locks: fix setlease methods to free passed-in lock
[linux-2.6/linux-acpi-2.6/ibm-acpi-2.6.git] / include / linux / workqueue.h
blob0c0771f06bfa745e8e4e5add4ec4823cf52eb813
1 /*
2 * workqueue.h --- work queue handling for Linux.
3 */
5 #ifndef _LINUX_WORKQUEUE_H
6 #define _LINUX_WORKQUEUE_H
8 #include <linux/timer.h>
9 #include <linux/linkage.h>
10 #include <linux/bitops.h>
11 #include <linux/lockdep.h>
12 #include <linux/threads.h>
13 #include <asm/atomic.h>
15 struct workqueue_struct;
17 struct work_struct;
18 typedef void (*work_func_t)(struct work_struct *work);
21 * The first word is the work queue pointer and the flags rolled into
22 * one
24 #define work_data_bits(work) ((unsigned long *)(&(work)->data))
26 enum {
27 WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
28 WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
29 WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */
30 WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
31 #ifdef CONFIG_DEBUG_OBJECTS_WORK
32 WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
33 WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
34 #else
35 WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
36 #endif
38 WORK_STRUCT_COLOR_BITS = 4,
40 WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
41 WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
42 WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT,
43 WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
44 #ifdef CONFIG_DEBUG_OBJECTS_WORK
45 WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
46 #else
47 WORK_STRUCT_STATIC = 0,
48 #endif
51 * The last color is no color used for works which don't
52 * participate in workqueue flushing.
54 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
55 WORK_NO_COLOR = WORK_NR_COLORS,
57 /* special cpu IDs */
58 WORK_CPU_UNBOUND = NR_CPUS,
59 WORK_CPU_NONE = NR_CPUS + 1,
60 WORK_CPU_LAST = WORK_CPU_NONE,
63 * Reserve 7 bits off of cwq pointer w/ debugobjects turned
64 * off. This makes cwqs aligned to 256 bytes and allows 15
65 * workqueue flush colors.
67 WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
68 WORK_STRUCT_COLOR_BITS,
70 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
71 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
72 WORK_STRUCT_NO_CPU = WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,
74 /* bit mask for work_busy() return values */
75 WORK_BUSY_PENDING = 1 << 0,
76 WORK_BUSY_RUNNING = 1 << 1,
79 struct work_struct {
80 atomic_long_t data;
81 struct list_head entry;
82 work_func_t func;
83 #ifdef CONFIG_LOCKDEP
84 struct lockdep_map lockdep_map;
85 #endif
88 #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
89 #define WORK_DATA_STATIC_INIT() \
90 ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
92 struct delayed_work {
93 struct work_struct work;
94 struct timer_list timer;
97 static inline struct delayed_work *to_delayed_work(struct work_struct *work)
99 return container_of(work, struct delayed_work, work);
102 struct execute_work {
103 struct work_struct work;
106 #ifdef CONFIG_LOCKDEP
108 * NB: because we have to copy the lockdep_map, setting _key
109 * here is required, otherwise it could get initialised to the
110 * copy of the lockdep_map!
112 #define __WORK_INIT_LOCKDEP_MAP(n, k) \
113 .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
114 #else
115 #define __WORK_INIT_LOCKDEP_MAP(n, k)
116 #endif
118 #define __WORK_INITIALIZER(n, f) { \
119 .data = WORK_DATA_STATIC_INIT(), \
120 .entry = { &(n).entry, &(n).entry }, \
121 .func = (f), \
122 __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
125 #define __DELAYED_WORK_INITIALIZER(n, f) { \
126 .work = __WORK_INITIALIZER((n).work, (f)), \
127 .timer = TIMER_INITIALIZER(NULL, 0, 0), \
130 #define DECLARE_WORK(n, f) \
131 struct work_struct n = __WORK_INITIALIZER(n, f)
133 #define DECLARE_DELAYED_WORK(n, f) \
134 struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
137 * initialize a work item's function pointer
139 #define PREPARE_WORK(_work, _func) \
140 do { \
141 (_work)->func = (_func); \
142 } while (0)
144 #define PREPARE_DELAYED_WORK(_work, _func) \
145 PREPARE_WORK(&(_work)->work, (_func))
147 #ifdef CONFIG_DEBUG_OBJECTS_WORK
148 extern void __init_work(struct work_struct *work, int onstack);
149 extern void destroy_work_on_stack(struct work_struct *work);
150 static inline unsigned int work_static(struct work_struct *work)
152 return *work_data_bits(work) & WORK_STRUCT_STATIC;
154 #else
155 static inline void __init_work(struct work_struct *work, int onstack) { }
156 static inline void destroy_work_on_stack(struct work_struct *work) { }
157 static inline unsigned int work_static(struct work_struct *work) { return 0; }
158 #endif
161 * initialize all of a work item in one go
163 * NOTE! No point in using "atomic_long_set()": using a direct
164 * assignment of the work data initializer allows the compiler
165 * to generate better code.
