drm: Replace DRM_IOCTL_ARGS with (dev, data, file_priv) and remove DRM_DEVICE.
[linux-2.6/linux-2.6-openrd.git] / drivers / char / drm / radeon_state.c
blobada820717ade5e8078ca2bf1b5deab32a82ef86b
1 /* radeon_state.c -- State support for Radeon -*- linux-c -*- */
2 /*
3 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
25 * Authors:
26 * Gareth Hughes <gareth@valinux.com>
27 * Kevin E. Martin <martin@valinux.com>
30 #include "drmP.h"
31 #include "drm.h"
32 #include "drm_sarea.h"
33 #include "radeon_drm.h"
34 #include "radeon_drv.h"
36 /* ================================================================
37 * Helper functions for client state checking and fixup
40 static __inline__ int radeon_check_and_fixup_offset(drm_radeon_private_t *
41 dev_priv,
42 struct drm_file * file_priv,
43 u32 *offset)
45 u64 off = *offset;
46 u32 fb_end = dev_priv->fb_location + dev_priv->fb_size - 1;
47 struct drm_radeon_driver_file_fields *radeon_priv;
49 /* Hrm ... the story of the offset ... So this function converts
50 * the various ideas of what userland clients might have for an
51 * offset in the card address space into an offset into the card
52 * address space :) So with a sane client, it should just keep
53 * the value intact and just do some boundary checking. However,
54 * not all clients are sane. Some older clients pass us 0 based
55 * offsets relative to the start of the framebuffer and some may
56 * assume the AGP aperture it appended to the framebuffer, so we
57 * try to detect those cases and fix them up.
59 * Note: It might be a good idea here to make sure the offset lands
60 * in some "allowed" area to protect things like the PCIE GART...
63 /* First, the best case, the offset already lands in either the
64 * framebuffer or the GART mapped space
66 if (radeon_check_offset(dev_priv, off))
67 return 0;
69 /* Ok, that didn't happen... now check if we have a zero based
70 * offset that fits in the framebuffer + gart space, apply the
71 * magic offset we get from SETPARAM or calculated from fb_location
73 if (off < (dev_priv->fb_size + dev_priv->gart_size)) {
74 radeon_priv = file_priv->driver_priv;
75 off += radeon_priv->radeon_fb_delta;
78 /* Finally, assume we aimed at a GART offset if beyond the fb */
79 if (off > fb_end)
80 off = off - fb_end - 1 + dev_priv->gart_vm_start;
82 /* Now recheck and fail if out of bounds */
83 if (radeon_check_offset(dev_priv, off)) {
84 DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off);
85 *offset = off;
86 return 0;
88 return -EINVAL;
91 static __inline__ int radeon_check_and_fixup_packets(drm_radeon_private_t *
92 dev_priv,
93 struct drm_file *file_priv,
94 int id, u32 *data)
96 switch (id) {
98 case RADEON_EMIT_PP_MISC:
99 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
100 &data[(RADEON_RB3D_DEPTHOFFSET - RADEON_PP_MISC) / 4])) {
101 DRM_ERROR("Invalid depth buffer offset\n");
102 return -EINVAL;
104 break;
106 case RADEON_EMIT_PP_CNTL:
107 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
108 &data[(RADEON_RB3D_COLOROFFSET - RADEON_PP_CNTL) / 4])) {
109 DRM_ERROR("Invalid colour buffer offset\n");
110 return -EINVAL;
112 break;
114 case R200_EMIT_PP_TXOFFSET_0:
115 case R200_EMIT_PP_TXOFFSET_1:
116 case R200_EMIT_PP_TXOFFSET_2:
117 case R200_EMIT_PP_TXOFFSET_3:
118 case R200_EMIT_PP_TXOFFSET_4:
119 case R200_EMIT_PP_TXOFFSET_5:
120 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
121 &data[0])) {
122 DRM_ERROR("Invalid R200 texture offset\n");
123 return -EINVAL;
125 break;
127 case RADEON_EMIT_PP_TXFILTER_0:
128 case RADEON_EMIT_PP_TXFILTER_1:
129 case RADEON_EMIT_PP_TXFILTER_2:
130 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
131 &data[(RADEON_PP_TXOFFSET_0 - RADEON_PP_TXFILTER_0) / 4])) {
132 DRM_ERROR("Invalid R100 texture offset\n");
133 return -EINVAL;
135 break;
137 case R200_EMIT_PP_CUBIC_OFFSETS_0:
138 case R200_EMIT_PP_CUBIC_OFFSETS_1:
139 case R200_EMIT_PP_CUBIC_OFFSETS_2:
140 case R200_EMIT_PP_CUBIC_OFFSETS_3:
141 case R200_EMIT_PP_CUBIC_OFFSETS_4:
142 case R200_EMIT_PP_CUBIC_OFFSETS_5:{
143 int i;
144 for (i = 0; i < 5; i++) {
145 if (radeon_check_and_fixup_offset(dev_priv,
146 file_priv,
147 &data[i])) {
148 DRM_ERROR
149 ("Invalid R200 cubic texture offset\n");
150 return -EINVAL;
153 break;
156 case RADEON_EMIT_PP_CUBIC_OFFSETS_T0:
157 case RADEON_EMIT_PP_CUBIC_OFFSETS_T1:
158 case RADEON_EMIT_PP_CUBIC_OFFSETS_T2:{
159 int i;
160 for (i = 0; i < 5; i++) {
161 if (radeon_check_and_fixup_offset(dev_priv,
162 file_priv,
163 &data[i])) {
164 DRM_ERROR
165 ("Invalid R100 cubic texture offset\n");
166 return -EINVAL;
170 break;
172 case R200_EMIT_VAP_CTL:{
173 RING_LOCALS;
174 BEGIN_RING(2);
175 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
176 ADVANCE_RING();
178 break;
180 case RADEON_EMIT_RB3D_COLORPITCH:
181 case RADEON_EMIT_RE_LINE_PATTERN:
182 case RADEON_EMIT_SE_LINE_WIDTH:
183 case RADEON_EMIT_PP_LUM_MATRIX:
184 case RADEON_EMIT_PP_ROT_MATRIX_0:
185 case RADEON_EMIT_RB3D_STENCILREFMASK:
186 case RADEON_EMIT_SE_VPORT_XSCALE:
187 case RADEON_EMIT_SE_CNTL:
188 case RADEON_EMIT_SE_CNTL_STATUS:
189 case RADEON_EMIT_RE_MISC:
190 case RADEON_EMIT_PP_BORDER_COLOR_0:
191 case RADEON_EMIT_PP_BORDER_COLOR_1:
192 case RADEON_EMIT_PP_BORDER_COLOR_2:
193 case RADEON_EMIT_SE_ZBIAS_FACTOR:
194 case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
195 case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
196 case R200_EMIT_PP_TXCBLEND_0:
197 case R200_EMIT_PP_TXCBLEND_1:
198 case R200_EMIT_PP_TXCBLEND_2:
199 case R200_EMIT_PP_TXCBLEND_3:
200 case R200_EMIT_PP_TXCBLEND_4:
201 case R200_EMIT_PP_TXCBLEND_5:
202 case R200_EMIT_PP_TXCBLEND_6:
203 case R200_EMIT_PP_TXCBLEND_7:
204 case R200_EMIT_TCL_LIGHT_MODEL_CTL_0:
205 case R200_EMIT_TFACTOR_0:
206 case R200_EMIT_VTX_FMT_0:
207 case R200_EMIT_MATRIX_SELECT_0:
208 case R200_EMIT_TEX_PROC_CTL_2:
209 case R200_EMIT_TCL_UCP_VERT_BLEND_CTL:
210 case R200_EMIT_PP_TXFILTER_0:
211 case R200_EMIT_PP_TXFILTER_1:
212 case R200_EMIT_PP_TXFILTER_2:
213 case R200_EMIT_PP_TXFILTER_3:
214 case R200_EMIT_PP_TXFILTER_4:
215 case R200_EMIT_PP_TXFILTER_5:
216 case R200_EMIT_VTE_CNTL:
217 case R200_EMIT_OUTPUT_VTX_COMP_SEL:
218 case R200_EMIT_PP_TAM_DEBUG3:
219 case R200_EMIT_PP_CNTL_X:
220 case R200_EMIT_RB3D_DEPTHXY_OFFSET:
221 case R200_EMIT_RE_AUX_SCISSOR_CNTL:
222 case R200_EMIT_RE_SCISSOR_TL_0:
223 case R200_EMIT_RE_SCISSOR_TL_1:
224 case R200_EMIT_RE_SCISSOR_TL_2:
225 case R200_EMIT_SE_VAP_CNTL_STATUS:
226 case R200_EMIT_SE_VTX_STATE_CNTL:
227 case R200_EMIT_RE_POINTSIZE:
228 case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0:
229 case R200_EMIT_PP_CUBIC_FACES_0:
230 case R200_EMIT_PP_CUBIC_FACES_1:
231 case R200_EMIT_PP_CUBIC_FACES_2:
232 case R200_EMIT_PP_CUBIC_FACES_3:
233 case R200_EMIT_PP_CUBIC_FACES_4:
234 case R200_EMIT_PP_CUBIC_FACES_5:
235 case RADEON_EMIT_PP_TEX_SIZE_0:
236 case RADEON_EMIT_PP_TEX_SIZE_1:
237 case RADEON_EMIT_PP_TEX_SIZE_2:
238 case R200_EMIT_RB3D_BLENDCOLOR:
239 case R200_EMIT_TCL_POINT_SPRITE_CNTL:
240 case RADEON_EMIT_PP_CUBIC_FACES_0:
241 case RADEON_EMIT_PP_CUBIC_FACES_1:
242 case RADEON_EMIT_PP_CUBIC_FACES_2:
243 case R200_EMIT_PP_TRI_PERF_CNTL:
244 case R200_EMIT_PP_AFS_0:
245 case R200_EMIT_PP_AFS_1:
246 case R200_EMIT_ATF_TFACTOR:
247 case R200_EMIT_PP_TXCTLALL_0:
248 case R200_EMIT_PP_TXCTLALL_1:
249 case R200_EMIT_PP_TXCTLALL_2:
250 case R200_EMIT_PP_TXCTLALL_3:
251 case R200_EMIT_PP_TXCTLALL_4:
252 case R200_EMIT_PP_TXCTLALL_5:
253 case R200_EMIT_VAP_PVS_CNTL:
254 /* These packets don't contain memory offsets */
255 break;
257 default:
258 DRM_ERROR("Unknown state packet ID %d\n", id);
259 return -EINVAL;
262 return 0;
265 static __inline__ int radeon_check_and_fixup_packet3(drm_radeon_private_t *
266 dev_priv,
267 struct drm_file *file_priv,
268 drm_radeon_kcmd_buffer_t *
269 cmdbuf,
270 unsigned int *cmdsz)
272 u32 *cmd = (u32 *) cmdbuf->buf;
273 u32 offset, narrays;
274 int count, i, k;
276 *cmdsz = 2 + ((cmd[0] & RADEON_CP_PACKET_COUNT_MASK) >> 16);
278 if ((cmd[0] & 0xc0000000) != RADEON_CP_PACKET3) {
279 DRM_ERROR("Not a type 3 packet\n");
280 return -EINVAL;
283 if (4 * *cmdsz > cmdbuf->bufsz) {
284 DRM_ERROR("Packet size larger than size of data provided\n");
285 return -EINVAL;
288 switch(cmd[0] & 0xff00) {
289 /* XXX Are there old drivers needing other packets? */
291 case RADEON_3D_DRAW_IMMD:
292 case RADEON_3D_DRAW_VBUF:
293 case RADEON_3D_DRAW_INDX:
294 case RADEON_WAIT_FOR_IDLE:
295 case RADEON_CP_NOP:
296 case RADEON_3D_CLEAR_ZMASK:
297 /* case RADEON_CP_NEXT_CHAR:
298 case RADEON_CP_PLY_NEXTSCAN:
299 case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
300 /* these packets are safe */
301 break;
303 case RADEON_CP_3D_DRAW_IMMD_2:
304 case RADEON_CP_3D_DRAW_VBUF_2:
305 case RADEON_CP_3D_DRAW_INDX_2:
306 case RADEON_3D_CLEAR_HIZ:
307 /* safe but r200 only */
308 if (dev_priv->microcode_version != UCODE_R200) {
309 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
310 return -EINVAL;
312 break;
314 case RADEON_3D_LOAD_VBPNTR:
315 count = (cmd[0] >> 16) & 0x3fff;
317 if (count > 18) { /* 12 arrays max */
318 DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
319 count);
320 return -EINVAL;
323 /* carefully check packet contents */
324 narrays = cmd[1] & ~0xc000;
325 k = 0;
326 i = 2;
327 while ((k < narrays) && (i < (count + 2))) {
328 i++; /* skip attribute field */
329 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
330 &cmd[i])) {
331 DRM_ERROR
332 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
333 k, i);
334 return -EINVAL;
336 k++;
337 i++;
338 if (k == narrays)
339 break;
340 /* have one more to process, they come in pairs */
341 if (radeon_check_and_fixup_offset(dev_priv,
342 file_priv, &cmd[i]))
344 DRM_ERROR
345 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
346 k, i);
347 return -EINVAL;
349 k++;
350 i++;
352 /* do the counts match what we expect ? */
353 if ((k != narrays) || (i != (count + 2))) {
354 DRM_ERROR
355 ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
356 k, i, narrays, count + 1);
357 return -EINVAL;
359 break;
361 case RADEON_3D_RNDR_GEN_INDX_PRIM:
362 if (dev_priv->microcode_version != UCODE_R100) {
363 DRM_ERROR("Invalid 3d packet for r200-class chip\n");
364 return -EINVAL;
366 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[1])) {
367 DRM_ERROR("Invalid rndr_gen_indx offset\n");
368 return -EINVAL;
370 break;
372 case RADEON_CP_INDX_BUFFER:
373 if (dev_priv->microcode_version != UCODE_R200) {
374 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
375 return -EINVAL;
377 if ((cmd[1] & 0x8000ffff) != 0x80000810) {
378 DRM_ERROR("Invalid indx_buffer reg address %08X\n", cmd[1]);
379 return -EINVAL;
381 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &cmd[2])) {
382 DRM_ERROR("Invalid indx_buffer offset is %08X\n", cmd[2]);
383 return -EINVAL;
385 break;
387 case RADEON_CNTL_HOSTDATA_BLT:
388 case RADEON_CNTL_PAINT_MULTI:
389 case RADEON_CNTL_BITBLT_MULTI:
390 /* MSB of opcode: next DWORD GUI_CNTL */
391 if (cmd[1] & (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
392 | RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
393 offset = cmd[2] << 10;
394 if (radeon_check_and_fixup_offset
395 (dev_priv, file_priv, &offset)) {
396 DRM_ERROR("Invalid first packet offset\n");
397 return -EINVAL;
399 cmd[2] = (cmd[2] & 0xffc00000) | offset >> 10;
402 if ((cmd[1] & RADEON_GMC_SRC_PITCH_OFFSET_CNTL) &&
403 (cmd[1] & RADEON_GMC_DST_PITCH_OFFSET_CNTL)) {
404 offset = cmd[3] << 10;
405 if (radeon_check_and_fixup_offset
406 (dev_priv, file_priv, &offset)) {
407 DRM_ERROR("Invalid second packet offset\n");
408 return -EINVAL;
410 cmd[3] = (cmd[3] & 0xffc00000) | offset >> 10;
412 break;
414 default:
415 DRM_ERROR("Invalid packet type %x\n", cmd[0] & 0xff00);
416 return -EINVAL;
419 return 0;
422 /* ================================================================
423 * CP hardware state programming functions
426 static __inline__ void radeon_emit_clip_rect(drm_radeon_private_t * dev_priv,
427 struct drm_clip_rect * box)
429 RING_LOCALS;
431 DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
432 box->x1, box->y1, box->x2, box->y2);
434 BEGIN_RING(4);
435 OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
436 OUT_RING((box->y1 << 16) | box->x1);
437 OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
438 OUT_RING(((box->y2 - 1) << 16) | (box->x2 - 1));
439 ADVANCE_RING();
442 /* Emit 1.1 state
444 static int radeon_emit_state(drm_radeon_private_t * dev_priv,
445 struct drm_file *file_priv,
446 drm_radeon_context_regs_t * ctx,
447 drm_radeon_texture_regs_t * tex,
448 unsigned int dirty)
450 RING_LOCALS;
451 DRM_DEBUG("dirty=0x%08x\n", dirty);
453 if (dirty & RADEON_UPLOAD_CONTEXT) {
454 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
455 &ctx->rb3d_depthoffset)) {
456 DRM_ERROR("Invalid depth buffer offset\n");
457 return -EINVAL;
460 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
461 &ctx->rb3d_coloroffset)) {
462 DRM_ERROR("Invalid depth buffer offset\n");
463 return -EINVAL;
466 BEGIN_RING(14);
467 OUT_RING(CP_PACKET0(RADEON_PP_MISC, 6));
468 OUT_RING(ctx->pp_misc);
469 OUT_RING(ctx->pp_fog_color);
470 OUT_RING(ctx->re_solid_color);
471 OUT_RING(ctx->rb3d_blendcntl);
472 OUT_RING(ctx->rb3d_depthoffset);
473 OUT_RING(ctx->rb3d_depthpitch);
474 OUT_RING(ctx->rb3d_zstencilcntl);
475 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 2));
476 OUT_RING(ctx->pp_cntl);
477 OUT_RING(ctx->rb3d_cntl);
478 OUT_RING(ctx->rb3d_coloroffset);
479 OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
480 OUT_RING(ctx->rb3d_colorpitch);
481 ADVANCE_RING();
484 if (dirty & RADEON_UPLOAD_VERTFMT) {
485 BEGIN_RING(2);
486 OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT, 0));
487 OUT_RING(ctx->se_coord_fmt);
488 ADVANCE_RING();
491 if (dirty & RADEON_UPLOAD_LINE) {
492 BEGIN_RING(5);
493 OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN, 1));
