2 * Sound core handling. Breaks out sound functions to submodules
4 * Author: Alan Cox <alan.cox@linux.org>
9 * This program is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * as published by the Free Software Foundation; either version
12 * 2 of the License, or (at your option) any later version.
14 * --------------------
16 * Top level handler for the sound subsystem. Various devices can
17 * plug into this. The fact they don't all go via OSS doesn't mean
18 * they don't have to implement the OSS API. There is a lot of logic
19 * to keeping much of the OSS weight out of the code in a compatibility
20 * module, but it's up to the driver to rember to load it...
22 * The code provides a set of functions for registration of devices
23 * by type. This is done rather than providing a single call so that
24 * we can hide any future changes in the internals (eg when we go to
25 * 32bit dev_t) from the modules and their interface.
27 * Secondly we need to allocate the dsp, dsp16 and audio devices as
28 * one. Thus we misuse the chains a bit to simplify this.
30 * Thirdly to make it more fun and for 2.3.x and above we do all
31 * of this using fine grained locking.
33 * FIXME: we have to resolve modules and fine grained load/unload
34 * locking at some point in 2.3.x.
37 #include <linux/module.h>
38 #include <linux/init.h>
39 #include <linux/slab.h>
40 #include <linux/types.h>
41 #include <linux/kernel.h>
43 #include <linux/sound.h>
44 #include <linux/major.h>
45 #include <linux/kmod.h>
46 #include <linux/device.h>
54 const struct file_operations
*unit_fops
;
55 struct sound_unit
*next
;
59 #ifdef CONFIG_SOUND_MSNDCLAS
60 extern int msnd_classic_init(void);
62 #ifdef CONFIG_SOUND_MSNDPIN
63 extern int msnd_pinnacle_init(void);
66 struct class *sound_class
;
67 EXPORT_SYMBOL(sound_class
);
70 * Low level list operator. Scan the ordered list, find a hole and
71 * join into it. Called with the lock asserted
74 static int __sound_insert_unit(struct sound_unit
* s
, struct sound_unit
**list
, const struct file_operations
*fops
, int index
, int low
, int top
)
78 if (index
< 0) { /* first free */
80 while (*list
&& (*list
)->unit_minor
<n
)
81 list
=&((*list
)->next
);
86 if(*list
==NULL
|| (*list
)->unit_minor
>n
)
88 list
=&((*list
)->next
);
97 if ((*list
)->unit_minor
==n
)
99 if ((*list
)->unit_minor
>n
)
101 list
=&((*list
)->next
);
124 * Remove a node from the chain. Called with the lock asserted
127 static struct sound_unit
*__sound_remove_unit(struct sound_unit
**list
, int unit
)
131 struct sound_unit
*p
=*list
;
132 if(p
->unit_minor
==unit
)
139 printk(KERN_ERR
"Sound device %d went missing!\n", unit
);
144 * This lock guards the sound loader list.
147 static DEFINE_SPINLOCK(sound_loader_lock
);
150 * Allocate the controlling structure and add it to the sound driver
151 * list. Acquires locks as needed
154 static int sound_insert_unit(struct sound_unit
**list
, const struct file_operations
*fops
, int index
, int low
, int top
, const char *name
, umode_t mode
, struct device
*dev
)
156 struct sound_unit
*s
= kmalloc(sizeof(*s
), GFP_KERNEL
);
162 spin_lock(&sound_loader_lock
);
163 r
= __sound_insert_unit(s
, list
, fops
, index
, low
, top
);
164 spin_unlock(&sound_loader_lock
);
168 else if (r
< SOUND_STEP
)
169 sprintf(s
->name
, "sound/%s", name
);
171 sprintf(s
->name
, "sound/%s%d", name
, r
/ SOUND_STEP
);
173 class_device_create(sound_class
, NULL
, MKDEV(SOUND_MAJOR
, s
->unit_minor
),
183 * Remove a unit. Acquires locks as needed. The drivers MUST have
184 * completed the removal before their file operations become
188 static void sound_remove_unit(struct sound_unit
**list
, int unit
)
190 struct sound_unit
*p
;
192 spin_lock(&sound_loader_lock
);
193 p
= __sound_remove_unit(list
, unit
);
194 spin_unlock(&sound_loader_lock
);
196 class_device_destroy(sound_class
, MKDEV(SOUND_MAJOR
, p
->unit_minor
));
210 * 6 -- sndstat (obsolete)
212 * 8 -- alternate sequencer (see above)
213 * 9 *16 raw synthesizer access
222 static struct sound_unit
*chains
[SOUND_STEP
];
225 * register_sound_special_device - register a special sound node
226 * @fops: File operations for the driver
227 * @unit: Unit number to allocate
228 * @dev: device pointer
230 * Allocate a special sound device by minor number from the sound
231 * subsystem. The allocated number is returned on succes. On failure
232 * a negative error code is returned.
