1 #ifndef _LINUX_BITOPS_H
2 #define _LINUX_BITOPS_H
6 #define BIT(nr) (1UL << (nr))
7 #define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
8 #define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
9 #define BITS_PER_BYTE 8
10 #define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_BYTE * sizeof(long))
14 * Include this here because some architectures need generic_ffs/fls in
17 #include <asm/bitops.h>
19 #define for_each_bit(bit, addr, size) \
20 for ((bit) = find_first_bit((addr), (size)); \
22 (bit) = find_next_bit((addr), (size), (bit) + 1))
25 static __inline__
int get_bitmask_order(unsigned int count
)
30 return order
; /* We could be slightly more clever with -1 here... */
33 static __inline__
int get_count_order(unsigned int count
)
37 order
= fls(count
) - 1;
38 if (count
& (count
- 1))
43 static inline unsigned long hweight_long(unsigned long w
)
45 return sizeof(w
) == 4 ? hweight32(w
) : hweight64(w
);
49 * rol32 - rotate a 32-bit value left
50 * @word: value to rotate
51 * @shift: bits to roll
53 static inline __u32
rol32(__u32 word
, unsigned int shift
)
55 return (word
<< shift
) | (word
>> (32 - shift
));
59 * ror32 - rotate a 32-bit value right
60 * @word: value to rotate
61 * @shift: bits to roll
63 static inline __u32
ror32(__u32 word
, unsigned int shift
)
65 return (word
>> shift
) | (word
<< (32 - shift
));
69 * rol16 - rotate a 16-bit value left
70 * @word: value to rotate
71 * @shift: bits to roll
73 static inline __u16
rol16(__u16 word
, unsigned int shift
)
75 return (word
<< shift
) | (word
>> (16 - shift
));
79 * ror16 - rotate a 16-bit value right
80 * @word: value to rotate
81 * @shift: bits to roll
83 static inline __u16
ror16(__u16 word
, unsigned int shift
)
85 return (word
>> shift
) | (word
<< (16 - shift
));
89 * rol8 - rotate an 8-bit value left
90 * @word: value to rotate
91 * @shift: bits to roll
93 static inline __u8
rol8(__u8 word
, unsigned int shift
)
95 return (word
<< shift
) | (word
>> (8 - shift
));
99 * ror8 - rotate an 8-bit value right
100 * @word: value to rotate
101 * @shift: bits to roll
103 static inline __u8
ror8(__u8 word
, unsigned int shift
)
105 return (word
>> shift
) | (word
<< (8 - shift
));
108 static inline unsigned fls_long(unsigned long l
)
116 * __ffs64 - find first set bit in a 64 bit word
117 * @word: The 64 bit word
119 * On 64 bit arches this is a synomyn for __ffs
120 * The result is not defined if no bits are set, so check that @word
121 * is non-zero before calling this.
123 static inline unsigned long __ffs64(u64 word
)
125 #if BITS_PER_LONG == 32
126 if (((u32
)word
) == 0UL)
127 return __ffs((u32
)(word
>> 32)) + 32;
128 #elif BITS_PER_LONG != 64
129 #error BITS_PER_LONG not 32 or 64
131 return __ffs((unsigned long)word
);
135 #ifdef CONFIG_GENERIC_FIND_FIRST_BIT
138 * find_first_bit - find the first set bit in a memory region
139 * @addr: The address to start the search at
140 * @size: The maximum size to search
142 * Returns the bit number of the first set bit.
144 extern unsigned long find_first_bit(const unsigned long *addr
,
148 * find_first_zero_bit - find the first cleared bit in a memory region
149 * @addr: The address to start the search at
150 * @size: The maximum size to search
152 * Returns the bit number of the first cleared bit.
154 extern unsigned long find_first_zero_bit(const unsigned long *addr
,
156 #endif /* CONFIG_GENERIC_FIND_FIRST_BIT */
158 #ifdef CONFIG_GENERIC_FIND_LAST_BIT
160 * find_last_bit - find the last set bit in a memory region
161 * @addr: The address to start the search at
162 * @size: The maximum size to search
164 * Returns the bit number of the first set bit, or size.
166 extern unsigned long find_last_bit(const unsigned long *addr
,
168 #endif /* CONFIG_GENERIC_FIND_LAST_BIT */
170 #ifdef CONFIG_GENERIC_FIND_NEXT_BIT
173 * find_next_bit - find the next set bit in a memory region
174 * @addr: The address to base the search on
175 * @offset: The bitnumber to start searching at
176 * @size: The bitmap size in bits
178 extern unsigned long find_next_bit(const unsigned long *addr
,
179 unsigned long size
, unsigned long offset
);
182 * find_next_zero_bit - find the next cleared bit in a memory region
183 * @addr: The address to base the search on
184 * @offset: The bitnumber to start searching at
185 * @size: The bitmap size in bits
188 extern unsigned long find_next_zero_bit(const unsigned long *addr
,
190 unsigned long offset
);
192 #endif /* CONFIG_GENERIC_FIND_NEXT_BIT */
193 #endif /* __KERNEL__ */