494 OUT_RING(ctx->re_line_pattern);
495 OUT_RING(ctx->re_line_state);
496 OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH, 0));
497 OUT_RING(ctx->se_line_width);
498 ADVANCE_RING();
501 if (dirty & RADEON_UPLOAD_BUMPMAP) {
502 BEGIN_RING(5);
503 OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX, 0));
504 OUT_RING(ctx->pp_lum_matrix);
505 OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0, 1));
506 OUT_RING(ctx->pp_rot_matrix_0);
507 OUT_RING(ctx->pp_rot_matrix_1);
508 ADVANCE_RING();
511 if (dirty & RADEON_UPLOAD_MASKS) {
512 BEGIN_RING(4);
513 OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK, 2));
514 OUT_RING(ctx->rb3d_stencilrefmask);
515 OUT_RING(ctx->rb3d_ropcntl);
516 OUT_RING(ctx->rb3d_planemask);
517 ADVANCE_RING();
520 if (dirty & RADEON_UPLOAD_VIEWPORT) {
521 BEGIN_RING(7);
522 OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE, 5));
523 OUT_RING(ctx->se_vport_xscale);
524 OUT_RING(ctx->se_vport_xoffset);
525 OUT_RING(ctx->se_vport_yscale);
526 OUT_RING(ctx->se_vport_yoffset);
527 OUT_RING(ctx->se_vport_zscale);
528 OUT_RING(ctx->se_vport_zoffset);
529 ADVANCE_RING();
532 if (dirty & RADEON_UPLOAD_SETUP) {
533 BEGIN_RING(4);
534 OUT_RING(CP_PACKET0(RADEON_SE_CNTL, 0));
535 OUT_RING(ctx->se_cntl);
536 OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS, 0));
537 OUT_RING(ctx->se_cntl_status);
538 ADVANCE_RING();
541 if (dirty & RADEON_UPLOAD_MISC) {
542 BEGIN_RING(2);
543 OUT_RING(CP_PACKET0(RADEON_RE_MISC, 0));
544 OUT_RING(ctx->re_misc);
545 ADVANCE_RING();
548 if (dirty & RADEON_UPLOAD_TEX0) {
549 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
550 &tex[0].pp_txoffset)) {
551 DRM_ERROR("Invalid texture offset for unit 0\n");
552 return -EINVAL;
555 BEGIN_RING(9);
556 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0, 5));
557 OUT_RING(tex[0].pp_txfilter);
558 OUT_RING(tex[0].pp_txformat);
559 OUT_RING(tex[0].pp_txoffset);
560 OUT_RING(tex[0].pp_txcblend);
561 OUT_RING(tex[0].pp_txablend);
562 OUT_RING(tex[0].pp_tfactor);
563 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0, 0));
564 OUT_RING(tex[0].pp_border_color);
565 ADVANCE_RING();
568 if (dirty & RADEON_UPLOAD_TEX1) {
569 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
570 &tex[1].pp_txoffset)) {
571 DRM_ERROR("Invalid texture offset for unit 1\n");
572 return -EINVAL;
575 BEGIN_RING(9);
576 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1, 5));
577 OUT_RING(tex[1].pp_txfilter);
578 OUT_RING(tex[1].pp_txformat);
579 OUT_RING(tex[1].pp_txoffset);
580 OUT_RING(tex[1].pp_txcblend);
581 OUT_RING(tex[1].pp_txablend);
582 OUT_RING(tex[1].pp_tfactor);
583 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1, 0));
584 OUT_RING(tex[1].pp_border_color);
585 ADVANCE_RING();
588 if (dirty & RADEON_UPLOAD_TEX2) {
589 if (radeon_check_and_fixup_offset(dev_priv, file_priv,
590 &tex[2].pp_txoffset)) {
591 DRM_ERROR("Invalid texture offset for unit 2\n");
592 return -EINVAL;
595 BEGIN_RING(9);
596 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2, 5));
597 OUT_RING(tex[2].pp_txfilter);
598 OUT_RING(tex[2].pp_txformat);
599 OUT_RING(tex[2].pp_txoffset);
600 OUT_RING(tex[2].pp_txcblend);
601 OUT_RING(tex[2].pp_txablend);
602 OUT_RING(tex[2].pp_tfactor);
603 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2, 0));
604 OUT_RING(tex[2].pp_border_color);
605 ADVANCE_RING();
608 return 0;
611 /* Emit 1.2 state
613 static int radeon_emit_state2(drm_radeon_private_t * dev_priv,
614 struct drm_file *file_priv,
615 drm_radeon_state_t * state)
617 RING_LOCALS;
619 if (state->dirty & RADEON_UPLOAD_ZBIAS) {
620 BEGIN_RING(3);
621 OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR, 1));
622 OUT_RING(state->context2.se_zbias_factor);
623 OUT_RING(state->context2.se_zbias_constant);
624 ADVANCE_RING();
627 return radeon_emit_state(dev_priv, file_priv, &state->context,
628 state->tex, state->dirty);
631 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
632 * 1.3 cmdbuffers allow all previous state to be updated as well as
633 * the tcl scalar and vector areas.
635 static struct {
636 int start;
637 int len;
638 const char *name;
639 } packet[RADEON_MAX_STATE_PACKETS] = {
640 {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
641 {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
642 {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
643 {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
644 {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
645 {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
646 {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
647 {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
648 {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
649 {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
650 {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
651 {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
652 {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
653 {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
654 {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
655 {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
656 {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
657 {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
658 {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
659 {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
660 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
661 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
662 {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
663 {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
664 {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
665 {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
666 {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
667 {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
668 {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
669 {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
670 {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
671 {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
672 {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
673 {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
674 {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
675 {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
676 {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
677 {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
678 {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
679 {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
680 {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
681 {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
682 {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
683 {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
684 {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
685 {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
686 {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
687 {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
688 {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
689 {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
690 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
691 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
692 {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
693 {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
694 {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
695 {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
696 {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
697 {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
698 {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
699 {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
700 {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
701 {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
702 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
703 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
704 {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
705 {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
706 {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
707 {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
708 {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
709 {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
710 {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
711 {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
712 {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
713 {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
714 {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
715 {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
716 {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
717 {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
718 {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
719 {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
720 {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
721 {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
722 {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
723 {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
724 {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
725 {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
726 {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
727 {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
728 {R200_PP_AFS_0, 32, "R200_PP_AFS_0"}, /* 85 */
729 {R200_PP_AFS_1, 32, "R200_PP_AFS_1"},
730 {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
731 {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
732 {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
733 {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
734 {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
735 {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
736 {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
737 {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
740 /* ================================================================
741 * Performance monitoring functions
744 static void radeon_clear_box(drm_radeon_private_t * dev_priv,
745 int x, int y, int w, int h, int r, int g, int b)
747 u32 color;
748 RING_LOCALS;
750 x += dev_priv->sarea_priv->boxes[0].x1;
751 y += dev_priv->sarea_priv->boxes[0].y1;
753 switch (dev_priv->color_fmt) {
754 case RADEON_COLOR_FORMAT_RGB565:
755 color = (((r & 0xf8) << 8) |
756 ((g & 0xfc) << 3) | ((b & 0xf8) >> 3));
757 break;
758 case RADEON_COLOR_FORMAT_ARGB8888:
759 default:
760 color = (((0xff) << 24) | (r << 16) | (g << 8) | b);
761 break;
764 BEGIN_RING(4);
765 RADEON_WAIT_UNTIL_3D_IDLE();
766 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
767 OUT_RING(0xffffffff);
768 ADVANCE_RING();
770 BEGIN_RING(6);
772 OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI, 4));
773 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
774 RADEON_GMC_BRUSH_SOLID_COLOR |
775 (dev_priv->color_fmt << 8) |
776 RADEON_GMC_SRC_DATATYPE_COLOR |
777 RADEON_ROP3_P | RADEON_GMC_CLR_CMP_CNTL_DIS);
779 if (dev_priv->sarea_priv->pfCurrentPage == 1) {
780 OUT_RING(dev_priv->front_pitch_offset);
781 } else {
782 OUT_RING(dev_priv->back_pitch_offset);
785 OUT_RING(color);
787 OUT_RING((x << 16) | y);
788 OUT_RING((w << 16) | h);
790 ADVANCE_RING();
793 static void radeon_cp_performance_boxes(drm_radeon_private_t * dev_priv)
795 /* Collapse various things into a wait flag -- trying to
796 * guess if userspase slept -- better just to have them tell us.
798 if (dev_priv->stats.last_frame_reads > 1 ||
799 dev_priv->stats.last_clear_reads > dev_priv->stats.clears) {
800 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
803 if (dev_priv->stats.freelist_loops) {
804 dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
807 /* Purple box for page flipping
809 if (dev_priv->stats.boxes & RADEON_BOX_FLIP)
810 radeon_clear_box(dev_priv, 4, 4, 8, 8, 255, 0, 255);
812 /* Red box if we have to wait for idle at any point
814 if (dev_priv->stats.boxes & RADEON_BOX_WAIT_IDLE)
815 radeon_clear_box(dev_priv, 16, 4, 8, 8, 255, 0, 0);
817 /* Blue box: lost context?
820 /* Yellow box for texture swaps
822 if (dev_priv->stats.boxes & RADEON_BOX_TEXTURE_LOAD)
823 radeon_clear_box(dev_priv, 40, 4, 8, 8, 255, 255, 0);
825 /* Green box if hardware never idles (as far as we can tell)
827 if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE))
828 radeon_clear_box(dev_priv, 64, 4, 8, 8, 0, 255, 0);
830 /* Draw bars indicating number of buffers allocated
831 * (not a great measure, easily confused)
833 if (dev_priv->stats.requested_bufs) {
834 if (dev_priv->stats.requested_bufs > 100)
835 dev_priv->stats.requested_bufs = 100;
837 radeon_clear_box(dev_priv, 4, 16,
838 dev_priv->stats.requested_bufs, 4,
839 196, 128, 128);
842 memset(&dev_priv->stats, 0, sizeof(dev_priv->stats));
846 /* ================================================================
847 * CP command dispatch functions
850 static void radeon_cp_dispatch_clear(struct drm_device * dev,
851 drm_radeon_clear_t * clear,
852 drm_radeon_clear_rect_t * depth_boxes)
854 drm_radeon_private_t *dev_priv = dev->dev_private;
855 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
856 drm_radeon_depth_clear_t *depth_clear = &dev_priv->depth_clear;
857 int nbox = sarea_priv->nbox;
858 struct drm_clip_rect *pbox = sarea_priv->boxes;
859 unsigned int flags = clear->flags;
860 u32 rb3d_cntl = 0, rb3d_stencilrefmask = 0;
861 int i;
862 RING_LOCALS;
863 DRM_DEBUG("flags = 0x%x\n", flags);
865 dev_priv->stats.clears++;
867 if (dev_priv->sarea_priv->pfCurrentPage == 1) {
868 unsigned int tmp = flags;
870 flags &= ~(RADEON_FRONT | RADEON_BACK);
871 if (tmp & RADEON_FRONT)
872 flags |= RADEON_BACK;
873 if (tmp & RADEON_BACK)
874 flags |= RADEON_FRONT;
877 if (flags & (RADEON_FRONT | RADEON_BACK)) {
879 BEGIN_RING(4);
881 /* Ensure the 3D stream is idle before doing a
882 * 2D fill to clear the front or back buffer.
