bsg: add SG_IO to SG v4
[linux-2.6/linux-acpi-2.6/ibm-acpi-2.6.git] / lib / idr.c
blobb98f01a2eb946b221f5d7d7d193422f95e607a3a
1 /*
2 * 2002-10-18 written by Jim Houston jim.houston@ccur.com
3 * Copyright (C) 2002 by Concurrent Computer Corporation
4 * Distributed under the GNU GPL license version 2.
6 * Modified by George Anzinger to reuse immediately and to use
7 * find bit instructions. Also removed _irq on spinlocks.
9 * Small id to pointer translation service.
11 * It uses a radix tree like structure as a sparse array indexed
12 * by the id to obtain the pointer. The bitmap makes allocating
13 * a new id quick.
15 * You call it to allocate an id (an int) an associate with that id a
16 * pointer or what ever, we treat it as a (void *). You can pass this
17 * id to a user for him to pass back at a later time. You then pass
18 * that id to this code and it returns your pointer.
20 * You can release ids at any time. When all ids are released, most of
21 * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
22 * don't need to go to the memory "store" during an id allocate, just
23 * so you don't need to be too concerned about locking and conflicts
24 * with the slab allocator.
27 #ifndef TEST // to test in user space...
28 #include <linux/slab.h>
29 #include <linux/init.h>
30 #include <linux/module.h>
31 #endif
32 #include <linux/err.h>
33 #include <linux/string.h>
34 #include <linux/idr.h>
36 static struct kmem_cache *idr_layer_cache;
38 static struct idr_layer *alloc_layer(struct idr *idp)
40 struct idr_layer *p;
41 unsigned long flags;
43 spin_lock_irqsave(&idp->lock, flags);
44 if ((p = idp->id_free)) {
45 idp->id_free = p->ary[0];
46 idp->id_free_cnt--;
47 p->ary[0] = NULL;
49 spin_unlock_irqrestore(&idp->lock, flags);
50 return(p);
53 /* only called when idp->lock is held */
54 static void __free_layer(struct idr *idp, struct idr_layer *p)
56 p->ary[0] = idp->id_free;
57 idp->id_free = p;
58 idp->id_free_cnt++;
61 static void free_layer(struct idr *idp, struct idr_layer *p)
63 unsigned long flags;
66 * Depends on the return element being zeroed.
68 spin_lock_irqsave(&idp->lock, flags);
69 __free_layer(idp, p);
70 spin_unlock_irqrestore(&idp->lock, flags);
73 static void idr_mark_full(struct idr_layer **pa, int id)
75 struct idr_layer *p = pa[0];
76 int l = 0;
78 __set_bit(id & IDR_MASK, &p->bitmap);
80 * If this layer is full mark the bit in the layer above to
81 * show that this part of the radix tree is full. This may
82 * complete the layer above and require walking up the radix
83 * tree.
85 while (p->bitmap == IDR_FULL) {
86 if (!(p = pa[++l]))
87 break;
88 id = id >> IDR_BITS;
89 __set_bit((id & IDR_MASK), &p->bitmap);
93 /**
94 * idr_pre_get - reserver resources for idr allocation
95 * @idp: idr handle
96 * @gfp_mask: memory allocation flags
98 * This function should be called prior to locking and calling the
99 * following function. It preallocates enough memory to satisfy
100 * the worst possible allocation.
102 * If the system is REALLY out of memory this function returns 0,
103 * otherwise 1.
105 int idr_pre_get(struct idr *idp, gfp_t gfp_mask)
107 while (idp->id_free_cnt < IDR_FREE_MAX) {
108 struct idr_layer *new;
109 new = kmem_cache_alloc(idr_layer_cache, gfp_mask);
110 if (new == NULL)
111 return (0);
112 free_layer(idp, new);
114 return 1;
116 EXPORT_SYMBOL(idr_pre_get);
118 static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa)
120 int n, m, sh;
121 struct idr_layer *p, *new;
122 int l, id, oid;
123 long bm;
125 id = *starting_id;
126 restart:
127 p = idp->top;
128 l = idp->layers;
129 pa[l--] = NULL;
130 while (1) {
132 * We run around this while until we reach the leaf node...
