr_frame_size
;
141 unsigned int full_offset
; /* start of fullscreen DDR fb */
142 unsigned int fb_offset
; /* start of actual DDR fb */
143 unsigned int pan_offset
;
147 #define FIRST_NATIVE_MODE_INDEX 10
149 static const struct fb_videomode ps3fb_modedb
[] = {
150 /* 60 Hz broadcast modes (modes "1" to "5") */
153 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
154 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
157 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
158 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
161 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
162 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
165 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
166 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
169 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
170 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
173 /* 50 Hz broadcast modes (modes "6" to "10") */
176 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
177 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
180 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
181 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
184 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
185 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
188 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
189 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
192 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
193 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
196 [FIRST_NATIVE_MODE_INDEX
] =
197 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
200 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
201 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
204 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
205 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
208 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
209 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
212 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
213 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
216 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
217 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
220 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
223 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
224 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
227 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
228 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
231 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
232 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
235 "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
236 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
239 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
240 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
243 /* VESA modes (modes "11" to "13") */
246 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
247 0, FB_VMODE_NONINTERLACED
,
251 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
252 FB_SYNC_HOR_HIGH_ACT
| FB_SYNC_VERT_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
256 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
257 FB_SYNC_HOR_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
266 #define BPP 4 /* number of bytes per pixel */
269 static int ps3fb_mode
;
270 module_param(ps3fb_mode
, int, 0);
272 static char *mode_option __devinitdata
;
274 static int ps3fb_cmp_mode(const struct fb_videomode
*vmode
,
275 const struct fb_var_screeninfo
*var
)
277 long xres
, yres
, left_margin
, right_margin
, upper_margin
, lower_margin
;
281 if (var
->xres
> vmode
->xres
|| var
->yres
> vmode
->yres
||
282 var
->pixclock
> vmode
->pixclock
||
283 var
->hsync_len
> vmode
->hsync_len
||
284 var
->vsync_len
> vmode
->vsync_len
)
287 /* progressive/interlaced must match */
288 if ((var
->vmode
& FB_VMODE_MASK
) != vmode
->vmode
)
291 /* minimum resolution */
292 xres
= max(var
->xres
, 1U);
293 yres
= max(var
->yres
, 1U);
295 /* minimum margins */
296 left_margin
= max(var
->left_margin
, vmode
->left_margin
);
297 right_margin
= max(var
->right_margin
, vmode
->right_margin
);
298 upper_margin
= max(var
->upper_margin
, vmode
->upper_margin
);
299 lower_margin
= max(var
->lower_margin
, vmode
->lower_margin
);
301 /* resolution + margins may not exceed native parameters */
302 dx
= ((long)vmode
->left_margin
+ (long)vmode
->xres
+
303 (long)vmode
->right_margin
) -
304 (left_margin
+ xres
+ right_margin
);
308 dy
= ((long)vmode
->upper_margin
+ (long)vmode
->yres
+
309 (long)vmode
->lower_margin
) -
310 (upper_margin
+ yres
+ lower_margin
);
318 /* resolution difference */
319 return (vmode
->xres
- xres
) * (vmode
->yres
- yres
);
322 static const struct fb_videomode
*ps3fb_native_vmode(enum ps3av_mode_num id
)
324 return &ps3fb_modedb
[FIRST_NATIVE_MODE_INDEX
+ id
- 1];
327 static const struct fb_videomode
*ps3fb_vmode(int id
)
329 u32 mode
= id
& PS3AV_MODE_MASK
;
331 if (mode
< PS3AV_MODE_480I
|| mode
> PS3AV_MODE_WUXGA
)
334 if (mode
<= PS3AV_MODE_1080P50
&& !(id
& PS3AV_MODE_FULL
)) {
335 /* Non-fullscreen broadcast mode */
