brcmsmac: restructure info->control.sta handling as it is goning to be removed soon.
[linux-2.6/libata-dev.git] / drivers / input / ff-memless.c
blob5f558851d6467cbeda592c17d3343a80f83db49f
1 /*
2 * Force feedback support for memoryless devices
4 * Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
5 * Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
6 */
8 /*
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 /* #define DEBUG */
26 #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
28 #include <linux/slab.h>
29 #include <linux/input.h>
30 #include <linux/module.h>
31 #include <linux/mutex.h>
32 #include <linux/spinlock.h>
33 #include <linux/jiffies.h>
34 #include <linux/fixp-arith.h>
36 MODULE_LICENSE("GPL");
37 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
38 MODULE_DESCRIPTION("Force feedback support for memoryless devices");
40 /* Number of effects handled with memoryless devices */
41 #define FF_MEMLESS_EFFECTS 16
43 /* Envelope update interval in ms */
44 #define FF_ENVELOPE_INTERVAL 50
46 #define FF_EFFECT_STARTED 0
47 #define FF_EFFECT_PLAYING 1
48 #define FF_EFFECT_ABORTING 2
50 struct ml_effect_state {
51 struct ff_effect *effect;
52 unsigned long flags; /* effect state (STARTED, PLAYING, etc) */
53 int count; /* loop count of the effect */
54 unsigned long play_at; /* start time */
55 unsigned long stop_at; /* stop time */
56 unsigned long adj_at; /* last time the effect was sent */
59 struct ml_device {
60 void *private;
61 struct ml_effect_state states[FF_MEMLESS_EFFECTS];
62 int gain;
63 struct timer_list timer;
64 struct input_dev *dev;
66 int (*play_effect)(struct input_dev *dev, void *data,
67 struct ff_effect *effect);
70 static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
72 static const struct ff_envelope empty_envelope;
74 switch (effect->type) {
75 case FF_PERIODIC:
76 return &effect->u.periodic.envelope;
77 case FF_CONSTANT:
78 return &effect->u.constant.envelope;
79 default:
80 return &empty_envelope;
85 * Check for the next time envelope requires an update on memoryless devices
87 static unsigned long calculate_next_time(struct ml_effect_state *state)
89 const struct ff_envelope *envelope = get_envelope(state->effect);
90 unsigned long attack_stop, fade_start, next_fade;
92 if (envelope->attack_length) {
93 attack_stop = state->play_at +
94 msecs_to_jiffies(envelope->attack_length);
95 if (time_before(state->adj_at, attack_stop))
96 return state->adj_at +
97 msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
100 if (state->effect->replay.length) {
101 if (envelope->fade_length) {
102 /* check when fading should start */
103 fade_start = state->stop_at -
104 msecs_to_jiffies(envelope->fade_length);
106 if (time_before(state->adj_at, fade_start))
107 return fade_start;
109 /* already fading, advance to next checkpoint */
110 next_fade = state->adj_at +
111 msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
112 if (time_before(next_fade, state->stop_at))
113 return next_fade;
116 return state->stop_at;
119 return state->play_at;
122 static void ml_schedule_timer(struct ml_device *ml)
124 struct ml_effect_state *state;
125 unsigned long now = jiffies;
126 unsigned long earliest = 0;
127 unsigned long next_at;
128 int events = 0;
129 int i;
131 pr_debug("calculating next timer\n");
133 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
135 state = &ml->states[i];
137 if (!test_bit(FF_EFFECT_STARTED, &state->flags))
138 continue;
140 if (test_bit(FF_EFFECT_PLAYING, &state->flags))
141 next_at = calculate_next_time(state);
142 else
143 next_at = state->play_at;
145 if (time_before_eq(now, next_at) &&
146 (++events == 1 || time_before(next_at, earliest)))
147 earliest = next_at;
150 if (!events) {
151 pr_debug("no actions\n");
152 del_timer(&ml->timer);
153 } else {
154 pr_debug("timer set\n");
155 mod_timer(&ml->timer, earliest);
160 * Apply an envelope to a value
162 static int apply_envelope(struct ml_effect_state *state, int value,
163 struct ff_envelope *envelope)
165 struct ff_effect *effect = state->effect;
166 unsigned long now = jiffies;
167 int time_from_level;
168 int time_of_envelope;
169 int envelope_level;
170 int difference;
172 if (envelope->attack_length &&
173 time_before(now,
174 state->play_at + msecs_to_jiffies(envelope->attack_length))) {
175 pr_debug("value = 0x%x, attack_level = 0x%x\n",
176 value, envelope->attack_level);
177 time_from_level = jiffies_to_msecs(now - state->play_at);
178 time_of_envelope = envelope->attack_length;
179 envelope_level = min_t(__s16, envelope->attack_level, 0x7fff);
181 } else if (envelope->fade_length && effect->replay.length &&
182 time_after(now,
183 state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
184 time_before(now, state->stop_at)) {
185 time_from_level = jiffies_to_msecs(state->stop_at - now);
186 time_of_envelope = envelope->fade_length;
187 envelope_level = min_t(__s16, envelope->fade_level, 0x7fff);
188 } else
189 return value;
191 difference = abs(value) - envelope_level;
193 pr_debug("difference = %d\n", difference);
194 pr_debug("time_from_level = 0x%x\n", time_from_level);
195 pr_debug("time_of_envelope = 0x%x\n", time_of_envelope);
197 difference = difference * time_from_level / time_of_envelope;
199 pr_debug("difference = %d\n", difference);
201 return value < 0 ?
