2 * Sound core. This file is composed of two parts. sound_class
3 * which is common to both OSS and ALSA and OSS sound core which
4 * is used OSS or emulation of it.
8 * First, the common part.
10 #include <linux/module.h>
11 #include <linux/device.h>
12 #include <linux/err.h>
13 #include <linux/kdev_t.h>
14 #include <linux/major.h>
15 #include <sound/core.h>
17 #ifdef CONFIG_SOUND_OSS_CORE
18 static int __init
init_oss_soundcore(void);
19 static void cleanup_oss_soundcore(void);
21 static inline int init_oss_soundcore(void) { return 0; }
22 static inline void cleanup_oss_soundcore(void) { }
25 struct class *sound_class
;
26 EXPORT_SYMBOL(sound_class
);
28 MODULE_DESCRIPTION("Core sound module");
29 MODULE_AUTHOR("Alan Cox");
30 MODULE_LICENSE("GPL");
32 static char *sound_nodename(struct device
*dev
)
34 if (MAJOR(dev
->devt
) == SOUND_MAJOR
)
36 return kasprintf(GFP_KERNEL
, "snd/%s", dev_name(dev
));
39 static int __init
init_soundcore(void)
43 rc
= init_oss_soundcore();
47 sound_class
= class_create(THIS_MODULE
, "sound");
48 if (IS_ERR(sound_class
)) {
49 cleanup_oss_soundcore();
50 return PTR_ERR(sound_class
);
53 sound_class
->nodename
= sound_nodename
;
58 static void __exit
cleanup_soundcore(void)
60 cleanup_oss_soundcore();
61 class_destroy(sound_class
);
64 module_init(init_soundcore
);
65 module_exit(cleanup_soundcore
);
68 #ifdef CONFIG_SOUND_OSS_CORE
70 * OSS sound core handling. Breaks out sound functions to submodules
72 * Author: Alan Cox <alan@lxorguk.ukuu.org.uk>
77 * This program is free software; you can redistribute it and/or
78 * modify it under the terms of the GNU General Public License
79 * as published by the Free Software Foundation; either version
80 * 2 of the License, or (at your option) any later version.
82 * --------------------
84 * Top level handler for the sound subsystem. Various devices can
85 * plug into this. The fact they don't all go via OSS doesn't mean
86 * they don't have to implement the OSS API. There is a lot of logic
87 * to keeping much of the OSS weight out of the code in a compatibility
88 * module, but it's up to the driver to rember to load it...
90 * The code provides a set of functions for registration of devices
91 * by type. This is done rather than providing a single call so that
92 * we can hide any future changes in the internals (eg when we go to
93 * 32bit dev_t) from the modules and their interface.
95 * Secondly we need to allocate the dsp, dsp16 and audio devices as
96 * one. Thus we misuse the chains a bit to simplify this.
98 * Thirdly to make it more fun and for 2.3.x and above we do all
99 * of this using fine grained locking.
101 * FIXME: we have to resolve modules and fine grained load/unload
102 * locking at some point in 2.3.x.
105 #include <linux/init.h>
106 #include <linux/slab.h>
107 #include <linux/smp_lock.h>
108 #include <linux/types.h>
109 #include <linux/kernel.h>
110 #include <linux/sound.h>
111 #include <linux/kmod.h>
113 #define SOUND_STEP 16
118 const struct file_operations
*unit_fops
;
119 struct sound_unit
*next
;
123 #ifdef CONFIG_SOUND_MSNDCLAS
124 extern int msnd_classic_init(void);
126 #ifdef CONFIG_SOUND_MSNDPIN
127 extern int msnd_pinnacle_init(void);
131 * Low level list operator. Scan the ordered list, find a hole and
132 * join into it. Called with the lock asserted
135 static int __sound_insert_unit(struct sound_unit
* s
, struct sound_unit
**list
, const struct file_operations
*fops
, int index
, int low
, int top
)
139 if (index
< 0) { /* first free */
141 while (*list
&& (*list
)->unit_minor
<n
)
142 list
=&((*list
)->next
);
147 if(*list
==NULL
|| (*list
)->unit_minor
>n
)
149 list
=&((*list
)->next
);
158 if ((*list
)->unit_minor
==n
)
160 if ((*list
)->unit_minor
>n
)
162 list
=&((*list
)->next
);
185 * Remove a node from the chain. Called with the lock asserted
188 static struct sound_unit
*__sound_remove_unit(struct sound_unit
**list
, int unit
)
192 struct sound_unit
*p
=*list
;
193 if(p
->unit_minor
==unit
)
200 printk(KERN_ERR
"Sound device %d went missing!\n", unit
);
205 * This lock guards the sound loader list.