336 return &ps3fb_modedb
[mode
- 1];
339 return ps3fb_native_vmode(mode
);
342 static unsigned int ps3fb_find_mode(struct fb_var_screeninfo
*var
,
343 u32
*ddr_line_length
, u32
*xdr_line_length
)
345 unsigned int id
, best_id
;
347 const struct fb_videomode
*vmode
;
352 pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__
,
353 var
->left_margin
, var
->xres
, var
->right_margin
,
354 var
->upper_margin
, var
->yres
, var
->lower_margin
);
355 for (id
= PS3AV_MODE_480I
; id
<= PS3AV_MODE_WUXGA
; id
++) {
356 vmode
= ps3fb_native_vmode(id
);
357 diff
= ps3fb_cmp_mode(vmode
, var
);
358 pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n",
359 __func__
, id
, vmode
->left_margin
, vmode
->xres
,
360 vmode
->right_margin
, vmode
->upper_margin
,
361 vmode
->yres
, vmode
->lower_margin
, diff
);
364 if (diff
< best_diff
) {
373 pr_debug("%s: no suitable mode found\n", __func__
);
378 vmode
= ps3fb_native_vmode(id
);
380 *ddr_line_length
= vmode
->xres
* BPP
;
382 /* minimum resolution */
388 /* minimum virtual resolution */
389 if (var
->xres_virtual
< var
->xres
)
390 var
->xres_virtual
= var
->xres
;
391 if (var
->yres_virtual
< var
->yres
)
392 var
->yres_virtual
= var
->yres
;
394 /* minimum margins */
395 if (var
->left_margin
< vmode
->left_margin
)
396 var
->left_margin
= vmode
->left_margin
;
397 if (var
->right_margin
< vmode
->right_margin
)
398 var
->right_margin
= vmode
->right_margin
;
399 if (var
->upper_margin
< vmode
->upper_margin
)
400 var
->upper_margin
= vmode
->upper_margin
;
401 if (var
->lower_margin
< vmode
->lower_margin
)
402 var
->lower_margin
= vmode
->lower_margin
;
405 gap
= ((long)vmode
->left_margin
+ (long)vmode
->xres
+
406 (long)vmode
->right_margin
) -
407 ((long)var
->left_margin
+ (long)var
->xres
+
408 (long)var
->right_margin
);
410 var
->left_margin
+= gap
/2;
411 var
->right_margin
+= (gap
+1)/2;
412 pr_debug("%s: rounded up H to %u [%u] %u\n", __func__
,
413 var
->left_margin
, var
->xres
, var
->right_margin
);
416 gap
= ((long)vmode
->upper_margin
+ (long)vmode
->yres
+
417 (long)vmode
->lower_margin
) -
418 ((long)var
->upper_margin
+ (long)var
->yres
+
419 (long)var
->lower_margin
);
421 var
->upper_margin
+= gap
/2;
422 var
->lower_margin
+= (gap
+1)/2;
423 pr_debug("%s: rounded up V to %u [%u] %u\n", __func__
,
424 var
->upper_margin
, var
->yres
, var
->lower_margin
);
428 var
->pixclock
= vmode
->pixclock
;
429 var
->hsync_len
= vmode
->hsync_len
;
430 var
->vsync_len
= vmode
->vsync_len
;
431 var
->sync
= vmode
->sync
;
433 if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
434 *xdr_line_length
= GPU_ALIGN_UP(var
->xres_virtual
* BPP
);
435 if (*xdr_line_length
> GPU_MAX_LINE_LENGTH
)
436 *xdr_line_length
= GPU_MAX_LINE_LENGTH
;
438 *xdr_line_length
= *ddr_line_length
;
440 if (vmode
->sync
& FB_SYNC_BROADCAST
) {
441 /* Full broadcast modes have the full mode bit set */
442 if (vmode
->xres
== var
->xres
&& vmode
->yres
== var
->yres
)
443 id
|= PS3AV_MODE_FULL
;
446 pr_debug("%s: mode %u\n", __func__
, id
);
450 static void ps3fb_sync_image(struct device
*dev
, u64 frame_offset
,
451 u64 dst_offset
, u64 src_offset
, u32 width
,
452 u32 height
, u32 dst_line_length
,
458 line_length
= dst_line_length
;
459 if (src_line_length
!= dst_line_length
)
460 line_length
|= (u64
)src_line_length
<< 32;
462 src_offset
+= GPU_FB_START
;
463 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
464 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT
,
465 dst_offset
, GPU_IOIF
+ src_offset
,
466 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION
|
467 (width
<< 16) | height
,
471 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
474 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
475 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
476 0, frame_offset
, 0, 0);
478 dev_err(dev
, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
482 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
483 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
484 1, frame_offset
, 0, 0);
486 dev_err(dev
, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
491 static int ps3fb_sync(struct fb_info
*info
, u32 frame
)
493 struct ps3fb_par
*par
= info
->par
;
495 u64 ddr_base
, xdr_base
;
497 if (frame
> par
->num_frames
- 1) {
498 dev_dbg(info
->device
, "%s: invalid frame number (%u)\n",
504 xdr_base
= frame
* par
->xdr_frame_size
;
505 ddr_base
= frame
* par
->ddr_frame_size
;
507 ps3fb_sync_image(info
->device
, ddr_base
+ par
->full_offset
,
508 ddr_base
+ par
->fb_offset
, xdr_base
+ par
->pan_offset
,
509 par
->width
, par
->height
, par
->ddr_line_length
,
510 info
->fix
.line_length
);
516 static int ps3fb_open(struct fb_info
*info
, int user
)
518 atomic_inc(&ps3fb
.f_count
);
522 static int ps3fb_release(struct fb_info
*info
, int user
)
524 if (atomic_dec_and_test(&ps3fb
.f_count
)) {
525 if (atomic_read(&ps3fb
.ext_flip
)) {
526 atomic_set(&ps3fb
.ext_flip
, 0);
527 if (!try_acquire_console_sem()) {
528 ps3fb_sync(info
, 0); /* single buffer */
529 release_console_sem();
537 * Setting the video mode has been split into two parts.