235 int register_sound_special_device(const struct file_operations
*fops
, int unit
,
238 const int chain
= unit
% SOUND_STEP
;
239 int max_unit
= 128 + chain
;
249 if (unit
>= SOUND_STEP
)
264 if (unit
>= SOUND_STEP
)
286 sprintf(_name
, "unknown%d", chain
);
287 if (unit
>= SOUND_STEP
)
293 return sound_insert_unit(&chains
[chain
], fops
, -1, unit
, max_unit
,
294 name
, S_IRUSR
| S_IWUSR
, dev
);
297 EXPORT_SYMBOL(register_sound_special_device
);
299 int register_sound_special(const struct file_operations
*fops
, int unit
)
301 return register_sound_special_device(fops
, unit
, NULL
);
304 EXPORT_SYMBOL(register_sound_special
);
307 * register_sound_mixer - register a mixer device
308 * @fops: File operations for the driver
309 * @dev: Unit number to allocate
311 * Allocate a mixer device. Unit is the number of the mixer requested.
312 * Pass -1 to request the next free mixer unit. On success the allocated
313 * number is returned, on failure a negative error code is returned.
316 int register_sound_mixer(const struct file_operations
*fops
, int dev
)
318 return sound_insert_unit(&chains
[0], fops
, dev
, 0, 128,
319 "mixer", S_IRUSR
| S_IWUSR
, NULL
);
322 EXPORT_SYMBOL(register_sound_mixer
);
325 * register_sound_midi - register a midi device
326 * @fops: File operations for the driver
327 * @dev: Unit number to allocate
329 * Allocate a midi device. Unit is the number of the midi device requested.
330 * Pass -1 to request the next free midi unit. On success the allocated
331 * number is returned, on failure a negative error code is returned.
334 int register_sound_midi(const struct file_operations
*fops
, int dev
)
336 return sound_insert_unit(&chains
[2], fops
, dev
, 2, 130,
337 "midi", S_IRUSR
| S_IWUSR
, NULL
);
340 EXPORT_SYMBOL(register_sound_midi
);
343 * DSP's are registered as a triple. Register only one and cheat
344 * in open - see below.
348 * register_sound_dsp - register a DSP device
349 * @fops: File operations for the driver
350 * @dev: Unit number to allocate
352 * Allocate a DSP device. Unit is the number of the DSP requested.
353 * Pass -1 to request the next free DSP unit. On success the allocated
354 * number is returned, on failure a negative error code is returned.
356 * This function allocates both the audio and dsp device entries together
357 * and will always allocate them as a matching pair - eg dsp3/audio3
360 int register_sound_dsp(const struct file_operations
*fops
, int dev
)
362 return sound_insert_unit(&chains
[3], fops
, dev
, 3, 131,
363 "dsp", S_IWUSR
| S_IRUSR
, NULL
);
366 EXPORT_SYMBOL(register_sound_dsp
);
369 * register_sound_synth - register a synth device
370 * @fops: File operations for the driver
371 * @dev: Unit number to allocate
373 * Allocate a synth device. Unit is the number of the synth device requested.
374 * Pass -1 to request the next free synth unit. On success the allocated
375 * number is returned, on failure a negative error code is returned.
379 int register_sound_synth(const struct file_operations
*fops
, int dev
)
381 return sound_insert_unit(&chains
[9], fops
, dev
, 9, 137,
382 "synth", S_IRUSR
| S_IWUSR
, NULL
);
385 EXPORT_SYMBOL(register_sound_synth
);
388 * unregister_sound_special - unregister a special sound device
389 * @unit: unit number to allocate
391 * Release a sound device that was allocated with
392 * register_sound_special(). The unit passed is the return value from
393 * the register function.
397 void unregister_sound_special(int unit
)
399 sound_remove_unit(&chains
[unit
% SOUND_STEP
], unit
);
402 EXPORT_SYMBOL(unregister_sound_special
);
405 * unregister_sound_mixer - unregister a mixer
406 * @unit: unit number to allocate
408 * Release a sound device that was allocated with register_sound_mixer().
409 * The unit passed is the return value from the register function.
