4 * User level driver support for input subsystem
6 * Heavily based on evdev.c by Vojtech Pavlik
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
25 * 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
26 * - update ff support for the changes in kernel interface
27 * - add UINPUT_VERSION
28 * 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>)
29 * - added force feedback support
32 * - first public version
35 #include <linux/input.h>
37 #define UINPUT_VERSION 3
40 #define UINPUT_MINOR 223
41 #define UINPUT_NAME "uinput"
42 #define UINPUT_BUFFER_SIZE 16
43 #define UINPUT_NUM_REQUESTS 16
45 enum uinput_state
{ UIST_NEW_DEVICE
, UIST_SETUP_COMPLETE
, UIST_CREATED
};
47 struct uinput_request
{
49 int code
; /* UI_FF_UPLOAD, UI_FF_ERASE */
52 struct completion done
;
57 struct ff_effect
*effect
;
58 struct ff_effect
*old
;
63 struct uinput_device
{
64 struct input_dev
*dev
;
66 enum uinput_state state
;
67 wait_queue_head_t waitq
;
71 struct input_event buff
[UINPUT_BUFFER_SIZE
];
74 struct uinput_request
*requests
[UINPUT_NUM_REQUESTS
];
75 wait_queue_head_t requests_waitq
;
76 spinlock_t requests_lock
;
78 #endif /* __KERNEL__ */
80 struct uinput_ff_upload
{
83 struct ff_effect effect
;
87 struct uinput_ff_erase
{
94 #define UINPUT_IOCTL_BASE 'U'
95 #define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
96 #define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
98 #define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
99 #define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
100 #define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
101 #define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
102 #define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
103 #define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
104 #define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
105 #define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
106 #define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
107 #define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int)
109 #define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
110 #define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
111 #define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
112 #define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
115 * To write a force-feedback-capable driver, the upload_effect
116 * and erase_effect callbacks in input_dev must be implemented.
117 * The uinput driver will generate a fake input event when one of
118 * these callbacks are invoked. The userspace code then uses
119 * ioctls to retrieve additional parameters and send the return code.
120 * The callback blocks until this return code is sent.
122 * The described callback mechanism is only used if ff_effects_max
125 * To implement upload_effect():
126 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
127 * A request ID will be given in 'value'.
128 * 2. Allocate a uinput_ff_upload struct, fill in request_id with
129 * the 'value' from the EV_UINPUT event.
130 * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
131 * uinput_ff_upload struct. It will be filled in with the
132 * ff_effects passed to upload_effect().
133 * 4. Perform the effect upload, and place a return code back into
134 the uinput_ff_upload struct.
135 * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
136 * uinput_ff_upload_effect struct. This will complete execution
137 * of our upload_effect() handler.
139 * To implement erase_effect():
140 * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
141 * A request ID will be given in 'value'.
142 * 2. Allocate a uinput_ff_erase struct, fill in request_id with
143 * the 'value' from the EV_UINPUT event.
144 * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
145 * uinput_ff_erase struct. It will be filled in with the
146 * effect ID passed to erase_effect().
147 * 4. Perform the effect erasure, and place a return code back
148 * into the uinput_ff_erase struct.
149 * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
150 * uinput_ff_erase_effect struct. This will complete execution
151 * of our erase_effect() handler.
155 * This is the new event type, used only by uinput.
156 * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
157 * is the unique request ID. This number was picked
158 * arbitrarily, above EV_MAX (since the input system
159 * never sees it) but in the range of a 16-bit int.
161 #define EV_UINPUT 0x0101
162 #define UI_FF_UPLOAD 1
163 #define UI_FF_ERASE 2
165 #define UINPUT_MAX_NAME_SIZE 80
166 struct uinput_user_dev
{
167 char name
[UINPUT_MAX_NAME_SIZE
];
172 int absfuzz
[ABS_CNT
];
173 int absflat
[ABS_CNT
];
175 #endif /* __UINPUT_H_ */