884 RADEON_WAIT_UNTIL_3D_IDLE();
886 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK, 0));
887 OUT_RING(clear->color_mask);
889 ADVANCE_RING();
891 /* Make sure we restore the 3D state next time.
893 dev_priv->sarea_priv->ctx_owner = 0;
895 for (i = 0; i < nbox; i++) {
896 int x = pbox[i].x1;
897 int y = pbox[i].y1;
898 int w = pbox[i].x2 - x;
899 int h = pbox[i].y2 - y;
901 DRM_DEBUG("dispatch clear %d,%d-%d,%d flags 0x%x\n",
902 x, y, w, h, flags);
904 if (flags & RADEON_FRONT) {
905 BEGIN_RING(6);
907 OUT_RING(CP_PACKET3
908 (RADEON_CNTL_PAINT_MULTI, 4));
909 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
910 RADEON_GMC_BRUSH_SOLID_COLOR |
911 (dev_priv->
912 color_fmt << 8) |
913 RADEON_GMC_SRC_DATATYPE_COLOR |
914 RADEON_ROP3_P |
915 RADEON_GMC_CLR_CMP_CNTL_DIS);
917 OUT_RING(dev_priv->front_pitch_offset);
918 OUT_RING(clear->clear_color);
920 OUT_RING((x << 16) | y);
921 OUT_RING((w << 16) | h);
923 ADVANCE_RING();
926 if (flags & RADEON_BACK) {
927 BEGIN_RING(6);
929 OUT_RING(CP_PACKET3
930 (RADEON_CNTL_PAINT_MULTI, 4));
931 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL |
932 RADEON_GMC_BRUSH_SOLID_COLOR |
933 (dev_priv->
934 color_fmt << 8) |
935 RADEON_GMC_SRC_DATATYPE_COLOR |
936 RADEON_ROP3_P |
937 RADEON_GMC_CLR_CMP_CNTL_DIS);
939 OUT_RING(dev_priv->back_pitch_offset);
940 OUT_RING(clear->clear_color);
942 OUT_RING((x << 16) | y);
943 OUT_RING((w << 16) | h);
945 ADVANCE_RING();
950 /* hyper z clear */
951 /* no docs available, based on reverse engeneering by Stephane Marchesin */
952 if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
953 && (flags & RADEON_CLEAR_FASTZ)) {
955 int i;
956 int depthpixperline =
957 dev_priv->depth_fmt ==
958 RADEON_DEPTH_FORMAT_16BIT_INT_Z ? (dev_priv->depth_pitch /
959 2) : (dev_priv->
960 depth_pitch / 4);
962 u32 clearmask;
964 u32 tempRB3D_DEPTHCLEARVALUE = clear->clear_depth |
965 ((clear->depth_mask & 0xff) << 24);
967 /* Make sure we restore the 3D state next time.
968 * we haven't touched any "normal" state - still need this?
970 dev_priv->sarea_priv->ctx_owner = 0;
972 if ((dev_priv->flags & RADEON_HAS_HIERZ)
973 && (flags & RADEON_USE_HIERZ)) {
974 /* FIXME : reverse engineer that for Rx00 cards */
975 /* FIXME : the mask supposedly contains low-res z values. So can't set
976 just to the max (0xff? or actually 0x3fff?), need to take z clear
977 value into account? */
978 /* pattern seems to work for r100, though get slight
979 rendering errors with glxgears. If hierz is not enabled for r100,
980 only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
981 other ones are ignored, and the same clear mask can be used. That's
982 very different behaviour than R200 which needs different clear mask
983 and different number of tiles to clear if hierz is enabled or not !?!
985 clearmask = (0xff << 22) | (0xff << 6) | 0x003f003f;
986 } else {
987 /* clear mask : chooses the clearing pattern.
988 rv250: could be used to clear only parts of macrotiles
989 (but that would get really complicated...)?
990 bit 0 and 1 (either or both of them ?!?!) are used to
991 not clear tile (or maybe one of the bits indicates if the tile is
992 compressed or not), bit 2 and 3 to not clear tile 1,...,.
993 Pattern is as follows:
994 | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
995 bits -------------------------------------------------
996 | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
997 rv100: clearmask covers 2x8 4x1 tiles, but one clear still
998 covers 256 pixels ?!?
1000 clearmask = 0x0;
1003 BEGIN_RING(8);
1004 RADEON_WAIT_UNTIL_2D_IDLE();
1005 OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE,
1006 tempRB3D_DEPTHCLEARVALUE);
1007 /* what offset is this exactly ? */
1008 OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET, 0);
1009 /* need ctlstat, otherwise get some strange black flickering */
1010 OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT,
1011 RADEON_RB3D_ZC_FLUSH_ALL);
1012 ADVANCE_RING();
1014 for (i = 0; i < nbox; i++) {
1015 int tileoffset, nrtilesx, nrtilesy, j;
1016 /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
1017 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1018 && !(dev_priv->microcode_version == UCODE_R200)) {
1019 /* FIXME : figure this out for r200 (when hierz is enabled). Or
1020 maybe r200 actually doesn't need to put the low-res z value into
1021 the tile cache like r100, but just needs to clear the hi-level z-buffer?
1022 Works for R100, both with hierz and without.
1023 R100 seems to operate on 2x1 8x8 tiles, but...
1024 odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
1025 problematic with resolutions which are not 64 pix aligned? */
1026 tileoffset =
1027 ((pbox[i].y1 >> 3) * depthpixperline +
1028 pbox[i].x1) >> 6;
1029 nrtilesx =
1030 ((pbox[i].x2 & ~63) -
1031 (pbox[i].x1 & ~63)) >> 4;
1032 nrtilesy =
1033 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1034 for (j = 0; j <= nrtilesy; j++) {
1035 BEGIN_RING(4);
1036 OUT_RING(CP_PACKET3
1037 (RADEON_3D_CLEAR_ZMASK, 2));
1038 /* first tile */
1039 OUT_RING(tileoffset * 8);
1040 /* the number of tiles to clear */
1041 OUT_RING(nrtilesx + 4);
1042 /* clear mask : chooses the clearing pattern. */
1043 OUT_RING(clearmask);
1044 ADVANCE_RING();
1045 tileoffset += depthpixperline >> 6;
1047 } else if (dev_priv->microcode_version == UCODE_R200) {
1048 /* works for rv250. */
1049 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
1050 tileoffset =
1051 ((pbox[i].y1 >> 3) * depthpixperline +
1052 pbox[i].x1) >> 5;
1053 nrtilesx =
1054 (pbox[i].x2 >> 5) - (pbox[i].x1 >> 5);
1055 nrtilesy =
1056 (pbox[i].y2 >> 3) - (pbox[i].y1 >> 3);
1057 for (j = 0; j <= nrtilesy; j++) {
1058 BEGIN_RING(4);
1059 OUT_RING(CP_PACKET3
1060 (RADEON_3D_CLEAR_ZMASK, 2));
1061 /* first tile */
1062 /* judging by the first tile offset needed, could possibly
1063 directly address/clear 4x4 tiles instead of 8x2 * 4x4
1064 macro tiles, though would still need clear mask for
1065 right/bottom if truely 4x4 granularity is desired ? */
1066 OUT_RING(tileoffset * 16);
1067 /* the number of tiles to clear */
1068 OUT_RING(nrtilesx + 1);
1069 /* clear mask : chooses the clearing pattern. */
1070 OUT_RING(clearmask);
1071 ADVANCE_RING();
1072 tileoffset += depthpixperline >> 5;
1074 } else { /* rv 100 */
1075 /* rv100 might not need 64 pix alignment, who knows */
1076 /* offsets are, hmm, weird */
1077 tileoffset =
1078 ((pbox[i].y1 >> 4) * depthpixperline +
1079 pbox[i].x1) >> 6;
1080 nrtilesx =
1081 ((pbox[i].x2 & ~63) -
1082 (pbox[i].x1 & ~63)) >> 4;
1083 nrtilesy =
1084 (pbox[i].y2 >> 4) - (pbox[i].y1 >> 4);
1085 for (j = 0; j <= nrtilesy; j++) {
1086 BEGIN_RING(4);
1087 OUT_RING(CP_PACKET3
1088 (RADEON_3D_CLEAR_ZMASK, 2));
1089 OUT_RING(tileoffset * 128);
1090 /* the number of tiles to clear */
1091 OUT_RING(nrtilesx + 4);
1092 /* clear mask : chooses the clearing pattern. */
1093 OUT_RING(clearmask);
1094 ADVANCE_RING();
1095 tileoffset += depthpixperline >> 6;
1100 /* TODO don't always clear all hi-level z tiles */
1101 if ((dev_priv->flags & RADEON_HAS_HIERZ)
1102 && (dev_priv->microcode_version == UCODE_R200)
1103 && (flags & RADEON_USE_HIERZ))
1104 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
1105 /* FIXME : the mask supposedly contains low-res z values. So can't set
1106 just to the max (0xff? or actually 0x3fff?), need to take z clear
1107 value into account? */
1109 BEGIN_RING(4);
1110 OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ, 2));
1111 OUT_RING(0x0); /* First tile */
1112 OUT_RING(0x3cc0);
1113 OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
1114 ADVANCE_RING();
1118 /* We have to clear the depth and/or stencil buffers by
1119 * rendering a quad into just those buffers. Thus, we have to
1120 * make sure the 3D engine is configured correctly.
1122 else if ((dev_priv->microcode_version == UCODE_R200) &&
1123 (flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1125 int tempPP_CNTL;
1126 int tempRE_CNTL;
1127 int tempRB3D_CNTL;
1128 int tempRB3D_ZSTENCILCNTL;
1129 int tempRB3D_STENCILREFMASK;
1130 int tempRB3D_PLANEMASK;
1131 int tempSE_CNTL;
1132 int tempSE_VTE_CNTL;
1133 int tempSE_VTX_FMT_0;
1134 int tempSE_VTX_FMT_1;
1135 int tempSE_VAP_CNTL;
1136 int tempRE_AUX_SCISSOR_CNTL;
1138 tempPP_CNTL = 0;
1139 tempRE_CNTL = 0;
1141 tempRB3D_CNTL = depth_clear->rb3d_cntl;
1143 tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1144 tempRB3D_STENCILREFMASK = 0x0;
1146 tempSE_CNTL = depth_clear->se_cntl;
1148 /* Disable TCL */
1150 tempSE_VAP_CNTL = ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
1151 (0x9 <<
1152 SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT));
1154 tempRB3D_PLANEMASK = 0x0;
1156 tempRE_AUX_SCISSOR_CNTL = 0x0;
1158 tempSE_VTE_CNTL =
1159 SE_VTE_CNTL__VTX_XY_FMT_MASK | SE_VTE_CNTL__VTX_Z_FMT_MASK;
1161 /* Vertex format (X, Y, Z, W) */
1162 tempSE_VTX_FMT_0 =
1163 SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK |
1164 SE_VTX_FMT_0__VTX_W0_PRESENT_MASK;
1165 tempSE_VTX_FMT_1 = 0x0;
1168 * Depth buffer specific enables
1170 if (flags & RADEON_DEPTH) {
1171 /* Enable depth buffer */
1172 tempRB3D_CNTL |= RADEON_Z_ENABLE;
1173 } else {
1174 /* Disable depth buffer */
1175 tempRB3D_CNTL &= ~RADEON_Z_ENABLE;
1179 * Stencil buffer specific enables
1181 if (flags & RADEON_STENCIL) {
1182 tempRB3D_CNTL |= RADEON_STENCIL_ENABLE;
1183 tempRB3D_STENCILREFMASK = clear->depth_mask;
1184 } else {
1185 tempRB3D_CNTL &= ~RADEON_STENCIL_ENABLE;
1186 tempRB3D_STENCILREFMASK = 0x00000000;
1189 if (flags & RADEON_USE_COMP_ZBUF) {
1190 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1191 RADEON_Z_DECOMPRESSION_ENABLE;
1193 if (flags & RADEON_USE_HIERZ) {
1194 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1197 BEGIN_RING(26);
1198 RADEON_WAIT_UNTIL_2D_IDLE();
1200 OUT_RING_REG(RADEON_PP_CNTL, tempPP_CNTL);
1201 OUT_RING_REG(R200_RE_CNTL, tempRE_CNTL);
1202 OUT_RING_REG(RADEON_RB3D_CNTL, tempRB3D_CNTL);
1203 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1204 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK,
1205 tempRB3D_STENCILREFMASK);
1206 OUT_RING_REG(RADEON_RB3D_PLANEMASK, tempRB3D_PLANEMASK);
1207 OUT_RING_REG(RADEON_SE_CNTL, tempSE_CNTL);
1208 OUT_RING_REG(R200_SE_VTE_CNTL, tempSE_VTE_CNTL);
1209 OUT_RING_REG(R200_SE_VTX_FMT_0, tempSE_VTX_FMT_0);
1210 OUT_RING_REG(R200_SE_VTX_FMT_1, tempSE_VTX_FMT_1);
1211 OUT_RING_REG(R200_SE_VAP_CNTL, tempSE_VAP_CNTL);
1212 OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL, tempRE_AUX_SCISSOR_CNTL);
1213 ADVANCE_RING();
1215 /* Make sure we restore the 3D state next time.
1217 dev_priv->sarea_priv->ctx_owner = 0;
1219 for (i = 0; i < nbox; i++) {
1221 /* Funny that this should be required --
1222 * sets top-left?