208 static DEFINE_SPINLOCK(sound_loader_lock
);
211 * Allocate the controlling structure and add it to the sound driver
212 * list. Acquires locks as needed
215 static int sound_insert_unit(struct sound_unit
**list
, const struct file_operations
*fops
, int index
, int low
, int top
, const char *name
, umode_t mode
, struct device
*dev
)
217 struct sound_unit
*s
= kmalloc(sizeof(*s
), GFP_KERNEL
);
223 spin_lock(&sound_loader_lock
);
224 r
= __sound_insert_unit(s
, list
, fops
, index
, low
, top
);
225 spin_unlock(&sound_loader_lock
);
229 else if (r
< SOUND_STEP
)
230 sprintf(s
->name
, "sound/%s", name
);
232 sprintf(s
->name
, "sound/%s%d", name
, r
/ SOUND_STEP
);
234 device_create(sound_class
, dev
, MKDEV(SOUND_MAJOR
, s
->unit_minor
),
244 * Remove a unit. Acquires locks as needed. The drivers MUST have
245 * completed the removal before their file operations become
249 static void sound_remove_unit(struct sound_unit
**list
, int unit
)
251 struct sound_unit
*p
;
253 spin_lock(&sound_loader_lock
);
254 p
= __sound_remove_unit(list
, unit
);
255 spin_unlock(&sound_loader_lock
);
257 device_destroy(sound_class
, MKDEV(SOUND_MAJOR
, p
->unit_minor
));
271 * 6 -- sndstat (obsolete)
273 * 8 -- alternate sequencer (see above)
274 * 9 *16 raw synthesizer access
283 static struct sound_unit
*chains
[SOUND_STEP
];
286 * register_sound_special_device - register a special sound node
287 * @fops: File operations for the driver
288 * @unit: Unit number to allocate
289 * @dev: device pointer
291 * Allocate a special sound device by minor number from the sound
292 * subsystem. The allocated number is returned on succes. On failure
293 * a negative error code is returned.
296 int register_sound_special_device(const struct file_operations
*fops
, int unit
,
299 const int chain
= unit
% SOUND_STEP
;
300 int max_unit
= 128 + chain
;
310 if (unit
>= SOUND_STEP
)
325 if (unit
>= SOUND_STEP
)
347 sprintf(_name
, "unknown%d", chain
);
348 if (unit
>= SOUND_STEP
)
354 return sound_insert_unit(&chains
[chain
], fops
, -1, unit
, max_unit
,
355 name
, S_IRUSR
| S_IWUSR
, dev
);
358 EXPORT_SYMBOL(register_sound_special_device
);
360 int register_sound_special(const struct file_operations
*fops
, int unit
)
362 return register_sound_special_device(fops
, unit
, NULL
);
365 EXPORT_SYMBOL(register_sound_special
);
368 * register_sound_mixer - register a mixer device
369 * @fops: File operations for the driver
370 * @dev: Unit number to allocate
372 * Allocate a mixer device. Unit is the number of the mixer requested.
373 * Pass -1 to request the next free mixer unit. On success the allocated
374 * number is returned, on failure a negative error code is returned.
377 int register_sound_mixer(const struct file_operations
*fops
, int dev
)
379 return sound_insert_unit(&chains
[0], fops
, dev
, 0, 128,
380 "mixer", S_IRUSR
| S_IWUSR
, NULL
);
383 EXPORT_SYMBOL(register_sound_mixer
);
386 * register_sound_midi - register a midi device
387 * @fops: File operations for the driver
388 * @dev: Unit number to allocate
390 * Allocate a midi device. Unit is the number of the midi device requested.
391 * Pass -1 to request the next free midi unit. On success the allocated
392 * number is returned, on failure a negative error code is returned.
395 int register_sound_midi(const struct file_operations
*fops
, int dev
)
397 return sound_insert_unit(&chains
[2], fops
, dev
, 2, 130,
398 "midi", S_IRUSR
| S_IWUSR
, NULL
);
401 EXPORT_SYMBOL(register_sound_midi
);
404 * DSP's are registered as a triple. Register only one and cheat
405 * in open - see below.
409 * register_sound_dsp - register a DSP device
410 * @fops: File operations for the driver
411 * @dev: Unit number to allocate
413 * Allocate a DSP device. Unit is the number of the DSP requested.
414 * Pass -1 to request the next free DSP unit. On success the allocated
415 * number is returned, on failure a negative error code is returned.