134 n = (id >> (IDR_BITS*l)) & IDR_MASK;
135 bm = ~p->bitmap;
136 m = find_next_bit(&bm, IDR_SIZE, n);
137 if (m == IDR_SIZE) {
138 /* no space available go back to previous layer. */
139 l++;
140 oid = id;
141 id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1;
143 /* if already at the top layer, we need to grow */
144 if (!(p = pa[l])) {
145 *starting_id = id;
146 return -2;
149 /* If we need to go up one layer, continue the
150 * loop; otherwise, restart from the top.
152 sh = IDR_BITS * (l + 1);
153 if (oid >> sh == id >> sh)
154 continue;
155 else
156 goto restart;
158 if (m != n) {
159 sh = IDR_BITS*l;
160 id = ((id >> sh) ^ n ^ m) << sh;
162 if ((id >= MAX_ID_BIT) || (id < 0))
163 return -3;
164 if (l == 0)
165 break;
167 * Create the layer below if it is missing.
169 if (!p->ary[m]) {
170 if (!(new = alloc_layer(idp)))
171 return -1;
172 p->ary[m] = new;
173 p->count++;
175 pa[l--] = p;
176 p = p->ary[m];
179 pa[l] = p;
180 return id;
183 static int idr_get_empty_slot(struct idr *idp, int starting_id,
184 struct idr_layer **pa)
186 struct idr_layer *p, *new;
187 int layers, v, id;
188 unsigned long flags;
190 id = starting_id;
191 build_up:
192 p = idp->top;
193 layers = idp->layers;
194 if (unlikely(!p)) {
195 if (!(p = alloc_layer(idp)))
196 return -1;
197 layers = 1;
200 * Add a new layer to the top of the tree if the requested
201 * id is larger than the currently allocated space.
203 while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
204 layers++;
205 if (!p->count)
206 continue;
207 if (!(new = alloc_layer(idp))) {
209 * The allocation failed. If we built part of
210 * the structure tear it down.
212 spin_lock_irqsave(&idp->lock, flags);
213 for (new = p; p && p != idp->top; new = p) {
214 p = p->ary[0];
215 new->ary[0] = NULL;
216 new->bitmap = new->count = 0;
217 __free_layer(idp, new);
219 spin_unlock_irqrestore(&idp->lock, flags);
220 return -1;
222 new->ary[0] = p;
223 new->count = 1;
224 if (p->bitmap == IDR_FULL)
225 __set_bit(0, &new->bitmap);
226 p = new;
228 idp->top = p;
229 idp->layers = layers;
230 v = sub_alloc(idp, &id, pa);
231 if (v == -2)
232 goto build_up;
233 return(v);
236 static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
238 struct idr_layer *pa[MAX_LEVEL];
239 int id;
241 id = idr_get_empty_slot(idp, starting_id, pa);
242 if (id >= 0) {
244 * Successfully found an empty slot. Install the user
245 * pointer and mark the slot full.
247 pa[0]->ary[id & IDR_MASK] = (struct idr_layer *)ptr;
248 pa[0]->count++;
249 idr_mark_full(pa, id);
252 return id;
256 * idr_get_new_above - allocate new idr entry above or equal to a start id
257 * @idp: idr handle
258 * @ptr: pointer you want associated with the ide
259 * @start_id: id to start search at
260 * @id: pointer to the allocated handle
262 * This is the allocate id function. It should be called with any
263 * required locks.
265 * If memory is required, it will return -EAGAIN, you should unlock
266 * and go back to the idr_pre_get() call. If the idr is full, it will
267 * return -ENOSPC.
269 * @id returns a value in the range 0 ... 0x7fffffff
271 int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id)
273 int rv;
275 rv = idr_get_new_above_int(idp, ptr, starting_id);
277 * This is a cheap hack until the IDR code can be fixed to
278 * return proper error values.
280 if (rv < 0) {
281 if (rv == -1)
282 return -EAGAIN;
283 else /* Will be -3 */
284 return -ENOSPC;
286 *id = rv;
287 return 0;
289 EXPORT_SYMBOL(idr_get_new_above);
292 * idr_get_new - allocate new idr entry
293 * @idp: idr handle
294 * @ptr: pointer you want associated with the ide
295 * @id: pointer to the allocated handle
297 * This is the allocate id function. It should be called with any
298 * required locks.
300 * If memory is required, it will return -EAGAIN, you should unlock
301 * and go back to the idr_pre_get() call. If the idr is full, it will
302 * return -ENOSPC.