1224 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1226 BEGIN_RING(14);
1227 OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2, 12));
1228 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1229 RADEON_PRIM_WALK_RING |
1230 (3 << RADEON_NUM_VERTICES_SHIFT)));
1231 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1232 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1233 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1234 OUT_RING(0x3f800000);
1235 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1236 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1237 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1238 OUT_RING(0x3f800000);
1239 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1240 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1241 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1242 OUT_RING(0x3f800000);
1243 ADVANCE_RING();
1245 } else if ((flags & (RADEON_DEPTH | RADEON_STENCIL))) {
1247 int tempRB3D_ZSTENCILCNTL = depth_clear->rb3d_zstencilcntl;
1249 rb3d_cntl = depth_clear->rb3d_cntl;
1251 if (flags & RADEON_DEPTH) {
1252 rb3d_cntl |= RADEON_Z_ENABLE;
1253 } else {
1254 rb3d_cntl &= ~RADEON_Z_ENABLE;
1257 if (flags & RADEON_STENCIL) {
1258 rb3d_cntl |= RADEON_STENCIL_ENABLE;
1259 rb3d_stencilrefmask = clear->depth_mask; /* misnamed field */
1260 } else {
1261 rb3d_cntl &= ~RADEON_STENCIL_ENABLE;
1262 rb3d_stencilrefmask = 0x00000000;
1265 if (flags & RADEON_USE_COMP_ZBUF) {
1266 tempRB3D_ZSTENCILCNTL |= RADEON_Z_COMPRESSION_ENABLE |
1267 RADEON_Z_DECOMPRESSION_ENABLE;
1269 if (flags & RADEON_USE_HIERZ) {
1270 tempRB3D_ZSTENCILCNTL |= RADEON_Z_HIERARCHY_ENABLE;
1273 BEGIN_RING(13);
1274 RADEON_WAIT_UNTIL_2D_IDLE();
1276 OUT_RING(CP_PACKET0(RADEON_PP_CNTL, 1));
1277 OUT_RING(0x00000000);
1278 OUT_RING(rb3d_cntl);
1280 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL, tempRB3D_ZSTENCILCNTL);
1281 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK, rb3d_stencilrefmask);
1282 OUT_RING_REG(RADEON_RB3D_PLANEMASK, 0x00000000);
1283 OUT_RING_REG(RADEON_SE_CNTL, depth_clear->se_cntl);
1284 ADVANCE_RING();
1286 /* Make sure we restore the 3D state next time.
1288 dev_priv->sarea_priv->ctx_owner = 0;
1290 for (i = 0; i < nbox; i++) {
1292 /* Funny that this should be required --
1293 * sets top-left?
1295 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1297 BEGIN_RING(15);
1299 OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD, 13));
1300 OUT_RING(RADEON_VTX_Z_PRESENT |
1301 RADEON_VTX_PKCOLOR_PRESENT);
1302 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST |
1303 RADEON_PRIM_WALK_RING |
1304 RADEON_MAOS_ENABLE |
1305 RADEON_VTX_FMT_RADEON_MODE |
1306 (3 << RADEON_NUM_VERTICES_SHIFT)));
1308 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1309 OUT_RING(depth_boxes[i].ui[CLEAR_Y1]);
1310 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1311 OUT_RING(0x0);
1313 OUT_RING(depth_boxes[i].ui[CLEAR_X1]);
1314 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1315 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1316 OUT_RING(0x0);
1318 OUT_RING(depth_boxes[i].ui[CLEAR_X2]);
1319 OUT_RING(depth_boxes[i].ui[CLEAR_Y2]);
1320 OUT_RING(depth_boxes[i].ui[CLEAR_DEPTH]);
1321 OUT_RING(0x0);
1323 ADVANCE_RING();
1327 /* Increment the clear counter. The client-side 3D driver must
1328 * wait on this value before performing the clear ioctl. We
1329 * need this because the card's so damned fast...
1331 dev_priv->sarea_priv->last_clear++;
1333 BEGIN_RING(4);
1335 RADEON_CLEAR_AGE(dev_priv->sarea_priv->last_clear);
1336 RADEON_WAIT_UNTIL_IDLE();
1338 ADVANCE_RING();
1341 static void radeon_cp_dispatch_swap(struct drm_device * dev)
1343 drm_radeon_private_t *dev_priv = dev->dev_private;
1344 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1345 int nbox = sarea_priv->nbox;
1346 struct drm_clip_rect *pbox = sarea_priv->boxes;
1347 int i;
1348 RING_LOCALS;
1349 DRM_DEBUG("\n");
1351 /* Do some trivial performance monitoring...
1353 if (dev_priv->do_boxes)
1354 radeon_cp_performance_boxes(dev_priv);
1356 /* Wait for the 3D stream to idle before dispatching the bitblt.
1357 * This will prevent data corruption between the two streams.
1359 BEGIN_RING(2);
1361 RADEON_WAIT_UNTIL_3D_IDLE();
1363 ADVANCE_RING();
1365 for (i = 0; i < nbox; i++) {
1366 int x = pbox[i].x1;
1367 int y = pbox[i].y1;
1368 int w = pbox[i].x2 - x;
1369 int h = pbox[i].y2 - y;
1371 DRM_DEBUG("dispatch swap %d,%d-%d,%d\n", x, y, w, h);
1373 BEGIN_RING(9);
1375 OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL, 0));
1376 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1377 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1378 RADEON_GMC_BRUSH_NONE |
1379 (dev_priv->color_fmt << 8) |
1380 RADEON_GMC_SRC_DATATYPE_COLOR |
1381 RADEON_ROP3_S |
1382 RADEON_DP_SRC_SOURCE_MEMORY |
1383 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1385 /* Make this work even if front & back are flipped:
1387 OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET, 1));
1388 if (dev_priv->sarea_priv->pfCurrentPage == 0) {
1389 OUT_RING(dev_priv->back_pitch_offset);
1390 OUT_RING(dev_priv->front_pitch_offset);
1391 } else {
1392 OUT_RING(dev_priv->front_pitch_offset);
1393 OUT_RING(dev_priv->back_pitch_offset);
1396 OUT_RING(CP_PACKET0(RADEON_SRC_X_Y, 2));
1397 OUT_RING((x << 16) | y);
1398 OUT_RING((x << 16) | y);
1399 OUT_RING((w << 16) | h);
1401 ADVANCE_RING();
1404 /* Increment the frame counter. The client-side 3D driver must
1405 * throttle the framerate by waiting for this value before
1406 * performing the swapbuffer ioctl.
1408 dev_priv->sarea_priv->last_frame++;
1410 BEGIN_RING(4);
1412 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1413 RADEON_WAIT_UNTIL_2D_IDLE();
1415 ADVANCE_RING();
1418 static void radeon_cp_dispatch_flip(struct drm_device * dev)
1420 drm_radeon_private_t *dev_priv = dev->dev_private;
1421 struct drm_sarea *sarea = (struct drm_sarea *) dev_priv->sarea->handle;
1422 int offset = (dev_priv->sarea_priv->pfCurrentPage == 1)
1423 ? dev_priv->front_offset : dev_priv->back_offset;
1424 RING_LOCALS;
1425 DRM_DEBUG("%s: pfCurrentPage=%d\n",
1426 __FUNCTION__,
1427 dev_priv->sarea_priv->pfCurrentPage);
1429 /* Do some trivial performance monitoring...
1431 if (dev_priv->do_boxes) {
1432 dev_priv->stats.boxes |= RADEON_BOX_FLIP;
1433 radeon_cp_performance_boxes(dev_priv);
1436 /* Update the frame offsets for both CRTCs
1438 BEGIN_RING(6);
1440 RADEON_WAIT_UNTIL_3D_IDLE();
1441 OUT_RING_REG(RADEON_CRTC_OFFSET,
1442 ((sarea->frame.y * dev_priv->front_pitch +
1443 sarea->frame.x * (dev_priv->color_fmt - 2)) & ~7)
1444 + offset);
1445 OUT_RING_REG(RADEON_CRTC2_OFFSET, dev_priv->sarea_priv->crtc2_base
1446 + offset);
1448 ADVANCE_RING();
1450 /* Increment the frame counter. The client-side 3D driver must
1451 * throttle the framerate by waiting for this value before
1452 * performing the swapbuffer ioctl.
1454 dev_priv->sarea_priv->last_frame++;
1455 dev_priv->sarea_priv->pfCurrentPage =
1456 1 - dev_priv->sarea_priv->pfCurrentPage;
1458 BEGIN_RING(2);
1460 RADEON_FRAME_AGE(dev_priv->sarea_priv->last_frame);
1462 ADVANCE_RING();
1465 static int bad_prim_vertex_nr(int primitive, int nr)
1467 switch (primitive & RADEON_PRIM_TYPE_MASK) {
1468 case RADEON_PRIM_TYPE_NONE:
1469 case RADEON_PRIM_TYPE_POINT:
1470 return nr < 1;
1471 case RADEON_PRIM_TYPE_LINE:
1472 return (nr & 1) || nr == 0;
1473 case RADEON_PRIM_TYPE_LINE_STRIP:
1474 return nr < 2;
1475 case RADEON_PRIM_TYPE_TRI_LIST:
1476 case RADEON_PRIM_TYPE_3VRT_POINT_LIST:
1477 case RADEON_PRIM_TYPE_3VRT_LINE_LIST:
1478 case RADEON_PRIM_TYPE_RECT_LIST:
1479 return nr % 3 || nr == 0;
1480 case RADEON_PRIM_TYPE_TRI_FAN:
1481 case RADEON_PRIM_TYPE_TRI_STRIP:
1482 return nr < 3;
1483 default:
1484 return 1;
1488 typedef struct {
1489 unsigned int start;
1490 unsigned int finish;
1491 unsigned int prim;
1492 unsigned int numverts;
1493 unsigned int offset;
1494 unsigned int vc_format;
1495 } drm_radeon_tcl_prim_t;
1497 static void radeon_cp_dispatch_vertex(struct drm_device * dev,
1498 struct drm_buf * buf,
1499 drm_radeon_tcl_prim_t * prim)
1501 drm_radeon_private_t *dev_priv = dev->dev_private;
1502 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1503 int offset = dev_priv->gart_buffers_offset + buf->offset + prim->start;
1504 int numverts = (int)prim->numverts;
1505 int nbox = sarea_priv->nbox;
1506 int i = 0;
1507 RING_LOCALS;
1509 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1510 prim->prim,
1511 prim->vc_format, prim->start, prim->finish, prim->numverts);
1513 if (bad_prim_vertex_nr(prim->prim, prim->numverts)) {
1514 DRM_ERROR("bad prim %x numverts %d\n",
1515 prim->prim, prim->numverts);
1516 return;
1519 do {
1520 /* Emit the next cliprect */
1521 if (i < nbox) {
1522 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1525 /* Emit the vertex buffer rendering commands */
1526 BEGIN_RING(5);
1528 OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, 3));
1529 OUT_RING(offset);
1530 OUT_RING(numverts);
1531 OUT_RING(prim->vc_format);
1532 OUT_RING(prim->prim | RADEON_PRIM_WALK_LIST |
1533 RADEON_COLOR_ORDER_RGBA |
1534 RADEON_VTX_FMT_RADEON_MODE |
1535 (numverts << RADEON_NUM_VERTICES_SHIFT));
1537 ADVANCE_RING();
1539 i++;
1540 } while (i < nbox);
1543 static void radeon_cp_discard_buffer(struct drm_device * dev, struct drm_buf * buf)
1545 drm_radeon_private_t *dev_priv = dev->dev_private;
1546 drm_radeon_buf_priv_t *buf_priv = buf->dev_private;
1547 RING_LOCALS;
1549 buf_priv->age = ++dev_priv->sarea_priv->last_dispatch;
1551 /* Emit the vertex buffer age */
1552 BEGIN_RING(2);
1553 RADEON_DISPATCH_AGE(buf_priv->age);
1554 ADVANCE_RING();
1556 buf->pending = 1;
1557 buf->used = 0;
1560 static void radeon_cp_dispatch_indirect(struct drm_device * dev,
1561 struct drm_buf * buf, int start, int end)
1563 drm_radeon_private_t *dev_priv = dev->dev_private;
1564 RING_LOCALS;
1565 DRM_DEBUG("indirect: buf=%d s=0x%x e=0x%x\n", buf->idx, start, end);
1567 if (start != end) {
1568 int offset = (dev_priv->gart_buffers_offset
1569 + buf->offset + start);
1570 int dwords = (end - start + 3) / sizeof(u32);
1572 /* Indirect buffer data must be an even number of
1573 * dwords, so if we've been given an odd number we must
1574 * pad the data with a Type-2 CP packet.
1576 if (dwords & 1) {
1577 u32 *data = (u32 *)
1578 ((char *)dev->agp_buffer_map->handle
1579 + buf->offset + start);
1580 data[dwords++] = RADEON_CP_PACKET2;
1583 /* Fire off the indirect buffer */
1584 BEGIN_RING(3);
1586 OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE, 1));
1587 OUT_RING(offset);
1588 OUT_RING(dwords);
1590 ADVANCE_RING();
1594 static void radeon_cp_dispatch_indices(struct drm_device * dev,
1595 struct drm_buf * elt_buf,
1596 drm_radeon_tcl_prim_t * prim)
1598 drm_radeon_private_t *dev_priv = dev->dev_private;
1599 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
1600 int offset = dev_priv->gart_buffers_offset + prim->offset;
1601 u32 *data;
1602 int dwords;
1603 int i = 0;
1604 int start = prim->start + RADEON_INDEX_PRIM_OFFSET;
1605 int count = (prim->finish - start) / sizeof(u16);
1606 int nbox = sarea_priv->nbox;
1608 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1609 prim->prim,
1610 prim->vc_format,
1611 prim->start, prim->finish, prim->offset, prim->numverts);
1613 if (bad_prim_vertex_nr(prim->prim, count)) {
1614 DRM_ERROR("bad prim %x count %d\n", prim->prim, count);
1615 return;
1618 if (start >= prim->finish || (prim->start & 0x7)) {
1619 DRM_ERROR("buffer prim %d\n", prim->prim);
1620 return;
1623 dwords = (prim->finish - prim->start + 3) / sizeof(u32);
1625 data = (u32 *) ((char *)dev->agp_buffer_map->handle +
1626 elt_buf->offset + prim->start);
1628 data[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM, dwords - 2);
1629 data[1] = offset;
1630 data[2] = prim->numverts;
1631 data[3] = prim->vc_format;
1632 data[4] = (prim->prim |
1633 RADEON_PRIM_WALK_IND |
1634 RADEON_COLOR_ORDER_RGBA |
1635 RADEON_VTX_FMT_RADEON_MODE |
1636 (count << RADEON_NUM_VERTICES_SHIFT));
1638 do {
1639 if (i < nbox)
1640 radeon_emit_clip_rect(dev_priv, &sarea_priv->boxes[i]);
1642 radeon_cp_dispatch_indirect(dev, elt_buf,
1643 prim->start, prim->finish);
1645 i++;
1646 } while (i < nbox);
1650 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1652 static int radeon_cp_dispatch_texture(struct drm_device * dev,
1653 struct drm_file *file_priv,
1654 drm_radeon_texture_t * tex,
1655 drm_radeon_tex_image_t * image)
1657 drm_radeon_private_t *dev_priv = dev->dev_private;
1658 struct drm_buf *buf;
1659 u32 format;
1660 u32 *buffer;
1661 const u8 __user *data;
1662 int size, dwords, tex_width, blit_width, spitch;
1663 u32 height;
1664 int i;
1665 u32 texpitch, microtile;
1666 u32 offset;
1667 RING_LOCALS;
1669 if (radeon_check_and_fixup_offset(dev_priv, file_priv, &tex->offset)) {
1670 DRM_ERROR("Invalid destination offset\n");
1671 return -EINVAL;
1674 dev_priv->stats.boxes |= RADEON_BOX_TEXTURE_LOAD;
1676 /* Flush the pixel cache. This ensures no pixel data gets mixed
1677 * up with the texture data from the host data blit, otherwise
1678 * part of the texture image may be corrupted.
