[media] v4l2-ctrls/v4l2-events: small coding style cleanups
[linux-2.6/linux-acpi-2.6/ibm-acpi-2.6.git] / include / media / v4l2-ctrls.h
blob13fe4d744aba0563f6664996e584eb9998ab9ed3
1 /*
2 V4L2 controls support header.
4 Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef _V4L2_CTRLS_H
22 #define _V4L2_CTRLS_H
24 #include <linux/list.h>
25 #include <linux/device.h>
26 #include <linux/videodev2.h>
28 /* forward references */
29 struct v4l2_ctrl_handler;
30 struct v4l2_ctrl_helper;
31 struct v4l2_ctrl;
32 struct video_device;
33 struct v4l2_subdev;
34 struct v4l2_subscribed_event;
35 struct v4l2_fh;
37 /** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
38 * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
39 * for volatile (and usually read-only) controls such as a control
40 * that returns the current signal strength which changes
41 * continuously.
42 * If not set, then the currently cached value will be returned.
43 * @try_ctrl: Test whether the control's value is valid. Only relevant when
44 * the usual min/max/step checks are not sufficient.
45 * @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The
46 * ctrl->handler->lock is held when these ops are called, so no
47 * one else can access controls owned by that handler.
49 struct v4l2_ctrl_ops {
50 int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
51 int (*try_ctrl)(struct v4l2_ctrl *ctrl);
52 int (*s_ctrl)(struct v4l2_ctrl *ctrl);
55 /** struct v4l2_ctrl - The control structure.
56 * @node: The list node.
57 * @ev_subs: The list of control event subscriptions.
58 * @handler: The handler that owns the control.
59 * @cluster: Point to start of cluster array.
60 * @ncontrols: Number of controls in cluster array.
61 * @done: Internal flag: set for each processed control.
62 * @is_new: Set when the user specified a new value for this control. It
63 * is also set when called from v4l2_ctrl_handler_setup. Drivers
64 * should never set this flag.
65 * @is_private: If set, then this control is private to its handler and it
66 * will not be added to any other handlers. Drivers can set
67 * this flag.
68 * @is_volatile: If set, then this control is volatile. This means that the
69 * control's current value cannot be cached and needs to be
70 * retrieved through the g_volatile_ctrl op. Drivers can set
71 * this flag.
72 * @is_auto: If set, then this control selects whether the other cluster
73 * members are in 'automatic' mode or 'manual' mode. This is
74 * used for autogain/gain type clusters. Drivers should never
75 * set this flag directly.
76 * @manual_mode_value: If the is_auto flag is set, then this is the value
77 * of the auto control that determines if that control is in
78 * manual mode. So if the value of the auto control equals this
79 * value, then the whole cluster is in manual mode. Drivers should
80 * never set this flag directly.
81 * @ops: The control ops.
82 * @id: The control ID.
83 * @name: The control name.
84 * @type: The control type.
85 * @minimum: The control's minimum value.
86 * @maximum: The control's maximum value.
87 * @default_value: The control's default value.
88 * @step: The control's step value for non-menu controls.
89 * @menu_skip_mask: The control's skip mask for menu controls. This makes it
90 * easy to skip menu items that are not valid. If bit X is set,
91 * then menu item X is skipped. Of course, this only works for
92 * menus with <= 32 menu items. There are no menus that come
93 * close to that number, so this is OK. Should we ever need more,
94 * then this will have to be extended to a u64 or a bit array.
95 * @qmenu: A const char * array for all menu items. Array entries that are
96 * empty strings ("") correspond to non-existing menu items (this
97 * is in addition to the menu_skip_mask above). The last entry
98 * must be NULL.
99 * @flags: The control's flags.
100 * @cur: The control's current value.
101 * @val: The control's new s32 value.
102 * @val64: The control's new s64 value.
103 * @string: The control's new string value.
104 * @priv: The control's private pointer. For use by the driver. It is
105 * untouched by the control framework. Note that this pointer is
106 * not freed when the control is deleted. Should this be needed
107 * then a new internal bitfield can be added to tell the framework
108 * to free this pointer.
