1 Overview of the V4L2 driver framework
2 =====================================
4 This text documents the various structures provided by the V4L2 framework and
11 The V4L2 drivers tend to be very complex due to the complexity of the
12 hardware: most devices have multiple ICs, export multiple device nodes in
13 /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
16 Especially the fact that V4L2 drivers have to setup supporting ICs to
17 do audio/video muxing/encoding/decoding makes it more complex than most.
18 Usually these ICs are connected to the main bridge driver through one or
19 more I2C busses, but other busses can also be used. Such devices are
22 For a long time the framework was limited to the video_device struct for
23 creating V4L device nodes and video_buf for handling the video buffers
24 (note that this document does not discuss the video_buf framework).
26 This meant that all drivers had to do the setup of device instances and
27 connecting to sub-devices themselves. Some of this is quite complicated
28 to do right and many drivers never did do it correctly.
30 There is also a lot of common code that could never be refactored due to
31 the lack of a framework.
33 So this framework sets up the basic building blocks that all drivers
34 need and this same framework should make it much easier to refactor
35 common code into utility functions shared by all drivers.
41 All drivers have the following structure:
43 1) A struct for each device instance containing the device state.
45 2) A way of initializing and commanding sub-devices (if any).
47 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX, /dev/radioX and
48 /dev/vtxX) and keeping track of device-node specific data.
50 4) Filehandle-specific structs containing per-filehandle data;
52 5) video buffer handling.
54 This is a rough schematic of how it all relates:
58 +-sub-device instances
62 \-filehandle instances
65 Structure of the framework
66 --------------------------
68 The framework closely resembles the driver structure: it has a v4l2_device
69 struct for the device instance data, a v4l2_subdev struct to refer to
70 sub-device instances, the video_device struct stores V4L2 device node data
71 and in the future a v4l2_fh struct will keep track of filehandle instances
72 (this is not yet implemented).
78 Each device instance is represented by a struct v4l2_device (v4l2-device.h).
79 Very simple devices can just allocate this struct, but most of the time you
80 would embed this struct inside a larger struct.
82 You must register the device instance:
84 v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
86 Registration will initialize the v4l2_device struct and link dev->driver_data
87 to v4l2_dev. If v4l2_dev->name is empty then it will be set to a value derived
88 from dev (driver name followed by the bus_id, to be precise). If you set it
89 up before calling v4l2_device_register then it will be untouched. If dev is
90 NULL, then you *must* setup v4l2_dev->name before calling v4l2_device_register.
92 You can use v4l2_device_set_name() to set the name based on a driver name and
93 a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1,
94 etc. If the name ends with a digit, then it will insert a dash: cx18-0,
95 cx18-1, etc. This function returns the instance number.
97 The first 'dev' argument is normally the struct device pointer of a pci_dev,
98 usb_interface or platform_device. It is rare for dev to be NULL, but it happens
99 with ISA devices or when one device creates multiple PCI devices, thus making
100 it impossible to associate v4l2_dev with a particular parent.
102 You can also supply a notify() callback that can be called by sub-devices to
103 notify you of events. Whether you need to set this depends on the sub-device.
104 Any notifications a sub-device supports must be defined in a header in
105 include/media/<subdevice>.h.
109 v4l2_device_unregister(struct v4l2_device *v4l2_dev);
111 Unregistering will also automatically unregister all subdevs from the device.
113 If you have a hotpluggable device (e.g. a USB device), then when a disconnect
114 happens the parent device becomes invalid. Since v4l2_device has a pointer to
115 that parent device it has to be cleared as well to mark that the parent is
116 gone. To do this call:
118 v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
120 This does *not* unregister the subdevs, so you still need to call the
121 v4l2_device_unregister() function for that. If your driver is not hotpluggable,
122 then there is no need to call v4l2_device_disconnect().
124 Sometimes you need to iterate over all devices registered by a specific
125 driver. This is usually the case if multiple device drivers use the same
126 hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
127 hardware. The same is true for alsa drivers for example.
129 You can iterate over all registered devices as follows:
131 static int callback(struct device *dev, void *p)
133 struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
135 /* test if this device was inited */
136 if (v4l2_dev == NULL)
144 struct device_driver *drv;
147 /* Find driver 'ivtv' on the PCI bus.
148 pci_bus_type is a global. For USB busses use usb_bus_type. */
149 drv = driver_find("ivtv", &pci_bus_type);
150 /* iterate over all ivtv device instances */
151 err = driver_for_each_device(drv, NULL, p, callback);
156 Sometimes you need to keep a running counter of the device instance. This is
157 commonly used to map a device instance to an index of a module option array.