1680 BEGIN_RING(4);
1681 RADEON_FLUSH_CACHE();
1682 RADEON_WAIT_UNTIL_IDLE();
1683 ADVANCE_RING();
1685 /* The compiler won't optimize away a division by a variable,
1686 * even if the only legal values are powers of two. Thus, we'll
1687 * use a shift instead.
1689 switch (tex->format) {
1690 case RADEON_TXFORMAT_ARGB8888:
1691 case RADEON_TXFORMAT_RGBA8888:
1692 format = RADEON_COLOR_FORMAT_ARGB8888;
1693 tex_width = tex->width * 4;
1694 blit_width = image->width * 4;
1695 break;
1696 case RADEON_TXFORMAT_AI88:
1697 case RADEON_TXFORMAT_ARGB1555:
1698 case RADEON_TXFORMAT_RGB565:
1699 case RADEON_TXFORMAT_ARGB4444:
1700 case RADEON_TXFORMAT_VYUY422:
1701 case RADEON_TXFORMAT_YVYU422:
1702 format = RADEON_COLOR_FORMAT_RGB565;
1703 tex_width = tex->width * 2;
1704 blit_width = image->width * 2;
1705 break;
1706 case RADEON_TXFORMAT_I8:
1707 case RADEON_TXFORMAT_RGB332:
1708 format = RADEON_COLOR_FORMAT_CI8;
1709 tex_width = tex->width * 1;
1710 blit_width = image->width * 1;
1711 break;
1712 default:
1713 DRM_ERROR("invalid texture format %d\n", tex->format);
1714 return -EINVAL;
1716 spitch = blit_width >> 6;
1717 if (spitch == 0 && image->height > 1)
1718 return -EINVAL;
1720 texpitch = tex->pitch;
1721 if ((texpitch << 22) & RADEON_DST_TILE_MICRO) {
1722 microtile = 1;
1723 if (tex_width < 64) {
1724 texpitch &= ~(RADEON_DST_TILE_MICRO >> 22);
1725 /* we got tiled coordinates, untile them */
1726 image->x *= 2;
1728 } else
1729 microtile = 0;
1731 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width, tex->height, blit_width);
1733 do {
1734 DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1735 tex->offset >> 10, tex->pitch, tex->format,
1736 image->x, image->y, image->width, image->height);
1738 /* Make a copy of some parameters in case we have to
1739 * update them for a multi-pass texture blit.
1741 height = image->height;
1742 data = (const u8 __user *)image->data;
1744 size = height * blit_width;
1746 if (size > RADEON_MAX_TEXTURE_SIZE) {
1747 height = RADEON_MAX_TEXTURE_SIZE / blit_width;
1748 size = height * blit_width;
1749 } else if (size < 4 && size > 0) {
1750 size = 4;
1751 } else if (size == 0) {
1752 return 0;
1755 buf = radeon_freelist_get(dev);
1756 if (0 && !buf) {
1757 radeon_do_cp_idle(dev_priv);
1758 buf = radeon_freelist_get(dev);
1760 if (!buf) {
1761 DRM_DEBUG("radeon_cp_dispatch_texture: EAGAIN\n");
1762 if (DRM_COPY_TO_USER(tex->image, image, sizeof(*image)))
1763 return -EFAULT;
1764 return -EAGAIN;
1767 /* Dispatch the indirect buffer.
1769 buffer =
1770 (u32 *) ((char *)dev->agp_buffer_map->handle + buf->offset);
1771 dwords = size / 4;
1773 #define RADEON_COPY_MT(_buf, _data, _width) \
1774 do { \
1775 if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
1776 DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
1777 return -EFAULT; \
1779 } while(0)
1781 if (microtile) {
1782 /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1783 however, we cannot use blitter directly for texture width < 64 bytes,
1784 since minimum tex pitch is 64 bytes and we need this to match
1785 the texture width, otherwise the blitter will tile it wrong.
1786 Thus, tiling manually in this case. Additionally, need to special
1787 case tex height = 1, since our actual image will have height 2
1788 and we need to ensure we don't read beyond the texture size
1789 from user space. */
1790 if (tex->height == 1) {
1791 if (tex_width >= 64 || tex_width <= 16) {
1792 RADEON_COPY_MT(buffer, data,
1793 (int)(tex_width * sizeof(u32)));
1794 } else if (tex_width == 32) {
1795 RADEON_COPY_MT(buffer, data, 16);
1796 RADEON_COPY_MT(buffer + 8,
1797 data + 16, 16);
1799 } else if (tex_width >= 64 || tex_width == 16) {
1800 RADEON_COPY_MT(buffer, data,
1801 (int)(dwords * sizeof(u32)));
1802 } else if (tex_width < 16) {
1803 for (i = 0; i < tex->height; i++) {
1804 RADEON_COPY_MT(buffer, data, tex_width);
1805 buffer += 4;
1806 data += tex_width;
1808 } else if (tex_width == 32) {
1809 /* TODO: make sure this works when not fitting in one buffer
1810 (i.e. 32bytes x 2048...) */
1811 for (i = 0; i < tex->height; i += 2) {
1812 RADEON_COPY_MT(buffer, data, 16);
1813 data += 16;
1814 RADEON_COPY_MT(buffer + 8, data, 16);
1815 data += 16;
1816 RADEON_COPY_MT(buffer + 4, data, 16);
1817 data += 16;
1818 RADEON_COPY_MT(buffer + 12, data, 16);
1819 data += 16;
1820 buffer += 16;
1823 } else {
1824 if (tex_width >= 32) {
1825 /* Texture image width is larger than the minimum, so we
1826 * can upload it directly.
1828 RADEON_COPY_MT(buffer, data,
1829 (int)(dwords * sizeof(u32)));
1830 } else {
1831 /* Texture image width is less than the minimum, so we
1832 * need to pad out each image scanline to the minimum
1833 * width.
1835 for (i = 0; i < tex->height; i++) {
1836 RADEON_COPY_MT(buffer, data, tex_width);
1837 buffer += 8;
1838 data += tex_width;
1843 #undef RADEON_COPY_MT
1844 buf->file_priv = file_priv;
1845 buf->used = size;
1846 offset = dev_priv->gart_buffers_offset + buf->offset;
1847 BEGIN_RING(9);
1848 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI, 5));
1849 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
1850 RADEON_GMC_DST_PITCH_OFFSET_CNTL |
1851 RADEON_GMC_BRUSH_NONE |
1852 (format << 8) |
1853 RADEON_GMC_SRC_DATATYPE_COLOR |
1854 RADEON_ROP3_S |
1855 RADEON_DP_SRC_SOURCE_MEMORY |
1856 RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
1857 OUT_RING((spitch << 22) | (offset >> 10));
1858 OUT_RING((texpitch << 22) | (tex->offset >> 10));
1859 OUT_RING(0);
1860 OUT_RING((image->x << 16) | image->y);
1861 OUT_RING((image->width << 16) | height);
1862 RADEON_WAIT_UNTIL_2D_IDLE();
1863 ADVANCE_RING();
1865 radeon_cp_discard_buffer(dev, buf);
1867 /* Update the input parameters for next time */
1868 image->y += height;
1869 image->height -= height;
1870 image->data = (const u8 __user *)image->data + size;
1871 } while (image->height > 0);
1873 /* Flush the pixel cache after the blit completes. This ensures
1874 * the texture data is written out to memory before rendering
1875 * continues.
1877 BEGIN_RING(4);
1878 RADEON_FLUSH_CACHE();
1879 RADEON_WAIT_UNTIL_2D_IDLE();
1880 ADVANCE_RING();
1881 return 0;
1884 static void radeon_cp_dispatch_stipple(struct drm_device * dev, u32 * stipple)
1886 drm_radeon_private_t *dev_priv = dev->dev_private;
1887 int i;
1888 RING_LOCALS;
1889 DRM_DEBUG("\n");
1891 BEGIN_RING(35);
1893 OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR, 0));
1894 OUT_RING(0x00000000);
1896 OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA, 31));
1897 for (i = 0; i < 32; i++) {
1898 OUT_RING(stipple[i]);
1901 ADVANCE_RING();
1904 static void radeon_apply_surface_regs(int surf_index,
1905 drm_radeon_private_t *dev_priv)
1907 if (!dev_priv->mmio)
1908 return;
1910 radeon_do_cp_idle(dev_priv);
1912 RADEON_WRITE(RADEON_SURFACE0_INFO + 16 * surf_index,
1913 dev_priv->surfaces[surf_index].flags);
1914 RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND + 16 * surf_index,
1915 dev_priv->surfaces[surf_index].lower);
1916 RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND + 16 * surf_index,
1917 dev_priv->surfaces[surf_index].upper);
1920 /* Allocates a virtual surface
1921 * doesn't always allocate a real surface, will stretch an existing
1922 * surface when possible.
1924 * Note that refcount can be at most 2, since during a free refcount=3
1925 * might mean we have to allocate a new surface which might not always
1926 * be available.
1927 * For example : we allocate three contigous surfaces ABC. If B is
1928 * freed, we suddenly need two surfaces to store A and C, which might
1929 * not always be available.
1931 static int alloc_surface(drm_radeon_surface_alloc_t *new,
1932 drm_radeon_private_t *dev_priv,
1933 struct drm_file *file_priv)
1935 struct radeon_virt_surface *s;
1936 int i;
1937 int virt_surface_index;
1938 uint32_t new_upper, new_lower;
1940 new_lower = new->address;
1941 new_upper = new_lower + new->size - 1;
1943 /* sanity check */
1944 if ((new_lower >= new_upper) || (new->flags == 0) || (new->size == 0) ||
1945 ((new_upper & RADEON_SURF_ADDRESS_FIXED_MASK) !=
1946 RADEON_SURF_ADDRESS_FIXED_MASK)
1947 || ((new_lower & RADEON_SURF_ADDRESS_FIXED_MASK) != 0))
1948 return -1;
1950 /* make sure there is no overlap with existing surfaces */
1951 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1952 if ((dev_priv->surfaces[i].refcount != 0) &&
1953 (((new_lower >= dev_priv->surfaces[i].lower) &&
1954 (new_lower < dev_priv->surfaces[i].upper)) ||
1955 ((new_lower < dev_priv->surfaces[i].lower) &&
1956 (new_upper > dev_priv->surfaces[i].lower)))) {
1957 return -1;
1961 /* find a virtual surface */
1962 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++)
1963 if (dev_priv->virt_surfaces[i].file_priv == 0)
1964 break;
1965 if (i == 2 * RADEON_MAX_SURFACES) {
1966 return -1;
1968 virt_surface_index = i;
1970 /* try to reuse an existing surface */
1971 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
1972 /* extend before */
1973 if ((dev_priv->surfaces[i].refcount == 1) &&
1974 (new->flags == dev_priv->surfaces[i].flags) &&
1975 (new_upper + 1 == dev_priv->surfaces[i].lower)) {
1976 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1977 s->surface_index = i;
1978 s->lower = new_lower;
1979 s->upper = new_upper;
1980 s->flags = new->flags;
1981 s->file_priv = file_priv;
1982 dev_priv->surfaces[i].refcount++;
1983 dev_priv->surfaces[i].lower = s->lower;
1984 radeon_apply_surface_regs(s->surface_index, dev_priv);
1985 return virt_surface_index;
1988 /* extend after */
1989 if ((dev_priv->surfaces[i].refcount == 1) &&
1990 (new->flags == dev_priv->surfaces[i].flags) &&
1991 (new_lower == dev_priv->surfaces[i].upper + 1)) {
1992 s = &(dev_priv->virt_surfaces[virt_surface_index]);
1993 s->surface_index = i;
1994 s->lower = new_lower;
1995 s->upper = new_upper;
1996 s->flags = new->flags;
1997 s->file_priv = file_priv;
1998 dev_priv->surfaces[i].refcount++;
1999 dev_priv->surfaces[i].upper = s->upper;
2000 radeon_apply_surface_regs(s->surface_index, dev_priv);
2001 return virt_surface_index;
2005 /* okay, we need a new one */
2006 for (i = 0; i < RADEON_MAX_SURFACES; i++) {
2007 if (dev_priv->surfaces[i].refcount == 0) {
2008 s = &(dev_priv->virt_surfaces[virt_surface_index]);
2009 s->surface_index = i;
2010 s->lower = new_lower;
2011 s->upper = new_upper;
2012 s->flags = new->flags;
2013 s->file_priv = file_priv;
2014 dev_priv->surfaces[i].refcount = 1;
2015 dev_priv->surfaces[i].lower = s->lower;
2016 dev_priv->surfaces[i].upper = s->upper;
2017 dev_priv->surfaces[i].flags = s->flags;
2018 radeon_apply_surface_regs(s->surface_index, dev_priv);
2019 return virt_surface_index;
2023 /* we didn't find anything */
2024 return -1;
2027 static int free_surface(struct drm_file *file_priv,
2028 drm_radeon_private_t * dev_priv,
2029 int lower)
2031 struct radeon_virt_surface *s;
2032 int i;
2033 /* find the virtual surface */
2034 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2035 s = &(dev_priv->virt_surfaces[i]);
2036 if (s->file_priv) {
2037 if ((lower == s->lower) && (file_priv == s->file_priv))
2039 if (dev_priv->surfaces[s->surface_index].