110 struct v4l2_ctrl {
111 /* Administrative fields */
112 struct list_head node;
113 struct list_head ev_subs;
114 struct v4l2_ctrl_handler *handler;
115 struct v4l2_ctrl **cluster;
116 unsigned ncontrols;
117 unsigned int done:1;
119 unsigned int is_new:1;
120 unsigned int is_private:1;
121 unsigned int is_volatile:1;
122 unsigned int is_auto:1;
123 unsigned int manual_mode_value:8;
125 const struct v4l2_ctrl_ops *ops;
126 u32 id;
127 const char *name;
128 enum v4l2_ctrl_type type;
129 s32 minimum, maximum, default_value;
130 union {
131 u32 step;
132 u32 menu_skip_mask;
134 const char * const *qmenu;
135 unsigned long flags;
136 union {
137 s32 val;
138 s64 val64;
139 char *string;
140 } cur;
141 union {
142 s32 val;
143 s64 val64;
144 char *string;
146 void *priv;
149 /** struct v4l2_ctrl_ref - The control reference.
150 * @node: List node for the sorted list.
151 * @next: Single-link list node for the hash.
152 * @ctrl: The actual control information.
153 * @helper: Pointer to helper struct. Used internally in prepare_ext_ctrls().
155 * Each control handler has a list of these refs. The list_head is used to
156 * keep a sorted-by-control-ID list of all controls, while the next pointer
157 * is used to link the control in the hash's bucket.
159 struct v4l2_ctrl_ref {
160 struct list_head node;
161 struct v4l2_ctrl_ref *next;
162 struct v4l2_ctrl *ctrl;
163 struct v4l2_ctrl_helper *helper;
166 /** struct v4l2_ctrl_handler - The control handler keeps track of all the
167 * controls: both the controls owned by the handler and those inherited
168 * from other handlers.
169 * @lock: Lock to control access to this handler and its controls.
170 * @ctrls: The list of controls owned by this handler.
171 * @ctrl_refs: The list of control references.
172 * @cached: The last found control reference. It is common that the same
173 * control is needed multiple times, so this is a simple
174 * optimization.
175 * @buckets: Buckets for the hashing. Allows for quick control lookup.
176 * @nr_of_buckets: Total number of buckets in the array.
177 * @error: The error code of the first failed control addition.
179 struct v4l2_ctrl_handler {
180 struct mutex lock;
181 struct list_head ctrls;
182 struct list_head ctrl_refs;
183 struct v4l2_ctrl_ref *cached;
184 struct v4l2_ctrl_ref **buckets;
185 u16 nr_of_buckets;
186 int error;
189 /** struct v4l2_ctrl_config - Control configuration structure.
190 * @ops: The control ops.
191 * @id: The control ID.
192 * @name: The control name.
193 * @type: The control type.
194 * @min: The control's minimum value.
195 * @max: The control's maximum value.
196 * @step: The control's step value for non-menu controls.
197 * @def: The control's default value.
198 * @flags: The control's flags.
199 * @menu_skip_mask: The control's skip mask for menu controls. This makes it
200 * easy to skip menu items that are not valid. If bit X is set,
201 * then menu item X is skipped. Of course, this only works for
202 * menus with <= 32 menu items. There are no menus that come
203 * close to that number, so this is OK. Should we ever need more,
204 * then this will have to be extended to a u64 or a bit array.
205 * @qmenu: A const char * array for all menu items. Array entries that are
206 * empty strings ("") correspond to non-existing menu items (this
207 * is in addition to the menu_skip_mask above). The last entry
208 * must be NULL.
209 * @is_private: If set, then this control is private to its handler and it
210 * will not be added to any other handlers.
211 * @is_volatile: If set, then this control is volatile. This means that the
212 * control's current value cannot be cached and needs to be
213 * retrieved through the g_volatile_ctrl op.
215 struct v4l2_ctrl_config {
216 const struct v4l2_ctrl_ops *ops;
217 u32 id;
218 const char *name;
219 enum v4l2_ctrl_type type;
220 s32 min;
221 s32 max;
222 u32 step;
223 s32 def;
224 u32 flags;
225 u32 menu_skip_mask;
226 const char * const *qmenu;
227 unsigned int is_private:1;
228 unsigned int is_volatile:1;
231 /** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
233 * This works for all standard V4L2 controls.
234 * For non-standard controls it will only fill in the given arguments
235 * and @name will be NULL.