159 The recommended approach is as follows:
161 static atomic_t drv_instance = ATOMIC_INIT(0);
163 static int __devinit drv_probe(struct pci_dev *pdev,
164 const struct pci_device_id *pci_id)
167 state->instance = atomic_inc_return(&drv_instance) - 1;
174 Many drivers need to communicate with sub-devices. These devices can do all
175 sort of tasks, but most commonly they handle audio and/or video muxing,
176 encoding or decoding. For webcams common sub-devices are sensors and camera
179 Usually these are I2C devices, but not necessarily. In order to provide the
180 driver with a consistent interface to these sub-devices the v4l2_subdev struct
181 (v4l2-subdev.h) was created.
183 Each sub-device driver must have a v4l2_subdev struct. This struct can be
184 stand-alone for simple sub-devices or it might be embedded in a larger struct
185 if more state information needs to be stored. Usually there is a low-level
186 device struct (e.g. i2c_client) that contains the device data as setup
187 by the kernel. It is recommended to store that pointer in the private
188 data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go
189 from a v4l2_subdev to the actual low-level bus-specific device data.
191 You also need a way to go from the low-level struct to v4l2_subdev. For the
192 common i2c_client struct the i2c_set_clientdata() call is used to store a
193 v4l2_subdev pointer, for other busses you may have to use other methods.
195 From the bridge driver perspective you load the sub-device module and somehow
196 obtain the v4l2_subdev pointer. For i2c devices this is easy: you call
197 i2c_get_clientdata(). For other busses something similar needs to be done.
198 Helper functions exists for sub-devices on an I2C bus that do most of this
201 Each v4l2_subdev contains function pointers that sub-device drivers can
202 implement (or leave NULL if it is not applicable). Since sub-devices can do
203 so many different things and you do not want to end up with a huge ops struct
204 of which only a handful of ops are commonly implemented, the function pointers
205 are sorted according to category and each category has its own ops struct.
207 The top-level ops struct contains pointers to the category ops structs, which
208 may be NULL if the subdev driver does not support anything from that category.
212 struct v4l2_subdev_core_ops {
213 int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip);
214 int (*log_status)(struct v4l2_subdev *sd);
215 int (*init)(struct v4l2_subdev *sd, u32 val);
219 struct v4l2_subdev_tuner_ops {
223 struct v4l2_subdev_audio_ops {
227 struct v4l2_subdev_video_ops {
231 struct v4l2_subdev_ops {
232 const struct v4l2_subdev_core_ops *core;
233 const struct v4l2_subdev_tuner_ops *tuner;
234 const struct v4l2_subdev_audio_ops *audio;
235 const struct v4l2_subdev_video_ops *video;
238 The core ops are common to all subdevs, the other categories are implemented
239 depending on the sub-device. E.g. a video device is unlikely to support the
240 audio ops and vice versa.
242 This setup limits the number of function pointers while still making it easy
243 to add new ops and categories.
245 A sub-device driver initializes the v4l2_subdev struct using:
247 v4l2_subdev_init(sd, &ops);
249 Afterwards you need to initialize subdev->name with a unique name and set the
250 module owner. This is done for you if you use the i2c helper functions.
252 A device (bridge) driver needs to register the v4l2_subdev with the
255 int err = v4l2_device_register_subdev(v4l2_dev, sd);
257 This can fail if the subdev module disappeared before it could be registered.
258 After this function was called successfully the subdev->dev field points to
261 You can unregister a sub-device using:
263 v4l2_device_unregister_subdev(sd);
265 Afterwards the subdev module can be unloaded and sd->dev == NULL.
267 You can call an ops function either directly:
269 err = sd->ops->core->g_chip_ident(sd, &chip);
271 but it is better and easier to use this macro:
273 err = v4l2_subdev_call(sd, core, g_chip_ident, &chip);
275 The macro will to the right NULL pointer checks and returns -ENODEV if subdev
276 is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is
277 NULL, or the actual result of the subdev->ops->core->g_chip_ident ops.
279 It is also possible to call all or a subset of the sub-devices:
281 v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip);
283 Any subdev that does not support this ops is skipped and error results are
284 ignored. If you want to check for errors use this:
286 err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip);
288 Any error except -ENOIOCTLCMD will exit the loop with that error. If no
289 errors (except -ENOIOCTLCMD) occured, then 0 is returned.