412 void unregister_sound_mixer(int unit
)
414 sound_remove_unit(&chains
[0], unit
);
417 EXPORT_SYMBOL(unregister_sound_mixer
);
420 * unregister_sound_midi - unregister a midi device
421 * @unit: unit number to allocate
423 * Release a sound device that was allocated with register_sound_midi().
424 * The unit passed is the return value from the register function.
427 void unregister_sound_midi(int unit
)
429 return sound_remove_unit(&chains
[2], unit
);
432 EXPORT_SYMBOL(unregister_sound_midi
);
435 * unregister_sound_dsp - unregister a DSP device
436 * @unit: unit number to allocate
438 * Release a sound device that was allocated with register_sound_dsp().
439 * The unit passed is the return value from the register function.
441 * Both of the allocated units are released together automatically.
444 void unregister_sound_dsp(int unit
)
446 return sound_remove_unit(&chains
[3], unit
);
450 EXPORT_SYMBOL(unregister_sound_dsp
);
453 * unregister_sound_synth - unregister a synth device
454 * @unit: unit number to allocate
456 * Release a sound device that was allocated with register_sound_synth().
457 * The unit passed is the return value from the register function.
460 void unregister_sound_synth(int unit
)
462 return sound_remove_unit(&chains
[9], unit
);
465 EXPORT_SYMBOL(unregister_sound_synth
);
468 * Now our file operations
471 static int soundcore_open(struct inode
*, struct file
*);
473 static struct file_operations soundcore_fops
=
475 /* We must have an owner or the module locking fails */
476 .owner
= THIS_MODULE
,
477 .open
= soundcore_open
,
480 static struct sound_unit
*__look_for_unit(int chain
, int unit
)
482 struct sound_unit
*s
;
485 while(s
&& s
->unit_minor
<= unit
)
487 if(s
->unit_minor
==unit
)
494 int soundcore_open(struct inode
*inode
, struct file
*file
)
497 int unit
= iminor(inode
);
498 struct sound_unit
*s
;
499 const struct file_operations
*new_fops
= NULL
;
502 if(chain
==4 || chain
==5) /* dsp/audio/dsp16 */
509 spin_lock(&sound_loader_lock
);
510 s
= __look_for_unit(chain
, unit
);
512 new_fops
= fops_get(s
->unit_fops
);
514 spin_unlock(&sound_loader_lock
);
516 * Please, don't change this order or code.
517 * For ALSA slot means soundcard and OSS emulation code
518 * comes as add-on modules which aren't depend on
519 * ALSA toplevel modules for soundcards, thus we need
520 * load them at first. [Jaroslav Kysela <perex@jcu.cz>]
522 request_module("sound-slot-%i", unit
>>4);
523 request_module("sound-service-%i-%i", unit
>>4, chain
);
524 spin_lock(&sound_loader_lock
);
525 s
= __look_for_unit(chain
, unit
);
527 new_fops
= fops_get(s
->unit_fops
);
531 * We rely upon the fact that we can't be unloaded while the
532 * subdriver is there, so if ->open() is successful we can
533 * safely drop the reference counter and if it is not we can
534 * revert to old ->f_op. Ugly, indeed, but that's the cost of
535 * switching ->f_op in the first place.
538 const struct file_operations
*old_fops
= file
->f_op
;
539 file
->f_op
= new_fops
;
540 spin_unlock(&sound_loader_lock
);
542 err
= file
->f_op
->open(inode
,file
);
544 fops_put(file
->f_op
);
545 file
->f_op
= fops_get(old_fops
);
550 spin_unlock(&sound_loader_lock
);
554 extern int mod_firmware_load(const char *, char **);
555 EXPORT_SYMBOL(mod_firmware_load
);
558 MODULE_DESCRIPTION("Core sound module");
559 MODULE_AUTHOR("Alan Cox");
560 MODULE_LICENSE("GPL");
561 MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR
);
563 static void __exit
cleanup_soundcore(void)
565 /* We have nothing to really do here - we know the lists must be
567 unregister_chrdev(SOUND_MAJOR
, "sound");
568 class_destroy(sound_class
);
571 static int __init
init_soundcore(void)
573 if (register_chrdev(SOUND_MAJOR
, "sound", &soundcore_fops
)==-1) {
574 printk(KERN_ERR
"soundcore: sound device already in use.\n");
577 sound_class
= class_create(THIS_MODULE
, "sound");
578 if (IS_ERR(sound_class
))
579 return PTR_ERR(sound_class
);
584 module_init(init_soundcore
);
585 module_exit(cleanup_soundcore
);