538 * First part, xxxfb_check_var, must not write anything
539 * to hardware, it should only verify and adjust var.
540 * This means it doesn't alter par but it does use hardware
541 * data from it to check this var.
544 static int ps3fb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
546 u32 xdr_line_length
, ddr_line_length
;
549 mode
= ps3fb_find_mode(var
, &ddr_line_length
, &xdr_line_length
);
554 if (var
->xres_virtual
> xdr_line_length
/ BPP
) {
555 dev_dbg(info
->device
,
556 "Horizontal virtual screen size too large\n");
560 if (var
->xoffset
+ var
->xres
> var
->xres_virtual
||
561 var
->yoffset
+ var
->yres
> var
->yres_virtual
) {
562 dev_dbg(info
->device
, "panning out-of-range\n");
566 /* We support ARGB8888 only */
567 if (var
->bits_per_pixel
> 32 || var
->grayscale
||
568 var
->red
.offset
> 16 || var
->green
.offset
> 8 ||
569 var
->blue
.offset
> 0 || var
->transp
.offset
> 24 ||
570 var
->red
.length
> 8 || var
->green
.length
> 8 ||
571 var
->blue
.length
> 8 || var
->transp
.length
> 8 ||
572 var
->red
.msb_right
|| var
->green
.msb_right
||
573 var
->blue
.msb_right
|| var
->transp
.msb_right
|| var
->nonstd
) {
574 dev_dbg(info
->device
, "We support ARGB8888 only\n");
578 var
->bits_per_pixel
= 32;
579 var
->red
.offset
= 16;
580 var
->green
.offset
= 8;
581 var
->blue
.offset
= 0;
582 var
->transp
.offset
= 24;
584 var
->green
.length
= 8;
585 var
->blue
.length
= 8;
586 var
->transp
.length
= 8;
587 var
->red
.msb_right
= 0;
588 var
->green
.msb_right
= 0;
589 var
->blue
.msb_right
= 0;
590 var
->transp
.msb_right
= 0;
592 /* Rotation is not supported */
594 dev_dbg(info
->device
, "Rotation is not supported\n");
599 if (var
->yres_virtual
* xdr_line_length
> info
->fix
.smem_len
) {
600 dev_dbg(info
->device
, "Not enough memory\n");
611 * This routine actually sets the video mode.