291 The second argument to both calls is a group ID. If 0, then all subdevs are
292 called. If non-zero, then only those whose group ID match that value will
293 be called. Before a bridge driver registers a subdev it can set sd->grp_id
294 to whatever value it wants (it's 0 by default). This value is owned by the
295 bridge driver and the sub-device driver will never modify or use it.
297 The group ID gives the bridge driver more control how callbacks are called.
298 For example, there may be multiple audio chips on a board, each capable of
299 changing the volume. But usually only one will actually be used when the
300 user want to change the volume. You can set the group ID for that subdev to
301 e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
302 v4l2_device_call_all(). That ensures that it will only go to the subdev
305 If the sub-device needs to notify its v4l2_device parent of an event, then
306 it can call v4l2_subdev_notify(sd, notification, arg). This macro checks
307 whether there is a notify() callback defined and returns -ENODEV if not.
308 Otherwise the result of the notify() call is returned.
310 The advantage of using v4l2_subdev is that it is a generic struct and does
311 not contain any knowledge about the underlying hardware. So a driver might
312 contain several subdevs that use an I2C bus, but also a subdev that is
313 controlled through GPIO pins. This distinction is only relevant when setting
314 up the device, but once the subdev is registered it is completely transparent.
317 I2C sub-device drivers
318 ----------------------
320 Since these drivers are so common, special helper functions are available to
321 ease the use of these drivers (v4l2-common.h).
323 The recommended method of adding v4l2_subdev support to an I2C driver is to
324 embed the v4l2_subdev struct into the state struct that is created for each
325 I2C device instance. Very simple devices have no state struct and in that case
326 you can just create a v4l2_subdev directly.
328 A typical state struct would look like this (where 'chipname' is replaced by
329 the name of the chip):
331 struct chipname_state {
332 struct v4l2_subdev sd;
333 ... /* additional state fields */
336 Initialize the v4l2_subdev struct as follows:
338 v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
340 This function will fill in all the fields of v4l2_subdev and ensure that the
341 v4l2_subdev and i2c_client both point to one another.
343 You should also add a helper inline function to go from a v4l2_subdev pointer
344 to a chipname_state struct:
346 static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
348 return container_of(sd, struct chipname_state, sd);
351 Use this to go from the v4l2_subdev struct to the i2c_client struct:
353 struct i2c_client *client = v4l2_get_subdevdata(sd);
355 And this to go from an i2c_client to a v4l2_subdev struct:
357 struct v4l2_subdev *sd = i2c_get_clientdata(client);
359 Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback
360 is called. This will unregister the sub-device from the bridge driver. It is
361 safe to call this even if the sub-device was never registered.
363 You need to do this because when the bridge driver destroys the i2c adapter
364 the remove() callbacks are called of the i2c devices on that adapter.
365 After that the corresponding v4l2_subdev structures are invalid, so they
366 have to be unregistered first. Calling v4l2_device_unregister_subdev(sd)
367 from the remove() callback ensures that this is always done correctly.
370 The bridge driver also has some helper functions it can use:
372 struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter,
373 "module_foo", "chipid", 0x36, NULL);
375 This loads the given module (can be NULL if no module needs to be loaded) and
376 calls i2c_new_device() with the given i2c_adapter and chip/address arguments.
377 If all goes well, then it registers the subdev with the v4l2_device.
379 You can also use the last argument of v4l2_i2c_new_subdev() to pass an array
380 of possible I2C addresses that it should probe. These probe addresses are
381 only used if the previous argument is 0. A non-zero argument means that you
382 know the exact i2c address so in that case no probing will take place.
384 Both functions return NULL if something went wrong.
386 Note that the chipid you pass to v4l2_i2c_new_subdev() is usually
387 the same as the module name. It allows you to specify a chip variant, e.g.
388 "saa7114" or "saa7115". In general though the i2c driver autodetects this.
389 The use of chipid is something that needs to be looked at more closely at a
390 later date. It differs between i2c drivers and as such can be confusing.
391 To see which chip variants are supported you can look in the i2c driver code
392 for the i2c_device_id table. This lists all the possibilities.
394 There are two more helper functions:
396 v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data
397 arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not
398 0 then that will be used (non-probing variant), otherwise the probed_addrs
401 For example: this will probe for address 0x10:
403 struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter,
404 "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10));
406 v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed
407 to the i2c driver and replaces the irq, platform_data and addr arguments.
409 If the subdev supports the s_config core ops, then that op is called with
410 the irq and platform_data arguments after the subdev was setup. The older
411 v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with
412 irq set to 0 and platform_data set to NULL.
