2 * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device
4 * Copyright (C) 2006 Sony Computer Entertainment Inc.
5 * Copyright 2006, 2007 Sony Corporation
7 * This file is based on :
9 * linux/drivers/video/vfb.c -- Virtual frame buffer device
11 * Copyright (C) 2002 James Simmons
13 * Copyright (C) 1997 Geert Uytterhoeven
15 * This file is subject to the terms and conditions of the GNU General Public
16 * License. See the file COPYING in the main directory of this archive for
20 #include <linux/module.h>
21 #include <linux/kernel.h>
22 #include <linux/errno.h>
23 #include <linux/string.h>
25 #include <linux/interrupt.h>
26 #include <linux/console.h>
27 #include <linux/ioctl.h>
28 #include <linux/kthread.h>
29 #include <linux/freezer.h>
30 #include <linux/uaccess.h>
32 #include <linux/init.h>
34 #include <asm/abs_addr.h>
35 #include <asm/lv1call.h>
36 #include <asm/ps3av.h>
37 #include <asm/ps3fb.h>
41 #define DEVICE_NAME "ps3fb"
43 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC 0x101
44 #define L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP 0x102
45 #define L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP 0x600
46 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT 0x601
47 #define L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT_SYNC 0x602
49 #define L1GPU_FB_BLIT_WAIT_FOR_COMPLETION (1ULL << 32)
51 #define L1GPU_DISPLAY_SYNC_HSYNC 1
52 #define L1GPU_DISPLAY_SYNC_VSYNC 2
54 #define GPU_CMD_BUF_SIZE (2 * 1024 * 1024)
55 #define GPU_FB_START (64 * 1024)
56 #define GPU_IOIF (0x0d000000UL)
57 #define GPU_ALIGN_UP(x) _ALIGN_UP((x), 64)
58 #define GPU_MAX_LINE_LENGTH (65536 - 64)
60 #define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */
61 #define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */
62 #define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */
63 #define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */
64 #define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */
65 #define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */
67 #define GPU_DRIVER_INFO_VERSION 0x211
101 struct gpu_driver_info
{
105 u32 hardware_channel
;
107 u32 nvcore_frequency
;
108 u32 memory_frequency
;
111 struct display_head display_head
[8];
118 u64 context_handle
, memory_handle
;
121 struct gpu_driver_info
*dinfo
;
123 u64 vblank_count
; /* frame count */
124 wait_queue_head_t wait_vsync
;
126 atomic_t ext_flip
; /* on/off flip with vsync */
127 atomic_t f_count
; /* fb_open count */
130 struct task_struct
*task
;
132 static struct ps3fb_priv ps3fb
;
135 u32 pseudo_palette
[16];
136 int mode_id
, new_mode_id
;
137 unsigned int num_frames
; /* num of frame buffers */
140 unsigned int ddr_line_length
;
141 unsigned int ddr_frame_size
;
142 unsigned int xdr_frame_size
;
143 unsigned int full_offset
; /* start of fullscreen DDR fb */
144 unsigned int fb_offset
; /* start of actual DDR fb */
145 unsigned int pan_offset
;
149 static const struct fb_videomode ps3fb_modedb
[] = {
150 /* 60 Hz broadcast modes (modes "1" to "5") */
153 "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6,
154 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
157 "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6,
158 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
161 "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5,
162 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
165 "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5,
166 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
169 "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5,
170 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
173 /* 50 Hz broadcast modes (modes "6" to "10") */
176 "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5,
177 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
180 "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5,
181 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
184 "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5,
185 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
188 "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5,
189 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
192 "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5,
193 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
196 /* VESA modes (modes "11" to "13") */
199 "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6,
200 0, FB_VMODE_NONINTERLACED
,
204 "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3,
205 FB_SYNC_HOR_HIGH_ACT
| FB_SYNC_VERT_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
209 "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6,
210 FB_SYNC_HOR_HIGH_ACT
, FB_VMODE_NONINTERLACED
,
214 /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */
217 "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6,
218 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
221 "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6,
222 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
225 "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5,