614 static int ps3fb_set_par(struct fb_info
*info
)
616 struct ps3fb_par
*par
= info
->par
;
617 unsigned int mode
, ddr_line_length
, xdr_line_length
, lines
, maxlines
;
618 unsigned int ddr_xoff
, ddr_yoff
, offset
;
619 const struct fb_videomode
*vmode
;
622 mode
= ps3fb_find_mode(&info
->var
, &ddr_line_length
, &xdr_line_length
);
626 vmode
= ps3fb_native_vmode(mode
& PS3AV_MODE_MASK
);
628 info
->fix
.xpanstep
= info
->var
.xres_virtual
> info
->var
.xres
? 1 : 0;
629 info
->fix
.ypanstep
= info
->var
.yres_virtual
> info
->var
.yres
? 1 : 0;
630 info
->fix
.line_length
= xdr_line_length
;
632 par
->ddr_line_length
= ddr_line_length
;
633 par
->ddr_frame_size
= vmode
->yres
* ddr_line_length
;
634 par
->xdr_frame_size
= info
->var
.yres_virtual
* xdr_line_length
;
636 par
->num_frames
= info
->fix
.smem_len
/
637 max(par
->ddr_frame_size
, par
->xdr_frame_size
);
639 /* Keep the special bits we cannot set using fb_var_screeninfo */
640 par
->new_mode_id
= (par
->new_mode_id
& ~PS3AV_MODE_MASK
) | mode
;
642 par
->width
= info
->var
.xres
;
643 par
->height
= info
->var
.yres
;
645 /* Start of the virtual frame buffer (relative to fullscreen) */
646 ddr_xoff
= info
->var
.left_margin
- vmode
->left_margin
;
647 ddr_yoff
= info
->var
.upper_margin
- vmode
->upper_margin
;
648 offset
= ddr_yoff
* ddr_line_length
+ ddr_xoff
* BPP
;
650 par
->fb_offset
= GPU_ALIGN_UP(offset
);
651 par
->full_offset
= par
->fb_offset
- offset
;
652 par
->pan_offset
= info
->var
.yoffset
* xdr_line_length
+
653 info
->var
.xoffset
* BPP
;
655 if (par
->new_mode_id
!= par
->mode_id
) {
656 if (ps3av_set_video_mode(par
->new_mode_id
)) {
657 par
->new_mode_id
= par
->mode_id
;
660 par
->mode_id
= par
->new_mode_id
;
663 /* Clear XDR frame buffer memory */
664 memset((void __force
*)info
->screen_base
, 0, info
->fix
.smem_len
);
666 /* Clear DDR frame buffer memory */
667 lines
= vmode
->yres
* par
->num_frames
;
668 if (par
->full_offset
)
670 maxlines
= info
->fix
.smem_len
/ ddr_line_length
;
671 for (dst
= 0; lines
; dst
+= maxlines
* ddr_line_length
) {
672 unsigned int l
= min(lines
, maxlines
);
673 ps3fb_sync_image(info
->device
, 0, dst
, 0, vmode
->xres
, l
,
674 ddr_line_length
, ddr_line_length
);
682 * Set a single color register. The values supplied are already
683 * rounded down to the hardware's capabilities (according to the
684 * entries in the var structure). Return != 0 for invalid regno.
687 static int ps3fb_setcolreg(unsigned int regno
, unsigned int red
,
688 unsigned int green
, unsigned int blue
,
689 unsigned int transp
, struct fb_info
*info
)
699 ((u32
*)info
->pseudo_palette
)[regno
] = transp
<< 24 | red
<< 16 |
704 static int ps3fb_pan_display(struct fb_var_screeninfo
*var
,
705 struct fb_info
*info
)
707 struct ps3fb_par
*par
= info
->par
;
709 par
->pan_offset
= var
->yoffset
* info
->fix
.line_length
+
715 * As we have a virtual frame buffer, we need our own mmap function
718 static int ps3fb_mmap(struct fb_info
*info
, struct vm_area_struct
*vma
)
720 unsigned long size
, offset
;
722 size
= vma
->vm_end
- vma
->vm_start
;
723 offset
= vma
->vm_pgoff
<< PAGE_SHIFT
;
724 if (offset
+ size
> info
->fix
.smem_len
)
727 offset
+= info
->fix
.smem_start
;
728 if (remap_pfn_range(vma
, vma
->vm_start
, offset
>> PAGE_SHIFT
,
729 size
, vma
->vm_page_prot
))
732 dev_dbg(info
->device
, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