417 The actual device nodes in the /dev directory are created using the
418 video_device struct (v4l2-dev.h). This struct can either be allocated
419 dynamically or embedded in a larger struct.
421 To allocate it dynamically use:
423 struct video_device *vdev = video_device_alloc();
428 vdev->release = video_device_release;
430 If you embed it in a larger struct, then you must set the release()
431 callback to your own function:
433 struct video_device *vdev = &my_vdev->vdev;
435 vdev->release = my_vdev_release;
437 The release callback must be set and it is called when the last user
438 of the video device exits.
440 The default video_device_release() callback just calls kfree to free the
443 You should also set these fields:
445 - v4l2_dev: set to the v4l2_device parent device.
446 - name: set to something descriptive and unique.
447 - fops: set to the v4l2_file_operations struct.
448 - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
449 (highly recommended to use this and it might become compulsory in the
450 future!), then set this to your v4l2_ioctl_ops struct.
451 - parent: you only set this if v4l2_device was registered with NULL as
452 the parent device struct. This only happens in cases where one hardware
453 device has multiple PCI devices that all share the same v4l2_device core.
455 The cx88 driver is an example of this: one core v4l2_device struct, but
456 it is used by both an raw video PCI device (cx8800) and a MPEG PCI device
457 (cx8802). Since the v4l2_device cannot be associated with a particular
458 PCI device it is setup without a parent device. But when the struct
459 video_device is setup you do know which parent PCI device to use.
461 If you use v4l2_ioctl_ops, then you should set either .unlocked_ioctl or
462 .ioctl to video_ioctl2 in your v4l2_file_operations struct.
464 The v4l2_file_operations struct is a subset of file_operations. The main
465 difference is that the inode argument is omitted since it is never used.
468 video_device registration
469 -------------------------
471 Next you register the video device: this will create the character device
474 err = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
476 video_device_release(vdev); /* or kfree(my_vdev); */
480 Which device is registered depends on the type argument. The following
483 VFL_TYPE_GRABBER: videoX for video input/output devices
484 VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext)
485 VFL_TYPE_RADIO: radioX for radio tuners
486 VFL_TYPE_VTX: vtxX for teletext devices (deprecated, don't use)
488 The last argument gives you a certain amount of control over the device
489 device node number used (i.e. the X in videoX). Normally you will pass -1
490 to let the v4l2 framework pick the first free number. But sometimes users
491 want to select a specific node number. It is common that drivers allow
492 the user to select a specific device node number through a driver module
493 option. That number is then passed to this function and video_register_device
494 will attempt to select that device node number. If that number was already
495 in use, then the next free device node number will be selected and it
496 will send a warning to the kernel log.
498 Another use-case is if a driver creates many devices. In that case it can
499 be useful to place different video devices in separate ranges. For example,
500 video capture devices start at 0, video output devices start at 16.
501 So you can use the last argument to specify a minimum device node number
502 and the v4l2 framework will try to pick the first free number that is equal
503 or higher to what you passed. If that fails, then it will just pick the
506 Since in this case you do not care about a warning about not being able
507 to select the specified device node number, you can call the function
508 video_register_device_no_warn() instead.
510 Whenever a device node is created some attributes are also created for you.
511 If you look in /sys/class/video4linux you see the devices. Go into e.g.
512 video0 and you will see 'name' and 'index' attributes. The 'name' attribute
513 is the 'name' field of the video_device struct.
515 The 'index' attribute is the index of the device node: for each call to
516 video_register_device() the index is just increased by 1. The first video
517 device node you register always starts with index 0.
519 Users can setup udev rules that utilize the index attribute to make fancy
520 device names (e.g. 'mpegX' for MPEG video capture device nodes).
522 After the device was successfully registered, then you can use these fields:
524 - vfl_type: the device type passed to video_register_device.
525 - minor: the assigned device minor number.
526 - num: the device node number (i.e. the X in videoX).
527 - index: the device index number.
529 If the registration failed, then you need to call video_device_release()
530 to free the allocated video_device struct, or free your own struct if the
531 video_device was embedded in it. The vdev->release() callback will never
532 be called if the registration failed, nor should you ever attempt to
533 unregister the device if the registration failed.
539 When the video device nodes have to be removed, either during the unload
540 of the driver or because the USB device was disconnected, then you should
543 video_unregister_device(vdev);
545 This will remove the device nodes from sysfs (causing udev to remove them
548 After video_unregister_device() returns no new opens can be done.
550 However, in the case of USB devices some application might still have one
551 of these device nodes open. You should block all new accesses to read,
552 write, poll, etc. except possibly for certain ioctl operations like
555 When the last user of the video device node exits, then the vdev->release()
556 callback is called and you can do the final cleanup there.