226 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
229 "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5,
230 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
233 "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5,
234 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
237 /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */
240 "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5,
241 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
244 "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5,
245 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
248 "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5,
249 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
252 "1080f", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5,
253 FB_SYNC_BROADCAST
, FB_VMODE_INTERLACED
256 "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5,
257 FB_SYNC_BROADCAST
, FB_VMODE_NONINTERLACED
265 #define BPP 4 /* number of bytes per pixel */
268 static int ps3fb_mode
;
269 module_param(ps3fb_mode
, int, 0);
271 static char *mode_option __devinitdata
;
273 static unsigned int ps3fb_find_mode(const struct fb_var_screeninfo
*var
,
274 u32
*ddr_line_length
, u32
*xdr_line_length
)
276 unsigned int i
, fi
, mode
;
278 for (i
= 0; i
< ARRAY_SIZE(ps3fb_modedb
); i
++)
279 if (var
->xres
== ps3fb_modedb
[i
].xres
&&
280 var
->yres
== ps3fb_modedb
[i
].yres
&&
281 var
->pixclock
== ps3fb_modedb
[i
].pixclock
&&
282 var
->hsync_len
== ps3fb_modedb
[i
].hsync_len
&&
283 var
->vsync_len
== ps3fb_modedb
[i
].vsync_len
&&
284 var
->left_margin
== ps3fb_modedb
[i
].left_margin
&&
285 var
->right_margin
== ps3fb_modedb
[i
].right_margin
&&
286 var
->upper_margin
== ps3fb_modedb
[i
].upper_margin
&&
287 var
->lower_margin
== ps3fb_modedb
[i
].lower_margin
&&
288 var
->sync
== ps3fb_modedb
[i
].sync
&&
289 (var
->vmode
& FB_VMODE_MASK
) == ps3fb_modedb
[i
].vmode
)
292 pr_debug("ps3fb_find_mode: mode not found\n");
296 /* Cropped broadcast modes use the full line length */
297 fi
= i
< PS3AV_MODE_1080P50
? i
+ PS3AV_MODE_WUXGA
: i
;
298 *ddr_line_length
= ps3fb_modedb
[fi
].xres
* BPP
;
300 if (ps3_compare_firmware_version(1, 9, 0) >= 0) {
301 *xdr_line_length
= GPU_ALIGN_UP(max(var
->xres
,
302 var
->xres_virtual
) * BPP
);
303 if (*xdr_line_length
> GPU_MAX_LINE_LENGTH
)
304 *xdr_line_length
= GPU_MAX_LINE_LENGTH
;
306 *xdr_line_length
= *ddr_line_length
;
308 /* Full broadcast modes have the full mode bit set */
310 if (mode
> PS3AV_MODE_WUXGA
)
311 mode
= (mode
- PS3AV_MODE_WUXGA
) | PS3AV_MODE_FULL
;
313 pr_debug("ps3fb_find_mode: mode %u\n", mode
);
318 static const struct fb_videomode
*ps3fb_default_mode(int id
)
320 u32 mode
= id
& PS3AV_MODE_MASK
;
323 if (mode
< PS3AV_MODE_480I
|| mode
> PS3AV_MODE_WUXGA
)
326 flags
= id
& ~PS3AV_MODE_MASK
;
328 if (mode
<= PS3AV_MODE_1080P50
&& flags
& PS3AV_MODE_FULL
) {
329 /* Full broadcast mode */
330 return &ps3fb_modedb
[mode
+ PS3AV_MODE_WUXGA
- 1];
333 return &ps3fb_modedb
[mode
- 1];
336 static void ps3fb_sync_image(struct device
*dev
, u64 frame_offset
,
337 u64 dst_offset
, u64 src_offset
, u32 width
,
338 u32 height
, u32 dst_line_length
,
344 line_length
= dst_line_length
;
345 if (src_line_length
!= dst_line_length
)
346 line_length
|= (u64
)src_line_length
<< 32;
348 src_offset
+= GPU_FB_START
;
349 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
350 L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT
,
351 dst_offset
, GPU_IOIF
+ src_offset
,
352 L1GPU_FB_BLIT_WAIT_FOR_COMPLETION
|
353 (width
<< 16) | height
,
357 "%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
360 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
361 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
362 0, frame_offset
, 0, 0);
364 dev_err(dev
, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
368 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
369 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP
,
370 1, frame_offset
, 0, 0);
372 dev_err(dev
, "%s: lv1_gpu_context_attribute FLIP failed: %d\n",
377 static int ps3fb_sync(struct fb_info
*info
, u32 frame
)
379 struct ps3fb_par
*par
= info
->par
;
381 u64 ddr_base
, xdr_base
;
383 if (frame
> par
->num_frames
- 1) {
384 dev_dbg(info
->device
, "%s: invalid frame number (%u)\n",
390 xdr_base
= frame
* par
->xdr_frame_size
;
391 ddr_base
= frame
* par
->ddr_frame_size
;
393 ps3fb_sync_image(info
->device
, ddr_base
+ par
->full_offset
,
394 ddr_base
+ par
->fb_offset
, xdr_base
+ par
->pan_offset
,
395 par
->width
, par
->height
, par
->ddr_line_length
,
396 info
->fix
.line_length
);
402 static int ps3fb_open(struct fb_info
*info
, int user
)
404 atomic_inc(&ps3fb
.f_count
);
408 static int ps3fb_release(struct fb_info
*info
, int user
)
410 if (atomic_dec_and_test(&ps3fb
.f_count
)) {
411 if (atomic_read(&ps3fb
.ext_flip
)) {
412 atomic_set(&ps3fb
.ext_flip
, 0);
413 if (!try_acquire_console_sem()) {
414 ps3fb_sync(info
, 0); /* single buffer */
415 release_console_sem();
423 * Setting the video mode has been split into two parts.