167 #ifdef CONFIG_LOCKDEP
168 #define __INIT_WORK(_work, _func, _onstack) \
169 do { \
170 static struct lock_class_key __key; \
172 __init_work((_work), _onstack); \
173 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
174 lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
175 INIT_LIST_HEAD(&(_work)->entry); \
176 PREPARE_WORK((_work), (_func)); \
177 } while (0)
178 #else
179 #define __INIT_WORK(_work, _func, _onstack) \
180 do { \
181 __init_work((_work), _onstack); \
182 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
183 INIT_LIST_HEAD(&(_work)->entry); \
184 PREPARE_WORK((_work), (_func)); \
185 } while (0)
186 #endif
188 #define INIT_WORK(_work, _func) \
189 do { \
190 __INIT_WORK((_work), (_func), 0); \
191 } while (0)
193 #define INIT_WORK_ONSTACK(_work, _func) \
194 do { \
195 __INIT_WORK((_work), (_func), 1); \
196 } while (0)
198 #define INIT_DELAYED_WORK(_work, _func) \
199 do { \
200 INIT_WORK(&(_work)->work, (_func)); \
201 init_timer(&(_work)->timer); \
202 } while (0)
204 #define INIT_DELAYED_WORK_ONSTACK(_work, _func) \
205 do { \
206 INIT_WORK_ONSTACK(&(_work)->work, (_func)); \
207 init_timer_on_stack(&(_work)->timer); \
208 } while (0)
210 #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \
211 do { \
212 INIT_WORK(&(_work)->work, (_func)); \
213 init_timer_deferrable(&(_work)->timer); \
214 } while (0)
217 * work_pending - Find out whether a work item is currently pending
218 * @work: The work item in question
220 #define work_pending(work) \
221 test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
224 * delayed_work_pending - Find out whether a delayable work item is currently
225 * pending
226 * @work: The work item in question
228 #define delayed_work_pending(w) \
229 work_pending(&(w)->work)
232 * work_clear_pending - for internal use only, mark a work item as not pending
233 * @work: The work item in question
235 #define work_clear_pending(work) \
236 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
239 * Workqueue flags and constants. For details, please refer to
240 * Documentation/workqueue.txt.
242 enum {
243 WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
244 WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
245 WQ_FREEZEABLE = 1 << 2, /* freeze during suspend */
246 WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
247 WQ_HIGHPRI = 1 << 4, /* high priority */
248 WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
250 WQ_DYING = 1 << 6, /* internal: workqueue is dying */
251 WQ_RESCUER = 1 << 7, /* internal: workqueue has rescuer */
253 WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
254 WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
255 WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
258 /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
259 #define WQ_UNBOUND_MAX_ACTIVE \
260 max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
263 * System-wide workqueues which are always present.
265 * system_wq is the one used by schedule[_delayed]_work[_on]().
266 * Multi-CPU multi-threaded. There are users which expect relatively
267 * short queue flush time. Don't queue works which can run for too
268 * long.
270 * system_long_wq is similar to system_wq but may host long running
271 * works. Queue flushing might take relatively long.
273 * system_nrt_wq is non-reentrant and guarantees that any given work
274 * item is never executed in parallel by multiple CPUs. Queue
275 * flushing might take relatively long.
277 * system_unbound_wq is unbound workqueue. Workers are not bound to
278 * any specific CPU, not concurrency managed, and all queued works are
279 * executed immediately as long as max_active limit is not reached and
280 * resources are available.