559 video_device helper functions
560 -----------------------------
562 There are a few useful helper functions:
564 - file/video_device private data
566 You can set/get driver private data in the video_device struct using:
568 void *video_get_drvdata(struct video_device *vdev);
569 void video_set_drvdata(struct video_device *vdev, void *data);
571 Note that you can safely call video_set_drvdata() before calling
572 video_register_device().
576 struct video_device *video_devdata(struct file *file);
578 returns the video_device belonging to the file struct.
580 The video_drvdata function combines video_get_drvdata with video_devdata:
582 void *video_drvdata(struct file *file);
584 You can go from a video_device struct to the v4l2_device struct using:
586 struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
590 The video_device node kernel name can be retrieved using
592 const char *video_device_node_name(struct video_device *vdev);
594 The name is used as a hint by userspace tools such as udev. The function
595 should be used where possible instead of accessing the video_device::num and
596 video_device::minor fields.
599 video buffer helper functions
600 -----------------------------
602 The v4l2 core API provides a standard method for dealing with video
603 buffers. Those methods allow a driver to implement read(), mmap() and
604 overlay() on a consistent way.
606 There are currently methods for using video buffers on devices that
607 supports DMA with scatter/gather method (videobuf-dma-sg), DMA with
608 linear access (videobuf-dma-contig), and vmalloced buffers, mostly
609 used on USB drivers (videobuf-vmalloc).
611 Any driver using videobuf should provide operations (callbacks) for
614 ops->buf_setup - calculates the size of the video buffers and avoid they
615 to waste more than some maximum limit of RAM;
616 ops->buf_prepare - fills the video buffer structs and calls
617 videobuf_iolock() to alloc and prepare mmaped memory;
618 ops->buf_queue - advices the driver that another buffer were
619 requested (by read() or by QBUF);
620 ops->buf_release - frees any buffer that were allocated.
622 In order to use it, the driver need to have a code (generally called at
623 interrupt context) that will properly handle the buffer request lists,
624 announcing that a new buffer were filled.
626 The irq handling code should handle the videobuf task lists, in order
627 to advice videobuf that a new frame were filled, in order to honor to a
628 request. The code is generally like this one:
629 if (list_empty(&dma_q->active))
632 buf = list_entry(dma_q->active.next, struct vbuffer, vb.queue);
634 if (!waitqueue_active(&buf->vb.done))
637 /* Some logic to handle the buf may be needed here */
639 list_del(&buf->vb.queue);
640 do_gettimeofday(&buf->vb.ts);
641 wake_up(&buf->vb.done);
643 Those are the videobuffer functions used on drivers, implemented on
646 - Videobuf init functions
647 videobuf_queue_sg_init()
648 Initializes the videobuf infrastructure. This function should be
649 called before any other videobuf function on drivers that uses DMA
650 Scatter/Gather buffers.
652 videobuf_queue_dma_contig_init
653 Initializes the videobuf infrastructure. This function should be
654 called before any other videobuf function on drivers that need DMA
657 videobuf_queue_vmalloc_init()
658 Initializes the videobuf infrastructure. This function should be
659 called before any other videobuf function on USB (and other drivers)
660 that need a vmalloced type of videobuf.
663 Prepares the videobuf memory for the proper method (read, mmap, overlay).
665 - videobuf_queue_is_busy()
666 Checks if a videobuf is streaming.
668 - videobuf_queue_cancel()
669 Stops video handling.
671 - videobuf_mmap_free()
675 Stops video handling, ends mmap and frees mmap and other buffers.
677 - V4L2 api functions. Those functions correspond to VIDIOC_foo ioctls:
678 videobuf_reqbufs(), videobuf_querybuf(), videobuf_qbuf(),
679 videobuf_dqbuf(), videobuf_streamon(), videobuf_streamoff().
681 - V4L1 api function (corresponds to VIDIOCMBUF ioctl):
683 This function is used to provide backward compatibility with V4L1
686 - Some help functions for read()/poll() operations:
687 videobuf_read_stream()
688 For continuous stream read()
691 videobuf_poll_stream()
692 polling help function
694 The better way to understand it is to take a look at vivi driver. One
695 of the main reasons for vivi is to be a videobuf usage example. the
696 vivi_thread_tick() does the task that the IRQ callback would do on PCI
697 drivers (or the irq callback on USB).