mach-ux500: update SoC and board IRQ handling
[linux-2.6/linux-acpi-2.6/ibm-acpi-2.6.git] / include / linux / fb.h
blob6a8274877171aa7959cb95e5370ccc49a626d665
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
4 #include <linux/types.h>
5 #include <linux/i2c.h>
6 #ifdef __KERNEL__
7 #include <linux/kgdb.h>
8 #endif /* __KERNEL__ */
10 /* Definitions of frame buffers */
12 #define FB_MAX 32 /* sufficient for now */
14 /* ioctls
15 0x46 is 'F' */
16 #define FBIOGET_VSCREENINFO 0x4600
17 #define FBIOPUT_VSCREENINFO 0x4601
18 #define FBIOGET_FSCREENINFO 0x4602
19 #define FBIOGETCMAP 0x4604
20 #define FBIOPUTCMAP 0x4605
21 #define FBIOPAN_DISPLAY 0x4606
22 #ifdef __KERNEL__
23 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
24 #else
25 #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
26 #endif
27 /* 0x4607-0x460B are defined below */
28 /* #define FBIOGET_MONITORSPEC 0x460C */
29 /* #define FBIOPUT_MONITORSPEC 0x460D */
30 /* #define FBIOSWITCH_MONIBIT 0x460E */
31 #define FBIOGET_CON2FBMAP 0x460F
32 #define FBIOPUT_CON2FBMAP 0x4610
33 #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
34 #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
35 #define FBIO_ALLOC 0x4613
36 #define FBIO_FREE 0x4614
37 #define FBIOGET_GLYPH 0x4615
38 #define FBIOGET_HWCINFO 0x4616
39 #define FBIOPUT_MODEINFO 0x4617
40 #define FBIOGET_DISPINFO 0x4618
41 #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
43 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
44 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
45 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
46 #define FB_TYPE_TEXT 3 /* Text/attributes */
47 #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
49 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
50 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
51 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
52 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
53 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
54 #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
55 #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
56 #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
57 #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
60 #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
62 #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
63 #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
64 #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
66 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
67 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
68 #define FB_VISUAL_TRUECOLOR 2 /* True color */
69 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
70 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
71 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
73 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
74 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
75 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
76 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
77 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
78 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
79 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
80 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
81 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
82 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
83 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
84 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
85 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
86 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
87 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
88 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
89 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
90 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
91 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
92 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
93 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
94 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
95 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
96 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
97 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
98 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
99 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
100 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
101 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
102 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
103 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
104 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
105 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
106 #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
107 #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
108 #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
109 #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
110 #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
111 #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
112 #define FB_ACCEL_I810 39 /* Intel 810/815 */
113 #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
114 #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
115 #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
116 #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
117 #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
118 #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
119 #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
120 #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
121 #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
122 #define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */
123 #define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */
124 #define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */
125 #define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */
126 #define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */
127 #define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */
128 #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
129 #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
130 #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
131 #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
132 #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
133 #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
134 #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
135 #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
136 #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
137 #define FB_ACCEL_PXA3XX 99 /* PXA3xx */
139 #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
140 #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
141 #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
142 #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
143 #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
144 #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
145 #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
146 #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
147 #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
148 #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
149 #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
150 #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
151 #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
152 #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
153 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
155 #define FB_ACCEL_PUV3_UNIGFX 0xa0 /* PKUnity-v3 Unigfx */
157 struct fb_fix_screeninfo {
158 char id[16]; /* identification string eg "TT Builtin" */
159 unsigned long smem_start; /* Start of frame buffer mem */
160 /* (physical address) */
161 __u32 smem_len; /* Length of frame buffer mem */
162 __u32 type; /* see FB_TYPE_* */
163 __u32 type_aux; /* Interleave for interleaved Planes */
164 __u32 visual; /* see FB_VISUAL_* */
165 __u16 xpanstep; /* zero if no hardware panning */
166 __u16 ypanstep; /* zero if no hardware panning */
167 __u16 ywrapstep; /* zero if no hardware ywrap */
168 __u32 line_length; /* length of a line in bytes */
169 unsigned long mmio_start; /* Start of Memory Mapped I/O */
170 /* (physical address) */
171 __u32 mmio_len; /* Length of Memory Mapped I/O */
172 __u32 accel; /* Indicate to driver which */
173 /* specific chip/card we have */
174 __u16 reserved[3]; /* Reserved for future compatibility */
177 /* Interpretation of offset for color fields: All offsets are from the right,
178 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
179 * can use the offset as right argument to <<). A pixel afterwards is a bit
180 * stream and is written to video memory as that unmodified.
182 * For pseudocolor: offset and length should be the same for all color
183 * components. Offset specifies the position of the least significant bit
184 * of the pallette index in a pixel value. Length indicates the number
185 * of available palette entries (i.e. # of entries = 1 << length).