733 offset
, vma
->vm_start
);
741 static int ps3fb_blank(int blank
, struct fb_info
*info
)
745 dev_dbg(info
->device
, "%s: blank:%d\n", __func__
, blank
);
747 case FB_BLANK_POWERDOWN
:
748 case FB_BLANK_HSYNC_SUSPEND
:
749 case FB_BLANK_VSYNC_SUSPEND
:
750 case FB_BLANK_NORMAL
:
751 retval
= ps3av_video_mute(1); /* mute on */
753 ps3fb
.is_blanked
= 1;
756 default: /* unblank */
757 retval
= ps3av_video_mute(0); /* mute off */
759 ps3fb
.is_blanked
= 0;
765 static int ps3fb_get_vblank(struct fb_vblank
*vblank
)
767 memset(vblank
, 0, sizeof(*vblank
));
768 vblank
->flags
= FB_VBLANK_HAVE_VSYNC
;
772 static int ps3fb_wait_for_vsync(u32 crtc
)
777 count
= ps3fb
.vblank_count
;
778 ret
= wait_event_interruptible_timeout(ps3fb
.wait_vsync
,
779 count
!= ps3fb
.vblank_count
,
787 static void ps3fb_flip_ctl(int on
, void *data
)
789 struct ps3fb_priv
*priv
= data
;
791 atomic_dec_if_positive(&priv
->ext_flip
);
793 atomic_inc(&priv
->ext_flip
);
801 static int ps3fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
804 void __user
*argp
= (void __user
*)arg
;
806 int retval
= -EFAULT
;
811 struct fb_vblank vblank
;
812 dev_dbg(info
->device
, "FBIOGET_VBLANK:\n");
813 retval
= ps3fb_get_vblank(&vblank
);
817 if (copy_to_user(argp
, &vblank
, sizeof(vblank
)))
822 case FBIO_WAITFORVSYNC
:
825 dev_dbg(info
->device
, "FBIO_WAITFORVSYNC:\n");
826 if (get_user(crt
, (u32 __user
*) arg
))
829 retval
= ps3fb_wait_for_vsync(crt
);
833 case PS3FB_IOCTL_SETMODE
:
835 struct ps3fb_par
*par
= info
->par
;
836 const struct fb_videomode
*vmode
;
837 struct fb_var_screeninfo var
;
839 if (copy_from_user(&val
, argp
, sizeof(val
)))
842 if (!(val
& PS3AV_MODE_MASK
)) {
843 u32 id
= ps3av_get_auto_mode();
845 val
= (val
& ~PS3AV_MODE_MASK
) | id
;
847 dev_dbg(info
->device
, "PS3FB_IOCTL_SETMODE:%x\n", val
);
849 vmode
= ps3fb_vmode(val
);
852 fb_videomode_to_var(&var
, vmode
);
853 acquire_console_sem();
854 info
->flags
|= FBINFO_MISC_USEREVENT
;
855 /* Force, in case only special bits changed */
856 var
.activate
|= FB_ACTIVATE_FORCE
;
857 par
->new_mode_id
= val
;
858 retval
= fb_set_var(info
, &var
);
859 info
->flags
&= ~FBINFO_MISC_USEREVENT
;
860 release_console_sem();
865 case PS3FB_IOCTL_GETMODE
:
866 val
= ps3av_get_mode();
867 dev_dbg(info
->device
, "PS3FB_IOCTL_GETMODE:%x\n", val
);
868 if (!copy_to_user(argp
, &val
, sizeof(val
)))
872 case PS3FB_IOCTL_SCREENINFO
:
874 struct ps3fb_par
*par
= info
->par
;
875 struct ps3fb_ioctl_res res
;
876 dev_dbg(info
->device
, "PS3FB_IOCTL_SCREENINFO:\n");
877 res
.xres
= info
->fix
.line_length
/ BPP
;
878 res
.yres
= info
->var
.yres_virtual
;
879 res
.xoff
= (res
.xres
- info
->var
.xres
) / 2;
880 res
.yoff
= (res
.yres
- info
->var
.yres
) / 2;
881 res
.num_frames
= par
->num_frames
;
882 if (!copy_to_user(argp
, &res
, sizeof(res
)))
888 dev_dbg(info
->device
, "PS3FB_IOCTL_ON:\n");
889 atomic_inc(&ps3fb
.ext_flip
);
893 case PS3FB_IOCTL_OFF
:
894 dev_dbg(info
->device
, "PS3FB_IOCTL_OFF:\n");
895 atomic_dec_if_positive(&ps3fb
.ext_flip
);
899 case PS3FB_IOCTL_FSEL
:
900 if (copy_from_user(&val
, argp
, sizeof(val
)))
903 dev_dbg(info
->device
, "PS3FB_IOCTL_FSEL:%d\n", val
);
904 acquire_console_sem();
905 retval
= ps3fb_sync(info
, val
);
906 release_console_sem();
910 retval
= -ENOIOCTLCMD
;
916 static int ps3fbd(void *arg
)
918 struct fb_info
*info
= arg
;
921 while (!kthread_should_stop()) {
