5 menu "Console display driver support"
8 bool "VGA text console" if EXPERT || !X86
9 depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER)
12 Saying Y here will allow you to use Linux in text mode through a
13 display that complies with the generic VGA standard. Virtually
16 The program SVGATextMode can be used to utilize SVGA video cards to
17 their full potential in text mode. Download it from
18 <ftp://ibiblio.org/pub/Linux/utils/console/>.
22 config VGACON_SOFT_SCROLLBACK
23 bool "Enable Scrollback Buffer in System RAM"
24 depends on VGA_CONSOLE
27 The scrollback buffer of the standard VGA console is located in
28 the VGA RAM. The size of this RAM is fixed and is quite small.
29 If you require a larger scrollback buffer, this can be placed in
30 System RAM which is dynamically allocated during initialization.
31 Placing the scrollback buffer in System RAM will slightly slow
34 If you want this feature, say 'Y' here and enter the amount of
35 RAM to allocate for this buffer. If unsure, say 'N'.
37 config VGACON_SOFT_SCROLLBACK_SIZE
38 int "Scrollback Buffer Size (in KB)"
39 depends on VGACON_SOFT_SCROLLBACK
43 Enter the amount of System RAM to allocate for the scrollback
44 buffer. Each 64KB will give you approximately 16 80x25
45 screenfuls of scrollback buffer
48 depends on !M68K && !PARISC && ISA
49 tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
51 Say Y here if you have an old MDA or monochrome Hercules graphics
52 adapter in your system acting as a second head ( = video card). You
53 will then be able to use two monitors with your Linux system. Do not
54 say Y here if your MDA card is the primary card in your system; the
55 normal VGA driver will handle it.
57 To compile this driver as a module, choose M here: the
58 module will be called mdacon.
62 config SGI_NEWPORT_CONSOLE
63 tristate "SGI Newport Console support"
66 Say Y here if you want the console on the Newport aka XL graphics
67 card of your Indy. Most people say Y here.
71 depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
74 config DUMMY_CONSOLE_COLUMNS
75 int "Initial number of console screen columns"
76 depends on PARISC && DUMMY_CONSOLE
79 The default value is 160, which should fit a 1280x1024 monitor.
80 Select 80 if you use a 640x480 resolution by default.
82 config DUMMY_CONSOLE_ROWS
83 int "Initial number of console screen rows"
84 depends on PARISC && DUMMY_CONSOLE
87 The default value is 64, which should fit a 1280x1024 monitor.
88 Select 25 if you use a 640x480 resolution by default.
90 config FRAMEBUFFER_CONSOLE
91 tristate "Framebuffer Console support"
95 Low-level framebuffer-based console driver.
97 config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
98 bool "Map the console to the primary display device"
99 depends on FRAMEBUFFER_CONSOLE
102 If this option is selected, the framebuffer console will
103 automatically select the primary display device (if the architecture
104 supports this feature). Otherwise, the framebuffer console will
105 always select the first framebuffer driver that is loaded. The latter
106 is the default behavior.
108 You can always override the automatic selection of the primary device
109 by using the fbcon=map: boot option.
113 config FRAMEBUFFER_CONSOLE_ROTATION
114 bool "Framebuffer Console Rotation"
115 depends on FRAMEBUFFER_CONSOLE
117 Enable display rotation for the framebuffer console. This is done
118 in software and may be significantly slower than a normally oriented
119 display. Note that the rotation is done at the console level only
120 such that other users of the framebuffer will remain normally
124 bool "STI text console"
128 The STI console is the builtin display/keyboard on HP-PARISC
129 machines. Say Y here to build support for it into your kernel.
130 The alternative is to use your primary serial port as a console.
133 bool "Select compiled-in fonts"
134 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
136 Say Y here if you would like to use fonts other than the default
137 your frame buffer console usually use.
139 Note that the answer to this question won't directly affect the
140 kernel: saying N will just cause the configurator to skip all
141 the questions about foreign fonts.
143 If unsure, say N (the default choices are safe).
146 bool "VGA 8x8 font" if FONTS
147 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
148 default y if !SPARC && !FONTS
150 This is the "high resolution" font for the VGA frame buffer (the one
151 provided by the text console 80x50 (and higher) modes).
153 Note that this is a poor quality font. The VGA 8x16 font is quite a
156 Given the resolution provided by the frame buffer device, answer N
160 bool "VGA 8x16 font" if FONTS
161 depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
162 default y if !SPARC && !FONTS
164 This is the "high resolution" font for the VGA frame buffer (the one
165 provided by the VGA text console 80x25 mode.
170 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
171 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
172 default y if !SPARC && !FONTS && MAC
174 Small console font with Macintosh-style high-half glyphs. Some Mac
175 framebuffer drivers don't support this one at all.
178 bool "console 7x14 font (not supported by all drivers)" if FONTS
179 depends on FRAMEBUFFER_CONSOLE
181 Console font with characters just a bit smaller than the default.
182 If the standard 8x16 font is a little too big for you, say Y.
185 config FONT_PEARL_8x8
186 bool "Pearl (old m68k) console 8x8 font" if FONTS
187 depends on FRAMEBUFFER_CONSOLE
188 default y if !SPARC && !FONTS && AMIGA
190 Small console font with PC-style control-character and high-half
193 config FONT_ACORN_8x8
194 bool "Acorn console 8x8 font" if FONTS
195 depends on FRAMEBUFFER_CONSOLE
196 default y if !SPARC && !FONTS && ARM && ARCH_ACORN
198 Small console font with PC-style control characters and high-half
203 depends on !SPARC && FONTS
206 bool "Sparc console 8x16 font"
207 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
209 This is the high resolution console font for Sun machines. Say Y.
212 bool "Sparc console 12x22 font (not supported by all drivers)"
213 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
215 This is the high resolution console font for Sun machines with very
216 big letters (like the letters used in the SPARC PROM). If the
217 standard font is unreadable for you, say Y, otherwise say N.
220 bool "console 10x18 font (not supported by all drivers)" if FONTS
221 depends on FRAMEBUFFER_CONSOLE
223 This is a high resolution console font for machines with very
224 big letters. It fits between the sun 12x22 and the normal 8x16 font.
225 If other fonts are too big or too small for you, say Y, otherwise say N.