424 * First part, xxxfb_check_var, must not write anything
425 * to hardware, it should only verify and adjust var.
426 * This means it doesn't alter par but it does use hardware
427 * data from it to check this var.
430 static int ps3fb_check_var(struct fb_var_screeninfo
*var
, struct fb_info
*info
)
432 u32 xdr_line_length
, ddr_line_length
;
435 dev_dbg(info
->device
, "var->xres:%u info->var.xres:%u\n", var
->xres
,
437 dev_dbg(info
->device
, "var->yres:%u info->var.yres:%u\n", var
->yres
,
440 /* FIXME For now we do exact matches only */
441 mode
= ps3fb_find_mode(var
, &ddr_line_length
, &xdr_line_length
);
446 if (var
->xres_virtual
< var
->xres
)
447 var
->xres_virtual
= var
->xres
;
448 if (var
->yres_virtual
< var
->yres
)
449 var
->yres_virtual
= var
->yres
;
451 if (var
->xres_virtual
> xdr_line_length
/ BPP
) {
452 dev_dbg(info
->device
,
453 "Horizontal virtual screen size too large\n");
457 if (var
->xoffset
+ var
->xres
> var
->xres_virtual
||
458 var
->yoffset
+ var
->yres
> var
->yres_virtual
) {
459 dev_dbg(info
->device
, "panning out-of-range\n");
463 /* We support ARGB8888 only */
464 if (var
->bits_per_pixel
> 32 || var
->grayscale
||
465 var
->red
.offset
> 16 || var
->green
.offset
> 8 ||
466 var
->blue
.offset
> 0 || var
->transp
.offset
> 24 ||
467 var
->red
.length
> 8 || var
->green
.length
> 8 ||
468 var
->blue
.length
> 8 || var
->transp
.length
> 8 ||
469 var
->red
.msb_right
|| var
->green
.msb_right
||
470 var
->blue
.msb_right
|| var
->transp
.msb_right
|| var
->nonstd
) {
471 dev_dbg(info
->device
, "We support ARGB8888 only\n");
475 var
->bits_per_pixel
= 32;
476 var
->red
.offset
= 16;
477 var
->green
.offset
= 8;
478 var
->blue
.offset
= 0;
479 var
->transp
.offset
= 24;
481 var
->green
.length
= 8;
482 var
->blue
.length
= 8;
483 var
->transp
.length
= 8;
484 var
->red
.msb_right
= 0;
485 var
->green
.msb_right
= 0;
486 var
->blue
.msb_right
= 0;
487 var
->transp
.msb_right
= 0;
489 /* Rotation is not supported */
491 dev_dbg(info
->device
, "Rotation is not supported\n");
496 if (var
->yres_virtual
* xdr_line_length
> ps3fb
.xdr_size
) {
497 dev_dbg(info
->device
, "Not enough memory\n");
508 * This routine actually sets the video mode.