187 struct fb_bitfield {
188 __u32 offset; /* beginning of bitfield */
189 __u32 length; /* length of bitfield */
190 __u32 msb_right; /* != 0 : Most significant bit is */
191 /* right */
194 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
195 #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
197 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
198 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
199 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
200 #define FB_ACTIVATE_MASK 15
201 /* values */
202 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
203 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
204 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
205 #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
206 #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
208 #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
210 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
211 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
212 #define FB_SYNC_EXT 4 /* external sync */
213 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
214 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
215 /* vtotal = 144d/288n/576i => PAL */
216 /* vtotal = 121d/242n/484i => NTSC */
217 #define FB_SYNC_ON_GREEN 32 /* sync on green */
219 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
220 #define FB_VMODE_INTERLACED 1 /* interlaced */
221 #define FB_VMODE_DOUBLE 2 /* double scan */
222 #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
223 #define FB_VMODE_MASK 255
225 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
226 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
227 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
230 * Display rotation support
232 #define FB_ROTATE_UR 0
233 #define FB_ROTATE_CW 1
234 #define FB_ROTATE_UD 2
235 #define FB_ROTATE_CCW 3
237 #define PICOS2KHZ(a) (1000000000UL/(a))
238 #define KHZ2PICOS(a) (1000000000UL/(a))
240 struct fb_var_screeninfo {
241 __u32 xres; /* visible resolution */
242 __u32 yres;
243 __u32 xres_virtual; /* virtual resolution */
244 __u32 yres_virtual;
245 __u32 xoffset; /* offset from virtual to visible */
246 __u32 yoffset; /* resolution */
248 __u32 bits_per_pixel; /* guess what */
249 __u32 grayscale; /* != 0 Graylevels instead of colors */
251 struct fb_bitfield red; /* bitfield in fb mem if true color, */
252 struct fb_bitfield green; /* else only length is significant */
253 struct fb_bitfield blue;
254 struct fb_bitfield transp; /* transparency */
256 __u32 nonstd; /* != 0 Non standard pixel format */
258 __u32 activate; /* see FB_ACTIVATE_* */
260 __u32 height; /* height of picture in mm */
261 __u32 width; /* width of picture in mm */
263 __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
265 /* Timing: All values in pixclocks, except pixclock (of course) */
266 __u32 pixclock; /* pixel clock in ps (pico seconds) */
267 __u32 left_margin; /* time from sync to picture */
268 __u32 right_margin; /* time from picture to sync */
269 __u32 upper_margin; /* time from sync to picture */
270 __u32 lower_margin;
271 __u32 hsync_len; /* length of horizontal sync */
272 __u32 vsync_len; /* length of vertical sync */
273 __u32 sync; /* see FB_SYNC_* */
274 __u32 vmode; /* see FB_VMODE_* */
275 __u32 rotate; /* angle we rotate counter clockwise */
276 __u32 reserved[5]; /* Reserved for future compatibility */
279 struct fb_cmap {
280 __u32 start; /* First entry */
281 __u32 len; /* Number of entries */
282 __u16 *red; /* Red values */
283 __u16 *green;
284 __u16 *blue;
285 __u16 *transp; /* transparency, can be NULL */
288 struct fb_con2fbmap {
289 __u32 console;
290 __u32 framebuffer;
293 /* VESA Blanking Levels */
294 #define VESA_NO_BLANKING 0
295 #define VESA_VSYNC_SUSPEND 1
296 #define VESA_HSYNC_SUSPEND 2
297 #define VESA_POWERDOWN 3
300 enum {
301 /* screen: unblanked, hsync: on, vsync: on */
302 FB_BLANK_UNBLANK = VESA_NO_BLANKING,
304 /* screen: blanked, hsync: on, vsync: on */
305 FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
307 /* screen: blanked, hsync: on, vsync: off */
308 FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
310 /* screen: blanked, hsync: off, vsync: on */
311 FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
313 /* screen: blanked, hsync: off, vsync: off */
314 FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
317 #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
318 #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
319 #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