237 * This function will overwrite the contents of @name, @type and @flags.
238 * The contents of @min, @max, @step and @def may be modified depending on
239 * the type.
241 * Do not use in drivers! It is used internally for backwards compatibility
242 * control handling only. Once all drivers are converted to use the new
243 * control framework this function will no longer be exported.
245 void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
246 s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
249 /** v4l2_ctrl_handler_init() - Initialize the control handler.
250 * @hdl: The control handler.
251 * @nr_of_controls_hint: A hint of how many controls this handler is
252 * expected to refer to. This is the total number, so including
253 * any inherited controls. It doesn't have to be precise, but if
254 * it is way off, then you either waste memory (too many buckets
255 * are allocated) or the control lookup becomes slower (not enough
256 * buckets are allocated, so there are more slow list lookups).
257 * It will always work, though.
259 * Returns an error if the buckets could not be allocated. This error will
260 * also be stored in @hdl->error.
262 int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
263 unsigned nr_of_controls_hint);
265 /** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
266 * the control list.
267 * @hdl: The control handler.
269 * Does nothing if @hdl == NULL.
271 void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
273 /** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
274 * to the handler to initialize the hardware to the current control values.
275 * @hdl: The control handler.
277 * Button controls will be skipped, as are read-only controls.
279 * If @hdl == NULL, then this just returns 0.
281 int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
283 /** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
284 * @hdl: The control handler.
285 * @prefix: The prefix to use when logging the control values. If the
286 * prefix does not end with a space, then ": " will be added
287 * after the prefix. If @prefix == NULL, then no prefix will be
288 * used.
290 * For use with VIDIOC_LOG_STATUS.
292 * Does nothing if @hdl == NULL.
294 void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
295 const char *prefix);
297 /** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
298 * control.
299 * @hdl: The control handler.
300 * @cfg: The control's configuration data.
301 * @priv: The control's driver-specific private data.
303 * If the &v4l2_ctrl struct could not be allocated then NULL is returned
304 * and @hdl->error is set to the error code (if it wasn't set already).
306 struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
307 const struct v4l2_ctrl_config *cfg, void *priv);
309 /** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
310 * @hdl: The control handler.
311 * @ops: The control ops.
312 * @id: The control ID.
313 * @min: The control's minimum value.
314 * @max: The control's maximum value.
315 * @step: The control's step value
316 * @def: The control's default value.
318 * If the &v4l2_ctrl struct could not be allocated, or the control
319 * ID is not known, then NULL is returned and @hdl->error is set to the
320 * appropriate error code (if it wasn't set already).
322 * If @id refers to a menu control, then this function will return NULL.
324 * Use v4l2_ctrl_new_std_menu() when adding menu controls.
326 struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
327 const struct v4l2_ctrl_ops *ops,
328 u32 id, s32 min, s32 max, u32 step, s32 def);
330 /** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
331 * @hdl: The control handler.
332 * @ops: The control ops.
333 * @id: The control ID.
334 * @max: The control's maximum value.
335 * @mask: The control's skip mask for menu controls. This makes it
336 * easy to skip menu items that are not valid. If bit X is set,
337 * then menu item X is skipped. Of course, this only works for
338 * menus with <= 32 menu items. There are no menus that come
339 * close to that number, so this is OK. Should we ever need more,
340 * then this will have to be extended to a u64 or a bit array.
341 * @def: The control's default value.
343 * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
344 * determines which menu items are to be skipped.
346 * If @id refers to a non-menu control, then this function will return NULL.
348 struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
349 const struct v4l2_ctrl_ops *ops,
350 u32 id, s32 max, s32 mask, s32 def);
352 /** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
353 * @hdl: The control handler.
354 * @ctrl: The control to add.
356 * It will return NULL if it was unable to add the control reference.
357 * If the control already belonged to the handler, then it will do
358 * nothing and just return @ctrl.
360 struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
361 struct v4l2_ctrl *ctrl);
363 /** v4l2_ctrl_add_handler() - Add all controls from handler @add to
364 * handler @hdl.
365 * @hdl: The control handler.
366 * @add: The control handler whose controls you want to add to
367 * the @hdl control handler.
369 * Does nothing if either of the two is a NULL pointer.