2040 lower == s->lower)
2041 dev_priv->surfaces[s->surface_index].
2042 lower = s->upper;
2044 if (dev_priv->surfaces[s->surface_index].
2045 upper == s->upper)
2046 dev_priv->surfaces[s->surface_index].
2047 upper = s->lower;
2049 dev_priv->surfaces[s->surface_index].refcount--;
2050 if (dev_priv->surfaces[s->surface_index].
2051 refcount == 0)
2052 dev_priv->surfaces[s->surface_index].
2053 flags = 0;
2054 s->file_priv = NULL;
2055 radeon_apply_surface_regs(s->surface_index,
2056 dev_priv);
2057 return 0;
2061 return 1;
2064 static void radeon_surfaces_release(struct drm_file *file_priv,
2065 drm_radeon_private_t * dev_priv)
2067 int i;
2068 for (i = 0; i < 2 * RADEON_MAX_SURFACES; i++) {
2069 if (dev_priv->virt_surfaces[i].file_priv == file_priv)
2070 free_surface(file_priv, dev_priv,
2071 dev_priv->virt_surfaces[i].lower);
2075 /* ================================================================
2076 * IOCTL functions
2078 static int radeon_surface_alloc(struct drm_device *dev, void *data, struct drm_file *file_priv)
2080 drm_radeon_private_t *dev_priv = dev->dev_private;
2081 drm_radeon_surface_alloc_t *alloc = data;
2083 if (alloc_surface(alloc, dev_priv, file_priv) == -1)
2084 return -EINVAL;
2085 else
2086 return 0;
2089 static int radeon_surface_free(struct drm_device *dev, void *data, struct drm_file *file_priv)
2091 drm_radeon_private_t *dev_priv = dev->dev_private;
2092 drm_radeon_surface_free_t *memfree = data;
2094 if (free_surface(file_priv, dev_priv, memfree->address))
2095 return -EINVAL;
2096 else
2097 return 0;
2100 static int radeon_cp_clear(struct drm_device *dev, void *data, struct drm_file *file_priv)
2102 drm_radeon_private_t *dev_priv = dev->dev_private;
2103 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2104 drm_radeon_clear_t *clear = data;
2105 drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
2106 DRM_DEBUG("\n");
2108 LOCK_TEST_WITH_RETURN(dev, file_priv);
2110 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2112 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2113 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2115 if (DRM_COPY_FROM_USER(&depth_boxes, clear->depth_boxes,
2116 sarea_priv->nbox * sizeof(depth_boxes[0])))
2117 return -EFAULT;
2119 radeon_cp_dispatch_clear(dev, clear, depth_boxes);
2121 COMMIT_RING();
2122 return 0;
2125 /* Not sure why this isn't set all the time:
2127 static int radeon_do_init_pageflip(struct drm_device * dev)
2129 drm_radeon_private_t *dev_priv = dev->dev_private;
2130 RING_LOCALS;
2132 DRM_DEBUG("\n");
2134 BEGIN_RING(6);
2135 RADEON_WAIT_UNTIL_3D_IDLE();
2136 OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL, 0));
2137 OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL) |
2138 RADEON_CRTC_OFFSET_FLIP_CNTL);
2139 OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL, 0));
2140 OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL) |
2141 RADEON_CRTC_OFFSET_FLIP_CNTL);
2142 ADVANCE_RING();
2144 dev_priv->page_flipping = 1;
2146 if (dev_priv->sarea_priv->pfCurrentPage != 1)
2147 dev_priv->sarea_priv->pfCurrentPage = 0;
2149 return 0;
2152 /* Swapping and flipping are different operations, need different ioctls.
2153 * They can & should be intermixed to support multiple 3d windows.
2155 static int radeon_cp_flip(struct drm_device *dev, void *data, struct drm_file *file_priv)
2157 drm_radeon_private_t *dev_priv = dev->dev_private;
2158 DRM_DEBUG("\n");
2160 LOCK_TEST_WITH_RETURN(dev, file_priv);
2162 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2164 if (!dev_priv->page_flipping)
2165 radeon_do_init_pageflip(dev);
2167 radeon_cp_dispatch_flip(dev);
2169 COMMIT_RING();
2170 return 0;
2173 static int radeon_cp_swap(struct drm_device *dev, void *data, struct drm_file *file_priv)
2175 drm_radeon_private_t *dev_priv = dev->dev_private;
2176 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2177 DRM_DEBUG("\n");
2179 LOCK_TEST_WITH_RETURN(dev, file_priv);
2181 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2183 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2184 sarea_priv->nbox = RADEON_NR_SAREA_CLIPRECTS;
2186 radeon_cp_dispatch_swap(dev);
2187 dev_priv->sarea_priv->ctx_owner = 0;
2189 COMMIT_RING();
2190 return 0;
2193 static int radeon_cp_vertex(struct drm_device *dev, void *data, struct drm_file *file_priv)
2195 drm_radeon_private_t *dev_priv = dev->dev_private;
2196 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2197 struct drm_device_dma *dma = dev->dma;
2198 struct drm_buf *buf;
2199 drm_radeon_vertex_t *vertex = data;
2200 drm_radeon_tcl_prim_t prim;
2202 LOCK_TEST_WITH_RETURN(dev, file_priv);
2204 DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
2205 DRM_CURRENTPID, vertex->idx, vertex->count, vertex->discard);
2207 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2208 DRM_ERROR("buffer index %d (of %d max)\n",
2209 vertex->idx, dma->buf_count - 1);
2210 return -EINVAL;
2212 if (vertex->prim < 0 || vertex->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2213 DRM_ERROR("buffer prim %d\n", vertex->prim);
2214 return -EINVAL;
2217 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2218 VB_AGE_TEST_WITH_RETURN(dev_priv);
2220 buf = dma->buflist[vertex->idx];
2222 if (buf->file_priv != file_priv) {
2223 DRM_ERROR("process %d using buffer owned by %p\n",
2224 DRM_CURRENTPID, buf->file_priv);
2225 return -EINVAL;
2227 if (buf->pending) {
2228 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2229 return -EINVAL;
2232 /* Build up a prim_t record:
2234 if (vertex->count) {
2235 buf->used = vertex->count; /* not used? */
2237 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2238 if (radeon_emit_state(dev_priv, file_priv,
2239 &sarea_priv->context_state,
2240 sarea_priv->tex_state,
2241 sarea_priv->dirty)) {
2242 DRM_ERROR("radeon_emit_state failed\n");
2243 return -EINVAL;
2246 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2247 RADEON_UPLOAD_TEX1IMAGES |
2248 RADEON_UPLOAD_TEX2IMAGES |
2249 RADEON_REQUIRE_QUIESCENCE);
2252 prim.start = 0;
2253 prim.finish = vertex->count; /* unused */
2254 prim.prim = vertex->prim;
2255 prim.numverts = vertex->count;
2256 prim.vc_format = dev_priv->sarea_priv->vc_format;
2258 radeon_cp_dispatch_vertex(dev, buf, &prim);
2261 if (vertex->discard) {
2262 radeon_cp_discard_buffer(dev, buf);
2265 COMMIT_RING();
2266 return 0;
2269 static int radeon_cp_indices(struct drm_device *dev, void *data, struct drm_file *file_priv)
2271 drm_radeon_private_t *dev_priv = dev->dev_private;
2272 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2273 struct drm_device_dma *dma = dev->dma;
2274 struct drm_buf *buf;
2275 drm_radeon_indices_t *elts = data;
2276 drm_radeon_tcl_prim_t prim;
2277 int count;
2279 LOCK_TEST_WITH_RETURN(dev, file_priv);
2281 DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
2282 DRM_CURRENTPID, elts->idx, elts->start, elts->end,
2283 elts->discard);
2285 if (elts->idx < 0 || elts->idx >= dma->buf_count) {
2286 DRM_ERROR("buffer index %d (of %d max)\n",
2287 elts->idx, dma->buf_count - 1);
2288 return -EINVAL;
2290 if (elts->prim < 0 || elts->prim > RADEON_PRIM_TYPE_3VRT_LINE_LIST) {
2291 DRM_ERROR("buffer prim %d\n", elts->prim);
2292 return -EINVAL;
2295 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2296 VB_AGE_TEST_WITH_RETURN(dev_priv);
2298 buf = dma->buflist[elts->idx];
2300 if (buf->file_priv != file_priv) {
2301 DRM_ERROR("process %d using buffer owned by %p\n",
2302 DRM_CURRENTPID, buf->file_priv);
2303 return -EINVAL;
2305 if (buf->pending) {
2306 DRM_ERROR("sending pending buffer %d\n", elts->idx);
2307 return -EINVAL;
2310 count = (elts->end - elts->start) / sizeof(u16);
2311 elts->start -= RADEON_INDEX_PRIM_OFFSET;
2313 if (elts->start & 0x7) {
2314 DRM_ERROR("misaligned buffer 0x%x\n", elts->start);
2315 return -EINVAL;
2317 if (elts->start < buf->used) {
2318 DRM_ERROR("no header 0x%x - 0x%x\n", elts->start, buf->used);
2319 return -EINVAL;
2322 buf->used = elts->end;
2324 if (sarea_priv->dirty & ~RADEON_UPLOAD_CLIPRECTS) {
2325 if (radeon_emit_state(dev_priv, file_priv,
2326 &sarea_priv->context_state,
2327 sarea_priv->tex_state,
2328 sarea_priv->dirty)) {
2329 DRM_ERROR("radeon_emit_state failed\n");
2330 return -EINVAL;
2333 sarea_priv->dirty &= ~(RADEON_UPLOAD_TEX0IMAGES |
2334 RADEON_UPLOAD_TEX1IMAGES |
2335 RADEON_UPLOAD_TEX2IMAGES |
2336 RADEON_REQUIRE_QUIESCENCE);
2339 /* Build up a prim_t record:
2341 prim.start = elts->start;
2342 prim.finish = elts->end;
2343 prim.prim = elts->prim;
2344 prim.offset = 0; /* offset from start of dma buffers */
2345 prim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2346 prim.vc_format = dev_priv->sarea_priv->vc_format;
2348 radeon_cp_dispatch_indices(dev, buf, &prim);
2349 if (elts->discard) {
2350 radeon_cp_discard_buffer(dev, buf);
2353 COMMIT_RING();
2354 return 0;
2357 static int radeon_cp_texture(struct drm_device *dev, void *data, struct drm_file *file_priv)
2359 drm_radeon_private_t *dev_priv = dev->dev_private;
2360 drm_radeon_texture_t *tex = data;
2361 drm_radeon_tex_image_t image;
2362 int ret;
2364 LOCK_TEST_WITH_RETURN(dev, file_priv);
2366 if (tex->image == NULL) {
2367 DRM_ERROR("null texture image!\n");
2368 return -EINVAL;
2371 if (DRM_COPY_FROM_USER(&image,
2372 (drm_radeon_tex_image_t __user *) tex->image,
2373 sizeof(image)))
2374 return -EFAULT;
2376 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2377 VB_AGE_TEST_WITH_RETURN(dev_priv);
2379 ret = radeon_cp_dispatch_texture(dev, file_priv, tex, &image);
2381 COMMIT_RING();
2382 return ret;
2385 static int radeon_cp_stipple(struct drm_device *dev, void *data, struct drm_file *file_priv)
2387 drm_radeon_private_t *dev_priv = dev->dev_private;
2388 drm_radeon_stipple_t *stipple = data;
2389 u32 mask[32];
2391 LOCK_TEST_WITH_RETURN(dev, file_priv);
2393 if (DRM_COPY_FROM_USER(&mask, stipple->mask, 32 * sizeof(u32)))
2394 return -EFAULT;
2396 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2398 radeon_cp_dispatch_stipple(dev, mask);
2400 COMMIT_RING();
2401 return 0;
2404 static int radeon_cp_indirect(struct drm_device *dev, void *data, struct drm_file *file_priv)
2406 drm_radeon_private_t *dev_priv = dev->dev_private;
2407 struct drm_device_dma *dma = dev->dma;
2408 struct drm_buf *buf;
2409 drm_radeon_indirect_t *indirect = data;
2410 RING_LOCALS;
2412 LOCK_TEST_WITH_RETURN(dev, file_priv);
2414 DRM_DEBUG("indirect: idx=%d s=%d e=%d d=%d\n",
2415 indirect->idx, indirect->start, indirect->end,
2416 indirect->discard);
2418 if (indirect->idx < 0 || indirect->idx >= dma->buf_count) {
2419 DRM_ERROR("buffer index %d (of %d max)\n",
2420 indirect->idx, dma->buf_count - 1);
2421 return -EINVAL;
2424 buf = dma->buflist[indirect->idx];
2426 if (buf->file_priv != file_priv) {
2427 DRM_ERROR("process %d using buffer owned by %p\n",
2428 DRM_CURRENTPID, buf->file_priv);
2429 return -EINVAL;
2431 if (buf->pending) {
2432 DRM_ERROR("sending pending buffer %d\n", indirect->idx);
2433 return -EINVAL;
2436 if (indirect->start < buf->used) {
2437 DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
2438 indirect->start, buf->used);
2439 return -EINVAL;
2442 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2443 VB_AGE_TEST_WITH_RETURN(dev_priv);
2445 buf->used = indirect->end;
2447 /* Wait for the 3D stream to idle before the indirect buffer
2448 * containing 2D acceleration commands is processed.
2450 BEGIN_RING(2);
2452 RADEON_WAIT_UNTIL_3D_IDLE();
2454 ADVANCE_RING();
2456 /* Dispatch the indirect buffer full of commands from the
2457 * X server. This is insecure and is thus only available to
2458 * privileged clients.