320 #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
321 #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
322 #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
323 #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
324 #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
325 #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
327 struct fb_vblank {
328 __u32 flags; /* FB_VBLANK flags */
329 __u32 count; /* counter of retraces since boot */
330 __u32 vcount; /* current scanline position */
331 __u32 hcount; /* current scandot position */
332 __u32 reserved[4]; /* reserved for future compatibility */
335 /* Internal HW accel */
336 #define ROP_COPY 0
337 #define ROP_XOR 1
339 struct fb_copyarea {
340 __u32 dx;
341 __u32 dy;
342 __u32 width;
343 __u32 height;
344 __u32 sx;
345 __u32 sy;
348 struct fb_fillrect {
349 __u32 dx; /* screen-relative */
350 __u32 dy;
351 __u32 width;
352 __u32 height;
353 __u32 color;
354 __u32 rop;
357 struct fb_image {
358 __u32 dx; /* Where to place image */
359 __u32 dy;
360 __u32 width; /* Size of image */
361 __u32 height;
362 __u32 fg_color; /* Only used when a mono bitmap */
363 __u32 bg_color;
364 __u8 depth; /* Depth of the image */
365 const char *data; /* Pointer to image data */
366 struct fb_cmap cmap; /* color map info */
370 * hardware cursor control
373 #define FB_CUR_SETIMAGE 0x01
374 #define FB_CUR_SETPOS 0x02
375 #define FB_CUR_SETHOT 0x04
376 #define FB_CUR_SETCMAP 0x08
377 #define FB_CUR_SETSHAPE 0x10
378 #define FB_CUR_SETSIZE 0x20
379 #define FB_CUR_SETALL 0xFF
381 struct fbcurpos {
382 __u16 x, y;
385 struct fb_cursor {
386 __u16 set; /* what to set */
387 __u16 enable; /* cursor on/off */
388 __u16 rop; /* bitop operation */
389 const char *mask; /* cursor mask bits */
390 struct fbcurpos hot; /* cursor hot spot */
391 struct fb_image image; /* Cursor image */
394 #ifdef CONFIG_FB_BACKLIGHT
395 /* Settings for the generic backlight code */
396 #define FB_BACKLIGHT_LEVELS 128
397 #define FB_BACKLIGHT_MAX 0xFF
398 #endif
400 #ifdef __KERNEL__
402 #include <linux/fs.h>
403 #include <linux/init.h>
404 #include <linux/device.h>
405 #include <linux/workqueue.h>
406 #include <linux/notifier.h>
407 #include <linux/list.h>
408 #include <linux/backlight.h>
409 #include <linux/slab.h>
410 #include <asm/io.h>
412 struct vm_area_struct;
413 struct fb_info;
414 struct device;
415 struct file;
417 /* Definitions below are used in the parsed monitor specs */
418 #define FB_DPMS_ACTIVE_OFF 1
419 #define FB_DPMS_SUSPEND 2
420 #define FB_DPMS_STANDBY 4
422 #define FB_DISP_DDI 1
423 #define FB_DISP_ANA_700_300 2
424 #define FB_DISP_ANA_714_286 4
425 #define FB_DISP_ANA_1000_400 8
426 #define FB_DISP_ANA_700_000 16
428 #define FB_DISP_MONO 32
429 #define FB_DISP_RGB 64
430 #define FB_DISP_MULTI 128
431 #define FB_DISP_UNKNOWN 256
433 #define FB_SIGNAL_NONE 0
434 #define FB_SIGNAL_BLANK_BLANK 1
435 #define FB_SIGNAL_SEPARATE 2
436 #define FB_SIGNAL_COMPOSITE 4
437 #define FB_SIGNAL_SYNC_ON_GREEN 8
438 #define FB_SIGNAL_SERRATION_ON 16
440 #define FB_MISC_PRIM_COLOR 1
441 #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
442 struct fb_chroma {
443 __u32 redx; /* in fraction of 1024 */
444 __u32 greenx;
445 __u32 bluex;
446 __u32 whitex;
447 __u32 redy;
448 __u32 greeny;
449 __u32 bluey;
450 __u32 whitey;
453 struct fb_monspecs {
454 struct fb_chroma chroma;
455 struct fb_videomode *modedb; /* mode database */
456 __u8 manufacturer[4]; /* Manufacturer */
457 __u8 monitor[14]; /* Monitor String */
458 __u8 serial_no[14]; /* Serial Number */
459 __u8 ascii[14]; /* ? */
460 __u32 modedb_len; /* mode database length */
461 __u32 model; /* Monitor Model */
462 __u32 serial; /* Serial Number - Integer */
463 __u32 year; /* Year manufactured */
464 __u32 week; /* Week Manufactured */
465 __u32 hfmin; /* hfreq lower limit (Hz) */
466 __u32 hfmax; /* hfreq upper limit (Hz) */
467 __u32 dclkmin; /* pixelclock lower limit (Hz) */
468 __u32 dclkmax; /* pixelclock upper limit (Hz) */
469 __u16 input; /* display type - see FB_DISP_* */
470 __u16 dpms; /* DPMS support - see FB_DPMS_ */
471 __u16 signal; /* Signal Type - see FB_SIGNAL_* */
472 __u16 vfmin; /* vfreq lower limit (Hz) */
473 __u16 vfmax; /* vfreq upper limit (Hz) */
474 __u16 gamma; /* Gamma - in fractions of 100 */
475 __u16 gtf : 1; /* supports GTF */
476 __u16 misc; /* Misc flags - see FB_MISC_* */
477 __u8 version; /* EDID version... */
478 __u8 revision; /* ...and revision */
479 __u8 max_x; /* Maximum horizontal size (cm) */