923 set_current_state(TASK_INTERRUPTIBLE
);
924 if (ps3fb
.is_kicked
) {
926 acquire_console_sem();
927 ps3fb_sync(info
, 0); /* single buffer */
928 release_console_sem();
935 static irqreturn_t
ps3fb_vsync_interrupt(int irq
, void *ptr
)
937 struct device
*dev
= ptr
;
940 struct display_head
*head
= &ps3fb
.dinfo
->display_head
[1];
942 status
= lv1_gpu_context_intr(ps3fb
.context_handle
, &v1
);
944 dev_err(dev
, "%s: lv1_gpu_context_intr failed: %d\n", __func__
,
949 if (v1
& (1 << GPU_INTR_STATUS_VSYNC_1
)) {
951 ps3fb
.vblank_count
= head
->vblank_count
;
952 if (ps3fb
.task
&& !ps3fb
.is_blanked
&&
953 !atomic_read(&ps3fb
.ext_flip
)) {
955 wake_up_process(ps3fb
.task
);
957 wake_up_interruptible(&ps3fb
.wait_vsync
);
964 static int ps3fb_vsync_settings(struct gpu_driver_info
*dinfo
,
969 dev_dbg(dev
, "version_driver:%x\n", dinfo
->version_driver
);
970 dev_dbg(dev
, "irq outlet:%x\n", dinfo
->irq
.irq_outlet
);
972 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
974 dinfo
->version_gpu
, dinfo
->memory_size
, dinfo
->hardware_channel
,
975 dinfo
->nvcore_frequency
/1000000, dinfo
->memory_frequency
/1000000);
977 if (dinfo
->version_driver
!= GPU_DRIVER_INFO_VERSION
) {
978 dev_err(dev
, "%s: version_driver err:%x\n", __func__
,
979 dinfo
->version_driver
);
983 error
= ps3_irq_plug_setup(PS3_BINDING_CPU_ANY
, dinfo
->irq
.irq_outlet
,
986 dev_err(dev
, "%s: ps3_alloc_irq failed %d\n", __func__
, error
);
990 error
= request_irq(ps3fb
.irq_no
, ps3fb_vsync_interrupt
, IRQF_DISABLED
,
993 dev_err(dev
, "%s: request_irq failed %d\n", __func__
, error
);
994 ps3_irq_plug_destroy(ps3fb
.irq_no
);
998 dinfo
->irq
.mask
= (1 << GPU_INTR_STATUS_VSYNC_1
) |
999 (1 << GPU_INTR_STATUS_FLIP_1
);
1003 static int ps3fb_xdr_settings(u64 xdr_lpar
, struct device
*dev
)
1007 status
= lv1_gpu_context_iomap(ps3fb
.context_handle
, GPU_IOIF
,
1008 xdr_lpar
, ps3fb_videomemory
.size
, 0);
1010 dev_err(dev
, "%s: lv1_gpu_context_iomap failed: %d\n",
1014 dev_dbg(dev
, "video:%p ioif:%lx lpar:%lx size:%lx\n",
1015 ps3fb_videomemory
.address
, GPU_IOIF
, xdr_lpar
,
1016 ps3fb_videomemory
.size
);
1018 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
1019 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP
,
1020 xdr_lpar
, GPU_CMD_BUF_SIZE
,
1024 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
1031 static struct fb_ops ps3fb_ops
= {
1032 .fb_open
= ps3fb_open
,
1033 .fb_release
= ps3fb_release
,
1034 .fb_read
= fb_sys_read
,
1035 .fb_write
= fb_sys_write
,
1036 .fb_check_var
= ps3fb_check_var
,
1037 .fb_set_par
= ps3fb_set_par
,
1038 .fb_setcolreg
= ps3fb_setcolreg
,
1039 .fb_pan_display
= ps3fb_pan_display
,
1040 .fb_fillrect
= sys_fillrect
,
1041 .fb_copyarea
= sys_copyarea
,
1042 .fb_imageblit
= sys_imageblit
,
1043 .fb_mmap
= ps3fb_mmap
,
1044 .fb_blank
= ps3fb_blank
,
1045 .fb_ioctl
= ps3fb_ioctl
,
1046 .fb_compat_ioctl
= ps3fb_ioctl
1049 static struct fb_fix_screeninfo ps3fb_fix __initdata
= {
1051 .type
= FB_TYPE_PACKED_PIXELS
,
1052 .visual
= FB_VISUAL_TRUECOLOR
,
1053 .accel
= FB_ACCEL_NONE
,
1056 static int ps3fb_set_sync(struct device
*dev
)
1061 status
= lv1_gpu_context_attribute(0x0,
1062 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
1063 0, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
1066 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1073 status
= lv1_gpu_context_attribute(0x0,