417 * This function allocates both the audio and dsp device entries together
418 * and will always allocate them as a matching pair - eg dsp3/audio3
421 int register_sound_dsp(const struct file_operations
*fops
, int dev
)
423 return sound_insert_unit(&chains
[3], fops
, dev
, 3, 131,
424 "dsp", S_IWUSR
| S_IRUSR
, NULL
);
427 EXPORT_SYMBOL(register_sound_dsp
);
430 * unregister_sound_special - unregister a special sound device
431 * @unit: unit number to allocate
433 * Release a sound device that was allocated with
434 * register_sound_special(). The unit passed is the return value from
435 * the register function.
439 void unregister_sound_special(int unit
)
441 sound_remove_unit(&chains
[unit
% SOUND_STEP
], unit
);
444 EXPORT_SYMBOL(unregister_sound_special
);
447 * unregister_sound_mixer - unregister a mixer
448 * @unit: unit number to allocate
450 * Release a sound device that was allocated with register_sound_mixer().
451 * The unit passed is the return value from the register function.
454 void unregister_sound_mixer(int unit
)
456 sound_remove_unit(&chains
[0], unit
);
459 EXPORT_SYMBOL(unregister_sound_mixer
);
462 * unregister_sound_midi - unregister a midi device
463 * @unit: unit number to allocate
465 * Release a sound device that was allocated with register_sound_midi().
466 * The unit passed is the return value from the register function.
469 void unregister_sound_midi(int unit
)
471 sound_remove_unit(&chains
[2], unit
);
474 EXPORT_SYMBOL(unregister_sound_midi
);
477 * unregister_sound_dsp - unregister a DSP device
478 * @unit: unit number to allocate
480 * Release a sound device that was allocated with register_sound_dsp().
481 * The unit passed is the return value from the register function.
483 * Both of the allocated units are released together automatically.
486 void unregister_sound_dsp(int unit
)
488 sound_remove_unit(&chains
[3], unit
);
492 EXPORT_SYMBOL(unregister_sound_dsp
);
495 * Now our file operations
498 static int soundcore_open(struct inode
*, struct file
*);
500 static const struct file_operations soundcore_fops
=
502 /* We must have an owner or the module locking fails */
503 .owner
= THIS_MODULE
,
504 .open
= soundcore_open
,
507 static struct sound_unit
*__look_for_unit(int chain
, int unit
)
509 struct sound_unit
*s
;
512 while(s
&& s
->unit_minor
<= unit
)
514 if(s
->unit_minor
==unit
)
521 static int soundcore_open(struct inode
*inode
, struct file
*file
)
524 int unit
= iminor(inode
);
525 struct sound_unit
*s
;
526 const struct file_operations
*new_fops
= NULL
;
531 if(chain
==4 || chain
==5) /* dsp/audio/dsp16 */
538 spin_lock(&sound_loader_lock
);
539 s
= __look_for_unit(chain
, unit
);
541 new_fops
= fops_get(s
->unit_fops
);
543 spin_unlock(&sound_loader_lock
);
545 * Please, don't change this order or code.
546 * For ALSA slot means soundcard and OSS emulation code
547 * comes as add-on modules which aren't depend on
548 * ALSA toplevel modules for soundcards, thus we need
549 * load them at first. [Jaroslav Kysela <perex@jcu.cz>]
551 request_module("sound-slot-%i", unit
>>4);
552 request_module("sound-service-%i-%i", unit
>>4, chain
);
553 spin_lock(&sound_loader_lock
);
554 s
= __look_for_unit(chain
, unit
);
556 new_fops
= fops_get(s
->unit_fops
);
560 * We rely upon the fact that we can't be unloaded while the
561 * subdriver is there, so if ->open() is successful we can
562 * safely drop the reference counter and if it is not we can
563 * revert to old ->f_op. Ugly, indeed, but that's the cost of
564 * switching ->f_op in the first place.
567 const struct file_operations
*old_fops
= file
->f_op
;
568 file
->f_op
= new_fops
;
569 spin_unlock(&sound_loader_lock
);
571 err
= file
->f_op
->open(inode
,file
);
573 fops_put(file
->f_op
);
574 file
->f_op
= fops_get(old_fops
);
580 spin_unlock(&sound_loader_lock
);
585 MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR
);
587 static void cleanup_oss_soundcore(void)
589 /* We have nothing to really do here - we know the lists must be
591 unregister_chrdev(SOUND_MAJOR
, "sound");
594 static int __init
init_oss_soundcore(void)
596 if (register_chrdev(SOUND_MAJOR
, "sound", &soundcore_fops
)==-1) {
597 printk(KERN_ERR
"soundcore: sound device already in use.\n");
604 #endif /* CONFIG_SOUND_OSS_CORE */