304 * @id returns a value in the range 0 ... 0x7fffffff
306 int idr_get_new(struct idr *idp, void *ptr, int *id)
308 int rv;
310 rv = idr_get_new_above_int(idp, ptr, 0);
312 * This is a cheap hack until the IDR code can be fixed to
313 * return proper error values.
315 if (rv < 0) {
316 if (rv == -1)
317 return -EAGAIN;
318 else /* Will be -3 */
319 return -ENOSPC;
321 *id = rv;
322 return 0;
324 EXPORT_SYMBOL(idr_get_new);
326 static void idr_remove_warning(int id)
328 printk("idr_remove called for id=%d which is not allocated.\n", id);
329 dump_stack();
332 static void sub_remove(struct idr *idp, int shift, int id)
334 struct idr_layer *p = idp->top;
335 struct idr_layer **pa[MAX_LEVEL];
336 struct idr_layer ***paa = &pa[0];
337 int n;
339 *paa = NULL;
340 *++paa = &idp->top;
342 while ((shift > 0) && p) {
343 n = (id >> shift) & IDR_MASK;
344 __clear_bit(n, &p->bitmap);
345 *++paa = &p->ary[n];
346 p = p->ary[n];
347 shift -= IDR_BITS;
349 n = id & IDR_MASK;
350 if (likely(p != NULL && test_bit(n, &p->bitmap))){
351 __clear_bit(n, &p->bitmap);
352 p->ary[n] = NULL;
353 while(*paa && ! --((**paa)->count)){
354 free_layer(idp, **paa);
355 **paa-- = NULL;
357 if (!*paa)
358 idp->layers = 0;
359 } else
360 idr_remove_warning(id);
364 * idr_remove - remove the given id and free it's slot
365 * @idp: idr handle
366 * @id: unique key
368 void idr_remove(struct idr *idp, int id)
370 struct idr_layer *p;
372 /* Mask off upper bits we don't use for the search. */
373 id &= MAX_ID_MASK;
375 sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
376 if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
377 idp->top->ary[0]) { // We can drop a layer
379 p = idp->top->ary[0];
380 idp->top->bitmap = idp->top->count = 0;
381 free_layer(idp, idp->top);
382 idp->top = p;
383 --idp->layers;
385 while (idp->id_free_cnt >= IDR_FREE_MAX) {
386 p = alloc_layer(idp);
387 kmem_cache_free(idr_layer_cache, p);
388 return;
391 EXPORT_SYMBOL(idr_remove);
394 * idr_destroy - release all cached layers within an idr tree
395 * idp: idr handle
397 void idr_destroy(struct idr *idp)
399 while (idp->id_free_cnt) {
400 struct idr_layer *p = alloc_layer(idp);
401 kmem_cache_free(idr_layer_cache, p);
404 EXPORT_SYMBOL(idr_destroy);
407 * idr_find - return pointer for given id
408 * @idp: idr handle
409 * @id: lookup key
411 * Return the pointer given the id it has been registered with. A %NULL
412 * return indicates that @id is not valid or you passed %NULL in
413 * idr_get_new().
415 * The caller must serialize idr_find() vs idr_get_new() and idr_remove().
417 void *idr_find(struct idr *idp, int id)
419 int n;
420 struct idr_layer *p;
422 n = idp->layers * IDR_BITS;
423 p = idp->top;
425 /* Mask off upper bits we don't use for the search. */
426 id &= MAX_ID_MASK;
428 if (id >= (1 << n))
429 return NULL;
431 while (n > 0 && p) {
432 n -= IDR_BITS;
433 p = p->ary[(id >> n) & IDR_MASK];
435 return((void *)p);
437 EXPORT_SYMBOL(idr_find);
440 * idr_replace - replace pointer for given id
441 * @idp: idr handle
442 * @ptr: pointer you want associated with the id
443 * @id: lookup key
445 * Replace the pointer registered with an id and return the old value.
446 * A -ENOENT return indicates that @id was not found.
447 * A -EINVAL return indicates that @id was not within valid constraints.
449 * The caller must serialize vs idr_find(), idr_get_new(), and idr_remove().
