2 * include/linux/random.h
4 * Include file for the random number generator.
6 #ifndef _LINUX_RANDOM_H
7 #define _LINUX_RANDOM_H
9 #include <uapi/linux/random.h>
12 extern void add_device_randomness(const void *, unsigned int);
13 extern void add_input_randomness(unsigned int type
, unsigned int code
,
15 extern void add_interrupt_randomness(int irq
, int irq_flags
);
17 extern void get_random_bytes(void *buf
, int nbytes
);
18 extern void get_random_bytes_arch(void *buf
, int nbytes
);
19 void generate_random_uuid(unsigned char uuid_out
[16]);
22 extern const struct file_operations random_fops
, urandom_fops
;
25 unsigned int get_random_int(void);
26 unsigned long randomize_range(unsigned long start
, unsigned long end
, unsigned long len
);
29 void srandom32(u32 seed
);
31 u32
prandom32(struct rnd_state
*);
34 * Handle minimum values for seeds
36 static inline u32
__seed(u32 x
, u32 m
)
38 return (x
< m
) ? x
+ m
: x
;
42 * prandom32_seed - set seed for prandom32().
43 * @state: pointer to state structure to receive the seed.
44 * @seed: arbitrary 64-bit value to use as a seed.
46 static inline void prandom32_seed(struct rnd_state
*state
, u64 seed
)
48 u32 i
= (seed
>> 32) ^ (seed
<< 10) ^ seed
;
50 state
->s1
= __seed(i
, 1);
51 state
->s2
= __seed(i
, 7);
52 state
->s3
= __seed(i
, 15);
55 #ifdef CONFIG_ARCH_RANDOM
56 # include <asm/archrandom.h>
58 static inline int arch_get_random_long(unsigned long *v
)
62 static inline int arch_get_random_int(unsigned int *v
)
68 #endif /* _LINUX_RANDOM_H */