202 -(difference + envelope_level) : (difference + envelope_level);
206 * Return the type the effect has to be converted into (memless devices)
208 static int get_compatible_type(struct ff_device *ff, int effect_type)
211 if (test_bit(effect_type, ff->ffbit))
212 return effect_type;
214 if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
215 return FF_RUMBLE;
217 pr_err("invalid type in get_compatible_type()\n");
219 return 0;
223 * Only left/right direction should be used (under/over 0x8000) for
224 * forward/reverse motor direction (to keep calculation fast & simple).
226 static u16 ml_calculate_direction(u16 direction, u16 force,
227 u16 new_direction, u16 new_force)
229 if (!force)
230 return new_direction;
231 if (!new_force)
232 return direction;
233 return (((u32)(direction >> 1) * force +
234 (new_direction >> 1) * new_force) /
235 (force + new_force)) << 1;
239 * Combine two effects and apply gain.
241 static void ml_combine_effects(struct ff_effect *effect,
242 struct ml_effect_state *state,
243 int gain)
245 struct ff_effect *new = state->effect;
246 unsigned int strong, weak, i;
247 int x, y;
248 fixp_t level;
250 switch (new->type) {
251 case FF_CONSTANT:
252 i = new->direction * 360 / 0xffff;
253 level = fixp_new16(apply_envelope(state,
254 new->u.constant.level,
255 &new->u.constant.envelope));
256 x = fixp_mult(fixp_sin(i), level) * gain / 0xffff;
257 y = fixp_mult(-fixp_cos(i), level) * gain / 0xffff;
259 * here we abuse ff_ramp to hold x and y of constant force
260 * If in future any driver wants something else than x and y
261 * in s8, this should be changed to something more generic
263 effect->u.ramp.start_level =
264 clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
265 effect->u.ramp.end_level =
266 clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
267 break;
269 case FF_RUMBLE:
270 strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff;
271 weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff;
273 if (effect->u.rumble.strong_magnitude + strong)
274 effect->direction = ml_calculate_direction(
275 effect->direction,
276 effect->u.rumble.strong_magnitude,
277 new->direction, strong);
278 else if (effect->u.rumble.weak_magnitude + weak)
279 effect->direction = ml_calculate_direction(
280 effect->direction,
281 effect->u.rumble.weak_magnitude,
282 new->direction, weak);
283 else
284 effect->direction = 0;
285 effect->u.rumble.strong_magnitude =
286 min(strong + effect->u.rumble.strong_magnitude,
287 0xffffU);
288 effect->u.rumble.weak_magnitude =
289 min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
290 break;
292 case FF_PERIODIC:
293 i = apply_envelope(state, abs(new->u.periodic.magnitude),
294 &new->u.periodic.envelope);
296 /* here we also scale it 0x7fff => 0xffff */
297 i = i * gain / 0x7fff;
299 if (effect->u.rumble.strong_magnitude + i)
300 effect->direction = ml_calculate_direction(
301 effect->direction,
302 effect->u.rumble.strong_magnitude,
303 new->direction, i);
304 else
305 effect->direction = 0;
306 effect->u.rumble.strong_magnitude =
307 min(i + effect->u.rumble.strong_magnitude, 0xffffU);
308 effect->u.rumble.weak_magnitude =
309 min(i + effect->u.rumble.weak_magnitude, 0xffffU);
310 break;
312 default:
313 pr_err("invalid type in ml_combine_effects()\n");
314 break;
321 * Because memoryless devices have only one effect per effect type active
322 * at one time we have to combine multiple effects into one
324 static int ml_get_combo_effect(struct ml_device *ml,
325 unsigned long *effect_handled,
326 struct ff_effect *combo_effect)
328 struct ff_effect *effect;
329 struct ml_effect_state *state;
330 int effect_type;
331 int i;
333 memset(combo_effect, 0, sizeof(struct ff_effect));
335 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
336 if (__test_and_set_bit(i, effect_handled))
337 continue;
339 state = &ml->states[i];
340 effect = state->effect;
342 if (!test_bit(FF_EFFECT_STARTED, &state->flags))
343 continue;
345 if (time_before(jiffies, state->play_at))
346 continue;
349 * here we have started effects that are either
350 * currently playing (and may need be aborted)
351 * or need to start playing.