451 void *idr_replace(struct idr *idp, void *ptr, int id)
453 int n;
454 struct idr_layer *p, *old_p;
456 n = idp->layers * IDR_BITS;
457 p = idp->top;
459 id &= MAX_ID_MASK;
461 if (id >= (1 << n))
462 return ERR_PTR(-EINVAL);
464 n -= IDR_BITS;
465 while ((n > 0) && p) {
466 p = p->ary[(id >> n) & IDR_MASK];
467 n -= IDR_BITS;
470 n = id & IDR_MASK;
471 if (unlikely(p == NULL || !test_bit(n, &p->bitmap)))
472 return ERR_PTR(-ENOENT);
474 old_p = p->ary[n];
475 p->ary[n] = ptr;
477 return old_p;
479 EXPORT_SYMBOL(idr_replace);
481 static void idr_cache_ctor(void * idr_layer, struct kmem_cache *idr_layer_cache,
482 unsigned long flags)
484 memset(idr_layer, 0, sizeof(struct idr_layer));
487 static int init_id_cache(void)
489 if (!idr_layer_cache)
490 idr_layer_cache = kmem_cache_create("idr_layer_cache",
491 sizeof(struct idr_layer), 0, 0, idr_cache_ctor, NULL);
492 return 0;
496 * idr_init - initialize idr handle
497 * @idp: idr handle
499 * This function is use to set up the handle (@idp) that you will pass
500 * to the rest of the functions.
502 void idr_init(struct idr *idp)
504 init_id_cache();
505 memset(idp, 0, sizeof(struct idr));
506 spin_lock_init(&idp->lock);
508 EXPORT_SYMBOL(idr_init);
512 * IDA - IDR based ID allocator
514 * this is id allocator without id -> pointer translation. Memory
515 * usage is much lower than full blown idr because each id only
516 * occupies a bit. ida uses a custom leaf node which contains
517 * IDA_BITMAP_BITS slots.
519 * 2007-04-25 written by Tejun Heo <htejun@gmail.com>
522 static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap)
524 unsigned long flags;
526 if (!ida->free_bitmap) {
527 spin_lock_irqsave(&ida->idr.lock, flags);
528 if (!ida->free_bitmap) {
529 ida->free_bitmap = bitmap;
530 bitmap = NULL;
532 spin_unlock_irqrestore(&ida->idr.lock, flags);
535 kfree(bitmap);
539 * ida_pre_get - reserve resources for ida allocation
540 * @ida: ida handle
541 * @gfp_mask: memory allocation flag
543 * This function should be called prior to locking and calling the
544 * following function. It preallocates enough memory to satisfy the
545 * worst possible allocation.
547 * If the system is REALLY out of memory this function returns 0,
548 * otherwise 1.
550 int ida_pre_get(struct ida *ida, gfp_t gfp_mask)
552 /* allocate idr_layers */
553 if (!idr_pre_get(&ida->idr, gfp_mask))
554 return 0;
556 /* allocate free_bitmap */
557 if (!ida->free_bitmap) {
558 struct ida_bitmap *bitmap;
560 bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask);
561 if (!bitmap)
562 return 0;
564 free_bitmap(ida, bitmap);
567 return 1;
569 EXPORT_SYMBOL(ida_pre_get);
572 * ida_get_new_above - allocate new ID above or equal to a start id
573 * @ida: ida handle
574 * @staring_id: id to start search at
575 * @p_id: pointer to the allocated handle
577 * Allocate new ID above or equal to @ida. It should be called with
578 * any required locks.
580 * If memory is required, it will return -EAGAIN, you should unlock
581 * and go back to the ida_pre_get() call. If the ida is full, it will
582 * return -ENOSPC.
584 * @p_id returns a value in the range 0 ... 0x7fffffff.