480 __u8 max_y; /* Maximum vertical size (cm) */
483 struct fb_cmap_user {
484 __u32 start; /* First entry */
485 __u32 len; /* Number of entries */
486 __u16 __user *red; /* Red values */
487 __u16 __user *green;
488 __u16 __user *blue;
489 __u16 __user *transp; /* transparency, can be NULL */
492 struct fb_image_user {
493 __u32 dx; /* Where to place image */
494 __u32 dy;
495 __u32 width; /* Size of image */
496 __u32 height;
497 __u32 fg_color; /* Only used when a mono bitmap */
498 __u32 bg_color;
499 __u8 depth; /* Depth of the image */
500 const char __user *data; /* Pointer to image data */
501 struct fb_cmap_user cmap; /* color map info */
504 struct fb_cursor_user {
505 __u16 set; /* what to set */
506 __u16 enable; /* cursor on/off */
507 __u16 rop; /* bitop operation */
508 const char __user *mask; /* cursor mask bits */
509 struct fbcurpos hot; /* cursor hot spot */
510 struct fb_image_user image; /* Cursor image */
514 * Register/unregister for framebuffer events
517 /* The resolution of the passed in fb_info about to change */
518 #define FB_EVENT_MODE_CHANGE 0x01
519 /* The display on this fb_info is beeing suspended, no access to the
520 * framebuffer is allowed any more after that call returns
522 #define FB_EVENT_SUSPEND 0x02
523 /* The display on this fb_info was resumed, you can restore the display
524 * if you own it
526 #define FB_EVENT_RESUME 0x03
527 /* An entry from the modelist was removed */
528 #define FB_EVENT_MODE_DELETE 0x04
529 /* A driver registered itself */
530 #define FB_EVENT_FB_REGISTERED 0x05
531 /* A driver unregistered itself */
532 #define FB_EVENT_FB_UNREGISTERED 0x06
533 /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
534 #define FB_EVENT_GET_CONSOLE_MAP 0x07
535 /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
536 #define FB_EVENT_SET_CONSOLE_MAP 0x08
537 /* A hardware display blank change occurred */
538 #define FB_EVENT_BLANK 0x09
539 /* Private modelist is to be replaced */
540 #define FB_EVENT_NEW_MODELIST 0x0A
541 /* The resolution of the passed in fb_info about to change and
542 all vc's should be changed */
543 #define FB_EVENT_MODE_CHANGE_ALL 0x0B
544 /* A software display blank change occurred */
545 #define FB_EVENT_CONBLANK 0x0C
546 /* Get drawing requirements */
547 #define FB_EVENT_GET_REQ 0x0D
548 /* Unbind from the console if possible */
549 #define FB_EVENT_FB_UNBIND 0x0E
550 /* CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
551 #define FB_EVENT_REMAP_ALL_CONSOLE 0x0F
553 struct fb_event {
554 struct fb_info *info;
555 void *data;
558 struct fb_blit_caps {
559 u32 x;
560 u32 y;
561 u32 len;
562 u32 flags;
565 extern int fb_register_client(struct notifier_block *nb);
566 extern int fb_unregister_client(struct notifier_block *nb);
567 extern int fb_notifier_call_chain(unsigned long val, void *v);
569 * Pixmap structure definition
571 * The purpose of this structure is to translate data
572 * from the hardware independent format of fbdev to what
573 * format the hardware needs.
576 #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
577 #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
578 #define FB_PIXMAP_IO 4 /* memory is iomapped */
579 #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
581 struct fb_pixmap {
582 u8 *addr; /* pointer to memory */
583 u32 size; /* size of buffer in bytes */
584 u32 offset; /* current offset to buffer */
585 u32 buf_align; /* byte alignment of each bitmap */
586 u32 scan_align; /* alignment per scanline */
587 u32 access_align; /* alignment per read/write (bits) */
588 u32 flags; /* see FB_PIXMAP_* */
589 u32 blit_x; /* supported bit block dimensions (1-32)*/
590 u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
591 /* blit_y = 1 << (height - 1) */
592 /* if 0, will be set to 0xffffffff (all)*/
593 /* access methods */
594 void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
595 void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
598 #ifdef CONFIG_FB_DEFERRED_IO
599 struct fb_deferred_io {
600 /* delay between mkwrite and deferred handler */
601 unsigned long delay;
602 struct mutex lock; /* mutex that protects the page list */
603 struct list_head pagelist; /* list of touched pages */
604 /* callback */
605 void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
607 #endif
610 * Frame buffer operations
612 * LOCKING NOTE: those functions must _ALL_ be called with the console
613 * semaphore held, this is the only suitable locking mechanism we have
614 * in 2.6. Some may be called at interrupt time at this point though.