1074 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
1075 1, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
1079 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
1088 static int __devinit
ps3fb_probe(struct ps3_system_bus_device
*dev
)
1090 struct fb_info
*info
;
1091 struct ps3fb_par
*par
;
1092 int retval
= -ENOMEM
;
1094 u64 lpar_dma_control
= 0;
1095 u64 lpar_driver_info
= 0;
1096 u64 lpar_reports
= 0;
1097 u64 lpar_reports_size
= 0;
1101 struct task_struct
*task
;
1102 unsigned long max_ps3fb_size
;
1104 if (ps3fb_videomemory
.size
< GPU_CMD_BUF_SIZE
) {
1105 dev_err(&dev
->core
, "%s: Not enough video memory\n", __func__
);
1109 status
= ps3_open_hv_device(dev
);
1111 dev_err(&dev
->core
, "%s: ps3_open_hv_device failed\n",
1117 ps3fb_mode
= ps3av_get_mode();
1118 dev_dbg(&dev
->core
, "ps3fb_mode: %d\n", ps3fb_mode
);
1120 atomic_set(&ps3fb
.f_count
, -1); /* fbcon opens ps3fb */
1121 atomic_set(&ps3fb
.ext_flip
, 0); /* for flip with vsync */
1122 init_waitqueue_head(&ps3fb
.wait_vsync
);
1124 ps3fb_set_sync(&dev
->core
);
1126 max_ps3fb_size
= _ALIGN_UP(GPU_IOIF
, 256*1024*1024) - GPU_IOIF
;
1127 if (ps3fb_videomemory
.size
> max_ps3fb_size
) {
1128 dev_info(&dev
->core
, "Limiting ps3fb mem size to %lu bytes\n",
1130 ps3fb_videomemory
.size
= max_ps3fb_size
;
1133 /* get gpu context handle */
1134 status
= lv1_gpu_memory_allocate(ps3fb_videomemory
.size
, 0, 0, 0, 0,
1135 &ps3fb
.memory_handle
, &ddr_lpar
);
1137 dev_err(&dev
->core
, "%s: lv1_gpu_memory_allocate failed: %d\n",
1141 dev_dbg(&dev
->core
, "ddr:lpar:0x%lx\n", ddr_lpar
);
1143 status
= lv1_gpu_context_allocate(ps3fb
.memory_handle
, 0,
1144 &ps3fb
.context_handle
,
1145 &lpar_dma_control
, &lpar_driver_info
,
1146 &lpar_reports
, &lpar_reports_size
);
1149 "%s: lv1_gpu_context_attribute failed: %d\n", __func__
,
1151 goto err_gpu_memory_free
;
1154 /* vsync interrupt */
1155 ps3fb
.dinfo
= (void __force
*)ioremap(lpar_driver_info
, 128 * 1024);
1157 dev_err(&dev
->core
, "%s: ioremap failed\n", __func__
);
1158 goto err_gpu_context_free
;
1161 retval
= ps3fb_vsync_settings(ps3fb
.dinfo
, &dev
->core
);
1163 goto err_iounmap_dinfo
;
1165 /* Clear memory to prevent kernel info leakage into userspace */
1166 memset(ps3fb_videomemory
.address
, 0, ps3fb_videomemory
.size
);
1168 xdr_lpar
= ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory
.address
));
1169 retval
= ps3fb_xdr_settings(xdr_lpar
, &dev
->core
);
1173 info
= framebuffer_alloc(sizeof(struct ps3fb_par
), &dev
->core
);
1178 par
->mode_id
= ~ps3fb_mode
; /* != ps3fb_mode, to trigger change */
1179 par
->new_mode_id
= ps3fb_mode
;
1180 par
->num_frames
= 1;
1182 info
->fbops
= &ps3fb_ops
;
1183 info
->fix
= ps3fb_fix
;
1186 * The GPU command buffer is at the start of video memory
1187 * As we don't use the full command buffer, we can put the actual
1188 * frame buffer at offset GPU_FB_START and save some precious XDR
1191 fb_start
= ps3fb_videomemory
.address
+ GPU_FB_START
;
1192 info
->screen_base
= (char __force __iomem
*)fb_start
;
1193 info
->fix
.smem_start
= virt_to_abs(fb_start
);
1194 info
->fix
.smem_len
= ps3fb_videomemory
.size
- GPU_FB_START
;
1196 info
->pseudo_palette
= par
->pseudo_palette
;
1197 info
->flags
= FBINFO_DEFAULT
| FBINFO_READS_FAST
|
1198 FBINFO_HWACCEL_XPAN
| FBINFO_HWACCEL_YPAN
;
1200 retval
= fb_alloc_cmap(&info
->cmap
, 256, 0);
1202 goto err_framebuffer_release
;