586 int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
588 struct idr_layer *pa[MAX_LEVEL];
589 struct ida_bitmap *bitmap;
590 unsigned long flags;
591 int idr_id = starting_id / IDA_BITMAP_BITS;
592 int offset = starting_id % IDA_BITMAP_BITS;
593 int t, id;
595 restart:
596 /* get vacant slot */
597 t = idr_get_empty_slot(&ida->idr, idr_id, pa);
598 if (t < 0) {
599 if (t == -1)
600 return -EAGAIN;
601 else /* will be -3 */
602 return -ENOSPC;
605 if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
606 return -ENOSPC;
608 if (t != idr_id)
609 offset = 0;
610 idr_id = t;
612 /* if bitmap isn't there, create a new one */
613 bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK];
614 if (!bitmap) {
615 spin_lock_irqsave(&ida->idr.lock, flags);
616 bitmap = ida->free_bitmap;
617 ida->free_bitmap = NULL;
618 spin_unlock_irqrestore(&ida->idr.lock, flags);
620 if (!bitmap)
621 return -EAGAIN;
623 memset(bitmap, 0, sizeof(struct ida_bitmap));
624 pa[0]->ary[idr_id & IDR_MASK] = (void *)bitmap;
625 pa[0]->count++;
628 /* lookup for empty slot */
629 t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset);
630 if (t == IDA_BITMAP_BITS) {
631 /* no empty slot after offset, continue to the next chunk */
632 idr_id++;
633 offset = 0;
634 goto restart;
637 id = idr_id * IDA_BITMAP_BITS + t;
638 if (id >= MAX_ID_BIT)
639 return -ENOSPC;
641 __set_bit(t, bitmap->bitmap);
642 if (++bitmap->nr_busy == IDA_BITMAP_BITS)
643 idr_mark_full(pa, idr_id);
645 *p_id = id;
647 /* Each leaf node can handle nearly a thousand slots and the
648 * whole idea of ida is to have small memory foot print.
649 * Throw away extra resources one by one after each successful
650 * allocation.
652 if (ida->idr.id_free_cnt || ida->free_bitmap) {
653 struct idr_layer *p = alloc_layer(&ida->idr);
654 if (p)
655 kmem_cache_free(idr_layer_cache, p);
658 return 0;
660 EXPORT_SYMBOL(ida_get_new_above);
663 * ida_get_new - allocate new ID
664 * @ida: idr handle
665 * @p_id: pointer to the allocated handle
667 * Allocate new ID. It should be called with any required locks.
669 * If memory is required, it will return -EAGAIN, you should unlock
670 * and go back to the idr_pre_get() call. If the idr is full, it will
671 * return -ENOSPC.
673 * @id returns a value in the range 0 ... 0x7fffffff.
675 int ida_get_new(struct ida *ida, int *p_id)
677 return ida_get_new_above(ida, 0, p_id);
679 EXPORT_SYMBOL(ida_get_new);
682 * ida_remove - remove the given ID
683 * @ida: ida handle
684 * @id: ID to free
686 void ida_remove(struct ida *ida, int id)
688 struct idr_layer *p = ida->idr.top;
689 int shift = (ida->idr.layers - 1) * IDR_BITS;
690 int idr_id = id / IDA_BITMAP_BITS;
691 int offset = id % IDA_BITMAP_BITS;
692 int n;
693 struct ida_bitmap *bitmap;
695 /* clear full bits while looking up the leaf idr_layer */
696 while ((shift > 0) && p) {
697 n = (idr_id >> shift) & IDR_MASK;
698 __clear_bit(n, &p->bitmap);
699 p = p->ary[n];
700 shift -= IDR_BITS;
703 if (p == NULL)
704 goto err;
706 n = idr_id & IDR_MASK;
707 __clear_bit(n, &p->bitmap);
709 bitmap = (void *)p->ary[n];
710 if (!test_bit(offset, bitmap->bitmap))
711 goto err;
713 /* update bitmap and remove it if empty */
714 __clear_bit(offset, bitmap->bitmap);
715 if (--bitmap->nr_busy == 0) {
716 __set_bit(n, &p->bitmap); /* to please idr_remove() */
717 idr_remove(&ida->idr, idr_id);
718 free_bitmap(ida, bitmap);
721 return;
723 err:
724 printk(KERN_WARNING
725 "ida_remove called for id=%d which is not allocated.\n", id);
727 EXPORT_SYMBOL(ida_remove);
730 * ida_destroy - release all cached layers within an ida tree
731 * ida: ida handle
733 void ida_destroy(struct ida *ida)
735 idr_destroy(&ida->idr);
736 kfree(ida->free_bitmap);
738 EXPORT_SYMBOL(ida_destroy);
741 * ida_init - initialize ida handle
742 * @ida: ida handle
744 * This function is use to set up the handle (@ida) that you will pass
745 * to the rest of the functions.
747 void ida_init(struct ida *ida)
749 memset(ida, 0, sizeof(struct ida));
750 idr_init(&ida->idr);
753 EXPORT_SYMBOL(ida_init);