511 static int ps3fb_set_par(struct fb_info
*info
)
513 struct ps3fb_par
*par
= info
->par
;
514 unsigned int mode
, ddr_line_length
, xdr_line_length
, lines
, maxlines
;
515 unsigned int ddr_xoff
, ddr_yoff
, offset
;
516 const struct fb_videomode
*vmode
;
519 dev_dbg(info
->device
, "xres:%d xv:%d yres:%d yv:%d clock:%d\n",
520 info
->var
.xres
, info
->var
.xres_virtual
,
521 info
->var
.yres
, info
->var
.yres_virtual
, info
->var
.pixclock
);
523 mode
= ps3fb_find_mode(&info
->var
, &ddr_line_length
, &xdr_line_length
);
527 vmode
= ps3fb_default_mode(mode
| PS3AV_MODE_FULL
);
529 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
);
530 info
->fix
.smem_len
= ps3fb
.xdr_size
;
531 info
->fix
.xpanstep
= info
->var
.xres_virtual
> info
->var
.xres
? 1 : 0;
532 info
->fix
.ypanstep
= info
->var
.yres_virtual
> info
->var
.yres
? 1 : 0;
533 info
->fix
.line_length
= xdr_line_length
;
535 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
;
537 par
->ddr_line_length
= ddr_line_length
;
538 par
->ddr_frame_size
= vmode
->yres
* ddr_line_length
;
539 par
->xdr_frame_size
= info
->var
.yres_virtual
* xdr_line_length
;
541 par
->num_frames
= ps3fb
.xdr_size
/
542 max(par
->ddr_frame_size
, par
->xdr_frame_size
);
544 /* Keep the special bits we cannot set using fb_var_screeninfo */
545 par
->new_mode_id
= (par
->new_mode_id
& ~PS3AV_MODE_MASK
) | mode
;
547 par
->width
= info
->var
.xres
;
548 par
->height
= info
->var
.yres
;
550 /* Start of the virtual frame buffer (relative to fullscreen) */
551 ddr_xoff
= info
->var
.left_margin
- vmode
->left_margin
;
552 ddr_yoff
= info
->var
.upper_margin
- vmode
->upper_margin
;
553 offset
= ddr_yoff
* ddr_line_length
+ ddr_xoff
* BPP
;
555 par
->fb_offset
= GPU_ALIGN_UP(offset
);
556 par
->full_offset
= par
->fb_offset
- offset
;
557 par
->pan_offset
= info
->var
.yoffset
* xdr_line_length
+
558 info
->var
.xoffset
* BPP
;
560 if (par
->new_mode_id
!= par
->mode_id
) {
561 if (ps3av_set_video_mode(par
->new_mode_id
)) {
562 par
->new_mode_id
= par
->mode_id
;
565 par
->mode_id
= par
->new_mode_id
;
568 /* Clear XDR frame buffer memory */
569 memset(ps3fb
.xdr_ea
, 0, ps3fb
.xdr_size
);
571 /* Clear DDR frame buffer memory */
572 lines
= vmode
->yres
* par
->num_frames
;
573 if (par
->full_offset
)
575 maxlines
= ps3fb
.xdr_size
/ ddr_line_length
;
576 for (dst
= 0; lines
; dst
+= maxlines
* ddr_line_length
) {
577 unsigned int l
= min(lines
, maxlines
);
578 ps3fb_sync_image(info
->device
, 0, dst
, 0, vmode
->xres
, l
,
579 ddr_line_length
, ddr_line_length
);
587 * Set a single color register. The values supplied are already
588 * rounded down to the hardware's capabilities (according to the
589 * entries in the var structure). Return != 0 for invalid regno.
592 static int ps3fb_setcolreg(unsigned int regno
, unsigned int red
,
593 unsigned int green
, unsigned int blue
,
594 unsigned int transp
, struct fb_info
*info
)
604 ((u32
*)info
->pseudo_palette
)[regno
] = transp
<< 24 | red
<< 16 |
609 static int ps3fb_pan_display(struct fb_var_screeninfo
*var
,
610 struct fb_info
*info
)
612 struct ps3fb_par
*par
= info
->par
;
614 par
->pan_offset
= var
->yoffset
* info
->fix
.line_length
+
620 * As we have a virtual frame buffer, we need our own mmap function
623 static int ps3fb_mmap(struct fb_info
*info
, struct vm_area_struct
*vma
)
625 unsigned long size
, offset
;
627 size
= vma
->vm_end
- vma
->vm_start
;
628 offset
= vma
->vm_pgoff
<< PAGE_SHIFT
;