353 effect_type = get_compatible_type(ml->dev->ff, effect->type);
354 if (combo_effect->type != effect_type) {
355 if (combo_effect->type != 0) {
356 __clear_bit(i, effect_handled);
357 continue;
359 combo_effect->type = effect_type;
362 if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
363 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
364 __clear_bit(FF_EFFECT_STARTED, &state->flags);
365 } else if (effect->replay.length &&
366 time_after_eq(jiffies, state->stop_at)) {
368 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
370 if (--state->count <= 0) {
371 __clear_bit(FF_EFFECT_STARTED, &state->flags);
372 } else {
373 state->play_at = jiffies +
374 msecs_to_jiffies(effect->replay.delay);
375 state->stop_at = state->play_at +
376 msecs_to_jiffies(effect->replay.length);
378 } else {
379 __set_bit(FF_EFFECT_PLAYING, &state->flags);
380 state->adj_at = jiffies;
381 ml_combine_effects(combo_effect, state, ml->gain);
385 return combo_effect->type != 0;
388 static void ml_play_effects(struct ml_device *ml)
390 struct ff_effect effect;
391 DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
393 memset(handled_bm, 0, sizeof(handled_bm));
395 while (ml_get_combo_effect(ml, handled_bm, &effect))
396 ml->play_effect(ml->dev, ml->private, &effect);
398 ml_schedule_timer(ml);
401 static void ml_effect_timer(unsigned long timer_data)
403 struct input_dev *dev = (struct input_dev *)timer_data;
404 struct ml_device *ml = dev->ff->private;
405 unsigned long flags;
407 pr_debug("timer: updating effects\n");
409 spin_lock_irqsave(&dev->event_lock, flags);
410 ml_play_effects(ml);
411 spin_unlock_irqrestore(&dev->event_lock, flags);
415 * Sets requested gain for FF effects. Called with dev->event_lock held.
417 static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
419 struct ml_device *ml = dev->ff->private;
420 int i;
422 ml->gain = gain;
424 for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
425 __clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
427 ml_play_effects(ml);
431 * Start/stop specified FF effect. Called with dev->event_lock held.
433 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
435 struct ml_device *ml = dev->ff->private;
436 struct ml_effect_state *state = &ml->states[effect_id];
438 if (value > 0) {
439 pr_debug("initiated play\n");
441 __set_bit(FF_EFFECT_STARTED, &state->flags);
442 state->count = value;
443 state->play_at = jiffies +
444 msecs_to_jiffies(state->effect->replay.delay);
445 state->stop_at = state->play_at +
446 msecs_to_jiffies(state->effect->replay.length);
447 state->adj_at = state->play_at;
449 } else {
450 pr_debug("initiated stop\n");
452 if (test_bit(FF_EFFECT_PLAYING, &state->flags))
453 __set_bit(FF_EFFECT_ABORTING, &state->flags);
454 else
455 __clear_bit(FF_EFFECT_STARTED, &state->flags);
458 ml_play_effects(ml);
460 return 0;
463 static int ml_ff_upload(struct input_dev *dev,
464 struct ff_effect *effect, struct ff_effect *old)
466 struct ml_device *ml = dev->ff->private;
467 struct ml_effect_state *state = &ml->states[effect->id];
469 spin_lock_irq(&dev->event_lock);
471 if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
472 __clear_bit(FF_EFFECT_PLAYING, &state->flags);
473 state->play_at = jiffies +
474 msecs_to_jiffies(state->effect->replay.delay);
475 state->stop_at = state->play_at +
476 msecs_to_jiffies(state->effect->replay.length);
477 state->adj_at = state->play_at;
478 ml_schedule_timer(ml);
481 spin_unlock_irq(&dev->event_lock);
483 return 0;
486 static void ml_ff_destroy(struct ff_device *ff)
488 struct ml_device *ml = ff->private;
490 kfree(ml->private);
494 * input_ff_create_memless() - create memoryless force-feedback device
495 * @dev: input device supporting force-feedback
496 * @data: driver-specific data to be passed into @play_effect
497 * @play_effect: driver-specific method for playing FF effect
499 int input_ff_create_memless(struct input_dev *dev, void *data,
500 int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
502 struct ml_device *ml;
503 struct ff_device *ff;
504 int error;
505 int i;
507 ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
508 if (!ml)
509 return -ENOMEM;
511 ml->dev = dev;
512 ml->private = data;
513 ml->play_effect = play_effect;
514 ml->gain = 0xffff;
515 setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev);
517 set_bit(FF_GAIN, dev->ffbit);
519 error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
520 if (error) {
521 kfree(ml);
522 return error;
525 ff = dev->ff;
526 ff->private = ml;
527 ff->upload = ml_ff_upload;
528 ff->playback = ml_ff_playback;
529 ff->set_gain = ml_ff_set_gain;
530 ff->destroy = ml_ff_destroy;
532 /* we can emulate periodic effects with RUMBLE */
533 if (test_bit(FF_RUMBLE, ff->ffbit)) {
534 set_bit(FF_PERIODIC, dev->ffbit);
535 set_bit(FF_SINE, dev->ffbit);
536 set_bit(FF_TRIANGLE, dev->ffbit);
537 set_bit(FF_SQUARE, dev->ffbit);
540 for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
541 ml->states[i].effect = &ff->effects[i];
543 return 0;
545 EXPORT_SYMBOL_GPL(input_ff_create_memless);