1204 if (!fb_find_mode(&info
->var
, info
, mode_option
, ps3fb_modedb
,
1205 ARRAY_SIZE(ps3fb_modedb
),
1206 ps3fb_vmode(par
->new_mode_id
), 32)) {
1208 goto err_fb_dealloc
;
1211 fb_videomode_to_modelist(ps3fb_modedb
, ARRAY_SIZE(ps3fb_modedb
),
1214 retval
= register_framebuffer(info
);
1216 goto err_fb_dealloc
;
1218 dev
->core
.driver_data
= info
;
1220 dev_info(info
->device
, "%s %s, using %u KiB of video memory\n",
1221 dev_driver_string(info
->dev
), info
->dev
->bus_id
,
1222 info
->fix
.smem_len
>> 10);
1224 task
= kthread_run(ps3fbd
, info
, DEVICE_NAME
);
1226 retval
= PTR_ERR(task
);
1227 goto err_unregister_framebuffer
;
1231 ps3av_register_flip_ctl(ps3fb_flip_ctl
, &ps3fb
);
1235 err_unregister_framebuffer
:
1236 unregister_framebuffer(info
);
1238 fb_dealloc_cmap(&info
->cmap
);
1239 err_framebuffer_release
:
1240 framebuffer_release(info
);
1242 free_irq(ps3fb
.irq_no
, &dev
->core
);
1243 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1245 iounmap((u8 __force __iomem
*)ps3fb
.dinfo
);
1246 err_gpu_context_free
:
1247 lv1_gpu_context_free(ps3fb
.context_handle
);
1248 err_gpu_memory_free
:
1249 lv1_gpu_memory_free(ps3fb
.memory_handle
);
1254 static int ps3fb_shutdown(struct ps3_system_bus_device
*dev
)
1257 struct fb_info
*info
= dev
->core
.driver_data
;
1259 dev_dbg(&dev
->core
, " -> %s:%d\n", __func__
, __LINE__
);
1261 ps3fb_flip_ctl(0, &ps3fb
); /* flip off */
1262 ps3fb
.dinfo
->irq
.mask
= 0;
1264 ps3av_register_flip_ctl(NULL
, NULL
);
1266 struct task_struct
*task
= ps3fb
.task
;
1271 free_irq(ps3fb
.irq_no
, &dev
->core
);
1272 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1275 unregister_framebuffer(info
);
1276 fb_dealloc_cmap(&info
->cmap
);
1277 framebuffer_release(info
);
1278 info
= dev
->core
.driver_data
= NULL
;
1280 iounmap((u8 __force __iomem
*)ps3fb
.dinfo
);
1282 status
= lv1_gpu_context_free(ps3fb
.context_handle
);
1284 dev_dbg(&dev
->core
, "lv1_gpu_context_free failed: %d\n",
1287 status
= lv1_gpu_memory_free(ps3fb
.memory_handle
);
1289 dev_dbg(&dev
->core
, "lv1_gpu_memory_free failed: %d\n",
1292 ps3_close_hv_device(dev
);
1293 dev_dbg(&dev
->core
, " <- %s:%d\n", __func__
, __LINE__
);
1298 static struct ps3_system_bus_driver ps3fb_driver
= {
1299 .match_id
= PS3_MATCH_ID_GRAPHICS
,
1300 .match_sub_id
= PS3_MATCH_SUB_ID_FB
,
1301 .core
.name
= DEVICE_NAME
,
1302 .core
.owner
= THIS_MODULE
,
1303 .probe
= ps3fb_probe
,
1304 .remove
= ps3fb_shutdown
,
1305 .shutdown
= ps3fb_shutdown
,
1308 static int __init
ps3fb_setup(void)
1316 if (fb_get_options(DEVICE_NAME
, &options
))
1319 if (!options
|| !*options
)
1323 char *this_opt
= strsep(&options
, ",");
1329 if (!strncmp(this_opt
, "mode:", 5))
1330 ps3fb_mode
= simple_strtoul(this_opt
+ 5, NULL
, 0);
1332 mode_option
= this_opt
;
1337 static int __init
ps3fb_init(void)
1339 if (!ps3fb_videomemory
.address
|| ps3fb_setup())
1342 return ps3_system_bus_driver_register(&ps3fb_driver
);
1345 static void __exit
ps3fb_exit(void)
1347 pr_debug(" -> %s:%d\n", __func__
, __LINE__
);
1348 ps3_system_bus_driver_unregister(&ps3fb_driver
);
1349 pr_debug(" <- %s:%d\n", __func__
, __LINE__
);
1352 module_init(ps3fb_init
);
1353 module_exit(ps3fb_exit
);
1355 MODULE_LICENSE("GPL");
1356 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1357 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1358 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS
);