629 if (offset
+ size
> info
->fix
.smem_len
)
632 offset
+= info
->fix
.smem_start
;
633 if (remap_pfn_range(vma
, vma
->vm_start
, offset
>> PAGE_SHIFT
,
634 size
, vma
->vm_page_prot
))
637 dev_dbg(info
->device
, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n",
638 offset
, vma
->vm_start
);
646 static int ps3fb_blank(int blank
, struct fb_info
*info
)
650 dev_dbg(info
->device
, "%s: blank:%d\n", __func__
, blank
);
652 case FB_BLANK_POWERDOWN
:
653 case FB_BLANK_HSYNC_SUSPEND
:
654 case FB_BLANK_VSYNC_SUSPEND
:
655 case FB_BLANK_NORMAL
:
656 retval
= ps3av_video_mute(1); /* mute on */
658 ps3fb
.is_blanked
= 1;
661 default: /* unblank */
662 retval
= ps3av_video_mute(0); /* mute off */
664 ps3fb
.is_blanked
= 0;
670 static int ps3fb_get_vblank(struct fb_vblank
*vblank
)
672 memset(vblank
, 0, sizeof(*vblank
));
673 vblank
->flags
= FB_VBLANK_HAVE_VSYNC
;
677 static int ps3fb_wait_for_vsync(u32 crtc
)
682 count
= ps3fb
.vblank_count
;
683 ret
= wait_event_interruptible_timeout(ps3fb
.wait_vsync
,
684 count
!= ps3fb
.vblank_count
,
692 static void ps3fb_flip_ctl(int on
, void *data
)
694 struct ps3fb_priv
*priv
= data
;
696 atomic_dec_if_positive(&priv
->ext_flip
);
698 atomic_inc(&priv
->ext_flip
);
706 static int ps3fb_ioctl(struct fb_info
*info
, unsigned int cmd
,
709 void __user
*argp
= (void __user
*)arg
;
711 int retval
= -EFAULT
;
716 struct fb_vblank vblank
;
717 dev_dbg(info
->device
, "FBIOGET_VBLANK:\n");
718 retval
= ps3fb_get_vblank(&vblank
);
722 if (copy_to_user(argp
, &vblank
, sizeof(vblank
)))
727 case FBIO_WAITFORVSYNC
:
730 dev_dbg(info
->device
, "FBIO_WAITFORVSYNC:\n");
731 if (get_user(crt
, (u32 __user
*) arg
))
734 retval
= ps3fb_wait_for_vsync(crt
);
738 case PS3FB_IOCTL_SETMODE
:
740 struct ps3fb_par
*par
= info
->par
;
741 const struct fb_videomode
*mode
;
742 struct fb_var_screeninfo var
;
744 if (copy_from_user(&val
, argp
, sizeof(val
)))
747 if (!(val
& PS3AV_MODE_MASK
)) {
748 u32 id
= ps3av_get_auto_mode();
750 val
= (val
& ~PS3AV_MODE_MASK
) | id
;
752 dev_dbg(info
->device
, "PS3FB_IOCTL_SETMODE:%x\n", val
);
754 mode
= ps3fb_default_mode(val
);
757 fb_videomode_to_var(&var
, mode
);
758 acquire_console_sem();
759 info
->flags
|= FBINFO_MISC_USEREVENT
;
760 /* Force, in case only special bits changed */
761 var
.activate
|= FB_ACTIVATE_FORCE
;
762 par
->new_mode_id
= val
;
763 retval
= fb_set_var(info
, &var
);
764 info
->flags
&= ~FBINFO_MISC_USEREVENT
;
765 release_console_sem();
770 case PS3FB_IOCTL_GETMODE
:
771 val
= ps3av_get_mode();
772 dev_dbg(info
->device
, "PS3FB_IOCTL_GETMODE:%x\n", val
);
773 if (!copy_to_user(argp
, &val
, sizeof(val
)))
777 case PS3FB_IOCTL_SCREENINFO
:
779 struct ps3fb_par
*par
= info
->par
;
780 struct ps3fb_ioctl_res res
;
781 dev_dbg(info
->device
, "PS3FB_IOCTL_SCREENINFO:\n");
782 res
.xres
= info
->fix
.line_length
/ BPP
;
783 res
.yres
= info
->var
.yres_virtual
;
784 res
.xoff
= (res
.xres
- info
->var
.xres
) / 2;
785 res
.yoff
= (res
.yres
- info
->var
.yres
) / 2;
786 res
.num_frames
= par
->num_frames
;
787 if (!copy_to_user(argp
, &res
, sizeof(res
)))
793 dev_dbg(info
->device
, "PS3FB_IOCTL_ON:\n");
794 atomic_inc(&ps3fb
.ext_flip
);
798 case PS3FB_IOCTL_OFF
:
799 dev_dbg(info
->device
, "PS3FB_IOCTL_OFF:\n");
800 atomic_dec_if_positive(&ps3fb
.ext_flip
);
804 case PS3FB_IOCTL_FSEL
:
805 if (copy_from_user(&val
, argp
, sizeof(val
)))
808 dev_dbg(info
->device
, "PS3FB_IOCTL_FSEL:%d\n", val
);