370 * In case of an error @hdl->error will be set to the error code (if it
371 * wasn't set already).
373 int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
374 struct v4l2_ctrl_handler *add);
377 /** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
378 * @ncontrols: The number of controls in this cluster.
379 * @controls: The cluster control array of size @ncontrols.
381 void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
384 /** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
385 * that cluster and set it up for autofoo/foo-type handling.
386 * @ncontrols: The number of controls in this cluster.
387 * @controls: The cluster control array of size @ncontrols. The first control
388 * must be the 'auto' control (e.g. autogain, autoexposure, etc.)
389 * @manual_val: The value for the first control in the cluster that equals the
390 * manual setting.
391 * @set_volatile: If true, then all controls except the first auto control will
392 * have is_volatile set to true. If false, then is_volatile will not
393 * be touched.
395 * Use for control groups where one control selects some automatic feature and
396 * the other controls are only active whenever the automatic feature is turned
397 * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs
398 * red and blue balance, etc.
400 * The behavior of such controls is as follows:
402 * When the autofoo control is set to automatic, then any manual controls
403 * are set to inactive and any reads will call g_volatile_ctrl (if the control
404 * was marked volatile).
406 * When the autofoo control is set to manual, then any manual controls will
407 * be marked active, and any reads will just return the current value without
408 * going through g_volatile_ctrl.
410 * In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
411 * on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
412 * if autofoo is in auto mode.
414 void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
415 u8 manual_val, bool set_volatile);
418 /** v4l2_ctrl_find() - Find a control with the given ID.
419 * @hdl: The control handler.
420 * @id: The control ID to find.
422 * If @hdl == NULL this will return NULL as well. Will lock the handler so
423 * do not use from inside &v4l2_ctrl_ops.
425 struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
427 /** v4l2_ctrl_activate() - Make the control active or inactive.
428 * @ctrl: The control to (de)activate.
429 * @active: True if the control should become active.
431 * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
432 * Does nothing if @ctrl == NULL.
433 * This will usually be called from within the s_ctrl op.
434 * The V4L2_EVENT_CTRL event will be generated afterwards.
436 * This function assumes that the control handler is locked.
438 void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
440 /** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
441 * @ctrl: The control to (de)activate.
442 * @grabbed: True if the control should become grabbed.
444 * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
445 * Does nothing if @ctrl == NULL.
446 * The V4L2_EVENT_CTRL event will be generated afterwards.
447 * This will usually be called when starting or stopping streaming in the
448 * driver.
450 * This function assumes that the control handler is not locked and will
451 * take the lock itself.
453 void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
455 /** v4l2_ctrl_lock() - Helper function to lock the handler
456 * associated with the control.
457 * @ctrl: The control to lock.
459 static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
461 mutex_lock(&ctrl->handler->lock);
464 /** v4l2_ctrl_lock() - Helper function to unlock the handler
465 * associated with the control.
466 * @ctrl: The control to unlock.
468 static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
470 mutex_unlock(&ctrl->handler->lock);
473 /** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
474 * @ctrl: The control.
476 * This returns the control's value safely by going through the control
477 * framework. This function will lock the control's handler, so it cannot be
478 * used from within the &v4l2_ctrl_ops functions.
480 * This function is for integer type controls only.
482 s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
484 /** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
485 * @ctrl: The control.
486 * @val: The new value.
488 * This set the control's new value safely by going through the control
489 * framework. This function will lock the control's handler, so it cannot be
490 * used from within the &v4l2_ctrl_ops functions.
492 * This function is for integer type controls only.
494 int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
496 /* Internal helper functions that deal with control events. */
497 void v4l2_ctrl_add_event(struct v4l2_ctrl *ctrl,
498 struct v4l2_subscribed_event *sev);
499 void v4l2_ctrl_del_event(struct v4l2_ctrl *ctrl,
500 struct v4l2_subscribed_event *sev);
502 /* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
503 int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
504 int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
505 int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
506 int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
507 struct v4l2_control *ctrl);
508 int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
509 int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
510 int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
511 struct v4l2_ext_controls *c);
513 /* Helpers for subdevices. If the associated ctrl_handler == NULL then they
514 will all return -EINVAL. */
515 int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
516 int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
517 int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
518 int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
519 int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
520 int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
521 int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
523 #endif