616 * The exception to this is the debug related hooks. Putting the fb
617 * into a debug state (e.g. flipping to the kernel console) and restoring
618 * it must be done in a lock-free manner, so low level drivers should
619 * keep track of the initial console (if applicable) and may need to
620 * perform direct, unlocked hardware writes in these hooks.
623 struct fb_ops {
624 /* open/release and usage marking */
625 struct module *owner;
626 int (*fb_open)(struct fb_info *info, int user);
627 int (*fb_release)(struct fb_info *info, int user);
629 /* For framebuffers with strange non linear layouts or that do not
630 * work with normal memory mapped access
632 ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
633 size_t count, loff_t *ppos);
634 ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
635 size_t count, loff_t *ppos);
637 /* checks var and eventually tweaks it to something supported,
638 * DO NOT MODIFY PAR */
639 int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
641 /* set the video mode according to info->var */
642 int (*fb_set_par)(struct fb_info *info);
644 /* set color register */
645 int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
646 unsigned blue, unsigned transp, struct fb_info *info);
648 /* set color registers in batch */
649 int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
651 /* blank display */
652 int (*fb_blank)(int blank, struct fb_info *info);
654 /* pan display */
655 int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
657 /* Draws a rectangle */
658 void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
659 /* Copy data from area to another */
660 void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
661 /* Draws a image to the display */
662 void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
664 /* Draws cursor */
665 int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
667 /* Rotates the display */
668 void (*fb_rotate)(struct fb_info *info, int angle);
670 /* wait for blit idle, optional */
671 int (*fb_sync)(struct fb_info *info);
673 /* perform fb specific ioctl (optional) */
674 int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
675 unsigned long arg);
677 /* Handle 32bit compat ioctl (optional) */
678 int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
679 unsigned long arg);
681 /* perform fb specific mmap */
682 int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
684 /* get capability given var */
685 void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
686 struct fb_var_screeninfo *var);
688 /* teardown any resources to do with this framebuffer */
689 void (*fb_destroy)(struct fb_info *info);
691 /* called at KDB enter and leave time to prepare the console */
692 int (*fb_debug_enter)(struct fb_info *info);
693 int (*fb_debug_leave)(struct fb_info *info);
696 #ifdef CONFIG_FB_TILEBLITTING
697 #define FB_TILE_CURSOR_NONE 0
698 #define FB_TILE_CURSOR_UNDERLINE 1
699 #define FB_TILE_CURSOR_LOWER_THIRD 2
700 #define FB_TILE_CURSOR_LOWER_HALF 3
701 #define FB_TILE_CURSOR_TWO_THIRDS 4
702 #define FB_TILE_CURSOR_BLOCK 5
704 struct fb_tilemap {
705 __u32 width; /* width of each tile in pixels */
706 __u32 height; /* height of each tile in scanlines */
707 __u32 depth; /* color depth of each tile */
708 __u32 length; /* number of tiles in the map */
709 const __u8 *data; /* actual tile map: a bitmap array, packed
710 to the nearest byte */
713 struct fb_tilerect {
714 __u32 sx; /* origin in the x-axis */
715 __u32 sy; /* origin in the y-axis */
716 __u32 width; /* number of tiles in the x-axis */
717 __u32 height; /* number of tiles in the y-axis */
718 __u32 index; /* what tile to use: index to tile map */
719 __u32 fg; /* foreground color */
720 __u32 bg; /* background color */
721 __u32 rop; /* raster operation */
724 struct fb_tilearea {
725 __u32 sx; /* source origin in the x-axis */
726 __u32 sy; /* source origin in the y-axis */
727 __u32 dx; /* destination origin in the x-axis */
728 __u32 dy; /* destination origin in the y-axis */
729 __u32 width; /* number of tiles in the x-axis */
730 __u32 height; /* number of tiles in the y-axis */
733 struct fb_tileblit {
734 __u32 sx; /* origin in the x-axis */
735 __u32 sy; /* origin in the y-axis */
736 __u32 width; /* number of tiles in the x-axis */
737 __u32 height; /* number of tiles in the y-axis */
738 __u32 fg; /* foreground color */
739 __u32 bg; /* background color */
740 __u32 length; /* number of tiles to draw */
741 __u32 *indices; /* array of indices to tile map */
744 struct fb_tilecursor {
745 __u32 sx; /* cursor position in the x-axis */
746 __u32 sy; /* cursor position in the y-axis */
747 __u32 mode; /* 0 = erase, 1 = draw */
748 __u32 shape; /* see FB_TILE_CURSOR_* */
749 __u32 fg; /* foreground color */
750 __u32 bg; /* background color */
753 struct fb_tile_ops {
754 /* set tile characteristics */
755 void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
757 /* all dimensions from hereon are in terms of tiles */
759 /* move a rectangular region of tiles from one area to another*/
760 void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
761 /* fill a rectangular region with a tile */
762 void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
763 /* copy an array of tiles */
764 void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
765 /* cursor */
766 void (*fb_tilecursor)(struct fb_info *info,
767 struct fb_tilecursor *cursor);
768 /* get maximum length of the tile map */
769 int (*fb_get_tilemax)(struct fb_info *info);
771 #endif /* CONFIG_FB_TILEBLITTING */
773 /* FBINFO_* = fb_info.flags bit flags */
774 #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
775 #define FBINFO_HWACCEL_DISABLED 0x0002
776 /* When FBINFO_HWACCEL_DISABLED is set:
777 * Hardware acceleration is turned off. Software implementations
778 * of required functions (copyarea(), fillrect(), and imageblit())
779 * takes over; acceleration engine should be in a quiescent state */
781 /* hints */
782 #define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */
783 #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
784 #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
786 /* hardware supported ops */
787 /* semantics: when a bit is set, it indicates that the operation is
788 * accelerated by hardware.