809 acquire_console_sem();
810 retval
= ps3fb_sync(info
, val
);
811 release_console_sem();
815 retval
= -ENOIOCTLCMD
;
821 static int ps3fbd(void *arg
)
823 struct fb_info
*info
= arg
;
826 while (!kthread_should_stop()) {
828 set_current_state(TASK_INTERRUPTIBLE
);
829 if (ps3fb
.is_kicked
) {
831 acquire_console_sem();
832 ps3fb_sync(info
, 0); /* single buffer */
833 release_console_sem();
840 static irqreturn_t
ps3fb_vsync_interrupt(int irq
, void *ptr
)
842 struct device
*dev
= ptr
;
845 struct display_head
*head
= &ps3fb
.dinfo
->display_head
[1];
847 status
= lv1_gpu_context_intr(ps3fb
.context_handle
, &v1
);
849 dev_err(dev
, "%s: lv1_gpu_context_intr failed: %d\n", __func__
,
854 if (v1
& (1 << GPU_INTR_STATUS_VSYNC_1
)) {
856 ps3fb
.vblank_count
= head
->vblank_count
;
857 if (ps3fb
.task
&& !ps3fb
.is_blanked
&&
858 !atomic_read(&ps3fb
.ext_flip
)) {
860 wake_up_process(ps3fb
.task
);
862 wake_up_interruptible(&ps3fb
.wait_vsync
);
869 static int ps3fb_vsync_settings(struct gpu_driver_info
*dinfo
,
874 dev_dbg(dev
, "version_driver:%x\n", dinfo
->version_driver
);
875 dev_dbg(dev
, "irq outlet:%x\n", dinfo
->irq
.irq_outlet
);
877 "version_gpu: %x memory_size: %x ch: %x core_freq: %d "
879 dinfo
->version_gpu
, dinfo
->memory_size
, dinfo
->hardware_channel
,
880 dinfo
->nvcore_frequency
/1000000, dinfo
->memory_frequency
/1000000);
882 if (dinfo
->version_driver
!= GPU_DRIVER_INFO_VERSION
) {
883 dev_err(dev
, "%s: version_driver err:%x\n", __func__
,
884 dinfo
->version_driver
);
888 error
= ps3_irq_plug_setup(PS3_BINDING_CPU_ANY
, dinfo
->irq
.irq_outlet
,
891 dev_err(dev
, "%s: ps3_alloc_irq failed %d\n", __func__
, error
);
895 error
= request_irq(ps3fb
.irq_no
, ps3fb_vsync_interrupt
, IRQF_DISABLED
,
898 dev_err(dev
, "%s: request_irq failed %d\n", __func__
, error
);
899 ps3_irq_plug_destroy(ps3fb
.irq_no
);
903 dinfo
->irq
.mask
= (1 << GPU_INTR_STATUS_VSYNC_1
) |
904 (1 << GPU_INTR_STATUS_FLIP_1
);
908 static int ps3fb_xdr_settings(u64 xdr_lpar
, struct device
*dev
)
912 status
= lv1_gpu_context_iomap(ps3fb
.context_handle
, GPU_IOIF
,
913 xdr_lpar
, ps3fb_videomemory
.size
, 0);
915 dev_err(dev
, "%s: lv1_gpu_context_iomap failed: %d\n",
920 "video:%p xdr_ea:%p ioif:%lx lpar:%lx phys:%lx size:%lx\n",
921 ps3fb_videomemory
.address
, ps3fb
.xdr_ea
, GPU_IOIF
, xdr_lpar
,
922 virt_to_abs(ps3fb
.xdr_ea
), ps3fb_videomemory
.size
);
924 status
= lv1_gpu_context_attribute(ps3fb
.context_handle
,
925 L1GPU_CONTEXT_ATTRIBUTE_FB_SETUP
,
926 xdr_lpar
, GPU_CMD_BUF_SIZE
,
930 "%s: lv1_gpu_context_attribute FB_SETUP failed: %d\n",
937 static struct fb_ops ps3fb_ops
= {
938 .fb_open
= ps3fb_open
,
939 .fb_release
= ps3fb_release
,
940 .fb_read
= fb_sys_read
,
941 .fb_write
= fb_sys_write
,
942 .fb_check_var
= ps3fb_check_var
,
943 .fb_set_par
= ps3fb_set_par
,
944 .fb_setcolreg
= ps3fb_setcolreg
,
945 .fb_pan_display
= ps3fb_pan_display
,
946 .fb_fillrect
= sys_fillrect
,
947 .fb_copyarea
= sys_copyarea
,
948 .fb_imageblit
= sys_imageblit
,
949 .fb_mmap
= ps3fb_mmap
,
950 .fb_blank
= ps3fb_blank
,
951 .fb_ioctl
= ps3fb_ioctl
,
952 .fb_compat_ioctl
= ps3fb_ioctl
955 static struct fb_fix_screeninfo ps3fb_fix __initdata
= {
957 .type
= FB_TYPE_PACKED_PIXELS
,
958 .visual
= FB_VISUAL_TRUECOLOR
,
959 .accel
= FB_ACCEL_NONE
,
962 static int ps3fb_set_sync(struct device
*dev
)
967 status
= lv1_gpu_context_attribute(0x0,
968 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