282 extern struct workqueue_struct *system_wq;
283 extern struct workqueue_struct *system_long_wq;
284 extern struct workqueue_struct *system_nrt_wq;
285 extern struct workqueue_struct *system_unbound_wq;
287 extern struct workqueue_struct *
288 __alloc_workqueue_key(const char *name, unsigned int flags, int max_active,
289 struct lock_class_key *key, const char *lock_name);
291 #ifdef CONFIG_LOCKDEP
292 #define alloc_workqueue(name, flags, max_active) \
293 ({ \
294 static struct lock_class_key __key; \
295 const char *__lock_name; \
297 if (__builtin_constant_p(name)) \
298 __lock_name = (name); \
299 else \
300 __lock_name = #name; \
302 __alloc_workqueue_key((name), (flags), (max_active), \
303 &__key, __lock_name); \
305 #else
306 #define alloc_workqueue(name, flags, max_active) \
307 __alloc_workqueue_key((name), (flags), (max_active), NULL, NULL)
308 #endif
311 * alloc_ordered_workqueue - allocate an ordered workqueue
312 * @name: name of the workqueue
313 * @flags: WQ_* flags (only WQ_FREEZEABLE and WQ_MEM_RECLAIM are meaningful)
315 * Allocate an ordered workqueue. An ordered workqueue executes at
316 * most one work item at any given time in the queued order. They are
317 * implemented as unbound workqueues with @max_active of one.
319 * RETURNS:
320 * Pointer to the allocated workqueue on success, %NULL on failure.
322 static inline struct workqueue_struct *
323 alloc_ordered_workqueue(const char *name, unsigned int flags)
325 return alloc_workqueue(name, WQ_UNBOUND | flags, 1);
328 #define create_workqueue(name) \
329 alloc_workqueue((name), WQ_MEM_RECLAIM, 1)
330 #define create_freezeable_workqueue(name) \
331 alloc_workqueue((name), WQ_FREEZEABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
332 #define create_singlethread_workqueue(name) \
333 alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
335 extern void destroy_workqueue(struct workqueue_struct *wq);
337 extern int queue_work(struct workqueue_struct *wq, struct work_struct *work);
338 extern int queue_work_on(int cpu, struct workqueue_struct *wq,
339 struct work_struct *work);
340 extern int queue_delayed_work(struct workqueue_struct *wq,
341 struct delayed_work *work, unsigned long delay);
342 extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
343 struct delayed_work *work, unsigned long delay);
345 extern void flush_workqueue(struct workqueue_struct *wq);
346 extern void flush_scheduled_work(void);
348 extern int schedule_work(struct work_struct *work);
349 extern int schedule_work_on(int cpu, struct work_struct *work);
350 extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay);
351 extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
352 unsigned long delay);
353 extern int schedule_on_each_cpu(work_func_t func);
354 extern int keventd_up(void);
356 int execute_in_process_context(work_func_t fn, struct execute_work *);
358 extern bool flush_work(struct work_struct *work);
359 extern bool flush_work_sync(struct work_struct *work);
360 extern bool cancel_work_sync(struct work_struct *work);
362 extern bool flush_delayed_work(struct delayed_work *dwork);
363 extern bool flush_delayed_work_sync(struct delayed_work *work);
364 extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
366 extern void workqueue_set_max_active(struct workqueue_struct *wq,
367 int max_active);
368 extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
369 extern unsigned int work_cpu(struct work_struct *work);
370 extern unsigned int work_busy(struct work_struct *work);
373 * Kill off a pending schedule_delayed_work(). Note that the work callback
374 * function may still be running on return from cancel_delayed_work(), unless
375 * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
376 * cancel_work_sync() to wait on it.
378 static inline bool cancel_delayed_work(struct delayed_work *work)
380 bool ret;
382 ret = del_timer_sync(&work->timer);
383 if (ret)
384 work_clear_pending(&work->work);
385 return ret;
389 * Like above, but uses del_timer() instead of del_timer_sync(). This means,
390 * if it returns 0 the timer function may be running and the queueing is in
391 * progress.
393 static inline bool __cancel_delayed_work(struct delayed_work *work)
395 bool ret;
397 ret = del_timer(&work->timer);
398 if (ret)
399 work_clear_pending(&work->work);
400 return ret;
403 /* Obsolete. use cancel_delayed_work_sync() */
404 static inline
405 void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq,
406 struct delayed_work *work)
408 cancel_delayed_work_sync(work);
411 /* Obsolete. use cancel_delayed_work_sync() */
412 static inline
413 void cancel_rearming_delayed_work(struct delayed_work *work)
415 cancel_delayed_work_sync(work);
418 #ifndef CONFIG_SMP
419 static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
421 return fn(arg);
423 #else
424 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
425 #endif /* CONFIG_SMP */
427 #ifdef CONFIG_FREEZER
428 extern void freeze_workqueues_begin(void);
429 extern bool freeze_workqueues_busy(void);
430 extern void thaw_workqueues(void);
431 #endif /* CONFIG_FREEZER */
433 #endif