789 * required functions will still work even if the bit is not set.
790 * optional functions may not even exist if the flag bit is not set.
792 #define FBINFO_HWACCEL_NONE 0x0000
793 #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
794 #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
795 #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
796 #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
797 #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
798 #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
799 #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
801 #define FBINFO_MISC_USEREVENT 0x10000 /* event request
802 from userspace */
803 #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
805 /* A driver may set this flag to indicate that it does want a set_par to be
806 * called every time when fbcon_switch is executed. The advantage is that with
807 * this flag set you can really be sure that set_par is always called before
808 * any of the functions dependent on the correct hardware state or altering
809 * that state, even if you are using some broken X releases. The disadvantage
810 * is that it introduces unwanted delays to every console switch if set_par
811 * is slow. It is a good idea to try this flag in the drivers initialization
812 * code whenever there is a bug report related to switching between X and the
813 * framebuffer console.
815 #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
817 /* where the fb is a firmware driver, and can be replaced with a proper one */
818 #define FBINFO_MISC_FIRMWARE 0x80000
820 * Host and GPU endianness differ.
822 #define FBINFO_FOREIGN_ENDIAN 0x100000
824 * Big endian math. This is the same flags as above, but with different
825 * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
826 * and host endianness. Drivers should not use this flag.
828 #define FBINFO_BE_MATH 0x100000
830 /* report to the VT layer that this fb driver can accept forced console
831 output like oopses */
832 #define FBINFO_CAN_FORCE_OUTPUT 0x200000
834 struct fb_info {
835 atomic_t count;
836 int node;
837 int flags;
838 struct mutex lock; /* Lock for open/release/ioctl funcs */
839 struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */
840 struct fb_var_screeninfo var; /* Current var */
841 struct fb_fix_screeninfo fix; /* Current fix */
842 struct fb_monspecs monspecs; /* Current Monitor specs */
843 struct work_struct queue; /* Framebuffer event queue */
844 struct fb_pixmap pixmap; /* Image hardware mapper */
845 struct fb_pixmap sprite; /* Cursor hardware mapper */
846 struct fb_cmap cmap; /* Current cmap */
847 struct list_head modelist; /* mode list */
848 struct fb_videomode *mode; /* current mode */
850 #ifdef CONFIG_FB_BACKLIGHT
851 /* assigned backlight device */
852 /* set before framebuffer registration,
853 remove after unregister */
854 struct backlight_device *bl_dev;
856 /* Backlight level curve */
857 struct mutex bl_curve_mutex;
858 u8 bl_curve[FB_BACKLIGHT_LEVELS];
859 #endif
860 #ifdef CONFIG_FB_DEFERRED_IO
861 struct delayed_work deferred_work;
862 struct fb_deferred_io *fbdefio;
863 #endif
865 struct fb_ops *fbops;
866 struct device *device; /* This is the parent */
867 struct device *dev; /* This is this fb device */
868 int class_flag; /* private sysfs flags */
869 #ifdef CONFIG_FB_TILEBLITTING
870 struct fb_tile_ops *tileops; /* Tile Blitting */
871 #endif
872 char __iomem *screen_base; /* Virtual address */
873 unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
874 void *pseudo_palette; /* Fake palette of 16 colors */
875 #define FBINFO_STATE_RUNNING 0
876 #define FBINFO_STATE_SUSPENDED 1
877 u32 state; /* Hardware state i.e suspend */
878 void *fbcon_par; /* fbcon use-only private area */
879 /* From here on everything is device dependent */
880 void *par;
881 /* we need the PCI or similar aperture base/size not
882 smem_start/size as smem_start may just be an object
883 allocated inside the aperture so may not actually overlap */
884 struct apertures_struct {
885 unsigned int count;
886 struct aperture {
887 resource_size_t base;
888 resource_size_t size;
889 } ranges[0];
890 } *apertures;
893 static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
894 struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
895 + max_num * sizeof(struct aperture), GFP_KERNEL);
896 if (!a)
897 return NULL;
898 a->count = max_num;
899 return a;
902 #ifdef MODULE
903 #define FBINFO_DEFAULT FBINFO_MODULE
904 #else
905 #define FBINFO_DEFAULT 0
906 #endif
908 // This will go away
909 #define FBINFO_FLAG_MODULE FBINFO_MODULE
910 #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
912 /* This will go away
913 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
914 * when it wants to turn the acceleration engine on. This is
915 * really a separate operation, and should be modified via sysfs.