969 0, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
972 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
979 status
= lv1_gpu_context_attribute(0x0,
980 L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC
,
981 1, L1GPU_DISPLAY_SYNC_VSYNC
, 0, 0);
985 "%s: lv1_gpu_context_attribute DISPLAY_SYNC failed: "
994 static int __devinit
ps3fb_probe(struct ps3_system_bus_device
*dev
)
996 struct fb_info
*info
;
997 struct ps3fb_par
*par
;
998 int retval
= -ENOMEM
;
1000 u64 lpar_dma_control
= 0;
1001 u64 lpar_driver_info
= 0;
1002 u64 lpar_reports
= 0;
1003 u64 lpar_reports_size
= 0;
1006 struct task_struct
*task
;
1007 unsigned long max_ps3fb_size
;
1009 if (ps3fb_videomemory
.size
< GPU_CMD_BUF_SIZE
) {
1010 dev_err(&dev
->core
, "%s: Not enough video memory\n", __func__
);
1014 status
= ps3_open_hv_device(dev
);
1016 dev_err(&dev
->core
, "%s: ps3_open_hv_device failed\n",
1022 ps3fb_mode
= ps3av_get_mode();
1023 dev_dbg(&dev
->core
, "ps3fb_mode: %d\n", ps3fb_mode
);
1025 atomic_set(&ps3fb
.f_count
, -1); /* fbcon opens ps3fb */
1026 atomic_set(&ps3fb
.ext_flip
, 0); /* for flip with vsync */
1027 init_waitqueue_head(&ps3fb
.wait_vsync
);
1029 ps3fb_set_sync(&dev
->core
);
1031 max_ps3fb_size
= _ALIGN_UP(GPU_IOIF
, 256*1024*1024) - GPU_IOIF
;
1032 if (ps3fb_videomemory
.size
> max_ps3fb_size
) {
1033 dev_info(&dev
->core
, "Limiting ps3fb mem size to %lu bytes\n",
1035 ps3fb_videomemory
.size
= max_ps3fb_size
;
1038 /* get gpu context handle */
1039 status
= lv1_gpu_memory_allocate(ps3fb_videomemory
.size
, 0, 0, 0, 0,
1040 &ps3fb
.memory_handle
, &ddr_lpar
);
1042 dev_err(&dev
->core
, "%s: lv1_gpu_memory_allocate failed: %d\n",
1046 dev_dbg(&dev
->core
, "ddr:lpar:0x%lx\n", ddr_lpar
);
1048 status
= lv1_gpu_context_allocate(ps3fb
.memory_handle
, 0,
1049 &ps3fb
.context_handle
,
1050 &lpar_dma_control
, &lpar_driver_info
,
1051 &lpar_reports
, &lpar_reports_size
);
1054 "%s: lv1_gpu_context_attribute failed: %d\n", __func__
,
1056 goto err_gpu_memory_free
;
1059 /* vsync interrupt */
1060 ps3fb
.dinfo
= ioremap(lpar_driver_info
, 128 * 1024);
1062 dev_err(&dev
->core
, "%s: ioremap failed\n", __func__
);
1063 goto err_gpu_context_free
;
1066 retval
= ps3fb_vsync_settings(ps3fb
.dinfo
, &dev
->core
);
1068 goto err_iounmap_dinfo
;
1070 /* XDR frame buffer */
1071 ps3fb
.xdr_ea
= ps3fb_videomemory
.address
;
1072 xdr_lpar
= ps3_mm_phys_to_lpar(__pa(ps3fb
.xdr_ea
));
1074 /* Clear memory to prevent kernel info leakage into userspace */
1075 memset(ps3fb
.xdr_ea
, 0, ps3fb_videomemory
.size
);
1078 * The GPU command buffer is at the start of video memory
1079 * As we don't use the full command buffer, we can put the actual
1080 * frame buffer at offset GPU_FB_START and save some precious XDR
1083 ps3fb
.xdr_ea
+= GPU_FB_START
;
1084 ps3fb
.xdr_size
= ps3fb_videomemory
.size
- GPU_FB_START
;
1086 retval
= ps3fb_xdr_settings(xdr_lpar
, &dev
->core
);
1090 info
= framebuffer_alloc(sizeof(struct ps3fb_par
), &dev
->core
);
1095 par
->mode_id
= ~ps3fb_mode
; /* != ps3fb_mode, to trigger change */
1096 par
->new_mode_id
= ps3fb_mode
;
1097 par
->num_frames
= 1;
1099 info
->screen_base
= (char __iomem
*)ps3fb
.xdr_ea
;
1100 info
->fbops
= &ps3fb_ops
;
1102 info
->fix
= ps3fb_fix
;
1103 info
->fix
.smem_start
= virt_to_abs(ps3fb
.xdr_ea
);
1104 info
->fix
.smem_len
= ps3fb
.xdr_size
;
1105 info
->pseudo_palette
= par
->pseudo_palette
;
1106 info
->flags
= FBINFO_DEFAULT
| FBINFO_READS_FAST
|
1107 FBINFO_HWACCEL_XPAN