2460 radeon_cp_dispatch_indirect(dev, buf, indirect->start, indirect->end);
2461 if (indirect->discard) {
2462 radeon_cp_discard_buffer(dev, buf);
2465 COMMIT_RING();
2466 return 0;
2469 static int radeon_cp_vertex2(struct drm_device *dev, void *data, struct drm_file *file_priv)
2471 drm_radeon_private_t *dev_priv = dev->dev_private;
2472 drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv;
2473 struct drm_device_dma *dma = dev->dma;
2474 struct drm_buf *buf;
2475 drm_radeon_vertex2_t *vertex = data;
2476 int i;
2477 unsigned char laststate;
2479 LOCK_TEST_WITH_RETURN(dev, file_priv);
2481 DRM_DEBUG("pid=%d index=%d discard=%d\n",
2482 DRM_CURRENTPID, vertex->idx, vertex->discard);
2484 if (vertex->idx < 0 || vertex->idx >= dma->buf_count) {
2485 DRM_ERROR("buffer index %d (of %d max)\n",
2486 vertex->idx, dma->buf_count - 1);
2487 return -EINVAL;
2490 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2491 VB_AGE_TEST_WITH_RETURN(dev_priv);
2493 buf = dma->buflist[vertex->idx];
2495 if (buf->file_priv != file_priv) {
2496 DRM_ERROR("process %d using buffer owned by %p\n",
2497 DRM_CURRENTPID, buf->file_priv);
2498 return -EINVAL;
2501 if (buf->pending) {
2502 DRM_ERROR("sending pending buffer %d\n", vertex->idx);
2503 return -EINVAL;
2506 if (sarea_priv->nbox > RADEON_NR_SAREA_CLIPRECTS)
2507 return -EINVAL;
2509 for (laststate = 0xff, i = 0; i < vertex->nr_prims; i++) {
2510 drm_radeon_prim_t prim;
2511 drm_radeon_tcl_prim_t tclprim;
2513 if (DRM_COPY_FROM_USER(&prim, &vertex->prim[i], sizeof(prim)))
2514 return -EFAULT;
2516 if (prim.stateidx != laststate) {
2517 drm_radeon_state_t state;
2519 if (DRM_COPY_FROM_USER(&state,
2520 &vertex->state[prim.stateidx],
2521 sizeof(state)))
2522 return -EFAULT;
2524 if (radeon_emit_state2(dev_priv, file_priv, &state)) {
2525 DRM_ERROR("radeon_emit_state2 failed\n");
2526 return -EINVAL;
2529 laststate = prim.stateidx;
2532 tclprim.start = prim.start;
2533 tclprim.finish = prim.finish;
2534 tclprim.prim = prim.prim;
2535 tclprim.vc_format = prim.vc_format;
2537 if (prim.prim & RADEON_PRIM_WALK_IND) {
2538 tclprim.offset = prim.numverts * 64;
2539 tclprim.numverts = RADEON_MAX_VB_VERTS; /* duh */
2541 radeon_cp_dispatch_indices(dev, buf, &tclprim);
2542 } else {
2543 tclprim.numverts = prim.numverts;
2544 tclprim.offset = 0; /* not used */
2546 radeon_cp_dispatch_vertex(dev, buf, &tclprim);
2549 if (sarea_priv->nbox == 1)
2550 sarea_priv->nbox = 0;
2553 if (vertex->discard) {
2554 radeon_cp_discard_buffer(dev, buf);
2557 COMMIT_RING();
2558 return 0;
2561 static int radeon_emit_packets(drm_radeon_private_t * dev_priv,
2562 struct drm_file *file_priv,
2563 drm_radeon_cmd_header_t header,
2564 drm_radeon_kcmd_buffer_t *cmdbuf)
2566 int id = (int)header.packet.packet_id;
2567 int sz, reg;
2568 int *data = (int *)cmdbuf->buf;
2569 RING_LOCALS;
2571 if (id >= RADEON_MAX_STATE_PACKETS)
2572 return -EINVAL;
2574 sz = packet[id].len;
2575 reg = packet[id].start;
2577 if (sz * sizeof(int) > cmdbuf->bufsz) {
2578 DRM_ERROR("Packet size provided larger than data provided\n");
2579 return -EINVAL;
2582 if (radeon_check_and_fixup_packets(dev_priv, file_priv, id, data)) {
2583 DRM_ERROR("Packet verification failed\n");
2584 return -EINVAL;
2587 BEGIN_RING(sz + 1);
2588 OUT_RING(CP_PACKET0(reg, (sz - 1)));
2589 OUT_RING_TABLE(data, sz);
2590 ADVANCE_RING();
2592 cmdbuf->buf += sz * sizeof(int);
2593 cmdbuf->bufsz -= sz * sizeof(int);
2594 return 0;
2597 static __inline__ int radeon_emit_scalars(drm_radeon_private_t *dev_priv,
2598 drm_radeon_cmd_header_t header,
2599 drm_radeon_kcmd_buffer_t *cmdbuf)
2601 int sz = header.scalars.count;
2602 int start = header.scalars.offset;
2603 int stride = header.scalars.stride;
2604 RING_LOCALS;
2606 BEGIN_RING(3 + sz);
2607 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2608 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2609 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2610 OUT_RING_TABLE(cmdbuf->buf, sz);
2611 ADVANCE_RING();
2612 cmdbuf->buf += sz * sizeof(int);
2613 cmdbuf->bufsz -= sz * sizeof(int);
2614 return 0;
2617 /* God this is ugly
2619 static __inline__ int radeon_emit_scalars2(drm_radeon_private_t *dev_priv,
2620 drm_radeon_cmd_header_t header,
2621 drm_radeon_kcmd_buffer_t *cmdbuf)
2623 int sz = header.scalars.count;
2624 int start = ((unsigned int)header.scalars.offset) + 0x100;
2625 int stride = header.scalars.stride;
2626 RING_LOCALS;
2628 BEGIN_RING(3 + sz);
2629 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG, 0));
2630 OUT_RING(start | (stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT));
2631 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG, sz - 1));
2632 OUT_RING_TABLE(cmdbuf->buf, sz);
2633 ADVANCE_RING();
2634 cmdbuf->buf += sz * sizeof(int);
2635 cmdbuf->bufsz -= sz * sizeof(int);
2636 return 0;
2639 static __inline__ int radeon_emit_vectors(drm_radeon_private_t *dev_priv,
2640 drm_radeon_cmd_header_t header,
2641 drm_radeon_kcmd_buffer_t *cmdbuf)
2643 int sz = header.vectors.count;
2644 int start = header.vectors.offset;
2645 int stride = header.vectors.stride;
2646 RING_LOCALS;
2648 BEGIN_RING(5 + sz);
2649 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2650 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2651 OUT_RING(start | (stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2652 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2653 OUT_RING_TABLE(cmdbuf->buf, sz);
2654 ADVANCE_RING();
2656 cmdbuf->buf += sz * sizeof(int);
2657 cmdbuf->bufsz -= sz * sizeof(int);
2658 return 0;
2661 static __inline__ int radeon_emit_veclinear(drm_radeon_private_t *dev_priv,
2662 drm_radeon_cmd_header_t header,
2663 drm_radeon_kcmd_buffer_t *cmdbuf)
2665 int sz = header.veclinear.count * 4;
2666 int start = header.veclinear.addr_lo | (header.veclinear.addr_hi << 8);
2667 RING_LOCALS;
2669 if (!sz)
2670 return 0;
2671 if (sz * 4 > cmdbuf->bufsz)
2672 return -EINVAL;
2674 BEGIN_RING(5 + sz);
2675 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH, 0);
2676 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG, 0));
2677 OUT_RING(start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT));
2678 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG, (sz - 1)));
2679 OUT_RING_TABLE(cmdbuf->buf, sz);
2680 ADVANCE_RING();
2682 cmdbuf->buf += sz * sizeof(int);
2683 cmdbuf->bufsz -= sz * sizeof(int);
2684 return 0;
2687 static int radeon_emit_packet3(struct drm_device * dev,
2688 struct drm_file *file_priv,
2689 drm_radeon_kcmd_buffer_t *cmdbuf)
2691 drm_radeon_private_t *dev_priv = dev->dev_private;
2692 unsigned int cmdsz;
2693 int ret;
2694 RING_LOCALS;
2696 DRM_DEBUG("\n");
2698 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2699 cmdbuf, &cmdsz))) {
2700 DRM_ERROR("Packet verification failed\n");
2701 return ret;
2704 BEGIN_RING(cmdsz);
2705 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2706 ADVANCE_RING();
2708 cmdbuf->buf += cmdsz * 4;
2709 cmdbuf->bufsz -= cmdsz * 4;
2710 return 0;
2713 static int radeon_emit_packet3_cliprect(struct drm_device *dev,
2714 struct drm_file *file_priv,
2715 drm_radeon_kcmd_buffer_t *cmdbuf,
2716 int orig_nbox)
2718 drm_radeon_private_t *dev_priv = dev->dev_private;
2719 struct drm_clip_rect box;
2720 unsigned int cmdsz;
2721 int ret;
2722 struct drm_clip_rect __user *boxes = cmdbuf->boxes;
2723 int i = 0;
2724 RING_LOCALS;
2726 DRM_DEBUG("\n");
2728 if ((ret = radeon_check_and_fixup_packet3(dev_priv, file_priv,
2729 cmdbuf, &cmdsz))) {
2730 DRM_ERROR("Packet verification failed\n");
2731 return ret;
2734 if (!orig_nbox)
2735 goto out;
2737 do {
2738 if (i < cmdbuf->nbox) {
2739 if (DRM_COPY_FROM_USER(&box, &boxes[i], sizeof(box)))
2740 return -EFAULT;
2741 /* FIXME The second and subsequent times round
2742 * this loop, send a WAIT_UNTIL_3D_IDLE before
2743 * calling emit_clip_rect(). This fixes a
2744 * lockup on fast machines when sending
2745 * several cliprects with a cmdbuf, as when
2746 * waving a 2D window over a 3D
2747 * window. Something in the commands from user
2748 * space seems to hang the card when they're
2749 * sent several times in a row. That would be
2750 * the correct place to fix it but this works
2751 * around it until I can figure that out - Tim
2752 * Smith */
2753 if (i) {
2754 BEGIN_RING(2);
2755 RADEON_WAIT_UNTIL_3D_IDLE();
2756 ADVANCE_RING();
2758 radeon_emit_clip_rect(dev_priv, &box);
2761 BEGIN_RING(cmdsz);
2762 OUT_RING_TABLE(cmdbuf->buf, cmdsz);
2763 ADVANCE_RING();
2765 } while (++i < cmdbuf->nbox);
2766 if (cmdbuf->nbox == 1)
2767 cmdbuf->nbox = 0;
2769 out:
2770 cmdbuf->buf += cmdsz * 4;
2771 cmdbuf->bufsz -= cmdsz * 4;
2772 return 0;
2775 static int radeon_emit_wait(struct drm_device * dev, int flags)
2777 drm_radeon_private_t *dev_priv = dev->dev_private;
2778 RING_LOCALS;
2780 DRM_DEBUG("%s: %x\n", __FUNCTION__, flags);
2781 switch (flags) {
2782 case RADEON_WAIT_2D:
2783 BEGIN_RING(2);
2784 RADEON_WAIT_UNTIL_2D_IDLE();
2785 ADVANCE_RING();
2786 break;
2787 case RADEON_WAIT_3D:
2788 BEGIN_RING(2);
2789 RADEON_WAIT_UNTIL_3D_IDLE();
2790 ADVANCE_RING();
2791 break;
2792 case RADEON_WAIT_2D | RADEON_WAIT_3D:
2793 BEGIN_RING(2);
2794 RADEON_WAIT_UNTIL_IDLE();
2795 ADVANCE_RING();
2796 break;
2797 default:
2798 return -EINVAL;
2801 return 0;
2804 static int radeon_cp_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
2806 drm_radeon_private_t *dev_priv = dev->dev_private;
2807 struct drm_device_dma *dma = dev->dma;
2808 struct drm_buf *buf = NULL;
2809 int idx;
2810 drm_radeon_kcmd_buffer_t *cmdbuf = data;
2811 drm_radeon_cmd_header_t header;
2812 int orig_nbox, orig_bufsz;
2813 char *kbuf = NULL;
2815 LOCK_TEST_WITH_RETURN(dev, file_priv);
2817 RING_SPACE_TEST_WITH_RETURN(dev_priv);
2818 VB_AGE_TEST_WITH_RETURN(dev_priv);
2820 if (cmdbuf->bufsz > 64 * 1024 || cmdbuf->bufsz < 0) {
2821 return -EINVAL;
2824 /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
2825 * races between checking values and using those values in other code,
2826 * and simply to avoid a lot of function calls to copy in data.
