2 This is a first start for some documentation about frame buffer device
5 Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998
6 James Simmons <jsimmons@user.sf.net>, Nov 26 2002
8 --------------------------------------------------------------------------------
10 *** STRUCTURES USED BY THE FRAME BUFFER DEVICE API ***
12 The following structures play a role in the game of frame buffer devices. They
13 are defined in <linux/fb.h>.
15 1. Outside the kernel (user space)
17 - struct fb_fix_screeninfo
19 Device independent unchangeable information about a frame buffer device and
20 a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO
23 - struct fb_var_screeninfo
25 Device independent changeable information about a frame buffer device and a
26 specific video mode. This can be obtained using the FBIOGET_VSCREENINFO
27 ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan
28 the screen only, you can use the FBIOPAN_DISPLAY ioctl.
32 Device independent colormap information. You can get and set the colormap
33 using the FBIOGETCMAP and FBIOPUTCMAP ioctls.
40 Generic information, API and low level information about a specific frame
41 buffer device instance (slot number, board address, ...).
45 Device dependent information that uniquely defines the video mode for this
46 particular piece of hardware.
49 --------------------------------------------------------------------------------
51 *** VISUALS USED BY THE FRAME BUFFER DEVICE API ***
54 Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10)
55 -------------------------------------------------
56 Each pixel is either black or white.
59 Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR)
60 ---------------------------------------------------------------------
61 The whole pixel value is fed through a programmable lookup table that has one
62 color (including red, green, and blue intensities) for each possible pixel
63 value, and that color is displayed.
66 True color (FB_VISUAL_TRUECOLOR)
67 --------------------------------
68 The pixel value is broken up into red, green, and blue fields.
71 Direct color (FB_VISUAL_DIRECTCOLOR)
72 ------------------------------------
73 The pixel value is broken up into red, green, and blue fields, each of which
74 are looked up in separate red, green, and blue lookup tables.
79 Grayscale and static grayscale are special variants of pseudo color and static
80 pseudo color, where the red, green and blue components are always equal to