| FBINFO_HWACCEL_YPAN
;
1109 retval
= fb_alloc_cmap(&info
->cmap
, 256, 0);
1111 goto err_framebuffer_release
;
1113 if (!fb_find_mode(&info
->var
, info
, mode_option
, ps3fb_modedb
,
1114 ARRAY_SIZE(ps3fb_modedb
),
1115 ps3fb_default_mode(par
->new_mode_id
), 32)) {
1117 goto err_fb_dealloc
;
1120 fb_videomode_to_modelist(ps3fb_modedb
, ARRAY_SIZE(ps3fb_modedb
),
1123 retval
= register_framebuffer(info
);
1125 goto err_fb_dealloc
;
1127 dev
->core
.driver_data
= info
;
1129 dev_info(info
->device
, "%s %s, using %lu KiB of video memory\n",
1130 dev_driver_string(info
->dev
), info
->dev
->bus_id
,
1131 ps3fb
.xdr_size
>> 10);
1133 task
= kthread_run(ps3fbd
, info
, DEVICE_NAME
);
1135 retval
= PTR_ERR(task
);
1136 goto err_unregister_framebuffer
;
1140 ps3av_register_flip_ctl(ps3fb_flip_ctl
, &ps3fb
);
1144 err_unregister_framebuffer
:
1145 unregister_framebuffer(info
);
1147 fb_dealloc_cmap(&info
->cmap
);
1148 err_framebuffer_release
:
1149 framebuffer_release(info
);
1151 free_irq(ps3fb
.irq_no
, &dev
->core
);
1152 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1154 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1155 err_gpu_context_free
:
1156 lv1_gpu_context_free(ps3fb
.context_handle
);
1157 err_gpu_memory_free
:
1158 lv1_gpu_memory_free(ps3fb
.memory_handle
);
1163 static int ps3fb_shutdown(struct ps3_system_bus_device
*dev
)
1166 struct fb_info
*info
= dev
->core
.driver_data
;
1168 dev_dbg(&dev
->core
, " -> %s:%d\n", __func__
, __LINE__
);
1170 ps3fb_flip_ctl(0, &ps3fb
); /* flip off */
1171 ps3fb
.dinfo
->irq
.mask
= 0;
1173 ps3av_register_flip_ctl(NULL
, NULL
);
1175 struct task_struct
*task
= ps3fb
.task
;
1180 free_irq(ps3fb
.irq_no
, &dev
->core
);
1181 ps3_irq_plug_destroy(ps3fb
.irq_no
);
1184 unregister_framebuffer(info
);
1185 fb_dealloc_cmap(&info
->cmap
);
1186 framebuffer_release(info
);
1187 info
= dev
->core
.driver_data
= NULL
;
1189 iounmap((u8 __iomem
*)ps3fb
.dinfo
);
1191 status
= lv1_gpu_context_free(ps3fb
.context_handle
);
1193 dev_dbg(&dev
->core
, "lv1_gpu_context_free failed: %d\n",
1196 status
= lv1_gpu_memory_free(ps3fb
.memory_handle
);
1198 dev_dbg(&dev
->core
, "lv1_gpu_memory_free failed: %d\n",
1201 ps3_close_hv_device(dev
);
1202 dev_dbg(&dev
->core
, " <- %s:%d\n", __func__
, __LINE__
);
1207 static struct ps3_system_bus_driver ps3fb_driver
= {
1208 .match_id
= PS3_MATCH_ID_GRAPHICS
,
1209 .core
.name
= DEVICE_NAME
,
1210 .core
.owner
= THIS_MODULE
,
1211 .probe
= ps3fb_probe
,
1212 .remove
= ps3fb_shutdown
,
1213 .shutdown
= ps3fb_shutdown
,
1216 static int __init
ps3fb_setup(void)
1224 if (fb_get_options(DEVICE_NAME
, &options
))
1227 if (!options
|| !*options
)
1231 char *this_opt
= strsep(&options
, ",");
1237 if (!strncmp(this_opt
, "mode:", 5))
1238 ps3fb_mode
= simple_strtoul(this_opt
+ 5, NULL
, 0);
1240 mode_option
= this_opt
;
1245 static int __init
ps3fb_init(void)
1247 if (!ps3fb_videomemory
.address
|| ps3fb_setup())
1250 return ps3_system_bus_driver_register(&ps3fb_driver
);
1253 static void __exit
ps3fb_exit(void)
1255 pr_debug(" -> %s:%d\n", __func__
, __LINE__
);
1256 ps3_system_bus_driver_unregister(&ps3fb_driver
);
1257 pr_debug(" <- %s:%d\n", __func__
, __LINE__
);
1260 module_init(ps3fb_init
);
1261 module_exit(ps3fb_exit
);
1263 MODULE_LICENSE("GPL");
1264 MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
1265 MODULE_AUTHOR("Sony Computer Entertainment Inc.");
1266 MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS
);