2828 orig_bufsz = cmdbuf->bufsz;
2829 if (orig_bufsz != 0) {
2830 kbuf = drm_alloc(cmdbuf->bufsz, DRM_MEM_DRIVER);
2831 if (kbuf == NULL)
2832 return -ENOMEM;
2833 if (DRM_COPY_FROM_USER(kbuf, (void __user *)cmdbuf->buf,
2834 cmdbuf->bufsz)) {
2835 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2836 return -EFAULT;
2838 cmdbuf->buf = kbuf;
2841 orig_nbox = cmdbuf->nbox;
2843 if (dev_priv->microcode_version == UCODE_R300) {
2844 int temp;
2845 temp = r300_do_cp_cmdbuf(dev, file_priv, cmdbuf);
2847 if (orig_bufsz != 0)
2848 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2850 return temp;
2853 /* microcode_version != r300 */
2854 while (cmdbuf->bufsz >= sizeof(header)) {
2856 header.i = *(int *)cmdbuf->buf;
2857 cmdbuf->buf += sizeof(header);
2858 cmdbuf->bufsz -= sizeof(header);
2860 switch (header.header.cmd_type) {
2861 case RADEON_CMD_PACKET:
2862 DRM_DEBUG("RADEON_CMD_PACKET\n");
2863 if (radeon_emit_packets
2864 (dev_priv, file_priv, header, cmdbuf)) {
2865 DRM_ERROR("radeon_emit_packets failed\n");
2866 goto err;
2868 break;
2870 case RADEON_CMD_SCALARS:
2871 DRM_DEBUG("RADEON_CMD_SCALARS\n");
2872 if (radeon_emit_scalars(dev_priv, header, cmdbuf)) {
2873 DRM_ERROR("radeon_emit_scalars failed\n");
2874 goto err;
2876 break;
2878 case RADEON_CMD_VECTORS:
2879 DRM_DEBUG("RADEON_CMD_VECTORS\n");
2880 if (radeon_emit_vectors(dev_priv, header, cmdbuf)) {
2881 DRM_ERROR("radeon_emit_vectors failed\n");
2882 goto err;
2884 break;
2886 case RADEON_CMD_DMA_DISCARD:
2887 DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2888 idx = header.dma.buf_idx;
2889 if (idx < 0 || idx >= dma->buf_count) {
2890 DRM_ERROR("buffer index %d (of %d max)\n",
2891 idx, dma->buf_count - 1);
2892 goto err;
2895 buf = dma->buflist[idx];
2896 if (buf->file_priv != file_priv || buf->pending) {
2897 DRM_ERROR("bad buffer %p %p %d\n",
2898 buf->file_priv, file_priv,
2899 buf->pending);
2900 goto err;
2903 radeon_cp_discard_buffer(dev, buf);
2904 break;
2906 case RADEON_CMD_PACKET3:
2907 DRM_DEBUG("RADEON_CMD_PACKET3\n");
2908 if (radeon_emit_packet3(dev, file_priv, cmdbuf)) {
2909 DRM_ERROR("radeon_emit_packet3 failed\n");
2910 goto err;
2912 break;
2914 case RADEON_CMD_PACKET3_CLIP:
2915 DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2916 if (radeon_emit_packet3_cliprect
2917 (dev, file_priv, cmdbuf, orig_nbox)) {
2918 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2919 goto err;
2921 break;
2923 case RADEON_CMD_SCALARS2:
2924 DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2925 if (radeon_emit_scalars2(dev_priv, header, cmdbuf)) {
2926 DRM_ERROR("radeon_emit_scalars2 failed\n");
2927 goto err;
2929 break;
2931 case RADEON_CMD_WAIT:
2932 DRM_DEBUG("RADEON_CMD_WAIT\n");
2933 if (radeon_emit_wait(dev, header.wait.flags)) {
2934 DRM_ERROR("radeon_emit_wait failed\n");
2935 goto err;
2937 break;
2938 case RADEON_CMD_VECLINEAR:
2939 DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
2940 if (radeon_emit_veclinear(dev_priv, header, cmdbuf)) {
2941 DRM_ERROR("radeon_emit_veclinear failed\n");
2942 goto err;
2944 break;
2946 default:
2947 DRM_ERROR("bad cmd_type %d at %p\n",
2948 header.header.cmd_type,
2949 cmdbuf->buf - sizeof(header));
2950 goto err;
2954 if (orig_bufsz != 0)
2955 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2957 DRM_DEBUG("DONE\n");
2958 COMMIT_RING();
2959 return 0;
2961 err:
2962 if (orig_bufsz != 0)
2963 drm_free(kbuf, orig_bufsz, DRM_MEM_DRIVER);
2964 return -EINVAL;
2967 static int radeon_cp_getparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
2969 drm_radeon_private_t *dev_priv = dev->dev_private;
2970 drm_radeon_getparam_t *param = data;
2971 int value;
2973 DRM_DEBUG("pid=%d\n", DRM_CURRENTPID);
2975 switch (param->param) {
2976 case RADEON_PARAM_GART_BUFFER_OFFSET:
2977 value = dev_priv->gart_buffers_offset;
2978 break;
2979 case RADEON_PARAM_LAST_FRAME:
2980 dev_priv->stats.last_frame_reads++;
2981 value = GET_SCRATCH(0);
2982 break;
2983 case RADEON_PARAM_LAST_DISPATCH:
2984 value = GET_SCRATCH(1);
2985 break;
2986 case RADEON_PARAM_LAST_CLEAR:
2987 dev_priv->stats.last_clear_reads++;
2988 value = GET_SCRATCH(2);
2989 break;
2990 case RADEON_PARAM_IRQ_NR:
2991 value = dev->irq;
2992 break;
2993 case RADEON_PARAM_GART_BASE:
2994 value = dev_priv->gart_vm_start;
2995 break;
2996 case RADEON_PARAM_REGISTER_HANDLE:
2997 value = dev_priv->mmio->offset;
2998 break;
2999 case RADEON_PARAM_STATUS_HANDLE:
3000 value = dev_priv->ring_rptr_offset;
3001 break;
3002 #if BITS_PER_LONG == 32
3004 * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
3005 * pointer which can't fit into an int-sized variable. According to
3006 * Michel Dänzer, the ioctl() is only used on embedded platforms, so
3007 * not supporting it shouldn't be a problem. If the same functionality
3008 * is needed on 64-bit platforms, a new ioctl() would have to be added,
3009 * so backwards-compatibility for the embedded platforms can be
3010 * maintained. --davidm 4-Feb-2004.
3012 case RADEON_PARAM_SAREA_HANDLE:
3013 /* The lock is the first dword in the sarea. */
3014 value = (long)dev->lock.hw_lock;
3015 break;
3016 #endif
3017 case RADEON_PARAM_GART_TEX_HANDLE:
3018 value = dev_priv->gart_textures_offset;
3019 break;
3020 case RADEON_PARAM_SCRATCH_OFFSET:
3021 if (!dev_priv->writeback_works)
3022 return -EINVAL;
3023 value = RADEON_SCRATCH_REG_OFFSET;
3024 break;
3025 case RADEON_PARAM_CARD_TYPE:
3026 if (dev_priv->flags & RADEON_IS_PCIE)
3027 value = RADEON_CARD_PCIE;
3028 else if (dev_priv->flags & RADEON_IS_AGP)
3029 value = RADEON_CARD_AGP;
3030 else
3031 value = RADEON_CARD_PCI;
3032 break;
3033 case RADEON_PARAM_VBLANK_CRTC:
3034 value = radeon_vblank_crtc_get(dev);
3035 break;
3036 default:
3037 DRM_DEBUG("Invalid parameter %d\n", param->param);
3038 return -EINVAL;
3041 if (DRM_COPY_TO_USER(param->value, &value, sizeof(int))) {
3042 DRM_ERROR("copy_to_user\n");
3043 return -EFAULT;
3046 return 0;
3049 static int radeon_cp_setparam(struct drm_device *dev, void *data, struct drm_file *file_priv)
3051 drm_radeon_private_t *dev_priv = dev->dev_private;
3052 drm_radeon_setparam_t *sp = data;
3053 struct drm_radeon_driver_file_fields *radeon_priv;
3055 switch (sp->param) {
3056 case RADEON_SETPARAM_FB_LOCATION:
3057 radeon_priv = file_priv->driver_priv;
3058 radeon_priv->radeon_fb_delta = dev_priv->fb_location -
3059 sp->value;
3060 break;
3061 case RADEON_SETPARAM_SWITCH_TILING:
3062 if (sp->value == 0) {
3063 DRM_DEBUG("color tiling disabled\n");
3064 dev_priv->front_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3065 dev_priv->back_pitch_offset &= ~RADEON_DST_TILE_MACRO;
3066 dev_priv->sarea_priv->tiling_enabled = 0;
3067 } else if (sp->value == 1) {
3068 DRM_DEBUG("color tiling enabled\n");
3069 dev_priv->front_pitch_offset |= RADEON_DST_TILE_MACRO;
3070 dev_priv->back_pitch_offset |= RADEON_DST_TILE_MACRO;
3071 dev_priv->sarea_priv->tiling_enabled = 1;
3073 break;
3074 case RADEON_SETPARAM_PCIGART_LOCATION:
3075 dev_priv->pcigart_offset = sp->value;
3076 dev_priv->pcigart_offset_set = 1;
3077 break;
3078 case RADEON_SETPARAM_NEW_MEMMAP:
3079 dev_priv->new_memmap = sp->value;
3080 break;
3081 case RADEON_SETPARAM_PCIGART_TABLE_SIZE:
3082 dev_priv->gart_info.table_size = sp->value;
3083 if (dev_priv->gart_info.table_size < RADEON_PCIGART_TABLE_SIZE)
3084 dev_priv->gart_info.table_size = RADEON_PCIGART_TABLE_SIZE;
3085 break;
3086 case RADEON_SETPARAM_VBLANK_CRTC:
3087 return radeon_vblank_crtc_set(dev, sp->value);
3088 break;
3089 default:
3090 DRM_DEBUG("Invalid parameter %d\n", sp->param);
3091 return -EINVAL;
3094 return 0;
3097 /* When a client dies:
3098 * - Check for and clean up flipped page state
3099 * - Free any alloced GART memory.
3100 * - Free any alloced radeon surfaces.
3102 * DRM infrastructure takes care of reclaiming dma buffers.
3104 void radeon_driver_preclose(struct drm_device *dev, struct drm_file *file_priv)
3106 if (dev->dev_private) {
3107 drm_radeon_private_t *dev_priv = dev->dev_private;
3108 dev_priv->page_flipping = 0;
3109 radeon_mem_release(file_priv, dev_priv->gart_heap);
3110 radeon_mem_release(file_priv, dev_priv->fb_heap);
3111 radeon_surfaces_release(file_priv, dev_priv);
3115 void radeon_driver_lastclose(struct drm_device *dev)
3117 if (dev->dev_private) {
3118 drm_radeon_private_t *dev_priv = dev->dev_private;
3120 if (dev_priv->sarea_priv &&
3121 dev_priv->sarea_priv->pfCurrentPage != 0)
3122 radeon_cp_dispatch_flip(dev);
3125 radeon_do_release(dev);
3128 int radeon_driver_open(struct drm_device *dev, struct drm_file *file_priv)
3130 drm_radeon_private_t *dev_priv = dev->dev_private;
3131 struct drm_radeon_driver_file_fields *radeon_priv;
3133 DRM_DEBUG("\n");
3134 radeon_priv =
3135 (struct drm_radeon_driver_file_fields *)
3136 drm_alloc(sizeof(*radeon_priv), DRM_MEM_FILES);
3138 if (!radeon_priv)
3139 return -ENOMEM;
3141 file_priv->driver_priv = radeon_priv;
3143 if (dev_priv)
3144 radeon_priv->radeon_fb_delta = dev_priv->fb_location;
3145 else
3146 radeon_priv->radeon_fb_delta = 0;
3147 return 0;
3150 void radeon_driver_postclose(struct drm_device *dev, struct drm_file *file_priv)
3152 struct drm_radeon_driver_file_fields *radeon_priv =
3153 file_priv->driver_priv;
3155 drm_free(radeon_priv, sizeof(*radeon_priv), DRM_MEM_FILES);
3158 struct drm_ioctl_desc radeon_ioctls[] = {
3159 DRM_IOCTL_DEF(DRM_RADEON_CP_INIT, radeon_cp_init, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3160 DRM_IOCTL_DEF(DRM_RADEON_CP_START, radeon_cp_start, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3161 DRM_IOCTL_DEF(DRM_RADEON_CP_STOP, radeon_cp_stop, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3162 DRM_IOCTL_DEF(DRM_RADEON_CP_RESET, radeon_cp_reset, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3163 DRM_IOCTL_DEF(DRM_RADEON_CP_IDLE, radeon_cp_idle, DRM_AUTH),
3164 DRM_IOCTL_DEF(DRM_RADEON_CP_RESUME, radeon_cp_resume, DRM_AUTH),
3165 DRM_IOCTL_DEF(DRM_RADEON_RESET, radeon_engine_reset, DRM_AUTH),
3166 DRM_IOCTL_DEF(DRM_RADEON_FULLSCREEN, radeon_fullscreen, DRM_AUTH),
3167 DRM_IOCTL_DEF(DRM_RADEON_SWAP, radeon_cp_swap, DRM_AUTH),
3168 DRM_IOCTL_DEF(DRM_RADEON_CLEAR, radeon_cp_clear, DRM_AUTH),
3169 DRM_IOCTL_DEF(DRM_RADEON_VERTEX, radeon_cp_vertex, DRM_AUTH),
3170 DRM_IOCTL_DEF(DRM_RADEON_INDICES, radeon_cp_indices, DRM_AUTH),
3171 DRM_IOCTL_DEF(DRM_RADEON_TEXTURE, radeon_cp_texture, DRM_AUTH),
3172 DRM_IOCTL_DEF(DRM_RADEON_STIPPLE, radeon_cp_stipple, DRM_AUTH),
3173 DRM_IOCTL_DEF(DRM_RADEON_INDIRECT, radeon_cp_indirect, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3174 DRM_IOCTL_DEF(DRM_RADEON_VERTEX2, radeon_cp_vertex2, DRM_AUTH),
3175 DRM_IOCTL_DEF(DRM_RADEON_CMDBUF, radeon_cp_cmdbuf, DRM_AUTH),
3176 DRM_IOCTL_DEF(DRM_RADEON_GETPARAM, radeon_cp_getparam, DRM_AUTH),
3177 DRM_IOCTL_DEF(DRM_RADEON_FLIP, radeon_cp_flip, DRM_AUTH),
3178 DRM_IOCTL_DEF(DRM_RADEON_ALLOC, radeon_mem_alloc, DRM_AUTH),
3179 DRM_IOCTL_DEF(DRM_RADEON_FREE, radeon_mem_free, DRM_AUTH),
3180 DRM_IOCTL_DEF(DRM_RADEON_INIT_HEAP, radeon_mem_init_heap, DRM_AUTH|DRM_MASTER|DRM_ROOT_ONLY),
3181 DRM_IOCTL_DEF(DRM_RADEON_IRQ_EMIT, radeon_irq_emit, DRM_AUTH),
3182 DRM_IOCTL_DEF(DRM_RADEON_IRQ_WAIT, radeon_irq_wait, DRM_AUTH),
3183 DRM_IOCTL_DEF(DRM_RADEON_SETPARAM, radeon_cp_setparam, DRM_AUTH),
3184 DRM_IOCTL_DEF(DRM_RADEON_SURF_ALLOC, radeon_surface_alloc, DRM_AUTH),
3185 DRM_IOCTL_DEF(DRM_RADEON_SURF_FREE, radeon_surface_free, DRM_AUTH)
3188 int radeon_max_ioctl = DRM_ARRAY_SIZE(radeon_ioctls);