916 * But for now, we leave it broken with the following define
918 #define STUPID_ACCELF_TEXT_SHIT
920 // This will go away
921 #if defined(__sparc__)
923 /* We map all of our framebuffers such that big-endian accesses
924 * are what we want, so the following is sufficient.
927 // This will go away
928 #define fb_readb sbus_readb
929 #define fb_readw sbus_readw
930 #define fb_readl sbus_readl
931 #define fb_readq sbus_readq
932 #define fb_writeb sbus_writeb
933 #define fb_writew sbus_writew
934 #define fb_writel sbus_writel
935 #define fb_writeq sbus_writeq
936 #define fb_memset sbus_memset_io
937 #define fb_memcpy_fromfb sbus_memcpy_fromio
938 #define fb_memcpy_tofb sbus_memcpy_toio
940 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
942 #define fb_readb __raw_readb
943 #define fb_readw __raw_readw
944 #define fb_readl __raw_readl
945 #define fb_readq __raw_readq
946 #define fb_writeb __raw_writeb
947 #define fb_writew __raw_writew
948 #define fb_writel __raw_writel
949 #define fb_writeq __raw_writeq
950 #define fb_memset memset_io
951 #define fb_memcpy_fromfb memcpy_fromio
952 #define fb_memcpy_tofb memcpy_toio
954 #else
956 #define fb_readb(addr) (*(volatile u8 *) (addr))
957 #define fb_readw(addr) (*(volatile u16 *) (addr))
958 #define fb_readl(addr) (*(volatile u32 *) (addr))
959 #define fb_readq(addr) (*(volatile u64 *) (addr))
960 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
961 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
962 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
963 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
964 #define fb_memset memset
965 #define fb_memcpy_fromfb memcpy
966 #define fb_memcpy_tofb memcpy
968 #endif
970 #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
971 #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
972 (val) << (bits))
973 #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
974 (val) >> (bits))
977 * `Generic' versions of the frame buffer device operations
980 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
981 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
982 extern int fb_blank(struct fb_info *info, int blank);
983 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
984 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
985 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
987 * Drawing operations where framebuffer is in system RAM
989 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
990 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
991 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
992 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
993 size_t count, loff_t *ppos);
994 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
995 size_t count, loff_t *ppos);
997 /* drivers/video/fbmem.c */
998 extern int register_framebuffer(struct fb_info *fb_info);
999 extern int unregister_framebuffer(struct fb_info *fb_info);
1000 extern void remove_conflicting_framebuffers(struct apertures_struct *a,
1001 const char *name, bool primary);
1002 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
1003 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
1004 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
1005 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
1006 u32 height, u32 shift_high, u32 shift_low, u32 mod);
1007 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
1008 extern void fb_set_suspend(struct fb_info *info, int state);
1009 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
1010 struct fb_fix_screeninfo *fix);
1011 extern int fb_get_options(char *name, char **option);
1012 extern int fb_new_modelist(struct fb_info *info);
1014 extern struct fb_info *registered_fb[FB_MAX];
1015 extern int num_registered_fb;
1016 extern struct class *fb_class;
1018 extern int lock_fb_info(struct fb_info *info);
1020 static inline void unlock_fb_info(struct fb_info *info)
1022 mutex_unlock(&info->lock);
1025 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
1026 u8 *src, u32 s_pitch, u32 height)
1028 int i, j;
1030 d_pitch -= s_pitch;
1032 for (i = height; i--; ) {
1033 /* s_pitch is a few bytes at the most, memcpy is suboptimal */
1034 for (j = 0; j < s_pitch; j++)
1035 *dst++ = *src++;
1036 dst += d_pitch;
1040 /* drivers/video/fb_defio.c */
1041 extern void fb_deferred_io_init(struct fb_info *info);
1042 extern void fb_deferred_io_open(struct fb_info *info,
1043 struct inode *inode,
1044 struct file *file);
1045 extern void fb_deferred_io_cleanup(struct fb_info *info);
1046 extern int fb_deferred_io_fsync(struct file *file, int datasync);
1048 static inline bool fb_be_math(struct fb_info *info)
1050 #ifdef CONFIG_FB_FOREIGN_ENDIAN
1051 #if defined(CONFIG_FB_BOTH_ENDIAN)
1052 return info->flags & FBINFO_BE_MATH;
1053 #elif defined(CONFIG_FB_BIG_ENDIAN)
1054 return true;
1055 #elif defined(CONFIG_FB_LITTLE_ENDIAN)
1056 return false;
1057 #endif /* CONFIG_FB_BOTH_ENDIAN */
1058 #else
1059 #ifdef __BIG_ENDIAN
1060 return true;
1061 #else
1062 return false;
1063 #endif /* __BIG_ENDIAN */
1064 #endif /* CONFIG_FB_FOREIGN_ENDIAN */
1067 /* drivers/video/fbsysfs.c */
1068 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1069 extern void framebuffer_release(struct fb_info *info);
1070 extern int fb_init_device(struct fb_info *fb_info);
1071 extern void fb_cleanup_device(struct fb_info *head);
1072 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
1074 /* drivers/video/fbmon.c */
1075 #define FB_MAXTIMINGS 0
1076 #define FB_VSYNCTIMINGS 1
1077 #define FB_HSYNCTIMINGS 2
1078 #define FB_DCLKTIMINGS 3
1079 #define FB_IGNOREMON 0x100
1081 #define FB_MODE_IS_UNKNOWN 0
1082 #define FB_MODE_IS_DETAILED 1
1083 #define FB_MODE_IS_STANDARD 2
1084 #define FB_MODE_IS_VESA 4
1085 #define FB_MODE_IS_CALCULATED 8
1086 #define FB_MODE_IS_FIRST 16
1087 #define FB_MODE_IS_FROM_VAR 32
1089 extern int fbmon_dpms(const struct fb_info *fb_info);
1090 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1091 struct fb_info *info);
1092 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1093 struct fb_info *info);
1094 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1095 extern const unsigned char *fb_firmware_edid(struct device *device);
1096 extern void fb_edid_to_monspecs(unsigned char *edid,
1097 struct fb_monspecs *specs);
1098 extern void fb_edid_add_monspecs(unsigned char *edid,
1099 struct fb_monspecs *specs);
1100 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1101 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1102 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1104 /* drivers/video/modedb.c */
1105 #define VESA_MODEDB_SIZE 34
1106 extern void fb_var_to_videomode(struct fb_videomode *mode,
1107 const struct fb_var_screeninfo *var);
1108 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1109 const struct fb_videomode *mode);
1110 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1111 const struct fb_videomode *mode2);
1112 extern int fb_add_videomode(const struct fb_videomode *mode,
1113 struct list_head *head);
1114 extern void fb_delete_videomode(const struct fb_videomode *mode,
1115 struct list_head *head);
1116 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1117 struct list_head *head);
1118 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1119 struct list_head *head);
1120 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1121 struct list_head *head);
1122 extern void fb_destroy_modelist(struct list_head *head);
1123 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1124 struct list_head *head);
1125 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1126 struct list_head *head);
1128 /* drivers/video/fbcmap.c */
1129 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1130 extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags);
1131 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1132 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1133 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1134 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1135 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1136 extern const struct fb_cmap *fb_default_cmap(int len);
1137 extern void fb_invert_cmaps(void);
1139 struct fb_videomode {
1140 const char *name; /* optional */
1141 u32 refresh; /* optional */
1142 u32 xres;
1143 u32 yres;
1144 u32 pixclock;
1145 u32 left_margin;
1146 u32 right_margin;
1147 u32 upper_margin;
1148 u32 lower_margin;
1149 u32 hsync_len;
1150 u32 vsync_len;
1151 u32 sync;
1152 u32 vmode;
1153 u32 flag;
1156 extern const char *fb_mode_option;
1157 extern const struct fb_videomode vesa_modes[];
1158 extern const struct fb_videomode cea_modes[64];
1160 struct fb_modelist {
1161 struct list_head list;
1162 struct fb_videomode mode;
1165 extern int fb_find_mode(struct fb_var_screeninfo *var,
1166 struct fb_info *info, const char *mode_option,
1167 const struct fb_videomode *db,
1168 unsigned int dbsize,
1169 const struct fb_videomode *default_mode,
1170 unsigned int default_bpp);
1172 #endif /* __KERNEL__ */
1174 #endif /* _LINUX_FB_H */